Also, everyone is voting piece meal, so if you vote by item rather than plan, it would be easier to keep overview of the plan.
I wanted to make the pun. 😅
Also, everyone is voting piece meal, so if you vote by item rather than plan, it would be easier to keep overview of the plan.
I'm thinking that, as they're not livestock and have a role to play in proper society—though you certainly could eat them if so desired—a horse will need 1 Food a turn. You can buy two of them if so desired.
Yeah, that is a good reason.
[] Talk to Audrikr and play a game of tafl while you're at it
-[] Talk about Frenzy and Berserkr. First topic: Does Frenzy have uses outside of battle? Like in negotiations?
Yeah, that is a good reason.
If you include the subotion for Audrik you also have my vote for the pun.
[] Talk to Audrikr and play a game of tafl while you're at it
-[] Talk about Frenzy and Berserkr. First topic: Does Frenzy have uses outside of battle? Like in negotiations?
[X] Plan: Bonnie and Clydesdale
Yeah, that worksWouldn't they be able to graze during the Summer like other animals? That wouldn't matter much for whether we can afford them this Winter, but it seems like they'd be able to.
We already have an agenda for our conversation in the turn plan, which includes talking about being a berserk as the main conversational topic. We also know for a fact it works during verbal battles as it helped during the trial.
So I see what you're saying, but is there any huge issue to having this included? Like you may well be right that this is possibly redundant, given the turn plan, but if it's redundant then by definition it's also kinda harmless to have in.
Oh right. That is missing the question for alternative uses for Frenzy though.We already have an agenda for our conversation in the turn plan, which includes talking about being a berserk as the main conversational topic. We also know for a fact it works during verbal battles as it helped during the trial.
You could join us!I look away for one second and you people are already shipping horses and playing eugenics.
-shakes fist-
Look man, this is a Viking quest. Ships are an integral part of the story!I look away for one second and you people are already shipping horses and playing eugenics.
-shakes fist-
And also because the temptation of making the most nonsensical names for horse babies via modern day horse horse racing convention is appealing.
Yeah, should get some multiharvest food plants into our soul and Odr water them.Another thing worth considering is that if we can get excess food.. well, that would be a great way to get Drengskapr in the Event.
Wow, lucky for Aki and Kolla that they proceeded to just leave the Valley just before the event, huh.
Almost like they were Seers or something, who'd have thought.
===
Another thing worth considering is that if we can get excess food.. well, that would be a great way to get Drengskapr in the Event.
Oh right, another point is that it might be way easier to get that herb off Buriby if we have something super valuable to them.
Like Food.
Welcome to inelastic market economies!
The Wavedancer is a 60-foot long snekkja, which is a type of longship. It has 22 rowing benches, room for 45 vikingar, and 4500 units of cargo space. It is built for deeper seas than the Danish or Swedish variants.
I mean that does bring up the option for a way to solve our issues.I mean, you can't eat silver. Honestly, going around looking to buy food (which we were) is likely to give people the correct impression...that we have more money than we have food. Someone trying to rob us is always possible, but I don't think the famine makes it more likely.