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Oh, wait, we can only pick one? For some reason I thought it was two LMAO

Well then yeah, it feels like it's gotta be the armour by a country mile, this is not really a choice TBH
If it was pick 2, or if Norsely Armor was an automatic Journal Entry, I'd probably go for Black Flames, cause I think it's cool, but it would be pretty close with Sword upgrade. But a plot hook? Can't say no to that man.

Speaking of which I wonder if Gabriel's Training Dice might have increased from 2 from this spar..
 
Because if it's just a rank-up we can get by levelling it, then it's obviously the worst choice, like, all the others have opportunity cost and unlock something special. But that's actually so much worse that it kinda makes me doubt that's the case, although I could of course be wrong/have missed something where this was explained.

Every other time we've been given an option to upgrade our hugareida, it has raised the grade by one... I don't see why it'd be any different now.

It's a real shame we can only pick one. The anti-magic addition to our fire would be great. Honestly all the options are really enticing. Well, the Sword hugareida less so, but it's still a neat pick.
 
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Because if it's just a rank-up we can get by levelling it, then it's obviously the worst choice, like, all the others have opportunity cost and unlock something special. But that's actually so much worse that it kinda makes me doubt that's the case, although I could of course be wrong/have missed something where this was explained.
Hugareida being leveled by Muna like this is the norm.
The only exception we know is that campfire and clearwater can be leveled with training dice. (And that alloys get their level from the average of the alloyed Hugareida)


If it was pick 2, or if Norsely Armor was an automatic Journal Entry, I'd probably go for Black Flames, cause I think it's cool, but it would be pretty close with Sword upgrade. But a plot hook? Can't say no to that man.

Speaking of which I wonder if Gabriel's Training Dice might have increased from 2 from this spar..
Why?
We can try naturally researching Norse Armor, can't we?
Sure, journal entry could give valuable hints, but do we need it?
 
Ultimately, I think the choice between anti-magic fire and nordic armor is another "NOW" or "FUTURE" choice.

Like, learning how to make Nordic armor will allow future generations to have special armor set made for themselves that enhance their aspects.

Halla learning Blackfire empowers her right now.

(Acknowledging that Halla might be able to pass on the blackfire through training, but if she or her descendant is preventing from doing so, then it dies. While anyone should be able to recreate Nordic armor, even if it's just a relic leftover from a long dead grand parent)
 
(Acknowledging that Halla might be able to pass on the blackfire through training, but if she or her descendant is preventing from doing so, then it dies. While anyone should be able to recreate Nordic armor, even if it's just a relic leftover from a long dead grand parent)
How to learn Blackfire:

"Hey Gabriel, can you do the Blackfire thing, I need to stick my hand in it and figure out what it's like?"

"..."
 
We could collect blood from Abjorn to use in smithing his armor (quenching) to form a stronger connection between them, but am unsure about experimental stuff like that on important craft.

...
Wait.

@Imperial Fister
Does Sten have any opinion on using a persons blood to quench armor smithed for them?
 
We could store the blood in order to have enough.
How would we store it? Meat keeping sticks wouldn't work for this, we'd need another runed item for the sake of storing blood and keeping it fresh. Then that brings the question why do we have a bucket of blood in the first place or why we have a runed item specifcally for keeping blood fresh.
 
How would we store it? Meat keeping sticks wouldn't work for this, we'd need another runed item for the sake of storing blood and keeping it fresh. Then that brings the question why do we have a bucket of blood in the first place or why we have a runed item specifcally for keeping blood fresh.
We could make a clay pot with the ice clay, then store it in our pockets, which seem to preserve things generally.

The other question could be shoved under 'It's just Halla things now'.
 
How would we store it? Meat keeping sticks wouldn't work for this, we'd need another runed item for the sake of storing blood and keeping it fresh. Then that brings the question why do we have a bucket of blood in the first place or why we have a runed item specifcally for keeping blood fresh.
We have ice clay that gets colder the more of it is present.
 
I forget did we quench things with the hearthroot oil? Also clearwater might have a quenching trick for forging now that I think about it.
 
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It'll be a plain set of armor that would take one the aspects of a person's Frami, Vrithing, and Saemd.
That actually make sense as part of the purpose of knight armor is to help with resources recovery.

I wouldn't be surprised if the Norse version is a three parts with you being able to "burn" a part to recover your corresponding aspect. That would give most Norse a +50% othstierr pools which is pretty major.
 
If Knightly Armour is a sort of spiritual construct or extension of the Knight's soul, which they then summon into the physical suit of armour as a sort of vessel...

...then I wonder if the logical way for us to create something like that would be to forge it inside our soul?

This sort of dovetails with another thought I've had, which is that when we reach the next stage of True Norse Cultivation, and have our farmstead set up in our soul, the next stage probably involves a degree of specialisation reflecting the experiences and passions of the person. For Halla, given her interests, that could take the shape of building a forge and workshop within her soul.
 
You know, have we tried to use our Aspects to shape similar objects to look more like them? Like, manifest our Virthing, and use then to try and 'imprint' onto a spiritually sensitive cloth or somesuch.
 
If Knightly Armour is a sort of spiritual construct or extension of the Knight's soul, which they then summon into the physical suit of armour as a sort of vessel...

...then I wonder if the logical way for us to create something like that would be to forge it inside our soul?
Or crafting a T9 armor. That involves making it a fully sentient being.
While knights summon the armor spirit into the metal armor, Norse armor has a living spirit permanently living in the metal. The spirit being alive and able to amass its own stories sounds very Norse cultivation-y to me.
 
Or crafting a T9 armor. That involves making it a fully sentient being.
While knights summon the armor spirit into the metal armor, Norse armor has a living spirit permanently living in the metal. The spirit being alive and able to amass its own stories sounds very Norse cultivation-y to me.

In-universe, I think that if making a Norse equivalent of Knightly Armour just required Realising it, then it might be something we were aware of, and Knightly Armour would not be seen as such a completely different thing? Also from a meta perspective, I feel like this does not really work as we were intending to Realise Abjorn's armour anyway, so the Journal Entry would not really be giving us a great deal of value in terms of a hint.

It might be that Realising a piece of armour is a necessary precondition for whatever this is, or it might be that they actually represent different approaches entirely. We'll probably have to mess around and find out (or see if the Journal Entry has any clues...).
 
While knights summon the armor spirit into the metal armor, Norse armor has a living spirit permanently living in the metal. The spirit being alive and able to amass its own stories sounds very Norse cultivation-y to me.

I don't think the latter would work, at least not without tinkering because we've been explicitly told that the way a Realized item grows is by consuming different substances. Not to mention that actually making it so that the item is the one that is the subject of the stories rather than the person using them sounds like more trouble than it's worth. I do think that Realization is apart of the puzzle, but I doubt Realization alone is enough.

It would be cool if we could somehow intertwine/bond one a human to a Realized item, and make it so it grows in tandem with the human, rather than eating new substances (as in, as the user's legend grows and they get stronger, the item also gets stronger). The item would be able to enhance/supplement the human in turn.

Also, I wonder if a part of the puzzle might be teaching the Realized object to actually cultivate orthstirr like a cultivator, rather than just storing it? Replacing their ability to consume substances might not be necessary.
 
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"I... thought I was stronger than I actually was. I thought the zeal that Jerasmus had so generously offered would be enough to even out the gap between us... but I was wrong."

'He's progressed too far, too fast and has lost himself to his wrath as a result. You have to stop him before he does things he can't take back.'

This reminds me a bit of a xianxia justification of "Why don't the rich Masters just supply endless cultivation pills to their kids so that they become demi-gods right away?". In many stories, a cultivator's Path is dependent on their own belief and understanding of what they're doing. A mentor providing training and techniques can help aid a student, but they're just providing clay and straw; it's up to the student to actually set their own foundation for the Path they're walking down. Providing raw power, on the other hand, is viewed as exciting in the short term, but ultimately hollow. The cultivator is cruising on a road that he hasn't laid the foundation for, and has no recourse when a pothole shows up at the worst time.

Which brings up an interesting question regarding Jerasmus's motivations for providing extra Zeal to Gabriel.

1. Providing Zeal is seen as a "Christianity-approved" method in many cases, but Jerasmus didn't stick around to guide Gabriel into not succumbing to the pitfalls associated with it.
2. Jerasmus knew this wouldn't work, and was effectively setting a time bomb in Gabriel to confront his own wrath and hubris... and if a certain up-and-coming Norse woman who is both "tempting" a future Knight AND is a potential on-going threat to Christian lands happens to be eliminated, then so be it.
 
Yeah, it looks a great deal like Jerasmus is playing fuckfuck games. We already suspected he was Up To Something, but this seems to confirm it.
 
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