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Aha!

That's good to know, I bow to your wisdom! Do we need to put the same amount of Sharpening in as we did before to do that?

The first Sharpen adds to damage, more only add dice. And Hone would likely be enough, as it only adds 1 less damage than Sharpen does.

Assuming we were to invite his Finale, would we be able to use Ember Wing Cloak as our Evasion for it.

We've been told previously that Finishers are basically an insta-win, so I'm skeptical this is viable, though there's no harm in asking. I definitely agree that just hitting him is not a long term solution, we need to talk to him, but it might be a needed short term solution to snap him out of this.
 
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We don't know the details of Gabriel's Finale enough to know if we can 'just' dodge it with an Odr Empowered EWF, because that doesn't seem like a thing that would work on most Finales.

Also given Christians and sacrifices it might be best to not let Gabriel attempt a Finale, it might just up and kill him.
 
Just to clarify here, this means the sword move is a powerful Trick, and the non-sword move is something more akin to his version of FTB, right?
Correct
I have a question @Imperial Fister.

Assuming we were to invite his Finale, would we be able to use Ember Wing Cloak as our Evasion for it.
You could.
I'm curious can we use our finale to contest against his? I know that Flame Tending Blade is primarily an offensive tool but could try to contest his finale with ours?
You may if so inclined
We don't know the details of Gabriel's Finale enough to know if we can 'just' dodge it with an Odr Empowered EWF, because that doesn't seem like a thing that would work on most Finales.
I'll give you a hint: It makes a couple things kind of hilarious in retrospect
 
So this is essentially putting our discussion into a plan @DeadmanwalkingXI , including the Flashfire Cleave and generally trying to keep the initiative. Let me know if anything needs tweaking - I may have gotten it mixed up which of Sway/Sidestep is the perfect defence and which is the rolled one.

[X] Plan Gentle Persuasion

-[X] General
-[X] Maintain Slipstream (-16 Orthstirr)
-[X] Ember-Winged Cloak (-6 Orthstirr)
-[X] Maintain Stoker State Stage 2 (-6 Orthstirr)
-[X] Stoke our Virthing and Saemd (+187 Orthstirr)
-[X] Invest 4 Orthstirr in Silver Tongue (-4 Orthstirr)
-[X] Burn a Calm Charge, and keep an Aspect in reserve to immediately heal if we get hurt.
-[X] Defence
-[X] 4d6 Defense
-[X] Maintain and repair damage on our 50d6+9 Atgeir Bodyguard (-? Orthstirr)
-[X] Maintain and repair damage on our 50d6+9 Sword Guard (-? Orthstirr)
-[X] Use up to four 40d6 Reinforced Sway (1d6, +5d6, 36 Orthstirr) to dodge in an emergency.
-[X] Attack
-[X] 82d6 Attack
-[X] Step 1: Armour Penetration
--[X] Penetrate his armour for the round with a 50d6+4 Sharpened Honed Lightning-Charged Flashfire Cleave with Puncture (25d6, -31 Orthstirr)
-[X] Step 2: Knee-Groin-Trick
--[X] If we can launch it as a straight attack, then use:
--[X] 63d6+4 Honed Knee-Groin-Trick using Puncture (29d6, 4 Bonus Dice, -31 Orthstirr)
--[X] If he's about to launch his finale, then we use Contested Movement with Fight of Your Life, and then deliver our Knee-Groin-Trick with Puncture as our counter.
-[X] Step 3: Talk-No-Jutsu
--[X] Whilst his eyes are still watering and the pain has hopefully snapped him out of it a bit, use Eyetalking and Silver-Tongue with x2 Charges of Fight of Your Life to try and get through to him and remind him that we're his friend.
--[X] If any of our Seidr is applicable to this situation, then use that too.
--[X] If this does not work, then use up to four 36d6 Honed Stunner Slam with Puncture (7d6, 4 Bonus d6, 33 Orthstirr) to try and incapacitate him without killing him, using the butt of Sagaseeker or whatever is convenient and to hand.

Rationale
- This plan will do a literally eye-watering incapacitating strike which should disrupt his attempt to use his finisher/finale, and hopefully snap him out of whatever bad place he's in right now.
- If talking/telepathy does not work, and I hope that it will, then it puts us in an excellent position to incapacitate him with our Stunner Slam, which is specifically designed for this scenario. Our Flashfire Cleave should mean his Armour is negated, according to Deadman.
 
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So yeah, I feel like that's the correct choice, invite his Big Hit, and talk him down while he's exhausted from the aftermath, using a fully Odr Boosted EWC to allow us to evade it.

But I strongly feel like "Just Hit Him Down" is the Wrong Fucking Choice
 
I'll give you a hint: It makes a couple things kind of hilarious in retrospect
That's very interesting. I'm not sure if we share the same sense of humor enough to discren what couple of things they are though.

Though if Gabriel has a Born in Fire Equivalent it is a little odd that he doesn't have Fire Damage reduction..
 
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But I strongly feel like "Just Hit Him Down" is the Wrong Fucking Choice

So, I get where you're coming from here, but given that the update talks about the problem in terms of subduing without killing, and tells us explicitly the Endurance threshold for doing so:
While it is possible to accidentally kill people, you'll have to deal double their Endurance if you're trying to non-lethally take them down to kill them accidentally. D&D rules, sort of.

This is less a fight and more a puzzle. Can you subdue a raging Gabriel and not accidentally kill him while you're at it? And not getting killed yourself, of course.

Unless this is a deliberate misdirection, it feels very strongly telegraphed that incapacitating Gabriel whilst trying not to kill him is at least one method of solving the puzzle here? Not necessarily the only or best solution, I think that's absolutely legitimately arguable, but it feels like it has to be one of them. Otherwise Fister probably wouldn't have used the word "subdue", or told us exactly how much Endurance we can do before we risk killing him.

EDIT: Anyway, I'm heading to bed soonish, will check back in in the morning. If anyone wants to adapt/amend my plan as their own, then go for it.
 
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i feel like our Bible-knowledge and English-fluency should play some role here too. If he's stopped seeing Halla and is just seeing an avatar-of-norseness in front of him then we could really throw him off by saying the right things.
 
Do we have any tricks for subduing people non-lethally?
I mean our wrestling skills could be applicable but would we get nid from using it?

Per IF, any of our damaging Tricks can work as long as we specify and it makes sense...we just need to do double the normal damage. Which is fair enough. And our Glima Tricks aren't nid, but they're also a crotch shot and a palm strike...neither is an ideal way to knock someone out. Stunner Slam is probably our most logical option in that regard, to be honest, but the damage is gonna be fairly low since Hone and Sharpen aren't gonna work on that. Firebomb Strike for 'concussion time' is maybe also workable?

Palm Fist Strike Spam, Shield Bash Spam, as well as regular rolled Glima.

We don't have a shield to bash with or a shield bash Trick. 'Regular' Glima would be, uh, Basic Attacks we couldn't use Hone on, which is not great...if we had a Grapple Trick that'd be amazing, but we don't.
 
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Out of the box here but what happens if we just... leave? I'm pretty sure EWC means we can disengage safely, and it'll take him some time to find someone else to fight during which he can calm down.
 
Out of the box here but what happens if we just... leave? I'm pretty sure EWC means we can disengage safely, and it'll take him some time to find someone else to fight during which he can calm down.

I don't think we can count on that. His mobility options are very real...if he targets the person he's feeling hatred towards, for example, he might well get there before something snaps him out of it. Or he might run into something above his pay grade in the Hading and die. Both would be bad. We need to stop him here, whatever form that takes.
 
Firebomb Strike for 'concussion time' is maybe also workable?

Just reminding in case it's relevant here that @Imperial Fister said during the Steinarr spar that we have sufficiently advanced in our Orthstirr-mastery that we can now add Firebomb strike onto Hamr Skill-Tricks, if we pay an extra 50% of its cost. So we could potentially add it onto KGT, Stunner Slam, or anything else that we use to subdue him.

...And now I sleep.
 
Just reminding in case it's relevant here that @Imperial Fister said during the Steinarr spar that we have sufficiently advanced in our Orthstirr-mastery that we can now add Firebomb strike onto Hamr Skill-Tricks, if we pay an extra 50% of its cost. So we could potentially add it onto KGT, Stunner Slam, or anything else that we use to subdue him.

...And now I sleep.
[><] Slap Gabriel in the face with a Firebomb slap and tell him to snap out of it
 
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