Ah, okay. I had thought that something like that had been said, but the fact that it was called Reinforce-Shield and not Reinforce confused me.

Reinforce is an existing Trick, the defensive counterpart to Hone (and which we gain for free if we Master Reinforce Shield, along with our descendants getting both Hone and Reinforce, so that's something definitely on the agenda). I assume that's why Reinforce Shield is named something else, and Reinforce Armour Or Shields Trick is a bit long.
 
Reinforce is an existing Trick, the defensive counterpart to Hone (and which we gain for free if we Master Reinforce Shield, along with our descendants getting both Hone and Reinforce, so that's something definitely on the agenda). I assume that's why Reinforce Shield is named something else, and Reinforce Armour Or Shields Trick is a bit long.

Huh. That's something I didn't know. That's something we should definitely do, but I agree that getting all the low-hanging fruit in terms of weapon skills is a priority first.

Also, I wonder if Aki knows anything about the fate shenanigans, given that it was his Hamingja that was rolled to see what would happen.
 
Huh. That's something I didn't know. That's something we should definitely do, but I agree that getting all the low-hanging fruit in terms of weapon skills is a priority first.

Realistically, I think that Mastering that comes after our first raid. In addition to low hanging fruit in combat skills, grabbing that 'conjured shield' trick, and upping Hamr, we desperately need a wide array of non-combat skills as well, and will be missing out on Steinarr's teaching over the summer as he goes raiding (we can hopefully get another teacher, but that's a hope, not a certainty). The amount of stuff we need to raise before Halla hits 16 is notably high.

Also, I wonder if Aki knows anything about the fate shenanigans, given that it was his Hamingja that was rolled to see what would happen.

I think his Hamingja roll was just for whether he was okay going for help (it wasn't completely safe and he is a 10 year old blind kid). If there were rolls involved in the fate thing, I suspect they weren't shown.
 
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Also, I wonder if Aki knows anything about the fate shenanigans, given that it was his Hamingja that was rolled to see what would happen.
I thought that was just to see if he made it to Steinarr safely?
You saved Halfdan's Farm, which earns you 2 Orthstirr a year.
Does drengskapr add to our orthstirr gains from this feat as well?
 
I thought that was just to see if he made it to Steinarr safely?

Oh, that makes more sense actually. Yeah, that's probably what the roll was for.

Also, killing Horra by the time we're 15 and learning some seidr in time for the boss fight would be nice, although I'm not sure if it's actually achievable.

Seeing if we can get Halfdan to train us would also be nice.
 
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Also, killing Horra by the time we're 15 and learning some seidr in time for the boss fight would be nice, although I'm not sure if it's actually achievable.

I don't think it's a good gamble to take. We turn 15 at the end of this turn, so we'd have only a few turns to prep...it's not enough. Now, my hope is we can get the meteor open before she hits 16...that seems more doable.

Seeing if we can get Halfdan to train us would also be nice.

I suspect not just due to travel distances between farms. Training is an every day thing. Now, getting Mom to train us in non-combat stuff seems plausible to me, but I don't think we can get trainers who don't live with us.
 
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I don't think it's a good gamble to take. We turn 15 at the end of this turn, so we'd have only a few turns to prep...it's not enough. Now, my hope is we can get the meteor open before she hits 16...that seems more doable.

Ah, really? Yeah, then it's not possible at all. I'd rather focus on strengthening our foundation rather than adding more to what we need to learn.
 
[X] The Atgeir, Sagaseeker (4d6, but is two-handed)
(Trick Attack: 12, Max Success! vs Reinforced Trick Defense: 12, Max Success trumps Defender's Tie... 3 Endurance Damage Dealt)
"This is for kicking me in the chest, asshole!" You growl as you spring-board off the ground. Your leg shines with blazing crimson orthstirr as you lead with your powerful knee.

Your knee flies up and you lock eyes with the Skirsvikingr. Realization half-cut with fear flares in his eyes as, for the second time in your life, you knee someone in the groin.

The Skirsvikingr squeaks as he falls back, pain screwing his eyes shut. His axe clatters to the ground as his hands rush to his groin. It's like he's trying to curl into a ball while still standing on his feet.

The acrid stench of shame fills the air as the Enforcer groans, tears in the corners of his eye. He falls to the ground, giving you the perfect angle at his head.
Damn, that knee is picking up some serious legend.
The first time it hit a bandit so hard his soul exploded because we rolled like god.
The second time it took down a greater warrior than us, through a monstrous defense roll because we rolled like god.

That knee has gotta be picking up some armor piercing or something.
Second: as far as I know, spears/polarms were given to the weaker/less skilled combatants, because the reach gave them more leverage, especially because they were fighting with other people armed with spears as well.
And swords took a hell of a lot more time to learn, not to mention being kept as the weapon of nobility, because the could affor the time to train with it and the money for the lump of metal.
This is not true to begin with.
Polearms were primary weapons of people who fought for a living a great deal of the time, and halberd variants were the primary weapons for some of the most elite troops in both Europe and Asia.

Reach is a big deal, naturally, as was leverage, and a bladed head on a long stick offered a hell of a lot of leverage. Given the construction, a polearm also was often sturdy enough to be used to deflect or block with either head or haft, while the butt itself was a weapon in its own right.
Of course, basic infantry got a spear because its easier to get a spear to minimum competency with low chances of hurting the dude next to them, but that didn't mean anything for how good the weapon was.

Swords were meanwhile the overpriced sidearm.
Anything a sword does, another weapon does better, except a sword does all those things in one unit, so if you wound up finding your main weapon not being a good fit for the situation, a sword is usually a good idea as a backup, and if you had cargo limitations, and could only bring one weapon, you'd probably take a sword.
But making a good sword is skill intensive, demanding in material quality, and so its a status symbol.

Which means swords cool, which means you see swords in a lot of stories.

Ironically this does mean in quests swords are relatively rare.
 
One handed swords with shield weren't a bad primary weapon either, depending on the era of history and the tactics involved. The expenses involved means they weren't as common as spears or axes, though.
 
[X] The Atgeir, Sagaseeker (4d6, but is two-handed)

We must also take into account that Abjorn will take the second weapon. And I think it will be much easier for Halla to create a fighting style that relies on a two-handed weapon, compensating for the lack of a shield with more esoteric defence methods. It's not that Abjorn can't do it, but I think a sword and shield would suit him better.
 
Huh, what will we do with Thievesbane? Sell it? Gift it to someone? Keep it as a sidearm? I'd rather give it away or sell it than keep it as a sidearm, but I wouldn't mind whatever option we chose.
 
Huh, what will we do with Thievesbane? Sell it? Gift it to someone? Keep it as a sidearm? I'd rather give it away or sell it than keep it as a sidearm, but I wouldn't mind whatever option we chose.

We definitely keep it as a sidearm for now, I think. We need one and it's right there. Eventually replacing it with something and giving it away to someone in the family is possible, but I think it has too much sentimental value to sell, and like I said we definitely need a sidearm and certainly can't afford another one on top of the armor we desperately need without selling it.

We'd probably also return it immediately if we ever run into the original owner, especially now that we have another weapon, something that we can't do if we get rid of it.
 
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Thievebane is a fantastic sidearm and tool if we need it, it just won't be our primary weapon anymore.

Our build's coming together quite nicely I think!

And for those worried about Steinarr not being around to train us, Halfdan would probably be more than willing to give us some pointers if he doesn't go raiding (And after this, he's likely to want to stick around for a while in case of a return). We're probably in a great position to finish shoring up our skills.

Hopefully we can squeeze in the time and energy to get the pod opened too, I'm curious what kind of loot's in there--but even disregarding loot, the pod itself probably qualifies as Sky Metal by now, which means we can probably make some great gear out of it.
 
Thievebane is a fantastic sidearm and tool if we need it, it just won't be our primary weapon anymore.

Our build's coming together quite nicely I think!

Definitely agreed.

And for those worried about Steinarr not being around to train us, Halfdan would probably be more than willing to give us some pointers if he doesn't go raiding (And after this, he's likely to want to stick around for a while in case of a return). We're probably in a great position to finish shoring up our skills.

I'm not sure if the logistics of this work out. We and Halfdan work on separate farms that are, from context, a few hours walk away from each other. My impression is that training is an every day sort of thing and thus not really viable from someone who you live a few hours walk away from, though I suppose that's an assumption.

@Imperial Fister can we potentially gain someone else to train us while Steinarr is away? And if so, are they indeed limited to people we live with?

Hopefully we can squeeze in the time and energy to get the pod opened too, I'm curious what kind of loot's in there--but even disregarding loot, the pod itself probably qualifies as Sky Metal by now, which means we can probably make some great gear out of it.

We can almost certainly manage this if we prioritize it. We can, however, do so much more easily if we get training from someone while Steinarr is gone.
 
*Cough cough* ask mom for womanly training too *cough cough*

But yeah, it's worth a shot to ask halfdan to help us out with training, even if it's just sometimes.
 
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