[X] Agree to Abjorn going, should he pass the trials.

I am not sure if trying to join is the best way. I think we should push for the same trial alone.


[X] Plan Wild Talks
-[X] (Blackhand) Work at getting Blackhand to open up again.
-[X] (Violent) Gabriel says, as best he can, that he's really bored. Offer to spar with him.
-[X] (Personal) Spend time with...
--[X] Stigr
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Reinforce-Shield Trick 1d6
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Contested Movement 1d6
-[X] (Training) Hamr (12 successes to rank up)
--[X] Train Hamr Itself 1d6
-[X] (Training) Hugr (5 successes to rank up)
--[X] Train Hugr Itself 5d6
--[X] Train Wildcraft 1d6
--[X] Train Artcraft 2d6
-[X] (Orthstirr Usage)
--[X] 4 Hamr
--[X] 5 Hugr
--[X] 3 Fylgja
--[X] 1 Wildcraft
--[X] 2 Silver-Tongue
--[X] 6 free for tricks
I feel we should set some time aside especially for him rather than let him be a side project. He lost his dad.

I rather get Wildcraft done first rather than let it be pushed for later.
 
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[X] Agree to Abjorn going, should he pass the trials.

I am not sure if trying to join is the best way. I think we should push for the same trial alone.

I mean, any trials to see if we go on a raid would be taken alone. The idea is that we go on the actual raid together. Delaying things also hopefully avoids us losing dad's training for half a year which would be...not great.

I feel we should set some time aside especially for him rather than let him be a side project. He lost his dad.

Your plan needs a name of some sort, I think.

But this is a fair point, I could definitely be convinced to hang out with our friend rather than learn English this turn, though I'm not sure how helpful that would actually be? Like, getting him out of the house to do something with everyone seems helpful if only as a distraction, just showing up for unspecified reasons seems less so.

I'd definitely swap it out if people wanted to, though.

I rather get Wildcraft done first rather than let it be pushed for later.

Even so, why no Artcraft? You can easily have 1d6 in it just from dropping fylgja to 1d6 and it is important.
 
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[X] Demand to go with Steinarr and Abjorn.
-[X] In another year, when you're of age. This involves putting things off a year, but raiding isn't an every year activity for Steinarr anyway.

[X] Plan Giving Ourselves Art Therapy
 
[X] Demand to go with Steinarr and Abjorn.
-[X] In another year, when you're of age. This involves putting things off a year, but raiding isn't an every year activity for Steinarr anyway.



[X] Plan Giving Ourselves Art Therapy
-[X] (Blackhand) Work at getting Blackhand to open up again.
-[X] (Personal) You can speak Broken-English, it's time to get fluent.
-[X] (Visit) Go visit...
--[X] The one at the bottom of the river
--[X] Invite our friends to come with us (maybe it'll help Stigandr feel a little better to be out doing something?)

Training:
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Reinforce-Shield Trick 1d6
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Contested Movement 1d6
-[X] (Training) Hamr (12 successes to rank up)
--[X] Train Hamr Itself 1d6
-[X] (Training) Hugr (5 successes to rank up)
--[X] Train Hugr Itself 5d6
--[X] Train Artcraft 2d6
-[X] (Training) Fylgja (5 success to rank up)
--[X] Train Fylgja Itself 1d6

Orthstirr:
-[X] (Orthstirr Usage)
--[X] 4 Hamr
--[X] 5 Hugr
--[X] 3 Fylgja
--[X] 1 Scouting
--[X] 2 Silver-Tongue
--[X] 6 free for tricks
 
I mean, any trials to see if we go on a raid would be taken alone. The idea is that we go on the actual raid together. Delaying things also hopefully avoids us losing dad's training for half a year which would be...not great.



Your plan needs a name of some sort, I think.

But this is a fair point, I could definitely be convinced to hang out with our friend rather than learn English this turn, though I'm not sure how helpful that would actually be? Like, getting him out of the house to do something with everyone seems helpful if only as a distraction, just showing up for unspecified reasons seems less so.

I'd definitely swap it out if people wanted to, though.



Even so, why no Artcraft? You can easily have 1d6 in it just from dropping fylgja to 1d6 and it is important.
I am just not sure it will be taken well to delay his trial so that we can take it together. This is part of proving he is an Adult and I am unsure we should delay that for us. It just seems a bit too selfish.

Oops, forgot the name : p

Honestly at a loss why we are training Fylgja right now when we do not really know how to use it yet. So done.
 
[X] Demand to go with Steinarr and Abjorn.
-[X] In another year, when you're of age. This involves putting things off a year, but raiding isn't an every year activity for Steinarr anyway.

[X] Plan Giving Ourselves Art Therapy
 
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[X] Demand to go with Steinarr and Abjorn.
-[X] In another year, when you're of age. This involves putting things off a year, but raiding isn't an every year activity for Steinarr anyway.
 
I am just not sure it will be taken well to delay his trial so that we can take it together. This is part of proving he is an Adult and I am unsure we should delay that for us. It just seems a bit too selfish.

The standard age to take the trial is 20. You can take it younger, but need to do really well to get permission to go on a raid. It's not something most 16 year olds, or even 17 year olds, are doing. Now, Abjorn probably could pass, and it's not a nothing request for him to wait (I suspect he does want to go), but it's also not delaying him being considered an adult.

Oops, forgot the name : p

Honestly at a loss why we are training Fylgja right now when we do not really know how to use it yet. So done.

Cool. And we're putting 1d6 per turn into fylgja just to get it to 4 eventually, but there's really no rush.
 
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[X] Plan Wild Talks

I believe both Gabriel and Stigr are feeling left out, so dedicated actions seem to be in order.
Going to the last house is nice, but I think Stigr deserves undivided attention.
Gabriel is a mystery box yet, could be good or bad, but to me, letting him alone feels like a missed opportunity.

I'm undecided about Abjorn going raiding.
I have a hunch that Steinarr wants to bring him so he can, more than "prove his mettle", let Abjorn find something to bring to Halla, like a wedding gift, or get some money so they can live together.
Anyway, it's a risky choice.
 
I believe both Gabriel and Stigr are feeling left out, so dedicated actions seem to be in order.

Gabriel isn't really our friend as of yet, maybe not ever. We can try and make friends with him, but it's a different thing from the situation with our actual friend, IMO.

Going to the last house is nice, but I think Stigr deserves undivided attention.

I feel like bringing him along with a group of people doing something interesting might get him out of his head, which is definitely something that's useful when dealing with grief in my experience.

Gabriel is a mystery box yet, could be good or bad, but to me, letting him alone feels like a missed opportunity.

I'm definitely down for knowing Gabriel better, but I think learning his language is more likely to achieve that than a single spar. Especially if we learn the language, then spar with him, which is more or less my thoughts on what to do
 
I feel like bringing him along with a group of people doing something interesting might get him out of his head, which is definitely something that's useful when dealing with grief in my experience.
Having someone close to him making time for him and making themselves available is even more helpful when dealing with grief.

Gabriel has to have an interest in talking first. Otherwise knowing the same language does little when he does not want to talk. Having a shared interest is much more valuable.
 
Having someone close to him making time for him and making themselves available is even more helpful when dealing with grief.

I mean, that's literally what we did last turn. We can keep doing it every turn, I suppose, but that seems less helpful than trying to get him support from other people as well and a good distraction.

Gabriel has to have an interest in talking first. Otherwise knowing the same language does little when he does not want to talk. Having a shared interest is much more valuable.

We can do both. My thought is we learn English now, then look at the armor next turn, then spar the turn after that, at which point it diminishes bloodlust as well as its other effects.
 
So, it IS about raiding....
That's honestly kinda reassuring.

The kenning is also fun.
Makes sense though. Also means we can't become "Halls Heartbreaker" or similar, without consequences.
I gotta wonder though... How Manny kennings can someone have at the same time? Or how... Vague/specific they are?
Because a kenning like Heart or Returner can have so much fun effects hehehe.

I'm really sad about Stigandr though... And shutting himself away will do him no good. I support any plan thats interacts with him.
Maybe get him to try blacksmithing? Or another repetitive task?
Just... Not the runes, not while he is depressed at least.

Hm.... I honestly thought we were gonna carve into the runes on the meteor.... But painting isn't bad either....
@Imperial Fister do drawing falls under the painting trick? Because having charred things to draw with is easy to secure.

Also, I just noticed, but who is this korra in the info sheet? The kid from the last farm?

On Gabriel... I'm fine with interacting with him an learning English as well.
Hm.... Fister, can we... Kinda mix the spar with learning English?
I understand it's not going to be as big a leap as fluent English, but learning how to curse in another language is always fun!

[X] Plan Wild Talks
 
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@Imperial Fister do drawing falls under the painting trick? Because having charred things to draw with is easy to secure.
I really shouldn't be saying this, as drawing and painting are two very different things, but sure. We'll call it 'Image Craft Trick' or something like that
How Manny kennings can someone have at the same time?
How many nicknames can someone have at the same time?
Hm.... Fister, can we... Kinda mix the spar with learning English?
I'm gonna have to say no on that one. The logistics of it wouldn't pan out great.

However, I do like the swearing idea. Sparring with Gabriel will have Halla learn some swears
 
@Imperial Fister

On Halla's sheet, it looks like Hone Trick, Climb Trick, Poetry Trick, Tool Trick, Clothes Trick, and Stabilizing Palm all lack a counter saying how near they are to hitting their next level, or any other indication of their current level, which makes it impossible to actually know what level of trick they currently are.

Relatedly, inasmuch as its about skill tricks, we probably only need the Rough Trick level on Image-Craft for Aki's project, right?
 
But this is a fair point, I could definitely be convinced to hang out with our friend rather than learn English this turn, though I'm not sure how helpful that would actually be? Like, getting him out of the house to do something with everyone seems helpful if only as a distraction, just showing up for unspecified reasons seems less so.
It may not have the biggest effect, but I would be very surprised if it isn't some help (unless it involves a diceroll and the dice decide to screw us over).
And it is what a good friend would do.

Learning English, the language of our victims, otoh looks like a 'get it done before going raiding' kind of thing. So we can easily do it next turn, when we don't have as many important things to do.
 
It may not have the biggest effect, but I would be very surprised if it isn't some help (unless it involves a diceroll and the dice decide to screw us over).
And it is what a good friend would do.

We are actually spending time with him in my current plan, specifically getting him out doing things with the friend group, which seems likely to help. I'm not against doing more but I don't think doing so is necessary in order to qualify as a good friend. In particular, I don't think a one-on-one action is necessarily better than getting him out to do something with a group.

Learning English, the language of our victims, otoh looks like a 'get it done before going raiding' kind of thing. So we can easily do it next turn, when we don't have as many important things to do.

I mean, there's also the 'learn it to talk to Gabriel' factor, and a connection to Gabriel is something several people seem to want, and a bit more time sensitive. I'm happy to switch over the action in terms of my personal preferences, but I'm reluctant to do so at this point after several people have already voted for the plan as-is.
 
I mean we are already make friends with him the Nanoha way. By beating the heck out of him :V
We are actually spending time with him in my current plan, specifically getting him out doing things with the friend group, which seems likely to help. I'm not against doing more but I don't think doing so is necessary in order to qualify as a good friend. In particular, I don't think a one-on-one action is necessarily better than getting him out to do something with a group.
I am just meh about it since it just looks like you are trying to have your cake and eat. Do you want to help him or do you want him to help us? I choose to help him.
 
I mean we are already make friends with him the Nanoha way. By beating the heck out of him :V

That's part of my plan as well in the long term, yes.

I am just meh about it since it just looks like you are trying to have your cake and eat. Do you want to help him or do you want him to help us? I choose to help him.

Honestly, I care more about helping him, but it's been at least 4 months since his dad died by the time we're doing this. We need to get him out of the house and doing stuff, not just visit him. Having other people involved is also important and an expedition, like the friend group has done several times before, seems the best way to do all that.

Like, them going out and doing stuff as a friend group seems to have been a pattern their whole childhoods, returning to that seems like exactly the kind of 'return to normalcy' activity that can help someone get out of their own head. Visiting alone feels instead like pity, which tends not to be as well received after a while, IME.
 
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On Halla's sheet, it looks like Hone Trick, Climb Trick, Poetry Trick, Tool Trick, Clothes Trick, and Stabilizing Palm all lack a counter saying how near they are to hitting their next level, or any other indication of their current level, which makes it impossible to actually know what level of trick they currently are.

Relatedly, inasmuch as its about skill tricks, we probably only need the Rough Trick level on Image-Craft for Aki's project, right?
Crafting tricks only require 6 successes total to get.
Hone is a bit of a unique trick when it comes to its mechanics and how it uses orthstirr. Hone specifically will stay at 9 successes to acquire.

Stabilizing Palm is seidr, which has its own rules.
Honestly, I care more about helping him, but it's been at least 4 months since his dad died by the time we're doing this.
Timeline is very flexible for this reason. Whose to say that the Stigandr conversation didn't happen at the end of the 2 months and whatever is done with him this turn happens at the beginning of this 2 month period?
@Imperial Fister, didnt the vote include asking Blackhand about the witch? Will it be in the next update?
Bad luck with timing resulted in Blackhand retreating inwards and not talking very much. He might get over it with time or he'll require outside assistance.

Either way, he'll answer that question the next time that he's able to, no vote required.
 
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Hone is a bit of a unique trick when it comes to its mechanics and how it uses orthstirr. Hone specifically will stay at 9 successes to acquire.

Stabilizing Palm is seidr, which has its own rules.

Fair enough, I totally missed the crafting trick bit. Does Climb fall under Crafting Tricks then? What about things like Tracking and Stealth? Those all seem like they should be normal tricks if something like First Impression under Silver-Tongue is.

Timeline is very flexible for this reason. Whose to say that the Stigandr conversation didn't happen at the end of the 2 months and whatever is done with him this turn happens at the beginning of this 2 month period?

Okay, good to know. I feel the exact timeline is less important than it having been months since his dad died and us needing to get him out of the house, but still very good information to have going forward.
 
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