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So who is on board for going to Dum and asking the heretical dwarfs about Waystones? I mean they clearly know more than most on the subject given that even Borek who was no kind of Runesmith knew about the dwarf network.
 
So who is on board for going to Dum and asking the heretical dwarfs about Waystones? I mean they clearly know more than most on the subject given that even Borek who was no kind of Runesmith knew about the dwarf network.
Well, that depends. Do you have a plan for getting past Morghur, a small army of Beastmen, and possible Beast-Dwarves, and also for being marginally safer on our own within the Chaos Wastes?
 
So any idea on who will contact Mathilde? Any background roll missed or something?

Nope, honestly it's going to be a bit of a wildcard this turn. Could be Cython to discuss the Dum lore bomb, could be Hatalth trying to know us better (assuming he's stopped trying to be condescending to us), could be Heidi following up on Drakenhof, could be Ulthuan trying to bribe us, could even be someone we've never even met before.

We can pretty much rule out everyone who was an option for the vote this turn, and I can't imagine someone like Anton or Belegar needing to talk to us about something. Algard tends to leave us to our own devices, we already spoke to Dragomas, Mira, and Paranoth recently... Feldman? Probably not. Boris Todbringer, Roswita, Konstantin and Luitpold (or more likely, their agents) would all fall under the respective social option, and none of the other electors know us.

Kragg? Wilhelmina? Kazrik? Honestly, I'm just picking random names here, and whilst Boney could justify any of them for the surprise social, I'm not really seeing anyone on the character list who feels right.
 
Well, that depends. Do you have a plan for getting past Morghur, a small army of Beastmen, and possible Beast-Dwarves, and also for being marginally safer on our own within the Chaos Wastes?
"Hey Thorek, want to walk to Karag Dum to try to convince the Runemasters to share all their secrets with you? Morghur probably won't murder you. I think. If you see any Kurgan on the way ... just pretend you're from Uzkalak, they won't know the difference. I think."
 
"Hey Thorek, want to walk to Karag Dum to try to convince the Runemasters to share all their secrets with you? Morghur probably won't murder you. I think. If you see any Kurgan on the way ... just pretend you're from Uzkalak, they won't know the difference. I think."

that sounds like a great way to get grudged on
 
I would point out that of Boney's categories, "Besieged" was an active possibility, where Gor-Dum represents "Occupation", and the categorical implication is that Asuryan Dwarves would have been actively fighting an army outside the Karak. That's a *very different* ending state to the expedition than the one we got.

On that subject, I feel like we would have been well equipped for it. Or really basically any "Besieged" option: With the expedition comp we had there it would have been deeply dramatic. Very Rohan Riding to Gondor's aid.
 
[X] Yes
[X] Secrets

Mathilde's minor secrets are probably Eike's world-shattering revelations. We need to gradually inundate her to the sheer utter insanity that is Mathilde's life so she would become inured to it, or else she's gonna flip before becoming a Magister.
 
Torn between Religious and Secrets, but ultimately... Religion. Because I keep trying to write a justification for one, convince myself of the other, then try to write a justification for that one and convince myself of the first one again.... And I've convinced myself of Secrets again

[x] Yes
[x] Secrets
 
So any idea on who will contact Mathilde? Any background roll missed or something?

My guess is Belegar, since Mathilde name-drops him as being interested in the activity going on at Karaz-a-Karak. Sounds like foreshadowing to me.

You jot down a few mental notes in preparation for sharing your impressions with Belegar, who's shown a quiet but intense interest in the goings-on at Karaz-a-Karak recently, and begin to make your way back to the airport.
 
Can they though? We know Dragons can choose to bind themselves to the Winds, but where's the evidence they can be changed by others?
Black Dragons, and most of the Chaos Dragon ones, are forcibly made.
I'm honestly a bit disgruntled that we just got everything on Dum just dumped into our lap. I also would have preferred the mystery to continue. It feels somehow cheap.
Think of it more as revealing further mysteries. Also the chance to Restore Cor Dum. Come on, you know you want to! Hubris is a coward's word!
Well, that depends. Do you have a plan for getting past Morghur, a small army of Beastmen, and possible Beast-Dwarves, and also for being marginally safer on our own within the Chaos Wastes?
Why would Morghur attack us? We are a Dwarf, are we not?
 
@Boney Doesn't our personal shrine to Ranald have the painting where he edited in his daughters? :V Wouldn't that actually be introduction to Secrets?

Read her in to a number of minor but exciting secrets

I'm honestly a bit disgruntled that we just got everything on Dum just dumped into our lap. I also would have preferred the mystery to continue. It feels somehow cheap.

Tough. Borek wasn't going to stay in Karag Dum, there was an unclaimed destiny that means he made it back to the Old World, and Mathilde's reputation and inquisitiveness are enough to get the story out of him. He doesn't feel obliged to keep quiet about the ways of the new generations of Karag Dum because they don't see it as a secret and because the truth is slightly less bad than the natural surface reading of 'they're outright worshipping Chaos'. I'm not going to bend the world around some abstract concept of perceived mystery cheapness.
 
Why would Morghur attack us? We are a Dwarf, are we not?
...I suppose that's one way to put that metaphysical question to the test. But do we want to risk that? Or for that matter, the rest of the journey?

It's a treacherous trip. Certainly, the Karaz Ankor isn't going to fund another trip, so the same method is a no-go. Going alone would mean needing to constantly watch our backs and not being able to carry many things if we do find a bunch of books or whatever to bring back. Going via gyrocopter and a small team is possibly the best option but still very risky: we're hosed if it breaks down due to enemies or weather.

Let's say Morghur does not let us through - back when we were there, Boney indicated that one of his reputed abilities is to turn people around him who cast spells into Chaos Spawn. He also said that attempts at infiltration would likely involve spells anyway, since risking his antimagic field would still be preferable to getting caught. Then we need to go into Dum, an actual still-inhabited-by-dwarves-and-likely-just-as-defended Karak, hope that they don't immediately try to kill us, convince their Elders that we're on their side, and that they should give us their most important secrets.

For all they'd know, Mathilde could just be a fancy Kurgan wanting to use their secrets to undo what they've sacrificed everything for. She'd likely need to prove herself repeatedly in combat against the Kurgan to earn their trust (which is still not any guarantee because Kurgan fight each other all the time).

Like. I'm not saying it's impossible, but the effort that might be required would be monumental.
 
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