Voted best in category in the Users' Choice awards.
There theoretically could be runes on an entire gyrocopter the same way there are runes for an entire stone thrower, but it would require runes built specifically for the gyrocopter. Currently the only runes that could be applied to gyrocopters are ones on specific parts, which would only prevent enchantment of those parts.



Let's not throw an extremely loaded topic in the QM's face for the fun of it.

I think that would take time that we do not have... and that is not even going into the morals of buying slaves and so encouraging the slave trade. Really do not want to open that can of worms for no reason.

Edit and retraction made. Again my apologies.
 
Wait, can we even buy books on minor Gods up to extensive and esoteric? I thought the books on divinities available to us also go up to extensive, unless the divinity in question is Ranald.
 
I feel like I am having a Mandela Effect moment. Because I remember correcting other people who wrote Abelhelm and never being counter-corrected in turn.
As someone with faulty memory and recently read it. To be fair Abelheim was what I remember, whether there was an Abelheim at one point and my mind auto-corrected it could be possible, but from search bar his name is Abelhelm Van Hal. On the other side a pretty consistent correction were names. An example would be confusing Grimnir and Grim(hild?) was something I remember. So it could be that QM also wrote Abelheim at one point and people hit the ground running with that.

Weird that I remember Abelheim though, might just have forgotten already then got affected when I read it. But yeah, search bar is full of people who write Abelheim while QM only shows up with Abelhelm. He even replied to people who wrote Abelheim without correcting them.
 
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Wait, can we even buy books on minor Gods up to extensive and esoteric? I thought the books on divinities available to us also go up to extensive, unless the divinity in question is Ranald.

For Minor Gods, yes. For that topic Esoteric isn't the deep cult secrets, it's books that include things like The God Of That One Weird-Shaped Rock That Used To Be Near Hintertupfingen Until That Flood.

As someone with faulty memory and recently read it. To be fair Abelheim was what I remember, whether there was an Abelheim at one point and my mind auto-corrected it could be possible, but from search bar his name is Abelhelm Van Hal. On the other side a pretty consistent correction were names. An example would be confusing Grimnir and Grim(hild?) was something I remember. So it could be that QM also wrote Abelheim at one point and people hit the ground running with that.

Weird that I remember Abelheim though, might just have forgotten already then got affected when I read it. But yeah, search bar is full of people who write Abelheim while QM only shows up with Abelhelm. He even replied to people who wrote Abelheim without correcting them.

He's always been Abelhelm, but Abelhelm and Abelheim look the same to me unless I'm actively looking for it so it doesn't surprise me that I haven't noticed people calling him Abelheim.
 
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Alright, so follow up questions @Boney:
-Do dwarves even have books on minor Gods of the empire or is that topic too obsucre? If yes, to what level of rarity?
-So I'm guessing elven books on specific Gods are limited to extensive?? Or do elves have different attitudes on those things?
 
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Not a single threadmark by Boney currently contains the word "Abelheim" with an i.

@Boney I've got to ask. Did you correct exactly that typo in some of the older chapters relatively recently (i.e. this year)?

I wouldn't explicitly ask this since I know you read the thread. But I am genuinely questioning my sanity here.
 
Not a single threadmark by Boney currently contains the word "Abelheim" with an i.

@Boney I've got to ask. Did you correct exactly that typo in some of the older chapters relatively recently (i.e. this year)?

I wouldn't explicitly ask this since I know you read the thread. But I am genuinely questioning my sanity here.

I never have. But like I said, they look identical if you're not looking for the difference.
 
I never have. But like I said, they look identical if you're not looking for the difference.
The weird thing is that I feel like I have been. I've seen plenty of commenters say Abelhelm and always thought they got it definitely wrong. Questioning this makes me question all kinds of things.
 
I'm interested in what Starke really thinks, but this isn't something that he can really hold against her. It's a perfectly understandable human reaction, and I'm glad that Mathilde gets to vent that out. Well, maybe Mathilde doesn't actually feel any better after venting, people are different and I know some people don't feel any better even when they describe their emotional state. It's complicated.
I think, considering Starke, that he's at once furious at our weakness in faith over Sigmar, but also relaxing a bit at seeing a crack in our otherwise near-perfect record. We have been racking up a suspicious amount of wins without any clear losses.
 
Alright, so follow up questions @Boney:
-Do dwarves even have books on minor Gods of the empire or is that topic too obsucre? If yes, to what level of rarity?

Too obscure. Dwarves usually don't pay attention to human Gods.

-So I'm guessing elven books on specific Gods are limited to extensive?? Or do elves have different attitudes on those things?

Not so much different attitudes, just an unofficial channel and a very isolated culture that isn't used to a category that isn't 'one of us' or 'enemy'.
 
I'm torn. I kind of want us to take back-fill for maximum B O O K and to make our library more impressive for negotiations with other libraries, but extensive and esoteric books on three topics (Hekarti, Atharti, and minor Gods) is 750 gc, which is...a lot.
Eh, what the hell. We should have something like 800 gold sitting in our fief, maybe spending so much money will give us a reason to visit it.

[X] [LIBRARY] Back-fill.
[X] [DWARF] No purchase.
[X] [COLLEGE] No purchase.
[X] [PURCHASE] Minor Gods (The Empire): Extensive and Esoteric (250 Gold), Hekarti: Extensive and Esoteric Eonir (250 Gold), Atharti: Extensive and Esoteric Eonir (250 Gold)
 
The weird thing is that I feel like I have been. I've seen plenty of commenters say Abelhelm and always thought they got it definitely wrong. Questioning this makes me question all kinds of things.
To cap this I'll just admit QM is correct and that we just fed into each others' rationale. Patient zero is Exmorri here, replied to by the next guy without the spelling being noticed. Either through independent means or memetic, Abelheim still kept getting used. Today, there are ~700 posts using "Abelheim" with an I, to 3.5k posts using "Abelhelm" with an L. That means about 1/6 mentions of Abel are misspelled on average or about 17%. NOTHING INSANE HERE! NOSIREE!
 
Abelhelm is Abelheim spelled with a capital I instead of l. Seriously, on the standard font, the difference is impossible to tell. And yes, I used I and l there.
 
The last time we had a library purchase vote, I did a big effort post on what books we do and don't have:

I decided to divide Mathilda's current collection by these five categories to see what we actually have on the topic at the moment; hopefully that'll let us see some gaps.

MAGIC:
Aethyr - The Warp +2 - Extensive
Sevir - The Winds of Magic +7 - Extensive and Esoteric Imperial / Extensive Dwarven
Qhaysh - High Magic +2 - Extensive Imperial
Ghyran - Life Magic +2 - Extensive Imperial
Shyish - Death Magic +2 - Extensive Imperial
Ghur - Beast Magic +2 - Extensive Imperial
Chamon - Metal Magic +2 - Extensive Imperial
Aqshy - Fire Magic +2 - Extensive Imperial
Azyr - Celestial Magic +2 - Extensive Imperial
Hysh - Light Magic +2 - Extensive Imperial
Ulgu - Shadow Magic +5 - Extensive and Esoteric Imperial
Divine Magic +4 - Extensive and Antiquarian Imperial
Enchantment +5 - Extensive and Esoteric Imperial
Familiars +2 - Extensive Imperial
Chaos Sorcery +4 - Extensive Imperial / Extensive Dwarven
Necromancy +2 - Extensive Imperial
Waaagh Magic +4 - Extensive Imperial / Extensive Dwarven
Skaven Warp Magic +4 - Extensive Imperial / Extensive Dwarven
Warpstone +9 - Extensive Dwarven & Imperial / Extensive and Esoteric Skaven
Rune Magic +2 - Extensive Imperial
Power Stones +2 - Extensive Imperial
Waystones and Henges +10 - Extensive and Esoteric Imperial / Extensive and Esoteric Dwarven

The big gaps I'm seeing here are rituals, alchemy and potion making. Also debatable as to whether "Daemons +4 - Extensive Imperial / Extensive Dwarven" falls into this section, as well as whether "Divine Magic +4 - Extensive and Antiquarian Imperial" should go in Divinity instead. Actually, yeah, I'll pop it over there instead.

DIVINITY
Ulric, God of Winter and Wolves +2 - Extensive Imperial
Morr, God of Death and Dreams +2 - Extensive Imperial
Ranald, God of Trickery and Thieves +7 - Extensive and Esoteric Imperial / Extensive Bretonnian
Grungni +1 - Dwarven
Valaya +1 - Dwarven
Grimnir +1 - Dwarven
Thungni +1 - Dwarven
Smednir +1 - Dwarven
Morgrim +1 - Dwarven
Gazul +1 - Dwarven
Divine Magic +4 - Extensive and Antiquarian Imperial

Okay, this section is kinda bare—we need books on the Northern pantheon, the Classical pantheon, the Cadai and the Cytharai, the Kislevian pantheon, the Lady, the Halfling pantheon, and the gods of Nehekhara. Possibly also "safe" texts on the Chaos gods? Eventually we'll want to expand into Gork and Mork, the Great Maw, the Horned Rat etc as well.

... Also, we have extensive Bretonnian literature on Ranald? Huh, interesting.

NATURAL SCIENCE
Arthropods +7 - Extensive and Esoteric Imperial / Extensive Dwarven
Canines +5 - Extensive and Esoteric Imperial
Dragons +8 - Extensive Imperial / Extensive Bretonnian / Extensive and Antiquarian Dwarven
Rodents and Mustelids +5 - Imperial / Extensive and Antiquarian Skaven
Natural Toxins +7 - Extensive and Esoteric Imperial / Extensive Dwarven
Geography +2 - Extensive Dwarven
Cathay +5 - Extensive and Esoteric Cathayan (T)
The Chaos Wastes +8 - Extensive and Antiquarian Imperial / Extensive and Antiquarian Dwarven
The Dark Lands +7 - Extensive and Esoteric Imperial / Extensive Dwarven
Dragon Isles +1 - Dwarven
The Great Steppes +4 - Extensive Imperial / Extensive Dwarven
Mountains of Mourn +3 - Imperial / Extensive Dwarven
The Old World +2 - Extensive Dwarven
Anatomy +9 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive Dwarven
Chemistry +2 - Extensive Dwarven

Mostly geography books here, with a small amount of zoology. Botany is high on the list to get, and texts on Physics and Maths would also be useful here. Anatomy might fall under "medicine" in Applied Science. Chemistry also straddles the boarder between Natural Science and Applied Science. The Cathay books are exclusively on geography, that's why they are here and not in Social Science.

SOCIAL SCIENCE
The Empire of Man +7 - Extensive and Esoteric Imperial / Extensive Dwarven
The Eonir of Laurelorn +10 - Extensive and Esoteric Imperial / Extensive and Esoteric Dwarven
The Karaz Ankor +12 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive and Esoteric Dwarven
The Kingdom of Kislev +9 - Extensive and Esoteric Imperial / Extensive and Antiquarian Dwarven
The Ten Kingdoms of Ulthuan +2 - Extensive Dwarven
The We +1 - Imperial
Linguistics +11 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive and Antiquarian Dwarven
Trade +7 - Extensive and Esoteric Imperial / Extensive Dwarven
Beastmen +6 - Extensive Imperial / Extensive and Antiquarian Dwarven
Chaos Dwarves +8 - Extensive Imperial / Extensive and Esoteric Dwarven / Skaven (Only Esoteric)
Daemons +4 - Extensive Imperial / Extensive Dwarven
Greenskins +9 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive Dwarven
Hobgoblin Khanates +4 - Extensive Imperial / Extensive Dwarven
Marauder Tribes +4 - Extensive Imperial / Extensive Dwarven
Ogre Kingdoms +4 - Imperial / Extensive and Obscure Dwarven
Skaven +13 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive and Esoteric Dwarven / Skaven
Undead +7 - Extensive and Obscure Imperial / Extensive Bretonnian / Extensive Dwarven
Vampires +6 - Extensive Imperial / Extensive Bretonnian / Extensive Dwarven

This is a fairly well rounded section. Missing stuff on Bretonnia, Tilea and Estalia, Halflings, Norsca, the New World, the Far East, but we can build those up later. Art History and Literary Criticism would go nicely in here, but that's not urgent. Possibly a Biography section as well?

APPLIED SCIENCE
Agriculture +2 - Extensive Dwarven
Anatomy +9 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive Dwarven
Architecture +2 - Extensive Dwarven
Chemistry +2 - Extensive Dwarven
Engineering +14 - Extensive and Esoteric Imperial / Extensive Bretonnian / Extensive Dwarven / Extensive and Esoteric Skaven (T)
Greatswords +7 - Extensive and Esoteric Imperial / Extensive Brettonian
Logistics +1 - Skaven
Tactics +1 - Skaven

Look at that beautiful +14 Engineering bonus. Now look at the Branch Collage of the Nuln Collage of Engineering located next door. Now look at me. I'm on a steam horse.

Medicine is a big gap here—we have a good amount on Anatomy, but we can really go ham and expand that. Art and Craftsmanship would be good here as well—texts on smithing (black, silver, gold), carpentry and joinery, masonry (might fall under architecture), cooking, animal husbandry etc.

FICTION
Romance +9 - Extensive Imperial / Bretonnian / Dwarven / Extensive Druchii / Extensive and Obscure Skaven
Overly Vulgar Romance +3 - Druchii / Extensive Skaven

We're not a fiction library, and honestly, I'm not sure what fiction categories would even exist. Fantasy and Sci-fi wouldn't be recognised, there would be no childrens/YA stuff etc.

Romance, Tragedy and Comedy, maybe? Eh, that's a problem for future Mathilde.



Anyway, library vote:

I'm thinking we want to talk to our friends in Barak Varr for texts on Old World faiths, Medicine and... hmm, would a general "tradecraft" category be appropriate, or would it be best to divide by discipline—Blacksmithing, jam making, coopering etc?

Tentative vote:

[X] [LIBRARY] Barak Varr booksellers: Faiths of the Old World, Medicine, Tradecraft

I'm standing by what I said last time, and voting for books that will make it a better, more rounded, public library.

[X] [LIBRARY] Barak Varr booksellers: Faiths of the Old World, Medicine, Tradecraft
 
Can someone help me with understanding our Father coin bit? Does this mean that Ranald has 5 facets now technically but because it's a secret and not worshipped he still gets to embody his Fourfold nature?

We have hints right to the possibility of their identities? Territories tinged or between Ranald's and Shallaya's.

If the territory theory of Panoramia's spare is close to the truth, a motive could be that there's overlap with a stronger deity that risks consuming them.

Depending on how planny Ranald's gift was, the cult could even be related to the waystone project. It seems appropriate at least, Doylist because the faith option prioritizes prior responsibilities and Watsonian that Ranald knows that it's gonna be Mathilde's goal for the forseeable future. An Ice witch can probably give a vague riddle or something too if you think about it.

Just curious, if this has been discussed already, sorry for bringing it up again. The page count was intimidating to sort through.
 
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