- Location
- Finland
I don't think we have to vote as plans, but plans are so popular that non plan votes tend to not be all that useful when they are allowed.Individual items ? I thought that we can only vote in plan format.
I don't think we have to vote as plans, but plans are so popular that non plan votes tend to not be all that useful when they are allowed.Individual items ? I thought that we can only vote in plan format.
From turn 19:I don't think we have to vote as plans, but plans are so popular that non plan votes tend to not be all that useful when they are allowed.
I think for the turn votes at least, it's all plan based.- Voting for the actions taken will be in Plan Format; don't forget Ranald's Coin.
I'm pretty sure for a main-turn vote, plans are required.I don't think we have to vote as plans, but plans are so popular that non plan votes tend to not be all that useful when they are allowed.
Semi-retirement would be Loremaster Sinecure. Loremaster-at-Large means we tell Belegar to send us to solve all sorts of exotic problems in Karaz Ankor, or somehow involving Dwarfs. He gives a bunch of examples in the update.Well, at least all of the top five are *super different* from each other so people will be annoyed?
I guess semi-retirement with the Dwarves isn't the worst thing ever, but it does seem like a waste for lots of reasons. I'm mystified why that option is so popular. It might be an example of familiar=good?
Compared to the other options, Loremaster-at-Large *IS* semi-retirement. Sinecure would be the "full retirement / good luck with the quest" option.Semi-retirement would be Loremaster Sinecure. Loremaster-at-Large means we tell Belegar to send us to solve all sorts of exotic problems in Karaz Ankor, or somehow involving Dwarfs. He gives a bunch of examples in the update.
Come on Bodyguard option... it's adventure all over the Empire combined with a dose of power politics and a chance to affect the destiny of the nation. We'll get up to a lot of fun Intrigue shenanigans!
Because...?Compared to the other options, Loremaster-at-Large *IS* semi-retirement.
Compared to the other options, Loremaster-at-Large *IS* semi-retirement. Sinecure would be the "full retirement / good luck with the quest" option.
I... really fail to see how that is the case. Being Karaz Ankor's weird things expert is quite a job, judging by the example tasks Belegar gave us. I guess you could argue that we could choose to not work as much while being Loremaster because Belegar won't ever fire us if we do that, but since Loremaster-at-Large is winning and not Sinecure, I think it's fair to assume the thread won't actually do that. And of course any AP we do spend on something that isn't our job, we'll spend on various side-projects and research.Compared to the other options, Loremaster-at-Large *IS* semi-retirement. Sinecure would be the "full retirement / good luck with the quest" option.
Maybe try writing for one of those franchises or universes that have multiple authors? Forgotten Realms and Doctor Who come to mind, plus Warhammer obviously though you might not want to bother with GW's hot mess. Or just keep doing you, it's your life after all. Took me years of effort to work out a decent base for my own attempts at professional writing.I've tried a few times in the past, but there's something to working within in an established universe that was missing when I tried to create something entirely from scratch.
Turning Silvania into Wizard land sounds like political nightmare not gunna lie.Maybe try writing for one of those franchises or universes that have multiple authors? Forgotten Realms and Doctor Who come to mind, plus Warhammer obviously though you might not want to bother with GW's hot mess. Or just keep doing you, it's your life after all. Took me years of effort to work out a decent base for my own attempts at professional writing.
Anywho, since Markgraf is currently winning, I had a thought. How many of our council do we think we could get away with making wizards? I'm sure a couple of the ducklings wouldn't mind coming to Sylvania... I kinda want to just turn the whole place into a Wizard sanctuary. Especially since we're probably going to end up in control of all the BattleWizards there if we do take that job.
What?Compared to the other options, Loremaster-at-Large *IS* semi-retirement. Sinecure would be the "full retirement / good luck with the quest" option.
Boney has said that he'll be building off our existing underling-management system, so we'll probably actually get somewhat of a hybrid between tradition CK2 and the advisor-quest we've had so far, probably with a much larger emphasis on personal involvement. We're also very likely to see advisors with different agendas, same as Abelheim's councilors. I don't know if that changed your opinion or not, but still.Eh, Markgraf... I really don't want a traditional CK2 quest. I'll probably approval vote all the competing options if it's still in the lead before I go to bed.
I would tremendously prefer to take the troubleshooter position and just pop in to help whoever ends up being the Markgraf from time to time.
How many WOB's is needed before people stop saying this?
Anywho, since Markgraf is currently winning, I had a thought. How many of our council do we think we could get away with making wizards? I'm sure a couple of the ducklings wouldn't mind coming to Sylvania... I kinda want to just turn the whole place into a Wizard sanctuary.
And a nightmare for those young Wizards, too.Turning Silvania into Wizard land sounds like political nightmare not gunna lie.
Whenever the subject of an apprentice came up in the past, I think the consensus always was "wait until we get out of AP hell."I don't know if it was discussed, but has "which choice is best for getting an apprentice eventually?" come up? And if so, what was the answer?
give me a minute and I'll find the last 3 at least.