@BoneyM so before I get into the meat of this fucking huge replypost, because holy shit this thread moves fast, a spell idea: if/when we learn Pit of Shadows, could we then build a Battle Magic that fires a bolt of it? Like, anything in the path of the bolt just gets dragged out of reality unless they've learned to DODGE. Or at least something spiraling off from the Matrix where the bolt carries the Pit and then bursts when it hits something, improving targeting?
Always love negaverse omakes, and imagine this when they meet the We and see the doom tower. Would be amazing.
[] Get the lay of the land. What are these urk and grobi and thaggoraki to be spoken of with such hatred? What is the current military, economic, and political situation? Not to put too fine a point on it, what in the Ancestors' names is going on here!
Disappointed the whole "rescued Vlag from Chaos" thing hasn't happened yet in quest, but that's understandable considering that expedition hasn't finished yet. I look forward to this actual, for real, definitely 100% happening double spin-off crossover quest.
As far as the crossover negaverse goes, I want to see Belegar and Kragg's reactions to Mathilde pulling a Golden Age Runelord straight out of her ass. (There is a 110% chance that she would be blamed for this event, and you know it.)
Highly entertaining.
I would love to see Mr Golden Age Runelord running into Bok and the Eye of Gazul and being utterly stumped. His rune lore might be vastly better, but there are things that just outright cannot be done by runes alone.
I have big exams January 11th. After that, we'll see.
One: what is a "jump" in this context?
Two:
Snorri: "Thungni would weep to see this getting called the work of a master!"
Kragg, openly sobbing: "I KNOW!!!!"
I may steal those lines
A Jump is -
Jump as in
Jumpchain, a connected series of CYOAs, which mostly involve the jumper entering a universe for a 10-year adventure, during which they gain powers appropriate to the worlds they visit. You may have seen some
Jumpchain-inspired stories; there's more than 1200 published jumps so far, so there's a lot of material to work with. The incident that triggered that quest omake was the publishing of yet another
'Jump', this one focused around Warhammer Dwarves. The author decided to import some famed SV characters to add to his jump, which allows the jumper to (among other things) self-insert as King Belegar, hire Mathilde Weber to help reclaim Karak Eight Peaks, and then (on succeeding), drag the reclaimed Karak Eight Peaks across the multiverse along with its loyal population, including Mathilde herself and the Eye of Gazul.
- this, basically.
I too often think that Rhunrikki and DL would make a hella cool crossover.
To be fair to Kragg, the sword is actually really good. His Master Rune is a fireless MConduction from Rhunrikki Strollaz, which is damn good, the magic item turnoff is a variant from Thorek's rune but manages to be as effective as a Master Rune without needing to be one, which is damn smart, and Unknown is just plain exotic.
@edit: Mind, Snorri could absolutely whip up a straight up killier weapon. But I struggle to see a more wizardly one.
Spoilers~
It does make me wonder if our sword is going to last less than eternity.
Perhaps that's the big difference between Alaric's work and Kragg's own- Alaric's was able to last 2,500 very active years. Very active.
I wonder how Snorri's armor would react to getting pulled through to the Time of Woes. I imagine the connection to the Deep Magics would play merry hell with the transference.
Excellent questions! I'm sure Snorri could answer those.
By Golden Age standards? I expect Snorri would call Kragg's Master Rune a shoddy and half-formed knockoff, the Rune of Superior Skill a shockingly incompetent and unreliable piece of work, and call the Rune of the Unknown an interesting idea that utterly failed to be developed to even a modicum of its potential.
Yeah, that's about right
I think it'd be less about the effects as such and more about the sort of stuff only a Runelord could see or care about. Minor imperfections in the runes that have absolutely no actual impact, "20% less efficient use of energy than if you'd done it the proper way", that sort of thing. That's my thinking anyway.
The thing is though, if you're using 20% less energy to get the same effect, that's 20% you can put into a
better effect. Less vulnerable to disruption, greater longevity (and yes, that
is important, because heirlooms), better integrated combos - I bet that's something that's been all but lost over the years, properly integrated combos. Kragg and Thorek would
weep to look upon Zharrgal, let alone Barak Amazar.
I'm always slightly amused by the idea of a crossover between the two quests, simply because of the different timescales. I can imagine Snorri showing up and immedately disappearing for twenty DL turns inside of his workshop.
But by the end of those 20 turns every dwarf would have a rune weapon and protective talisman.
This is something I'd have to think about how to balance if I actually did this Quest, but it's certainly a funny thought.
I think the We would be one of the least surprising things to him, given the integrated griffon population of his Kraka Drakk non-dwarf cohabitation is perfectly viable. The Eye would be a lot more remarkable (by the standards of a >1000-year old dwarf specializing in exotic things), though.
I really, really want to write Snorri investigating the Eye. But exams.
It's several updates after the fact, but I did a recent rereading, and I couldn't ignore it when I realized it.
Mathilde's good enough at magic for the dwarves to call her zhufokri. Teclis? Not so much.
Well, to be fair -
I mean, did
Teclis bring back Karak Vlag? No? Well there you go.
(mitigating circumstances, is that something you eat?
)
- yeah, this.
As far as the crossover negaverse goes, I want to see Belegar and Kragg's reactions to Mathilde pulling a Golden Age Runelord straight out of her ass. (There is a 110% chance that she would be blamed for this event, and you know it.)
Kragg: This is because of that lecture I gave her about her power not being under her control, isn't it. She needed someone around who could lecture me.
[laughs in Ranald]
An announcement from the Emergency Meeting of the Ancestor Cult Conclave of the Karaz Ankor, hosted in Karaz-a-Karak.
After certain confidential information was vouchsafed to this body by a source of undoubtable repute, a Grudge is hereby leveled against the being, spirit, force, ancestor, demiurge, and/or anthropomorphic personification commonly known as Ranald, believed to originate somewhere in our about the continent called The Old World, for the crime of theft of a disembodied Dwarven soul, which has subsequently been incarnated in the form of an Umgi.
Reparation or vengeance for said Grudge is to be postponed pending the full and proper evaluation of the consequences of those actions, which may be considered to mitigate, in whole or in part, those actions.
Witnessed and entered into the Book of Grudges by the High King.
What the fuck Mathilde
Also: [laughs
harder in Ranald]
More titles for the first time Mathilde talks to Settra is always good.
Thank you for the mental image of Settra and Mathilde JoJo posing as they have a title-off.
Wait till Snorri hears about how Kragg has taken no apprentice ever and how he used to spend entire centuries in his workshop just tinkering around instead of being useful to his old...
He's gonna dunk him in a tub of particularly rancid troll fat, isn't he?
I can neither confirm nor deny.
Belegar's question: If you grab hold of the immaterium with your unprotected brainmeats and summon a super runelord, does that count as an insane zhuf superweapon or a properly dawi solution?
Why not -
- sigh. The perils of needing sleep.
Snorri's favorite modern Runelord would be Thorek, wouldn't it?
He might be a fraction less skilled, but darn it, he's giving the whole "Save the Karaz Ankor" thing 120%, including having an army of apprentices.
Kragg:
audible grinding of gears
To be fair to Kragg he is six centuries Snorri''s senior and while he has a far lesser overall knowledge base to work with what he does have he has been obsessively honing for his entire life.
So while Snori will surpass Kragg in overall breadth of skill (and productivity, but that is the norm for everyone compared to Snori), Kragg is probably better when it comes to what runelore Kragg does happen to have.
Except the runelore he has is:
(that's a fantastic image by the way
even with the wrong beard)
THE PAPER BACKLOG MUST GROW.
Snorri: "First time?"