Voted best in category in the Users' Choice awards.
A friendly reminder to new questers to read the Informational threadmarks and FAQ specifically before asking a question. Links below:

Frequently Asked Questions
Here is the Detailed Rune List
Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
Last edited:
[X] Plan Build That Hold and Rune Metal
[X] Plan Build That Hold and Take A Walk
[X] Plan: Return of the Gift Giver
[X] Plan Santa the Hold Founder

Gib ridiculous Snorri productivity. I wanna see Valka's face when we supply her entire thing on the first turn.
 
[X] Plan The Potato Walk
-[X] Odd Places 8/10: [Cost: 1 action] Can be taken multiple times. Roll for usefulness. 1 Action.
-[X] Render Aid. 1 Retainer Action.
-[X] Hold Founding: [Cost 6 actions] Productivity Like no Other will proc. This is a great deal of work, one devoted wholly to crafting, ordering and coordinating with the survivors of Dum to properly supply them with the material necessary to found a Hold. While technically less difficult, the sheer scale of material required will be more than enough to make such a thing quite the daunting task indeed. 2 Apprentice Actions. 1 Actions.
--[X] A Favour from Otrek: [Cost: 10 Favour from Kraka Drakk] Can be taken multiple times. Gain 1 progress. You have some amount of influence on King Otrek. Normally you have little need or desire to ask him for aid, much to his dismay, but here the pull and weight of a King can be of great use. At the very least it will help the man lessen the crushing weight of the debt he and his Clan owe you. Sometimes you wonder if you went overboard. Bah, nonsense! 50 Kraka Drakk Favor
-[X] Durazkul: [Cost: (4 -3) =1 action] Student of the Odd and Soul of the Earth will proc.
-[X] [Simple] Yorri's Request: [Cost: 2 apprentice actions] Due whenever.

--[X] Accept

Because why not both? At the very least if we're going to take a walk we might as well get Odd Places done, we only need a single Action from ourself into Hold Founding.





[X] Plan Build That Hold and Rune Metal
[X] Plan Build That Hold and Poke A Potato
[X] Plan Build That Hold and Take A Walk
 
Last edited:
[X] Plan The Potato Walk
[X] Plan Build That Hold and Rune Metal
[X] Plan Build That Hold and Take A Walk
[X] Plan Build That Hold and Poke A Potato
[X] Plan: Gift Giver - Karak crafter, Odd delver, Tuber tester
 
Last edited:
[X] Plan Build That Hold and Poke A Potato
[X] Plan Build That Hold and Rune Metal
[X] Plan Build That Hold and Take A Walk
 
Last edited:
[X] Plan Build That Hold and Take A Walk
-[X] Odd Places 8/10: [Cost: 1 action] Can be taken multiple times. Roll for usefulness. 1 Action.
-[X] Render Aid. 1 Retainer Action.
-[X] Hold Founding: [Cost 6 actions] Productivity Like no Other will proc. This is a great deal of work, one devoted wholly to crafting, ordering and coordinating with the survivors of Dum to properly supply them with the material necessary to found a Hold. While technically less difficult, the sheer scale of material required will be more than enough to make such a thing quite the daunting task indeed. 2 Apprentice Actions. 2 Actions.
--[X] A Favour from Otrek: [Cost: 10 Favour from Kraka Drakk] Can be taken multiple times. Gain 1 progress. You have some amount of influence on King Otrek. Normally you have little need or desire to ask him for aid, much to his dismay, but here the pull and weight of a King can be of great use. At the very least it will help the man lessen the crushing weight of the debt he and his Clan owe you. Sometimes you wonder if you went overboard. Bah, nonsense! 50 Kraka Drakk Favor
-[X] [Simple] Yorri's Request: [Cost: 2 apprentice actions] Due whenever.

--[X] Accept
 
[X] Plan Build That Hold and Rune Metal
[X] Plan Build That Hold and Take A Walk
[X] Plan Build That Hold and Poke A Potato

Voting for any plan that doesn't burn an entire turn on building the hold
 
[X] Plan Build That Hold and Poke A Potato
[X] Plan The Potato Walk
[X] Plan Build That Hold and Take A Walk
 
Last edited:
[x] Plan Santa the Hold Founder

[X] Plan: Return of the Gift Giver

We are going to build the best hold possible. Snorri swore an oath. The Loyal Dawi of Dum deserve it.
 
(*New*)[ ] Retainer Reconfiguring: [Cost: 1 retainer action] Can be taken once every variable number of turns. Change some aspect of your retainers.
- [ ] Change Numbers: [Cost: +1 turn until change] +1/-1 retainer action per every 60 retainers added/removed.
When do people think we should start expanding the Hearth Guard?
 
Back
Top