@picklepikkl I like Skaven knowledge bomb but I really don't like the choices for Duckling and EIC actions. Roswita has plenty of intrigue competent people on offer and it wastes the entire point of getting an EIC manager. We don't even have a proper EIC spy network so it's just lending her a single non-hero unit, who probably is only as good as what she already has access to.
I also feel like we can build the supplementary air defences next turn. Hubert has a right to make his own life choices and we've neglected Panormia for long enough.
I also think the tower is enough for now. We can build the artillery emplacements next year.
Made a couple of variants.
[X] Plan: Skaven Knowledge Bomb with Panormia and EIC Advancement
-[X] MAX: Receive dictation.
-[X] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[X] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[X] EIC: Have the Hochlander introduce a series of ciphers to the EIC to allow it to communicate internally in much greater security.
-[X] Build a new tower with anti-dragon capabilities
--[X] Capable of the spells Lightning Storm for direct damage, Curse for debuffing hard targets, and Second Portent of Amul to buff gunnery (see below)
--[X] COIN: The Gambler
-[X] Create artillery emplacements with appropriate runic augmentation to supplement the new tower
-[X] Attempt to interest a prominent and knowledgeable Runesmiths in the interaction between Runes and Vitae. (will start at the top and work your way down)
-[X] Dictate papers:
--[X] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[X] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery
[X] Plan: Skaven Knowledge Bomb with less artillery and more backlog:
-[] MAX: Receive dictation.
-[] JOHANN: Write a paper: Ratling Gun mechanism and countermeasures
-[] DUCK: Panoramia's about ready to test for Magister, but she's putting it off because she doesn't have a lot of free time to prepare. Work with her to help make the most of every spare minute.
-[] EIC: Have the Hochlander introduce a series of ciphers to the EIC to allow it to communicate internally in much greater security.
-[] Build a new tower with anti-dragon capabilities
--[] Capable of the spells Lightning Storm for direct damage, Curse for debuffing hard targets, and Second Portent of Amul to buff gunnery (see below)
--[] COIN: The Gambler
-[] AV Experiment with integrating the Vitae into enchantments.
-[] Attempt to interest a prominent and knowledgeable Runesmiths in the interaction between Runes and Vitae. (will start at the top and work your way down)
-[] Dictate papers:
--[] Queekish-Reikspiel Dictionary, including spoken Low Queekish
--[] Insight on Skaven tactics and strategy
-[X] PENTHOUSE: Have a tower built atop Karag Nar
-[X] SERENITY: Write a paper: Brief observations on Eshin Sorcery