Forge of Destiny(Xianxia Quest)

Can I convince you otherwise? 1Qi is very, very unlikely to decide victory for us (maybe someone else can think of a scenario it could, but I can't). Getting 87 to spiritual is OTOH a huge deal.

I'm not at all convinced that we will never set our overflow to Qi again, or that resources we've been abusing such as SLP pills will be readily available in the future. I think the inconvenience of getting the Qi EXP now as opposed to Spiritual with regards to our upcoming year in Inner is outweighed by the chance that a fight in fact may be decided by one Qi point somehow. I don't think it's particularly likely, but I think this is possibly the most serious inflection point Ling Qi will have in all of Green and it makes sense to be paranoid. People that think the tourney will be fine and we can breeze through to the Inner 8 without fear have your plan, which emphasizes long term goals.
 
Look, clearly you didn't see the citations I provided in the previous post:
So, here they are... again.

So, I'm not sure how you are going to argue away that Yrs said
  1. That is another reason why I want to change up the format after this year ends
  2. I'll be moving to longer timescales in the sequel quest
  3. The growth and advancement mechanics are likely to remain closer to intact.
When he said it. Taken in aggregate, it seems clear that the growth and advancement mechanics are going to change, that they will change to fit a longer time scale, and that the format will be different. In light of that, what evidence is there that provides an example that an action now will be worth an action in the next quest when the format and timescale are going to be different?

And if there is no evidence to support that an action now equates to an action then, how in the world is it possible to say that it will save an action later, when we don't even know the value of said later action?
Yrs has said multiple times he is going to change the format except for cultivation. You even quoted him saying so.

A plan now to a plan then doesn't mean an action now doesn't equate to an action then, and there is no reason to think it wouldn't. Time is also a very big investment. Hell, in the worse case scenario where the dices are just 4x with month except week, not training spiritual/epc might mean training spiritual/epc twice rather than once.

However, we know it's not the case, considering how GSS are only working for a week, and they are pricey enough of a ressource in the narrative that disciples shouldn't be expected to be forced to use 4 in 4 consecutive weeks or none.
 
I'm not at all convinced that we will never set our overflow to Qi again, or that resources we've been abusing such as SLP pills will be readily available in the future. I think the inconvenience of getting the Qi EXP now as opposed to Spiritual with regards to our upcoming year in Inner is outweighed by the chance that a fight in fact may be decided by one Qi point somehow. I don't think it's particularly likely, but I think this is possibly the most serious inflection point Ling Qi will have in all of Green and it makes sense to be paranoid. People that think the tourney will be fine and we can breeze through to the Inner 8 without fear have your plan, which emphasizes long term goals.
Keep in mind that getting to appraisal faster means getting a new GSS use, which means 40 dice. Getting that 40 dice a week faster means getting multiple arts and so on faster, and also probably means getting 1Qi for 'free' through overflow overall if it continues to be "1 week earlier for each spiritual threshold". That is arguably 3 weeks longer to get to appraisal with your plan, so making it 2 at least should be better :(

I guess you envision your plan as the "putting everything for the tournament", but if so why train formations rather than get an archive art or get Argent storm 4?
 
Yrs has said multiple times he is going to change the format except for cultivation. You even quoted him saying so.

Technically yrs said that he will change the cultivation mechanic less.

Like for example combat could be done entirely narratively while cultivation will keep stages and progress meters. No guarantee that we will get to make 20 action plans with 4 repetitions per month.
 
Technically yrs said that he will change the cultivation mechanic less.

Like for example combat could be done entirely narratively while cultivation will keep stages and progress meters. No guarantee that we will get to make 20 action plans with 4 repetitions per month.
Accurately he has said he'd leave the growth mechanic though they would be tweaked. That doesn't change that making an argument that what equates to 2/3 weeks of loss of progress now means nothing because it goes against his preferred plan is ridiculous.
 
Yrs has said multiple times he is going to change the format except for cultivation. You even quoted him saying so.

A plan now to a plan then doesn't mean an action now doesn't equate to an action then, and there is no reason to think it wouldn't. Time is also a very big investment. Hell, in the worse case scenario where the dices are just 4x with month except week, not training spiritual/epc might mean training spiritual/epc twice rather than once.

However, we know it's not the case, considering how GSS are only working for a week, and they are pricey enough of a ressource in the narrative that disciples shouldn't be expected to be forced to use 4 in 4 consecutive weeks or none.
No, I quoted Yrs saying that cultivation will change, but will likely remain closer to what we have now. I don't know what that means, and you don't know what that means. With the format changing "closer" has a lot of meanings.

If we go to doing a month training regime, where we choose the 5 things we are training that month, then the method by which we advance would remain closer than what a narrative system would be. It would also mean that an action now is worth 1/4 of an action then. A fraction. There is no evidence that supports a reading that we will have to create monster plans where we list out all 20 things we will be training, with us simply extrapolating what we did with the 2-week plans. The format will change as quoted above, and to think that the format will remain the same simply extended, without any other evidence, is very strange.

Maybe you are right, and it will be based on the creation of a 20 itemized plan with a week to week spending. I see, however, no evidence that this is the case. I see evidence that soundly rebuts that, and the simple common sense that managing 20 different dice rolls for progress in a single update would be catastrophically difficult.

So if the very definition of an action might change, and I will say has strong evidence supporting said change, then how do you equate an action now to an action later without even an definition of that later action?
 
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Keep in mind that getting to appraisal faster means getting a new GSS use, which means 40 dice. Getting that 40 dice a week faster means getting multiple arts and so on faster, and also probably means getting 1Qi for 'free' through overflow overall if it continues to be "1 week earlier for each spiritual threshold". That is arguably 3 weeks longer to get to appraisal with your plan, so making it 2 at least should be better :(

First of all, using 2 GSS in a week costs 1000 RSS. I think by the time we have 1000 RSS to cultivate per week we will already be at Appraisal, our speed with that is going to be resource limited and not cultivation limited. Even me, champion of spending money at the local pill den thinks 1000 RSS regularly is a bit excessive for the immediate future.

Second, we have literally been overflowing to Qi since Week 44. All of your arguments and all of my arguments have applied since then, and yet every week we overflow to Qi. The thread has known since then that Spiritual is long term a better place for overflow than Qi (I mean duh) and yet nobody has taken issue with it in all that time. It was my impression that this was because we were pumping Qi since that'll be useful in time for the tourney, and because Qi wasn't a useless investment anyways and we would need it eventually.

At least, that was the reasoning I had for it all this time in my head, it would really be hilarious if you weren't arguing about it over all that time just because you didn't really pay attention to the overflow for two months. Even if that's the case, I don't think the thread as a whole would say the same, and I think it's fair to say a lot of people in the thread have had similar logic to my own, and that's why the Overflow has been set to Qi since Week 44 and nobody has groused about it.

I guess you envision your plan as the "putting everything for the tournament", but if so why train formations rather than get an archive art or get Argent storm 4?

I'm getting the Horror because I think the Horror gives us a better chance to win matches than either of those. I may be wrong, but that's my opinion. People having different opinions about things like that is why people make different plans.
 
I'm pretty sure they're not going to be changed so that time has no relation to progress, so the underlying premise of spending time now to save time later is... pretty unassailable? In the absence of how specifically it is going to work, it's still how it's supposed to work and working under that premise seems entirely reasonable to me.
 
I'm not at all convinced that we will never set our overflow to Qi again, or that resources we've been abusing such as SLP pills will be readily available in the future. I think the inconvenience of getting the Qi EXP now as opposed to Spiritual with regards to our upcoming year in Inner is outweighed by the chance that a fight in fact may be decided by one Qi point somehow. I don't think it's particularly likely, but I think this is possibly the most serious inflection point Ling Qi will have in all of Green and it makes sense to be paranoid. People that think the tourney will be fine and we can breeze through to the Inner 8 without fear have your plan, which emphasizes long term goals.
I don't think you understand, we have 15 more maximum Qi than Meizhen, who herself is likely #2 behind us, and she's Appraisal Green. While we may get less free Qi roll drugs (and why would we get less when the moon likes us and we're getting more Cai resources), we're still far ahead of where we need to worry about Qi from sources like overflow.

And the one critical fight we need to win to get into inner sect to be decided by 1 Qi when our style relies so heavily on death spirals and has quite a bit of Qi regen... We'd be more likely to win a fight against Liling, and I'd bet on that.

So the combat utility of +1 Qi is basically negligible, and there's to basically spend an inner sect action, which would get us Appraisal a week early, on less Qi xp than an actual Qi cultivation action now would get us. Does it still seem like a good trade?
 
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I'm pretty sure they're not going to be changed so that time has no relation to progress, so the underlying premise of spending time now to save time later is... pretty unassailable? In the absence of how specifically it is going to work, it's still how it's supposed to work and working under that premise seems entirely reasonable to me.
The premises isn't that time won't matter, the premises is what constitutes a block of time. Like, we can't simply stop cultivating FVM when we get FVM7 can we? That is what overflow is for.

So we have blocks of time now that serve as an action. Then we will have blocks of time later that will serve as an action. EPC takes so many blocks of time before it levels up to EPC6.

If the block of time that is later means that we will hit EPC within 2 "actions" that means we would need to get past 250 successes with the current action to even reduce it down to 1 action. Something... which I don't see the action with EPC currently doing.

Which means that the second action will overshoot and overflow. Will it go to qi? Will it go to the next level? I don't know, but it certainly won't save time on getting EPC6.
 
I'm confident that those who pay attention to the conversation in thread will be willing to support that over Scalding Stream, but drive-by voters may not get the opportunity to make their own opinions known.
I personally prefer Scalding Stream for the horror. It is more likely to be useful supporting Zhengui at first, and the bonus attack and debuff from SS seems more useful than a spiritual defense debuff on that front.
 
To hell this, I'll make my own variant.

People who vote for the original should approval vote for both until the sane variant takes over.

Changes are:
  • Overflow to Spiritual instead of Qi (110 max enough when Appraisal Meiz has 95, and +1 is really unlikely to matter)
  • Zhengui talismans with actually -3/3 discounts instead of -2/2. (we wouldn't get a +1 atk and def dice buff that costs ~2 Qi/turn and neither should Zhengui)
  • Ping me if there's a new consensus on which techs to equip ossy with instead of SS+DWV

[X] Stalking Horror, Hidden Senses and 20% less paranoia
-[X] Open Door
-[X] EPC: AE; Vent: AM; Overflow: Spiritual
-[X] White Room Access: Lanlan, Li Suyin
-[X] Pills: 1 YSS (3 Virtual), 10 Dark, 5 Music/Water/Mountain/Lake/Earth (10+40+15+10*4=105 RSS)
--[X] Tutoring: AE/AM; Using Special Senses: Earth Sense & Qi Sense
--[X] Train Music arts with Zeqing: FVM
--[X] Train with Meizhen: SCS
--[X] Study Formations with Li Suyin (Ossuary Horror & Li Silk Guard)
--[X] Build Ossuary Horror: 21 Scouts (or max # Scouts, if that changes) (Techs: Scalding Stream, Deepwood Vitality, cost 21*8 = 168 RSS)
-[X] Zhengui Offense Talisman: -3 wood/fire qi cost, +2 atk with wood/fire arts (cost should be around 200)
-[X] Zhengui Defense Talisman: -3 wood/fire qi cost, +2 def while wood/fire techs are active (cost should be around 200)
-[X] Ling Qi Offense Talisman (replaces Blizzard Pin): +3 atk with Dark/Moon arts. Perception checks against the user have an X dice penalty in low light or darkness (max X while still keeping cost at 200 for speed order)
 
[X] Stalking Horror, Hidden Senses and 20% less paranoia
[X] Han Jian might not be your closest friend, but he was still one of your first, even if you've drifted apart. See if he has some free time to chat
 
Why would you bother with Horrors? it's not a proper ability of ours yet. We need to focus on our Green level stuff and get the close to leveling arts up to scratch.
 
[X] It's been nearly a year since you first met Meizhen, set aside an evening to spend with her as your closest friend.
[X] Gu Xiulan has done all she could to prepare herself and train, coax her out of the training field for one more night on the town
[X] Han Jian might not be your closest friend, but he was still one of your first, even if you've drifted apart. See if he has some free time to chat
 
Zhengui talismans with actually -3/3 discounts instead of -2/2. (we wouldn't get a +1 atk and def dice buff that costs ~2 Qi/turn and neither should Zhengui)

Literally the only technique that costs >6 is Ashfall Flowering. You should at least go -3/2 QR and +2o/3d, unless you think you will be using Ashfall Flowering like, pretty much every turn, because -5 QR is the same as -6 QR except for that single technique.

I'll even switch to it as well, prioritizing defense because there are times when Zhengui will just tank down and use healing type techs.

EDIT: To clarify, I switched the offensive talisman to -3 QR and +2 offense. Looking over his techs a lot of what he'll use is at 6, so on reflection it made sense to go to 5 QR total at the cost of 1 offense die. I still think 6 QR is excessive though, and less useful than the defense die.

@Arkeus I think you should consider this too. At this point if he uses Flowering 1/2 turns even its a +1 defense buff for 0.5 qi per turn.
 
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[X] An Eye to the future
Adhoc vote count started by Rhydarson on May 28, 2018 at 6:23 PM, finished with 354 posts and 112 votes.

Adhoc vote count started by Rhydarson on May 28, 2018 at 6:24 PM, finished with 354 posts and 112 votes.

  • [X] Gu Xiulan has done all she could to prepare herself and train, coax her out of the training field for one more night on the town
    [X] It's been nearly a year since you first met Meizhen, set aside an evening to spend with her as your closest friend.
    [X] Han Jian might not be your closest friend, but he was still one of your first, even if you've drifted apart. See if he has some free time to chat
    [X] Heizui has, for all his ill temper, been a decent host. Thank him for the time you've spent in the Vale
    [X] You need to unwind, take a morning and spend it on the slopes with Zhengui and Hanyi, a little childish fun can be nice from time to time
    [X] Stalking Horror, Hidden Senses
    [X] An Eye to the future
    [x] Cai Renxiang might have given you leave to see to other interests this week, but you don't need too. Meet the heiress for tea and politics.
    [X] Time for ASA
    [X] Stalking Horror, Hidden Senses and 20% less paranoia
    [X] Stalking Horror, Hidden Senses
    -[X] Open Door
    -[X] EPC: AE; Vent: AM; Overflow: Qi
    -[X] White Room Access: Lanlan, Li Suyin
    -[X] Pills: 1 YSS (3 Virtual), 10 Dark, 5 Music/Water/Mountain/Lake/Earth (10+40+15+10*4=105 RSS)
    --[X] Tutoring: AE/AM; Using Special Senses: Earth Sense & Qi Sense
    --[X] Train Music arts with Zeqing: FVM
    --[X] Train with Meizhen: SCS
    --[X] Study Formations with Li Suyin (Ossuary Horror & Li Silk Guard)
    --[X] Build Ossuary Horror: 21 Scouts (or max # Scouts, if that changes) (Techs: Scalding Stream, Deepwood Vitality, cost 21*8 = 168 RSS)
    -[X] Buy Flaming Frond Sash. This small sash is made from a single tropical leaf, and covered with enticing fire artwork that seems to dance as it moves. Physically worn by Zhen. The wearer's Fire and Wood Arts cost 3 less Qi, reducing them to a minimum cost of 1. They also gain a +2 bonus on offensive clashes with Fire and Wood Arts. (cost should be ~200 for speed order)
    -[X] Buy Ashen Branch Necklace. This thick necklace is shaped like a tangle of roots and vines, but on inspection is actually composed entirely of fused ash. A trace of it rubs off when you touch it, but it never seems to wear down. Physically worn by Gui. The wearer's Fire and Wood Arts cost 2 less Qi, reducing them to a minimum cost of 1. They also gain a +3 bonus on defensive clashes when a Fire or Wood Art is active. (cost should be ~200 for speed order)
    -[X] Buy Fleeting Moonlight Shawl. It's hard to tell the color of this thin gossamer fabric. From some angles it seems like a pale white and from others a shiny black. Gives a +3 bonus to offensive clashes with Dark and Moon Arts. Perception checks against the wearer have an X dice penalty in low light or darkness. (max X while still keeping cost at 200 for speed order)
    -[X] Total RSS expenditure: 873 RSS
    [X] You need to unwind, take a morning and spend it on the slopes with Zhengui and Hanyi, a little childish fun can be nice from time to time
    [X] Stalking Horror, Hidden Senses
    [X] An Eye to the future
    -[X] Open Door
    -[X] EPC: AE; Vent: AM; Overflow: Spiritual
    -[X] White Room Access: Lanlan
    -[X] Pills: 1 YSS (3 Virtual), 10 Dark, 5 Music/Water/Mountain/Lake/Earth, Sturdy Oak + Soul Concentrating Elixir (10+40+15+10*4+18+28=151 RSS)
    --[X] Tutoring: AE/AM; Using Special Senses: Earth Sense & Qi Sense/ spiritual defences
    --[X] Train Music arts with Zeqing: FVM
    --[X] Train at the vent with Su Ling: SCS
    --[X] Train with Meizhen: EPC
    --[X] Cultivate in the White Room (LanLan) : Spiritual
    -[X] Zhengui Offense Talisman: -3 wood/fire qi cost, +2 atk with wood/fire arts (cost should be around 200)
    -[X] Zhengui Defense Talisman: -3 wood/fire qi cost, +2 def while wood/fire techs are active (cost should be around 200)
    -[X] Ling Qi Offense Talisman (replaces Blizzard Pin): +3 atk with Dark/Moon arts. Perception checks against the user have an X dice penalty in low light or darkness (max X while still keeping cost at 200 for speed order)
    -[X] Total RSS expenditure: 751 RSS
    [X] Time for ASA
    -[X] Closed Door
    -[X] EPC: AE; Vent: AM; Overflow: Qi
    -[X] White Room Access: Lanlan
    -[X] Pills: 1 YSS (3 Virtual), 10 Dark, 5 Music/Water/Mountain/Lake/Earth, Sturdy Oak + Soul Concentrating Elixir (10+40+15+10*4+18+28=151 RSS)
    --[X] Tutoring: AE/AM; Using Special Senses: Earth Sense & Qi Sense/ spiritual defences
    --[X] Visit the Archives
    ---[X] Ashen Shadow Art
    --[X] Train Music arts with Zeqing: FVM
    --[X] Train at the vent with Su Ling: Ashen Shadow Art
    --[X] Train with Meizhen: SCS
    --[X] Cultivate in the White Room (LanLan) : Lung Meridian
    -[X] Zhengui Offense Talisman: -3 wood/fire qi cost, +2 atk with wood/fire arts (cost should be around 200)
    -[X] Zhengui Defense Talisman: -3 wood/fire qi cost, +2 def while wood/fire techs are active (cost should be around 200)
    -[X] Ling Qi Offense Talisman (replaces Blizzard Pin): +3 atk with Dark/Moon arts. Perception checks against the user have an X dice penalty in low light or darkness (max X while still keeping cost at 200 for speed order)
    -[X] Total RSS expenditure: 751 RSS
    [X] Stalking Horror, Hidden Senses
    -[X] Open Door
    -[X] EPC: AE; Vent: AM; Overflow: Qi
    -[X] White Room Access: Lanlan, Li Suyin
    -[X] Pills: 1 YSS (3 Virtual), 10 Dark, 5 Music/Water/Mountain/Lake/Earth (10+40+15+10*4=105 RSS)
    --[X] Tutoring: AE/AM; Using Special Senses: Earth Sense & Qi Sense
    --[X] Train Music arts with Zeqing: FVM
    --[X] Train with Meizhen: SCS
    --[X] Study Formations with Li Suyin (Ossuary Horror & Li Silk Guard)
    --[X] Build Ossuary Horror: 21 Scouts (or max # Scouts, if that changes) (Techs: Scalding Stream, Deepwood Vitality, cost 21*8 = 168 RSS)
    -[X] Buy Flaming Frond Sash. This small sash is made from a single tropical leaf, and covered with enticing fire artwork that seems to dance as it moves. Physically worn by Zhen. The wearer's Fire and Wood Arts cost 2 less Qi, reducing them to a minimum cost of 1. They also gain a +3 bonus on offensive clashes with Fire and Wood Arts. (cost should be ~200 for speed order)
    -[X] Buy Ashen Branch Necklace. This thick necklace is shaped like a tangle of roots and vines, but on inspection is actually composed entirely of fused ash. A trace of it rubs off when you touch it, but it never seems to wear down. Physically worn by Gui. The wearer's Fire and Wood Arts cost 2 less Qi, reducing them to a minimum cost of 1. They also gain a +3 bonus on defensive clashes when a Fire or Wood Art is active. (cost should be ~200 for speed order)
    -[X] Buy Fleeting Moonlight Shawl. It's hard to tell the color of this thin gossamer fabric. From some angles it seems like a pale white and from others a shiny black. Gives a +3 bonus to offensive clashes with Dark and Moon Arts. Perception checks against the wearer have an X dice penalty in low light or darkness. (max X while still keeping cost at 200 for speed order)
    -[X] Total RSS expenditure: 873 RSS
    [X] Stalking Horror, Hidden Senses and 20% less paranoia
    -[X] Open Door
    -[X] EPC: AE; Vent: AM; Overflow: Spiritual
    -[X] White Room Access: Lanlan, Li Suyin
    -[X] Pills: 1 YSS (3 Virtual), 10 Dark, 5 Music/Water/Mountain/Lake/Earth (10+40+15+10*4=105 RSS)
    --[X] Tutoring: AE/AM; Using Special Senses: Earth Sense & Qi Sense
    --[X] Train Music arts with Zeqing: FVM
    --[X] Train with Meizhen: SCS
    --[X] Study Formations with Li Suyin (Ossuary Horror & Li Silk Guard)
    --[X] Build Ossuary Horror: 21 Scouts (or max # Scouts, if that changes) (Techs: Scalding Stream, Deepwood Vitality, cost 21*8 = 168 RSS)
    -[X] Zhengui Offense Talisman: -3 wood/fire qi cost, +2 atk with wood/fire arts (cost should be around 200)
    -[X] Zhengui Defense Talisman: -3 wood/fire qi cost, +2 def while wood/fire techs are active (cost should be around 200)
    -[X] Ling Qi Offense Talisman (replaces Blizzard Pin): +3 atk with Dark/Moon arts. Perception checks against the user have an X dice penalty in low light or darkness (max X while still keeping cost at 200 for speed order)

Adhoc vote count started by Rhydarson on Jun 1, 2018 at 4:40 PM, finished with 517 posts and 119 votes.
 
Literally the only technique that costs >6 is Ashfall Flowering. You should at least go -3/2 QR and +2o/3d, unless you think you will be using Ashfall Flowering like, pretty much every turn, because -5 QR is the same as -6 QR except for that single technique.

I'll even switch to it as well, prioritizing defense because there are times when Zhengui will just tank down and use healing type techs.
While I respect that kind of hedging, I have 2ish reasons to go for simpler 3 discount 2 dice talismans:
  • Zhengui isn't gonna stay Late yellow for long, while Ashfall Flowering is the only tech atm that would benefit from more than 5 discount, I doubt it'll stay that way.
  • I think it's another issue of goals and strategies.
    • In a vacuum, Zhengui benefits from dice quite a bit, but his side of the fight frankly only matters in as much as it can support out side of it; as long as he can hold and survive the opponent beast attention and support us with ashfall/flowering, we can handle any 1 die shortcomings on his end by e.g using WEC instead of HC.
    • Post-tournament and once he's 3d realm and can actually contribute in serious fights, it will be important to properly equip him with more combat-optimized gear, but for now we basically need to worry about him having a base to work with and upgrade, and I'd prefer capped discounts which should let us delay such an upgrade until we're more settled in inner instead of becoming urgent as soon as he grows again.
 
[X] Stalking Horror, Hidden Senses and 20% less paranoia

btw, i saw one poster giving their points to OH earlier. How does that work? Is it possible with omake points to learn OH and get us back that action?
 
No, I quoted Yrs saying that cultivation will change, but will likely remain closer to what we have now. I don't know what that means, and you don't know what that means. With the format changing "closer" has a lot of meanings.

If we go to doing a month training regime, where we choose the 5 things we are training that month, then the method by which we advance would remain closer than what a narrative system would be. It would also mean that an action now is worth 1/4 of an action then. A fraction. There is no evidence that supports a reading that we will have to create monster plans where we list out all 20 things we will be training, with us simply extrapolating what we did with the 2-week plans. The format will change as quoted above, and to think that the format will remain the same simply extended, without any other evidence, is very strange.

Maybe you are right, and it will be based on the creation of a 20 itemized plan with a week to week spending. I see, however, no evidence that this is the case. I see evidence that soundly rebuts that, and the simple common sense that managing 20 different dice rolls for progress in a single update would be catastrophically difficult.

So if the very definition of an action might change, and I will say has strong evidence supporting said change, then how do you equate an action now to an action later without even an definition of that later action?
You didn't quote him saying cultivation will change, you quoted him saying the granularity of the quest will change but cultivation will stay mostly the same.
I was just quoting the exact sentence Yrs used in the discord.
First of all, using 2 GSS in a week costs 1000 RSS. I think by the time we have 1000 RSS to cultivate per week we will already be at Appraisal, our speed with that is going to be resource limited and not cultivation limited. Even me, champion of spending money at the local pill den thinks 1000 RSS regularly is a bit excessive for the immediate future.

Second, we have literally been overflowing to Qi since Week 44. All of your arguments and all of my arguments have applied since then, and yet every week we overflow to Qi. The thread has known since then that Spiritual is long term a better place for overflow than Qi (I mean duh) and yet nobody has taken issue with it in all that time. It was my impression that this was because we were pumping Qi since that'll be useful in time for the tourney, and because Qi wasn't a useless investment anyways and we would need it eventually.

At least, that was the reasoning I had for it all this time in my head, it would really be hilarious if you weren't arguing about it over all that time just because you didn't really pay attention to the overflow for two months. Even if that's the case, I don't think the thread as a whole would say the same, and I think it's fair to say a lot of people in the thread have had similar logic to my own, and that's why the Overflow has been set to Qi since Week 44 and nobody has groused about it.
The overflow to Qi was because we had low Qi until recently. We have been pushing Qi for the SLP weeks, and the last couple weeks had no real significant overflow so it didn't matter. Since SLP week we got something like 10 overflow. There was no talk about changing it because the overflow didn't actually do anything significant.

Using 2GSS week costs us 1000RSS, yes. We aren't going to be resource limited there, keep in mind that beside CRX giving us more GSS as she has told us she would (and we have a new GSS to get, last one was week 47) we are also getting 12 000RSS.

Getting to appraisal a week earlier does mean getting +40 dice on all our cultivation actions afterwards if we use 2GSS then and no before (as that makes sense ressource wise unless we can gain a necessary action), it does mean getting an action freed up for an appraisal art a week earlier, and it does cascade faster for Physical to appraisal and all our other arts.
The premises isn't that time won't matter, the premises is what constitutes a block of time. Like, we can't simply stop cultivating FVM when we get FVM7 can we? That is what overflow is for.

So we have blocks of time now that serve as an action. Then we will have blocks of time later that will serve as an action. EPC takes so many blocks of time before it levels up to EPC6.

If the block of time that is later means that we will hit EPC within 2 "actions" that means we would need to get past 250 successes with the current action to even reduce it down to 1 action. Something... which I don't see the action with EPC currently doing.

Which means that the second action will overshoot and overflow. Will it go to qi? Will it go to the next level? I don't know, but it certainly won't save time on getting EPC6.
Or... it means that it takes one action rather than 2, and without that overflow this week it means spending 4 more weeks cultivating spiritual than if we didn't.

Not that this will happen, because we were told it wouldn't.

[X] An Eye to the future
[X] Stalking Horror, Hidden Senses and 20% less paranoia


[x] Gu Xiulan has done all she could to prepare herself and train, coax her out of the training field for one more night on the town
[x] Han Jian might not be your closest friend, but he was still one of your first, even if you've drifted apart. See if he has some free time to chat
[x] Heizui has, for all his ill temper, been a decent host. Thank him for the time you've spent in the Vale
 
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