Voted best in category in the Users' Choice awards.
[X] Mathematics is universal.
[X] The fog of war is a bitch, to all involved.

What? Nobody wants to play as a mage Number Man? Shame on you, people.

Also, Sigmar abandonment is not going to be a good trait to have. That way lays closer to Chaos and Heresy. He really does exists and He really does care, Van Hal's dice just sucks most of the time.
 
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[X] Mathematics is universal.
[X] In the confusion of battle, even the greatest warrior can lose their life pointlessly.

What? Nobody wants to play as a mage Number Man? Shame on you, people.

Also, Sigmar abandonment is not going to be a good trait to have. That way lays closer to Chaos and Heresy. He really does exists and He really does care, Van Hal's dice just sucks most of the time.
Ranald is our guy. No worries about us falling to Chaos. Kasmir, though...
 
Also, Sigmar abandonment is not going to be a good trait to have. That way lays closer to Chaos and Heresy. He really does exists and He really does care, Van Hal's dice just sucks most of the time.
It would lay closer to chaos if Mathilde was a Sigmarite in the first place, but she's not. And she's already a heretic, so no worries there. Ranaldites fight cult-on-cult shadow wars against chaos worshipers when they show up, in a forbidden god on forbidden god showdown that ends with one side exterminated or, more likely, with the Sigmarites coming in and brutally executing everyone involved.
 
[X] The fog of war is a bitch, to all involved.
[X] In the confusion of battle, even the greatest warrior can lose their life pointlessly.
 
So, it hasn't drawn a lot of discussion but to review- wow, this is a lot of dwarf rep! Our first point came from "personally killing hundreds of undead in battle", and then we've got heroism, being responsible for large-scale military decisions, helping the dwarves with grudges, and oathkeeping- none of which are terribly common things. It makes me wonder just how big a deal this is and how many Imperials have similar reputations.

@BoneyM, if you wouldn't mind sharing the information, what kind of Dwarf Rep is this on a wider scale? That is, who is likely to have less/similar/more Dwarf Rep than this?

Currently, you're in the top three in the Empire for most dwarf rep, after the Elector Counts of Ostermark and Averland. That may chance depending on events in the coming Elector's Meet.

Dwarf Rep is both a rating and a currency - having 15 points means that every dwarf that meets you is going to know you as Dawri. This is a word that means 'as good as something can get without proving itself over a few decades', or, literally, 'dwarf-like'. You helped Zhufbar and Karak Kadrin strike out some very old grudges that otherwise would have been very, very difficult to set right, and that's no small matter.

You can spend the currency to represent calling in favours, but the rating won't drop unless you actually act against the interests of dwarfkind. I'll probably end up recording it as '15 rep, 15 unspent' or similar.

What kinds of point values are required to have a reasonable chance of getting the dwarves to help with various things- to give a few things I'd be curious about, though I'd expect some of them to be outright impossible:
  • Have them send trainers for the watch
    One point for skilled but common in dwarf society (Miners), two for specialized units (Rangers), four for true expertise (Ironbreakers), eight for hero-level instruction.

  • Have them send experts to assist in setting up industry for turning that saltpeter into quality gunpowder
    Five points.

  • Personally tutor Mathilde in mundane fields (combat, tactics, mathematics, history)
    Same scale as the trainers, depending on the quality of the teacher.
    • Or in Khazalid?
      Four points.
  • Let Mathilde move into a dwarf hold and live there
    If you promise to refrain from spellcasting inside the Hold, and would be willing to live in the bunkhouses, your rep would be enough.
    • While conducting magical research?
      Four points, and you'd have to work out a way to have a laboratory far from the populated parts of the hold.
  • Send a force to assist in a campaign against someone they already hate
    If they've outstanding grudges, and you're in a position of power in the campaign, and they've got the forces to spare, your rep would be enough.
    • Or that they don't care about?
      Impossible.
  • Have one of their experts consult with Mathilde on vaguely appropriate magical matters (enchantment, Qhaysh Juice study)
    Same scale as the trainers, with a 12 if you want to briefly collaborate with a Runelord.

  • Provide her with/sell her enchanted equipment of their make
    Eight points to commission something from a runesmith; you'd specify the item but they'd decide the details, since it would be a gift rather than a purchase. (yes you spend dwarf rep but that's an abstraction, it would be a gift)
    • Or mundane but high-quality equipment, such as pistols?
      Your rep means they'll sell them to you, or you can spend four points to commission something.
    • Or have an expert collaborate on an enchantment project with her?
      Would need to be arranged personally with the expert, but two points could get you an introduction and their ear.
  • Help Mathilde dig or renovate an underground base somewhere
    Two points to dig, five to renovate it so that it'll last at least a thousand years. It would cost more to renovate it to a lesser standard.
    • In total secrecy?
      As above, and you provide the ale.
  • Assist in construction of some key project, such as a bridge, road, or fortification
    If you mean consultants, same as the trainer scale.
    • Or just do the whole thing?
      Would need actual payment, and the cost would be commensurate with the craftsdwarfship, but a point per project would open the door to commissioning the work.
  • Share maps, information, and general intelligence on the things that dwarves know about events in the world but Mathilde doesn't
    Too vague to say. If you mean skaven, say skaven.
  • Provide her with letters of introduction testifying to her skill and trustworthiness?
    Two points, but it would be fairly curt.
    • Or a temporary companion/aide in diplomatic matters?
      As per the trainer scale.
 
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On the other hand, you could just declare yourself as such and see what happens. You'd have the contacts within Stirland and have impressed the troops enough to make it happen, but you did just lose about half the Army of Stirland which wasn't the most impressive of forces anyway, so your chances of standing against the all but guaranteed military response from the Empire don't look too great. And then there's how the Grey Order would take it: if they'd consider the unlawful seizure of authority 'going rogue' - and, well, they probably would - then your life expectancy would take a nosedive.

Ah, but see: After declaring herself Elector Count, Mathilde Weber dissappeared. (Taking Orc Hewer with her.) Her associates could not find her, nor the witch hunters. And yet, orders were still given, taxes were still collected, wages distributed, even new laws signed by the rogue mage. The Grey Order investigated heavily, yet even as tales spread of the Dämmerlichtreiter riding far and wide, time and again they found nothing. Finally, the might of the Empire was bent to the task: Tens of thousands of soldiers marched across Stirland, scouring the countryside. Maps were made, records examined, spells of seeking woven, traps scattered. Yet despite more men being bent to this task than had marched to clear the haunted hills, the bureaucracy of Stirland continued to function almost by itself. Eagle Castle even had a few new vampire heads mounted on its walls.

Finally, after many months, some new threat to the Empire reared its head again and the search was called off. A legitimate Elector Count was appointed, a noble of little importance and a token effort besides. He lives in Eagle Castle, and does noting else worth note. Life in the rest of the Empire moves on. Yet in Stirland, the Elector Count holds court in odd places. Her advisors sometimes meet her, yet never when they expect. A horse is sometimes heard yet not seen passing by travelers. The night in the deep and dangerous places is calmer than it used to be. And whenever a foreign dignitary travels to Stirland for state buisness, if they are lucky enough to meet her, they are always surprised: Mathilde Weber is unexpectedly short.

(Yes, I know we couldn't become this stealthy in a hundred years. This dumb minific is still fun minific.)
 
@BoneyM What are our chances of installing our puppet in the position of elector count, maybe Anton, and us ruling from the shadows behind the throne, like any self respecting Grey wizard?

If Anton's name was put forward he actually would have a decent shot at it - he's been quite politically visible of late. Then it's just a matter of finding strings to pull.

You'd have to get specific if you've got another candidate in mind.
 
[X] Mathematics is universal.

Wouldn't mind if fog win either. As for the flaw....

I don't really care, as long as it isn't something that has witch hunters knocking at our door.
 
It is, yes. But the thing about heirs is they're supposed to exist. Which, officially, Van Hal's apparently don't.

Which is a matter that is going to be dealt with in coming days. You're not even at Wurtbad yet, the full details of the matter will come up then.
On reflection, I pretty disappointed Mathilde dawdled with the army all the way to Wurtbad, as opposed to riding ahead once we reached Stirland proper and there was no more diplomacy with foreign powers to be done.

She knows about the secret heirs, has 17 Intrigue, and didn't see the advantages of getting a few days head start on the rumours and confusion around the succession, whatever he actual aims are? (I contend she'd be all for ensuring Van Hal's heirs inherit their full legacy, but that's TBC). Was she really ruminating all the way back instead?

To me, this falls into one of those gaps between micromanaging the votes (I did want and kind of expect her to ride ahead, albeit when it was safe- riding off solo at speed is what Mathilde does) and trusting that the MC will act in a manner the quester personally considers "sensible". If that differs from the QM, that's how those nasty spiraling micro-plans develop. (And I'm guilty of falling into that trap already).
 
[X] It's not a great hero who carries the day, but a lot of small men working in concert.
[X] The Empire is a morass of self-interest, to the point of becoming a millstone around the neck of humanity.
 
On reflection, I pretty disappointed Mathilde dawdled with the army all the way to Wurtbad, as opposed to riding ahead once we reached Stirland proper and there was no more diplomacy with foreign powers to be done.

She knows about the secret heirs, has 17 Intrigue, and didn't see the advantages of getting a few days head start on the rumours and confusion around the succession, whatever he actual aims are? (I contend she'd be all for ensuring Van Hal's heirs inherit their full legacy, but that's TBC). Was she really ruminating all the way back instead?

To me, this falls into one of those gaps between micromanaging the votes (I did want and kind of expect her to ride ahead, albeit when it was safe- riding off solo at speed is what Mathilde does) and trusting that the MC will act in a manner the quester personally considers "sensible". If that differs from the QM, that's how those nasty spiraling micro-plans develop. (And I'm guilty of falling into that trap already).
I personally take it as Mathilde needing a few days of monotony to clear her head and process the recent events.
 
On top of the emotional healing, she was also healing from all the being stabbed that she did. Kind of leaves someone not in a super great state for galloping for days straight.
 
Ok this rep is absolutely amazing and we should save it until we really really need it. Among other things as long as we don't actually fall to chaos or use Dhar we now have somewhere safe we can go where the witch hunters and Grey Wizards couldn't get to us if we actually left the empire. A Dwarfhold is basically as close to perfectly secure as it gets.
 
Currently, you're in the top three in the Empire for most dwarf rep, after the Elector Counts of Ostermark and Averland. That may chance depending on events in the coming Elector's Meet.

Dwarf Rep is both a rating and a currency - having 15 points means that every dwarf that meets you is going to know you as Dawri. This is a word that means 'as good as something can get without proving itself over a few decades', or, literally, 'dwarf-like'. You helped Zhufbar and Karak Kadrin strike out some very old grudges that otherwise would have been very, very difficult to set right, and that's no small matter.

You can spend the currency to represent calling in favours, but the rating won't drop unless you actually act against the interests of dwarfkind. I'll probably end up recording it as '15 rep, 15 unspent' or similar.


  • Have them send trainers for the watch
    One point for skilled but common in dwarf society (Miners), two for specialized units (Rangers), four for true expertise (Ironbreakers), eight for hero-level instruction.

  • Have them send experts to assist in setting up industry for turning that saltpeter into quality gunpowder
    Five points.

  • Personally tutor Mathilde in mundane fields (combat, tactics, mathematics, history)
    Same scale as the trainers, depending on the quality of the teacher.
    • Or in Khazalid?
      Four points.
  • Let Mathilde move into a dwarf hold and live there
    If you promise to refrain from spellcasting inside the Hold, and would be willing to live in the bunkhouses, your rep would be enough.
    • While conducting magical research?
      Four points, and you'd have to work out a way to have a laboratory far from the populated parts of the hold.
  • Send a force to assist in a campaign against someone they already hate
    If they've outstanding grudges, and you're in a position of power in the campaign, and they've got the forces to spare, your rep would be enough.
    • Or that they don't care about?
      Impossible.
  • Have one of their experts consult with Mathilde on vaguely appropriate magical matters (enchantment, Qhaysh Juice study)
    Same scale as the trainers, with a 12 if you want to briefly collaborate with a Runelord.

  • Provide her with/sell her enchanted equipment of their make
    Eight points to commission something from a runesmith; you'd specify the item but they'd decide the details, since it would be a gift rather than a purchase. (yes you spend dwarf rep but that's an abstraction, it would be a gift)
    • Or mundane but high-quality equipment, such as pistols?
      Your rep means they'll sell them to you, or you can spend four points to commission something.
    • Or have an expert collaborate on an enchantment project with her?
      Would need to be arranged personally with the expert, but two points could get you an introduction and their ear.
  • Help Mathilde dig or renovate an underground base somewhere
    Two points to dig, five to renovate it so that it'll last at least a thousand years. It would cost more to renovate it to a lesser standard.
    • In total secrecy?
      As above, and you provide the ale.
  • Assist in construction of some key project, such as a bridge, road, or fortification
    If you mean consultants, same as the trainer scale.
    • Or just do the whole thing?
      Would need actual payment, and the cost would be commensurate with the craftsdwarfship, but a point per project would open the door to commissioning the work.
  • Share maps, information, and general intelligence on the things that dwarves know about events in the world but Mathilde doesn't
    Too vague to say. If you mean skaven, say skaven.
  • Provide her with letters of introduction testifying to her skill and trustworthiness?
    Two points, but it would be fairly curt.
    • Or a temporary companion/aide in diplomatic matters?
      As per the trainer scale.
Wow. Just Wow. I did not think 15 dwarf rep was that big a deal, but go figure. This requires some thought.
 
On top of the emotional healing, she was also healing from all the being stabbed that she did. Kind of leaves someone not in a super great state for galloping for days straight.
Point taken. But... and this is my last point, promise... she'd not even have to gallop to make much better time. Just ride more than the few miles per day a marching-on-foot and encamping army takes. Ride comfortably from village to village, stay in comfy inns or coaching houses overnight.
 
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By the way, why did so many people vote for that? Because of the failed light healing rolls?

I think it's because the Chaplain and Pope being too focused on agenda of the cult without being helpful to anyone else. As well as failed expection of divine healing, something I'm not sure if it is justified.
 
The thing about vampires is you can't necessarily strike out grudges just because someone killed them because they'll probably come back some day, but there's nothing you can really do about them until then. So they linger like an uncomfortable itch in the Dwarven psyche. Wiping Castle Drakenhof from the map was a pretty big deal for them.

Point taken. But... and this is my last point, promise... she'd not even have to gallop to make much better time. Just ride more than the few miles per day a marching-on-foot and encamping army takes. Ride comfortably from village to village, stay in comfy inns or coaching houses overnight.

She didn't want to be alone.
 
Dwarf Rep information
Thanks for answering in such detail; it's much appreciated.

Currently, you're in the top three in the Empire for most dwarf rep, after the Elector Counts of Ostermark and Averland. That may chance depending on events in the coming Elector's Meet.

Dwarf Rep is both a rating and a currency - having 15 points means that every dwarf that meets you is going to know you as Dawri. This is a word that means 'as good as something can get without proving itself over a few decades', or, literally, 'dwarf-like'. You helped Zhufbar and Karak Kadrin strike out some very old grudges that otherwise would have been very, very difficult to set right, and that's no small matter.
Wow. Mathilde's name is large indeed!

  • Share maps, information, and general intelligence on the things that dwarves know about events in the world but Mathilde doesn't
    Too vague to say. If you mean skaven, say skaven.
I didn't mean skaven, actually- what I was thinking of was more with regard to her job as spymistress. Speaking in terms of Mathilde's information network, turning dwarf holds orange/yellow/green on her map, and if they have intel/scouting networks with orange/yellow/green areas on their maps getting information on those areas from them secondhand. Also, we occasionally get updates on what Mathilde has heard about events in the Empire at large, and having the scope of that raised to "the Empire at large and also dwarfdom at large" would fall under this.
 
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