[X] Plan Scattershot Space and Glacier Mining
-[X] Infrastructure (5/5 Dice, +27 bonus, 95R)
--[X] Yellow Zone Fortress Towns (Phase 7) 93/250 2 dice 40R 63%
--[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
--[X] Offshore Tiberium Harvester Stations (Phase 4) (New) 0/150 2 dice 40R 68%
-[X] Heavy Industry (5/5 Dice + 2 FD, +34 bonus, 135R)
--[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
--[X] North Boston Chip Fabricator (Phase 5) 406/1805 3 dice 45R
--[X] Second Generation Repulsorplate Factories 365/525 2 dice 50R 72%
-[X] Light Industry (4/4 Dice, +24 bonus, 110R)
--[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 99%
--[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
-[X] Agriculture (6/6 Dice, +29 bonus, 55R)
--[X] Reforestation Campaign Preparations (Phase 1) 737/805 1 die 5R 77%
--[X] Tarberry Plantations (Phase 3+4) 3/130 2 dice 20R 91%
--[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
-[X] Tiberium (7 Dice, +39 bonus, 190R)
--[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 2 dice 60R 54%
--[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
--[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
--[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
-[X] Orbital (7/7 dice + 3 FD + Erewhon, +34 bonus, 220R)
--[X] SCOP Bay 0/295 2 dice 40R
--[X] High Density Housing 0/295 2 dice 40R
--[X] Assembler Bay 0/255 2 dice 40R 8%
--[X] Spaceport Bay 0/295 2 dice 40R
--[X] GDSS Shala (Phase 5) 868/975 1 die+Erewhon 40R 86%
--[X] Experimental Crops Bay 0/255 1 die 20R
-[X] Services (4/4 Dice, +32 bonus, 170R)
--[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
--[X] Primitive Prototype Portal Construction (Tech) 279/400 1 die 100R 40%
--[X] Drone Control Hub Development (New) (Tech) 0/180 2 dice 40R 65%
-[X] Military (7/7 dice + 1FD + AA, +31 bonus, 160 R)
--[X] Department of Refits -1 Mil die -30 RpT auto
--[X] Tib Core Missile Seeker Analysis (Tech) (New) 0/60 1 die 5R 92%
--[X] Binary Propellant Exploration (Tech) 0/60 1 die 10R 92%
--[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
--[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
--[X] Thunderbolt II Missile Development (Platform) (New) 0/60 1 die 15R 92%
--[X] Governor-A Deployment (Refits) 0/350 1 die 20R
--[X] Island Class Assault Ship Deployment 70/135 1 die 25R 82%
--[X] Modular Rapid Assembly Prototype Factory 102/265 1 dice 20R
-[X] Bureaucracy (4 Dice, +29 bonus 75R)
--[X] Administrative Assistance 2 dice auto
--[X] Transfer Funding to InOps
--[X] Purchase Capital Goods: -15 resources per turn, +1 Capital Goods (Max 1)
I'm personally *very* interested to see if we can buy 1 Capital goods in perpetuity from the free market, but moving back up the plan-I take an Air Force and Navy focus, alongside core important technology. Drone Control Hub, because +labor is important. A wide scattering of space projects, including all the bays on Columbia, and one on Shala, putting us in easy striking distance of finishing several next turn. Doing all the refining, and getting more resources to offset what I spend.Agriculture, I aim to offset our meat with berries. And the rest is, well, pretty much standard.
-[X] Infrastructure (5/5 Dice, +27 bonus, 95R)
--[X] Yellow Zone Fortress Towns (Phase 7) 93/250 2 dice 40R 63%
--[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
--[X] Offshore Tiberium Harvester Stations (Phase 4) (New) 0/150 2 dice 40R 68%
-[X] Heavy Industry (5/5 Dice + 2 FD, +34 bonus, 135R)
--[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
--[X] North Boston Chip Fabricator (Phase 5) 406/1805 3 dice 45R
--[X] Second Generation Repulsorplate Factories 365/525 2 dice 50R 72%
-[X] Light Industry (4/4 Dice, +24 bonus, 110R)
--[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 99%
--[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
-[X] Agriculture (6/6 Dice, +29 bonus, 55R)
--[X] Reforestation Campaign Preparations (Phase 1) 737/805 1 die 5R 77%
--[X] Tarberry Plantations (Phase 3+4) 3/130 2 dice 20R 91%
--[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
-[X] Tiberium (7 Dice, +39 bonus, 190R)
--[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 2 dice 60R 54%
--[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
--[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
--[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
-[X] Orbital (7/7 dice + 3 FD + Erewhon, +34 bonus, 220R)
--[X] SCOP Bay 0/295 2 dice 40R
--[X] High Density Housing 0/295 2 dice 40R
--[X] Assembler Bay 0/255 2 dice 40R 8%
--[X] Spaceport Bay 0/295 2 dice 40R
--[X] GDSS Shala (Phase 5) 868/975 1 die+Erewhon 40R 86%
--[X] Experimental Crops Bay 0/255 1 die 20R
-[X] Services (4/4 Dice, +32 bonus, 170R)
--[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
--[X] Primitive Prototype Portal Construction (Tech) 279/400 1 die 100R 40%
--[X] Drone Control Hub Development (New) (Tech) 0/180 2 dice 40R 65%
-[X] Military (7/7 dice + 1FD + AA, +31 bonus, 160 R)
--[X] Department of Refits -1 Mil die -30 RpT auto
--[X] Tib Core Missile Seeker Analysis (Tech) (New) 0/60 1 die 5R 92%
--[X] Binary Propellant Exploration (Tech) 0/60 1 die 10R 92%
--[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
--[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
--[X] Thunderbolt II Missile Development (Platform) (New) 0/60 1 die 15R 92%
--[X] Governor-A Deployment (Refits) 0/350 1 die 20R
--[X] Island Class Assault Ship Deployment 70/135 1 die 25R 82%
--[X] Modular Rapid Assembly Prototype Factory 102/265 1 dice 20R
-[X] Bureaucracy (4 Dice, +29 bonus 75R)
--[X] Administrative Assistance 2 dice auto
--[X] Transfer Funding to InOps
--[X] Purchase Capital Goods: -15 resources per turn, +1 Capital Goods (Max 1)
I'm personally *very* interested to see if we can buy 1 Capital goods in perpetuity from the free market, but moving back up the plan-I take an Air Force and Navy focus, alongside core important technology. Drone Control Hub, because +labor is important. A wide scattering of space projects, including all the bays on Columbia, and one on Shala, putting us in easy striking distance of finishing several next turn. Doing all the refining, and getting more resources to offset what I spend.Agriculture, I aim to offset our meat with berries. And the rest is, well, pretty much standard.