I think more than one animal husbandry bay is overkill.

One is fine. Study animals in space and what they require to function normally and safety in non earth environments. A side of extra food and morale for spacers. A additional side of potential research bonuses. And a potential side of synergy with species restoration. Maybe some larger animals can be saved in orbit if we have facilities that can take care of them if neccesary.

But I don't see those benefits compounding with additional husbandry bays. We would get far more bang for our buck by getting 2 species restoration bays.
 
If there is a chance that QM will create dedicated Stations for the Bays we did not take, that would be awesome, I really want that Adv. Mats. Station to cater to our growing STU Roster.
I don't think the Advanced Materials facility or any future station based on it would yield +STUs. It's making exotic metamaterials, not performing transformation of the elements.
 
As recent events demonstrate, conditions several kilometers underwater are very unforgiving for a pressure hull, and the bigger the pressure hull, the worse it gets.

Not just the bigger the pressure hull, the more depth change occurring with the same hull is going to cause its own problems. Anything that covers more then 30 or so feet of depth is going to have the equivalent of an atmosphere's of air difference between the top and the bottom. This causes some weird and interesting effects for large scale underwater domes. There is a reason why damns are so much wider at the bottom then they are at the top.

Personally, I think if there is an 'Atlantis' Nod they are based in a seamount or a guyot (an island or seamount that has eroded enough to be fully submerged and develop a 'flat' top) not on the ocean floor, or perhaps a chain of seamounts. Hawaii or the Caribbean was honestly my first guess. But we know from Stahl and Gideon's actions that its not the Caribbean.
 
On the other hand, Nod and Kane are over the top, grandiose super villains. Building a mega base on the bottom of the ocean is exactly the kind of thing they'd do, practically be damned.
 
So, Politics.
I think Litvinov might be retiring at the end of this Plan.
It may be worth considering what things she lets us get away with, and get them done. The next Director might put Seo on a shorter leash.

The splitting of Developmentalists has started, but rather than fracturing, it looks like they are shifting to other parties with more nuanced focus.
Of note is the large increase in the Starbound party, which we'll need to watch out for. They tend to get rather idealistic, but that could be really bad for us if they start trying to push through more crazy goals in the Orbital sector. However, it may be that many of the former space development proponents left the Developmentalists this election to join Starbound, which would reduce the overall weight towards aspirational space goals.
But the two (relatively) biggest winners were the Free Market Party and the Reclamation Party. While they still aren't the big fish, they may be able to influence policy a bit more.
Unfortunately, we don't really know what that looks like expect grants (which no longer look like they'll help), increased consumer goods production, and pushing back Red Zones more.
 
[X] Plan Having Tasted The Fruit, Nothing Shall Be Impossible For Them v2
[X] Plan Save the Biosphere, Do Science
[X] Plan We Have Dominion Over and Stewardship Of All Living Things
 
Last edited:
[X] Plan Save the Biosphere, Do Science

[X] Plan Flora and Fauna

Gotta say, I'm incredibly amused by just how many votes the 'build six species restoration bays' probably-joke-plan has gotten, and so I have to add to it (tho I'm more partial to Plan STB,DS)
 
Gotta say, I'm incredibly amused by just how many votes the 'build six species restoration bays' probably-joke-plan has gotten

I wouldn't say no to a dedicated station for that purpose, but using up most of Shala for it seems a touch overkill. XD

Agreed.

Let's keep in mind the Biodiversity party is dead and they are the only ones that might have been happy with that.

We would probably piss off everyone else if we dedicated the entire prototype station to species restoration.

Let's focus on several things with it and build dedicated stations later.

Two species restoration bays can probably maintain the biomes most at risk and later stations can focus on the rest.
 
The splitting of Developmentalists has started, but rather than fracturing, it looks like they are shifting to other parties with more nuanced focus.
Yeah. The thing is, the Developmentalists have basically won. GDI has redeveloped. They have the same problem UYL does: the party's early appearance in quest start was based around the idea that they needed to band together to achieve a policy agenda, which is now fulfilled. Compared to the extreme low point of the immediate postwar period, GDI's economy has grown by something like a factor of ten and we're beginning to at least approximate prewar prosperity.

Once its goal of "make sure the interests of those who didn't still live in a Blue Zone at the end of TWIII are upheld" had been largely fulfilled- and, for that matter, the Yellow Zone areas under GDI control had been pretty much fully blued anyway- the Yellow Listers fell apart. Development has, I think, been undergoing the same process in slower motion.

Of note is the large increase in the Starbound party, which we'll need to watch out for. They tend to get rather idealistic, but that could be really bad for us if they start trying to push through more crazy goals in the Orbital sector. However, it may be that many of the former space development proponents left the Developmentalists this election to join Starbound, which would reduce the overall weight towards aspirational space goals.
That does seem likely. In the reapportionment votes that started the Third and Fourth Four Year Plans, Development was both times key in presenting space projects as promises we could use to win their support. I think there's a lot of overlap between Development and Starbound in terms of actual goals, with the main difference being that the Space Developmentalists think working within a bigger party is a better way to get stuff done, while Starbounders think forming their own party works better. The Treasury adopting the "20000 in space" goal tends to validate Starbound on that subject.

But the two (relatively) biggest winners were the Free Market Party and the Reclamation Party. While they still aren't the big fish, they may be able to influence policy a bit more.
Unfortunately, we don't really know what that looks like expect grants (which no longer look like they'll help), increased consumer goods production, and pushing back Red Zones more.
The FMP has evolved significantly from being "the party of wanting to bring back the zaibatsu" to being "the party of mass participation in the economy" in contrast to the Market Socialists' "the party of the planned economy."
 
Agreed.

Let's keep in mind the Biodiversity party is dead and they are the only ones that might have been happy with that.

We would probably piss off everyone else if we dedicated the entire prototype station to species restoration.

Let's focus on several things with it and build dedicated stations later.

Two species restoration bays can probably maintain the biomes most at risk and later stations can focus on the rest.
Just because they were the party with that as an explicit focus doesn't mean that somehow the rest of humanity won't care about doing our best to preserve and provide security for what little remains of the formerly rich diversity of life, you know.
 
Just because they were the party with that as an explicit focus doesn't mean that somehow the rest of humanity won't care about doing our best to preserve and provide security for what little remains of the formerly rich diversity of life, you know.
I mean... the update explicitly is saying that it's not popular with everyone.
Mixed popularity: wasteful space spending, but it does improve the signal that the GDI believes that Tiberium can be beaten, and that some of Tiberium's destruction has been stolen from it.
And that's for a single bay dedicated to it. It makes sense that more would be even more unpopular.

Keep in mind I want two of these bays.

But all six I imagine would be massively unpopular and only a very small percentage would think that was the correct move.
 
I think the total of die need is good but several projets have individually the wrong count (in tiberium and orbital are the ones I found)
I also thought Repulsorplate was considered semi required (since it's need to R&D for orbital and military) adding 2 die need in HI
My impression is that when @doruma1920 calls a project "semi-required," it's because he knows we could in theory decide not to do it, but really can't think of a better way to make sure we actually fulfill our Plan targets. Stuff like building the fusion plants required to power other required projects- we have alternatives like the ion power refits but they're all less good.

We could theoretically decide not to build the repulsorplate factories, or to leave them unfinished, and while someone might ask weird questions about budgetary waste a few years from now, we'd still be able to fulfill our Plan targets. Thus, they are highly desirable projects but not required projects.
 
Honestly I don't really understand the argument for getting a Ranching bay to help with Species Restoration.

It just seems obvious to me that if you want more Species Restoration, you add another bay that is specifically devoted to that. It'll be far more effective.

If they want to run 0g experiments or something on a goat they can just ship one up
 
Last edited:
Honestly I don't really understand the argument for getting a Ranching bay to help with Species Restoration.

It just seems obvious to me that if you want more Species Restoration, you add another bay that is specifically devoted to that. It'll be far more effective
Is anyone even making the argument that we should do a animal husbandry bay to help species restoration?

I mentioned that there might be some synergy that potentially could help species restoration but that's a side thing at best and definitely not the main reason for it.
 
Back
Top