I get that you're saying that more bays gives us more biomes and more neo-organisms, as stated in the text. I'm saying it doesn't follow from that statement that we have a greater necessary throughput.

I know we'll get more done faster with additional resoration bays. What I'm saying is - is that really a good idea? We only have so much ability to introduce the products of the restoration bays to Earth.

There is every likelihood that there will be entire Species Restoration Stations once the 2nd generation stations are unveiled. We may not be able to feed directly back onto Earth, but the bays can give those stations a head start.

And if there aren't? Then the bays are what we get, in which case more is better.
 
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Whole stations would be nice, though I hope we reach a point where we can just do open-air restoration on Earth (except testing the neo-organisms, of course).

But if that's the plan, a diversity of research options on Shala is better, not worse.
 
[X] Plan Save the Biosphere, Do Science

Regarding the Navy, I'll be honest, I don't really feel like doing any more Naval projects beyond finishing the Sharks Islands and Gov-A deployment. I get why the Admiralty is annoyed at the Treasury, but with the end of the Regency War, there isn't really any real naval threat we need to prepare against in the near-future. The SSN program is primarily just to get experience using Submarines, and I think the next set of Naval Development projects are probably for new Capital Ships, aka Battleships and Carriers, and those are probably expensive and a much lower priority than most of the projects we already have.
 
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Those who control the seas, control the Earth. The Navy is important for the strategic war against Nod. They don't have to fight our armies if they can prey on our shipments instead.
 
[x] Plan Save the Biosphere, Do Science
- [x] Experimental Crops Bay x2
- [x] High Efficiency Void Crops Bay x1
- [x] Species Restoration Bay x3
[x] Plan Flora and Fauna
- [x] Species Restoration Bay 6X
 
[X] Plan Save the Biosphere, Do Science

Regarding the Navy, I'll be honest, I don't really feel like doing any more Naval projects beyond finishing the Sharks and Gov-A deployment. I get why the Admiralty is annoyed at the Treasury, but with the end of the Regency War, there isn't really any real naval threat we need to prepare against in the near-future. The SSN program is primarily just to get experience using Submarines, and I think the next set of Naval Development projects are probably for new Capital Ships, aka Battleships and Carriers, and those are probably expensive and a much lower priority than most of the projects we already have.
Unless NOD Atlantis exists. In which case, we really really really need some kind of submarines yesterday.
 
Continuing arcology construction has only partially solved the actual distribution of people. While there are enough units to house everyone up to a high standard, and the construction has been pushing down rental costs as it increases supply, neither has been enough to really induce population shifts that would make the refits (although needed) less disruptive.
However this has meant that finally, there are open spaces in arcologies, and while GDI certainly does not practice rental systems that intentionally encourage a certain percentage of properties standing vacant, there are advantages to the system, with a certain amount of the arcology rooms being able to be converted to other needs such as short term residential so that major upgrades can be done over the course of several years in some of the oldest arcologies, and otherwise being able to do more thorough upkeep and maintenance without forcing people to move on a regular basis.
Looks like Stage 5 is still very desirable. Not a priority, but certainly well worth doing.

[ ] Suborbital Shuttle Service (Phase 3)
A final and most significant step, prioritizing even more Leopards for the suborbital role will make it so that GDI can establish a regular network of flights, and create efficiencies of scale rather than brute forcing the problem. While there are significant limits imposed by the turnaround time of a Leopard class fusioncraft, there are also significant advantages.(Progress 154/150: 25 resources per die) (+8 Logistics) [95]
Mini-capstone Complete.

[ ] Bergen Superconductor Foundry (Phase 4)
Scaling up production once more will allow superconductors to find their way into a wide array of products, ranging from the ordinary to ones that most people will never see in their lives. Particle accelerators, fusion plants, network interchanges, cogeneration facilities, and a wide array of other elements will be significantly improved by more widespread availability of superconductors.
(Progress 523/610: 30 resources per die) (+4 Capital Goods, +8 Energy) (-2 Logistics) (+5 Political Support) [82, 14, 48, 28]
Soon (tm)

The impacts however, are going to be felt over the course of decades rather than weeks or years however, and there are serious concerns that the program, without political interest from Parliament, especially given the collapse of the Biodiversity party, and it folding into Reclamation, that the program will effectively be abandoned. At least, until GDI stabilizes the Tiberium situation in a more permanent manner, especially given the twin hits of the doom clock, and the Mount Belaya explosion.
Okay, about this. (Reforestation)
I think we need to get as much done as we can before the politicians decide to mothball it.
It seems likely that political and public opinion is going to decide that it is no longer useful. Then it will suddenly swing back when it becomes a critical issue, and we will be hounded for not being able to pull forests out of our arse.
This sort of wide scale environmental rehabilitation is going to be cheaper and more effective the earlier it is started. The more ground we can get prepped and seeded/stabilised now will help a lot later on.


pebble bed reactors have not changed particularly much in the last decades, and many of the other components are similarly modern
Sad that we still aren't using micro-fusion here.

Refining Refits:
It looks like we might end up with two types of refineries. Our standard ones for simple materials. And then the expensive Visitor ones, when we specifically want to produce more STUs.

Old Tanks:
If they are still good, we really don't have the dice to waste on replacing things that still work.
We have air assets that don't work anymore.
We have an overstretched ZOCOM.
We have a need to deploy tons of Zone Armor.

Shala Bays:
I think we should focus a bit more. Anything we don't put into Shala is likely to appear as an option in the next round of Stations.
The Animal Husbandry bay only gives meat availability to space, which is hardly a need right now. All the other benefits can be achieved with Earth based facilities. (Or later development on Luna.)
We are also developing lab grown meat, so we aren't strictly blocking meat from the diet by not building it.

[X] Plan: Bring Life to Space
-[X] Experimental Crops Bay x2
-[X] High Efficiency Void Crops Bay x2
-[X] Species Restoration Bay x2

Also acceptable:
[x] Plan Save the Biosphere, Do Science
 
We really need that Animal Husbandry Bay. Yes it's space inefficient, but this is an experimental agricultural space station. The whole point is to figure out how to practice farming in space. And animal farming is... it's agriculture. I don't know how to emphasize that point any more then that. It's like the whole other half of farming. Not doing it here is far more wasteful then trying to build another station that does only that.
 
Hm.

I think I'm going to keep it as-is, then; even if it's just "a few crops", every ounce of diversity-of-crops we can get into this station is worth it to me.
We're talking about fairly basic food crops, not even the nice luxury foods people appeal to to spice up their diet, so I'm not clear on why...

We don't need animal husbandry in space more than we need the greatest ability to restore what has been lost on Earth. Period. Dot.
I should note that a big part of my own interest in having an animal husbandry bay is to support the species restoration project. Because, again, we're going to be learning things about "veterinary medicine, but on a space station," and some of those things I'd rather learn on cows or sheep or chickens than on rare, exotic, laboriously cloned or otherwise restored singular members of a species brought back from extinction.

I know we'll get more done faster with additional resoration bays. What I'm saying is - is that really a good idea? We only have so much ability to introduce the products of the restoration bays to Earth.
As illustrated by the forestry programs, it is a LOT easier for GDI to scale up groundside operations and introduce organisms on the ground than it is to expand capacity in space.

Regarding the Navy, I'll be honest, I don't really feel like doing any more Naval projects beyond finishing the Sharks and Gov-A deployment. I get why the Admiralty is annoyed at the Treasury, but with the end of the Regency War, there isn't really any real naval threat we need to prepare against in the near-future. The SSN program is primarily just to get experience using Submarines, and I think the next set of Naval Development projects are probably for new Capital Ships, aka Battleships and Carriers, and those are probably expensive and a much lower priority than most of the projects we already have.
To some extent I sympathize with your perspective, but from the sound of it what the Navy really wants is just steady funding. I think they're fated to some degree of disappointment on the naval laser refits (especially now that those are part of a wider GDI-wide rollout), but beyond that I'm supportive of this- throwing them, say, 2-4 dice per three turns fairly consistently, something like what our promise to Litvinov has made us do with the Talons.
 
We really need that Animal Husbandry Bay. Yes it's space inefficient, but this is an experimental agricultural space station. The whole point is to figure out how to practice farming in space. And animal farming is... it's agriculture. I don't know how to emphasize that point any more then that. It's like the whole other half of farming. Not doing it here is far more wasteful then trying to build another station that does only that.

No, it's really not needed. Animal Husbandry is not time critical. We've done it for tens of thousands of years. Saving the biosphere explicitly is time and space critical.
 
Animal Husbandry's production also isn't even focused on meat, but other animal products. It's that, a partial research bay, a morale and health boost for the spacers, and politically appeases Developmentalists and FMP.

Approval from our coalition leader, I'll emphasize.
 
Looks like Stage 5 is still very desirable. Not a priority, but certainly well worth doing.
With the Bureau of Arcologies being a thing, Stage 5 would kind of complete itself, in effect.

Okay, about this. (Reforestation)
I think we need to get as much done as we can before the politicians decide to mothball it.
It seems likely that political and public opinion is going to decide that it is no longer useful. Then it will suddenly swing back when it becomes a critical issue, and we will be hounded for not being able to pull forests out of our arse.
This sort of wide scale environmental rehabilitation is going to be cheaper and more effective the earlier it is started. The more ground we can get prepped and seeded/stabilised now will help a lot later on.
You know, I think you're right. Especially since it DOES play a big role in stabilizing otherwise very barren ground.

Old Tanks:
If they are still good, we really don't have the dice to waste on replacing things that still work.
We have air assets that don't work anymore.
We have an overstretched ZOCOM.
We have a need to deploy tons of Zone Armor.
We won't realistically be able to spare more than a handful of dice for 'future AFV' rollouts in the current Four Year Plan. But I think it's worth developing the vehicles and putting together one or two factories of some of the most badly desired ones.
 
[X] Plan Having Tasted The Fruit, Nothing Shall Be Impossible For Them v2

Not having any fruiticulture is a bit off-putting - it's important for learning about space adaptation, and psychological health is critically important in space so food diversity is not actually a luxury - but I otherwise appreciate what's being done here.
 
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No, it's really not needed. Animal Husbandry is not time critical. We've done it for tens of thousands of years. Saving the biosphere explicitly is time and space critical.
Then I'd advocate dropping one of the Experimental Crop Bays. INOPS is already kneecapping that because of the deal with Dr. Bora, and the Void Crops Bay acts more like a food focused ECB anyway.
Not having any fruiticulture is a bit off-putting - it's important in the way animal husbandry is, and psychological health is critically important in space so food diversity is not actually a luxury - but I otherwise appreciate what's being done here.
We already have one.
 
[X] Plan Having Tasted The Fruit, Nothing Shall Be Impossible For Them v2

Not having any fruiticulture is a bit off-putting - it's important in the way animal husbandry is, and psychological health is critically important in space so food diversity is not actually a luxury - but I otherwise appreciate what's being done here.

We already have a Fruticulture bay.
 
Unless NOD Atlantis exists. In which case, we really really really need some kind of submarines yesterday.
Sorry, I can't tell if this is meant to be joking or not via text.

I vaguely remember NOD Atlantis, but I thought it was just a random theory/joke. Was there some Discord Info or something that discussed it?
Kane has made crazier stuff before.
All we've had confirmed/shown is that Nod has a couple of large subs that can field the Kelpie submersible fighters. Anything beyond that is speculation.

We're talking about fairly basic food crops, not even the nice luxury foods people appeal to to spice up their diet, so I'm not clear on why...
I recognize that, but as I've stated, I am approaching this from a perspective of Shala being a testbed and prototype, and if the Bay would give even a small increase in the variety of crops, I find it worthwhile.
 
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