In regards to those comments:
1) I think we want to actually build the Phase 7 and possibly Phase 8 fortress towns before we go for Karachi, if practical. This consolidates our defensive frontiers and means we have more ability to redeploy mobile assets to support Karachi (e.g. fighter jets in BZ-4 and BZ-18 can be spending more time ready to counter al-Isfahani's bomber raids and less time swooshing around looking for random light vehicle incursions on the frontier).
2) Okay.
3) Uh... thanks, I think. Personally I think we can't really afford to stop doing vein mining at the moment; there's just too much more +RpT required for the Plan commitments. Chugging along at 1-2 dice per turn until the Doruma analyses make it clear that doing so is unnecessary seems like a good idea to me, especially now that Red Zone MARVs are no longer providing much +RpT
4) The reason I'm putting Erewhon on Columbia is because I don't actually mind waiting until 2064Q1 to finish it in a worst-case scenario, because I don't expect Shala to be finished anyway. Shadows takes the opposite task and kind of rush-job pushes Shala to get a decent completion chance this turn, which in turn makes it more worthwhile to put a full die on Columbia.
5) Again, I'm worried someone will yank the rug out from under us if the project isn't complete. I don't think the chance of completion on one die is high enough to matter; a 12% chance of wasting a die just isn't enough to frighten me.
6) The InOps thing? I think we'll have enough money; it'll be fine. Especially since I don't really plan to need to spend more than one die on portals next turn.
1: I've kinda come around on Fortress towns, so I see that.
3: I actually kinda want to do Deep Red Glacier Mines for income, 2 dice on them has a 54% chance of completion, swapping the dice from Containment Lines would likely not overtax Zocom.
4: Valid in those terms, but I think having Columbia completed for elections would also be a worthy goal.
5: I don't think it would get yanked out from under us, but I can agree on the numbers.
And Now For Something Completely Different!
I did another probably-silly plan which gets a start on some of the projects we'll want ready before going into Karachi, and also goes "yes, we will have enough Capital Goods to do PMM".
[X]Plan Getting Ready for War
-[X]Infrastructure 5 dice +27 95R
--[X] Blue Zone Arcologies (Stage 4) 277/465 3 dice 45R 88%
--[X] Yellow Zone Fortress Towns (Phase 7) 93/250 2 dice 40R 63%
-[X]Heavy Industry 5+5 Free dice +34 235R
--[X] Second Generation Continuous Cycle Fusion Plants (Phase 3) 143/275 2 dice 40R 89%
--[X] North Boston Chip Fabricator (Phase 5) 36/1805 3 dice 45R
--[X] Second Generation Repulsorplate Factories 0/525 6 dice 150R 49%
-[X]Light and Chemical Industry 4 dice +29 120R
--[X] Bergen Superconductor Foundry (Phase 4) 235/610 4 dice 120R 24%
-[X]Agriculture 6 dice +29 45R
--[X] Reforestation Campaign Preparations (Phase 1) 457/805 4 dice 20R 40%
--[X] Agriculture Mechanization Projects (Phase 2) 203/230 1 die 15R 100%
--[X] Strategic Food Stockpile Construction (Phase 5) 78/170 1 die 10R 53%
-[X]Tiberium 7 dice +39 185R
--[X] Enhanced Harvest Tiberium Spikes 0/180 2 dice 40R 72%
--[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 2 dice 60R 54%
--[X] Improved Hewlett Gardener Refits (Phase 2) 65/210 1 die 35R 10%
--[X] Coordinated Abatement Programs (Phase 2) 88/180 2 dice 50R 100%
-[X]Orbital 7+1 free +E dice +34 180R
--[X] GDSS Columbia (Phase 5) 956/1015 1 die 20R 96%
--[X] Hospital Bay 184/300 1 die + Erewhon 40R 81.7%
--[X] GDSS Shala (Phase 5) 367/975 6 dice 120R 22%
-[X]Services 4+AA dice +35 275R
--[X] Autodoc Systems Deployment 0/280 2 dice 60R
--[X] University Program Updates 234/250 1 AA die 15R 100%
--[X] Primitive Prototype Portal Construction 73/400 2 dice 200R
-[X]Military 7 dice +31 135R
--[X] Orca Wingmen Drone Deployment (Phase 2) 56/215 2 dice 40R 68%
--[X] Transorbital Fighter Development 0/60 1 die 20R 92%
--[X] Stealth Disruptor Deployment 0/160 2 dice 30R 67%
--[X] Governor A Development 0/40 1 die 15R 100%
--[X] Modular Rapid Assembly Prototype Factory 0/265 1 die 30R
-[X]Bureaucracy 4 dice +29
--[X] Administrative Assistance (Services) 2 dice auto
--[X] Predictive Modeling Management 1 die auto
--[X] Trade Programs 1 die auto
---[X] Sell Consumer Goods: +5 Resources per Turn, -10 Consumer Goods
1270R/1265+25 reserves
[X] Plan: Clear Your Plate (With a Shot of Tiberium)
[X]Plan Repulsors are space spending