[X] Plan Space Health Service
-[X] High Density Housing
-[X] Hospital Bay
-[X] Assembler Bay
-[X] Spaceport Bay

Stealing posting this plan from F0lkL0re.

When it reaches +3 Health, the 2nd Hospital Bay would be quite comparable to one of our normal +Health projects like the current Regional Hospital Expansions. Only this one would be in specialized in dealing with things like vacuum exposure and high radiation exposure. Medical problems that are rather more problems in orbit than anywhere else. And even in these early times, it'll do a lot to "reduce losses in space." Point being, rather than just being more of the same, it seems like a substantially useful and impactful Bay in its own right. (If you missed it, the 2nd Hospital Bay is the only one to have its description updated.)

[X] Plan A Good Spread
 
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If we do have to crash colonize the moon or mars we might need to infect them with tiberium, so maybe we should do some experiments in creating 'pools' of tiberium isolated away from the surrounding environment so that we have the learning and experience ready, maybe also do it using the venusite tiberium as it hasn't evolved to any of our efforts so would be easier to deal with if it escapes.

Edit: maybe also do some experiments on how the two breeds of tiberium interact
 
[X] Plan Evacuation Prep
A bit of an addendum to my thought above, it might be worthwhile to complete Tarberries next turn to see if they'll improve our DAE. More Energy without Labor cost is becoming far more important.

Another option is several dice in Red Zone Energy Refits, or waiting for our improved Liq T tech to proc.
 
If we do have to crash colonize the moon or mars we might need to infect them with tiberium, so maybe we should do some experiments in creating 'pools' of tiberium isolated away from the surrounding environment so that we have the learning and experience ready, maybe also do it using the venusite tiberium as it hasn't evolved to any of our efforts so would be easier to deal with if it escapes.

Edit: maybe also do some experiments on how the two breeds of tiberium interact
If we do have to rely on Tiberium for offworld resources I would much rather infect an asteroid or have the Tiberium conversion happen on an orbital space station supplied with material imported from the ground rather than risk it getting out by having it on the surface of an uncontaminated celestial body. Mars even has two large moonlets perfect for providing lots of matter for Tiberium to eat without risking it touching the planet itself.
 
We'd probably be better served maintaining toehold harvesting and processing facilities on Earth-That-Was in that scenario. Though I can only imagine what kind of heinous contamination the Visitors around Jupiter are up to.
 
[X] Plan Evacuation Prep
-[X] High Density Housing
-[X] Assembler Bay
-[X] Spaceport Bay
-[X] Very High Density Housing

I'm surprised NOD is still being somewhat quiet at the moment. But then again, could be that Kane is keeping them in check. For now.

*NOD leadership arguing about doing some sabotage or starting hostilities*
*Kane sees GDI doing much of the work and research it would like to do to finally GTFO this rock.*

"No no no.... Let em' cook."

Planning on seeding Tiberium elsewhere this early is good but I think we should focus on building up ships and stations first for harvesting Nat. Resources in the Asteroid field and protecting them (just in case). We get some nice Cap. Goods from that for building Factories that make building Tib harvesters and power plants to Power em or Space stations/docks/factories to really setup offworld Tib and Nat. Resource harvesting.

Though thinking bout it now maybe offworld Tib harvesting can wait next cycle? I'm worried about not finishing promised projects considering there are still ways to go.
 
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[X] Plan Evacuation Prep
-[X] High Density Housing
-[X] Assembler Bay
-[X] Spaceport Bay
-[X] High Density Housing
If you want to vote for Evacuation Prep you're missing a "Very" in front of the second High Density Housing. If you want a second High Density Housing instead of a Very High Density Housing you should vote for [] Plan High Density Industry which is identical to Evacuation Prep except for swapping out VHDH for HDH.
 
[X] Plan A Good Spread

I feel like it would be a good idea to bring fungus bars back in space.

//Edit:
[X] Plan Space Idiot Proofing
[X] Plan Evacuation Prep
 
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[X] Plan A Good Spread
[X] Plan Evacuation Prep

You know, I can kinda see VHD as the equivalent to an airport hotel that you'd stay the night in between flights. 1500 people hurled into orbit from Earth, next day they board space-based fusion ships for the trip to the Moon or wherever. That plus the testing in case of "oh shit we need all the pop in space now" has me supporting Evac Prep.

To be fair, a (post-)WW2 study of tank on tank combat determined that the tank that spotted the enemy first typically fired first, and whoever got the first shot off tended to win the fight. In part because you got your shot off first and could start adjusting aim, while the enemy is a bit panicked over the incoming fire and has to locate and start dialing in their shots, etc. With infantry combat, a similar result is likely true as well, with the bonus that infantry are far squishier than tanks.

But I was absolutely thinking of Monty Python when I saw that in the update. :D
 
I actually think we have everyone who wants out already out. Indeed it was noted that some people deliberately choose the lower quality housing for the negative rent it offers, location near to work, some people prefer fortress living for whatever reasons.

Just building Arcology complexes in the middle of nowhere for the sake of having high quality housing might not actually be the best use of our resources.

To a degree we need towns and a labour pool to work tib spikes in the middle of nowhere and so on. But I've been saying for a while. I'd actually prefer fortress towns as they provide defensive hardpoints where the populace can be easily evacuated from in emergencies and provide a regional hub to pin tiberium abatement efforts, (yellow/green zone intensification) to.

Not to mention securing some territory near the borders of Krukov and Stahl or in North America.


Too bad they only provide low quality housing then. We don't need more low quality housing. We have 60+ point of low quality housing already!
 
[X] Plan A Good Spread
[X] Plan Space Health Service

Not much to say, both of these plans look good to me. While I don't want Very High Density Housing for reasons of safety and comfort that have already been bought up, I'm also opposed to the Tourism Bay, because its been revealed this update there can be possible risk due to damage to the housing bays, and that make me suspious of possible sabotage attempts.
 
People we already have a hospital bay locked in 'Plan Space Health Service' will have us locked to build a second one in the same station. We do not want to build two hospital bays on the same station. Building a second medium or two high or very high housing bays makes sense, but a second hospital bay in the same station is just unnecessarily redundant to me.
 
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People we already have a hospital bay locked in 'Plan Space Health Service' will have us locked to build a second one in the same station. We do not want to build two hospital bays on the same station.
Plus as Erewhon described, the current hospital bay we're constructing will be an ambulance, designed to stabilize patients so they can be transferred down to Earth for better treatment if their problem is too severe to be properly treated in space. One hospital/ambulance bay is likely enough for the whole of Columbia, a second ambulance would be redundant and while the second hospital bay could be oriented towards inpatient treatment of those severe cases in space instead of merely stabilizing them unless it would somehow provide better medical care than specialist groundside hospitals the patients would be better off transferred to Earth to those hospitals and brought back to Columbia once they recover.
 
A second medium bay is a waste of dice. Next gen stations are already more efficient than that on a pupulation per die basis, and we've learned most of what we already can from the first medium density bay. Just about every other bay, including Hospital 2, is better.

That said, while I won't be sad if Hospital 2 wins, I think I prefer a full suite of first iteration bays. I think we have more to gain from a diversity of knowledge for the Columbia station, and specialization can wait for the next generation station bays.


Speaking of, if we're going to do the VHD housing bay, I think we should only do so for the Columbia station. Next gen stations are supposed to be a lot larger, which implies that their test bays will also be a lot larger. I'd rather do the risky testing with a smaller population sample rather than a larger one.
 
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