BoSPaladin
The Paladin
For the record. I'm once again making note of my worries about the AA dice and Erewhon dice in orbital. Particularly on The gravitic and fusion shipyard.
Good odds of completing sure, but, also a chance they don't. And if they don't. then that's 40R and two dice (three if we count the AA as the two bureaucracy dice) used up, for no results. And requiring further dice and funds next turn. And also, delaying pretty important bays in the form of gravitic and fusion, which are there to help with space stuff.
It costs very little, essentially just some progress. To swap two orbital dice from Columbia onto the bays, guaranteeing the bays, no matter what. With the AA and Erewhon dice going back onto Columbia to help push some progress there.
Don't get me wrong. If the bays finish on AA and Erewhon, great, bonus progress to columbia from orbital bonuses.
But in my opinion that's not important compared to the risk of not finishing two very important bays, when we could instead, guarantee their completion.
Edit: Also. Others have pointed out the issues in pumping loads of extra free dice (and other dice besides) into shocking orbital.
And sure, some plans include hospital, in case of accident. But, in this instance, I think the spaceport bay to control the likely amount of shuttles may be a better option. Prevention instead of cure.
Good odds of completing sure, but, also a chance they don't. And if they don't. then that's 40R and two dice (three if we count the AA as the two bureaucracy dice) used up, for no results. And requiring further dice and funds next turn. And also, delaying pretty important bays in the form of gravitic and fusion, which are there to help with space stuff.
It costs very little, essentially just some progress. To swap two orbital dice from Columbia onto the bays, guaranteeing the bays, no matter what. With the AA and Erewhon dice going back onto Columbia to help push some progress there.
Don't get me wrong. If the bays finish on AA and Erewhon, great, bonus progress to columbia from orbital bonuses.
But in my opinion that's not important compared to the risk of not finishing two very important bays, when we could instead, guarantee their completion.
Edit: Also. Others have pointed out the issues in pumping loads of extra free dice (and other dice besides) into shocking orbital.
And sure, some plans include hospital, in case of accident. But, in this instance, I think the spaceport bay to control the likely amount of shuttles may be a better option. Prevention instead of cure.
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