And yet I would have preferred that people did that to me throughout my life. It would have helped. A lot.
Hm. I'm sorry; I'm more accustomed to people who often make factual errors for reasons other than "they are unwell," and who feel as though their basic soundness, solidity, and judgment are being called into question if the errors are treated as evidence of unwellness.
I can imagine a person for whom errors about matters of fact are the main symptom of unwellness, and I'm sorry if you're in that position.
I'll keep in mind to only ask about your health when you are a lot more afraid than usual, angry at something but I can't tell what or I guess bleak...Um
@Simon_Jester what does you being bleak actually look like?
If it's not obvious to you, you have my full and cheerful permission to never worry about the question again and let it be someone else's problem. Thank you for the concern, I mean that sincerely, but you are not responsible for providing deftly timed mental health interventions in case I start coming apart at the seams. You are not getting paid nearly enough for that.
Now, if you think well of me and want to help my general mental welfare as a matter of general principles, and you
really want to know what you could do... Well, the best thing you can do if you're trying to make some infinitesimal positive contribution to my life is to be open to alternative hypotheses during Internet arguments- not only mine, but those of others in general. I will be trying to learn to do the same, on the assumption that I'm probably having adverse effects on others along those lines myself!
I think that you greatly underestimate just how bonkers arcology population density is. Cities have those parks and stuff too and they should have a lot lower density.
It's probably the luxury.
I think the fundamental problem is that they are very expensive to build, even though they are dense. Real world skyscrapers are disproportionately expensive to build too. The reason almost no one builds fifty-story buildings outside the heart of a city center is because almost anywhere else in the world, it's more cost-effective to build ten five-story or twenty-five two-story buildings on ten or twenty-five times as much land. Arcologies are probably not immune to this effect. If they were, we'd be a lot more likely to build them in real life, because it's not really a lack of technology that stops us so much as a lack of economic incentive to do the required engineering.
...
"Actually thinking about it some more Arcologies are the most cost efficient source of high quality housing we have, so long as we lack a good source of Logi like Suborbital Shuttles. Or have lot of empty standard quality housing. Hm. They seem to be the most cost efficient housing action, long term, assuming that our goal is high quality housing for everyone (that is not manning a yellow zone fortress town)."
Blue Zone Arcologies are our most efficient large scale option for high quality housing in the sense that they are our
only option for high quality housing. We have exactly +12 Housing capacity left in the form of apartment buildings (which will come with a concomitant cost of -6 Logistics), and then "greater arcologies" are all we have left.
Hopefully, the combination of communal and green housing research will give us another option, but I have no way of predicting what will happen with any great confidence.
The fundamental problem is that we simply cannot construct
Blue Zone Arcologies fast enough to keep up with any serious degree of population growth, unless we basically abandon all other priorities and do almost nothing else in Infrastructure. At about seven dice per phase in a field where we have only five dice to begin with, the cost of keeping up is crippling. Our best hope, in my opinion, is to slip more funds to the Bureau of Arcologies and hope they can expand their capacity.
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"I think that people underestimate just how massively revolutionary having a power source (as opposed to a battery) that small, safe, and logistics free would be."
It's not that it doesn't do something important. It's that it does it in such a way that mass production of the technology will probably be inherently
very fraught, because of how steep the competition for STUs is getting.
We've got a nearly endless supply of amazing things we could develop if only we had nigh-unlimited resources of all kinds. It's very hard to sort out which of them are actually worth the cost, and a very bad idea to assume we're making a mistake by "failing to" leap on certain technologies immediately.
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"I meant that I would expect such a project to be another of those multi phase factories like Nuuk for example, or Reykjavik. Looks like GDI has surprisingly little need for carbon nanotubes, or can make them easily. Probably can make them easily."
Relatively easily. We
have carbon nanotube foundries; they're an ingredient of our ablative tiles. This is itself the next expansion phase of the project. I think GDI sensibly decided distributed manufacturing was a better choice for this particular project. Honestly, I worry about how overcentralized our production of chips and superconductors is, and regret that we never got around to building the Tokyo fabber. I'm very relieved that we have Reykjavik and Johannesburg running at once, likewise.
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"Health really seems like something we want as high as possible. I might be mistaken I suppose, but it seems to me that having more of it is not just having a buffer of free hospital rooms and such but also better healthcare overall and thus higher quality of life and life expectancy..."
Up to a point, but it depends on the type of medical care being provided. Improving health care in some ways (e.g. the recent innovations we've made in automated assistance for doctors and nurses, and in automated equipment for surgical suites) clearly improves quality of life and healthcare outcomes. Improving it in other ways (e.g. just building more of something we already have and which isn't currently over its capacity) may not.
Poulticeplants in particular are likely to mostly just increase supplies of existing medications that we already seem to have enough of. There might be some indirect displacement effect improving availability of very scarce pharmaceuticals that our chemical plants can spend more time manufacturing, but I don't expect it to make that much of a difference. I'd be more excited about some other +Health options I can imagine.
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"Thanks for the tip but I am not comfortable voting in this quest since I don't keep up with the thread and long term plans."
Okay, but I'm quite serious. Insofar as there is a consensus long term plan, there's general agreement that in the immediate future we need to do extensive tiberium mining to rapidly "surge" income and support our general operations. The main debate is over how aggressively to push into the Red Zones and pursue the border offensives and super glacier mines, versus how much vein mining to do under the existing Blue Zones. If you favor the "Red Zone" answers to those questions, then
Golden Spike or Dmol's recent
Green Line plan both put just about maximal dice on the Red Zone mining projects, with my
Attempting To Invade The Tiberium plan closely behind.
If you have other detailed questions, I'll try to answer them.
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"The rest of GDI considers Shala to be about... half again? More popular, and it provides housing in space too..."
Political Support is not always a perfect gauge of how popular a project is. While negative Political Support strongly correlates to unpopularity, and positive Political Support
usually correlates to positive popularity, the exact degree varies. In particular, Political Support
directly measures popularity and ability to earn favors
among the legislators.
Sometimes, a project may be popular with politicians for reasons that do not precisely align with either the needs or demands of GDI's population as a whole. Cynically, one might consider that our legislature meets aboard the
Philadelphia, a giant space station, and that the products of
Shala's space farms will assuredly be showing up aboard the
Philadelphia long before the average citizen of GDI gets a bite...
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"With the massive Tib mining push wouldn't doing Tib first be better? So that those free dice we put there benefit. Then do orbital too."
Arguably, actually. The thing is, meeting our Orbital commitments is almost certainly going to require more dice than we actually have in the category. Meeting our Tiberium commitments... well, borderline, but it's not so bad. You can make a case for prioritizing the Tiberium AEVAs.
The catch I see is that AEVA projects lock down a die in the relevant field.
In the short term, the AEVA actually costs us about 88.5 Progress or so in Tiberium, because that's one die not rolled. In the long term it pays for itself... But right now we're under intense short-term pressure to maximize our tiberium operations, pressure that will ease in Q3 or so anyway. By contrast, nothing in Orbital actually needs to get done
now as long as the aggregate pile of projects as a whole gets done by late 2065.
Honestly, I could support a plan that does the Tiberium AEVA instead of the Orbital AEVA, but I don't think we're making an actual mistake by choosing the latter over the former, even if it's a reasonable thing to have a difference of opinion over.
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"That takes many years though. So long as doing labs first doesn't postpone the rollout by more than say a year the effect should be negligible, and the current implants need to be bolted to the skull. They are still worth building to give previously blind people some sort of sight until something better comes in, but getting something better done asap should be a priority I say.
I don't know how long neuroplasticity results take to have full effect, and would prefer not to take chances. Especially when we have probably got a sizeable population of flash-blinded veterans who were injured in combat that took place about... oh, 21 months and counting ago.