@F0lkL0re or someone else can correct me but doesen't this include what the beurea of acroglies build for us?
@F0lkL0re or someone else can correct me but doesen't this include what the beurea of acroglies build for us?
That might be a good idea your thoughts voters?I was going to vote for this plan then i saw it was promising five, 5! phases of blue zone arcologies. Please change it for income instead.
The only one who can answer that is @Ithillid but I assume the answer is no since it refers to phases.@F0lkL0re or someone else can correct me but doesen't this include what the beurea of acroglies build for us?
The Bays likely will be, but at the opportunity cost of using up Bay slots.I feel obliged to point out that it would only consume most of our Free Dice if the Bays/Lunar Base/Island Class Stations are not more efficient then the current average 150 people in space per die from Columbia.
Better arcologies out the ass than 20k in space this plan, frankly, and good fucking luck getting me to vote for an IF-featuring plan.
I agree with the sentiment but he has 2 plan, one that does not do anything with the IF [] Plan All The Spinoffs and one that does [] Plan All The Spinoffs And No Radicalization For You Mr IFBetter arcologies out the ass than 20k in space this plan, frankly, and good fucking luck getting me to vote for an IF-featuring plan.
I'm literally voting for All the Spinoffs, otherwise I wouldn't have been pinged.I agree with the sentiment but he has 2 plan, one that does not do anything with the IF [] Plan All The Spinoffs and one that does [] Plan All The Spinoffs And No Radicalization For You Mr IF
That might be a good idea your thoughts voters?
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EDIT:
The only one who can answer that is @Ithillid but I assume the answer is no since it refers to phases.
Should I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
Should I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
like both options but sure sounds fine too me.Should I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
I've skimmed the last day's worth of pages, so I'm not sure if this was mentioned or not. But this isn't how the budget works. The RpT from taking 30% is our income before sub-departments. To calculate our budget, you have to look at how much income you have, and then subtract the costs of whatever sub-departments you haven't spun-off. So:
[X] Plan Attempting To Go To Space (without Initiative First)
-[X] 30% (770 Resources per turn) (-10 PS)
We start with 770 RpT. Then we subtract the remaining sub-departments: -15 RpT from Bureau of Arcologies, -15 from Consumer Industrial Development, and -30 from Distributed Heavy Industrial Authority. 770 -15 -15 -30 = 710 RpT total. Not 875 RpT.-[X] Spin Off Commitments
--[X] Forgotten Aid Resources (-15 allocated to the Forgotten) (-1 PS)
--[X] Light Industry Grants(-55 allocated to grants) (-30 PS)
--[X] Resettlement Spending (-5 from Resettlement) (-1 PS)
--[X] Distributed Heavy Industrial Authority (-30 from Distributed Heavy Industrial Authority) (-20 PS)
[X] Plan All The Spinoffs
-[X] Treasury Allocation
--[X] 25% (655 Resources per turn) - A small reduction in percentage will be reallocating more resources towards the other departments, and indicate a general confidence that the Treasury will find good ways to solve the Initiative's problems efficiently, especially with the potential for massive growth in both harvesting and the civilian economy.
Anyways, for comparison: Here we have 655 RpT, and every sub-department is spun off. So this is either 655 RpT or 625 RpT, depending on if we're still paying the Reconstruction commissions or not. Either way, this plan has 55 RpT less than the other one.-[X] Spin off Commitments
--[X] Forgotten Aid Resources (-15 allocated to the Forgotten) (-1 PS)
--[X] Light Industry Grants(-55 allocated to grants) (-30 PS)
--[X] Resettlement Spending (-5 from Resettlement) (-1 PS)
--[X] Bureau of Arcologies(-15 from Bureau of Arcologies) (-10 PS)
--[X] Consumer Industrial Development (-15 from Consumer Industrial Development) (-10 PS)
--[X] Distributed Heavy Industrial Authority (-30 from Distributed Heavy Industrial Authority) (-20 PS)
That wasn't my idea. My plan for that Reallocation was a modified version of Simon's plan, and I only made small changes to it. That line in particular I didn't like but felt it wasn't worth changing the plan to remove.I have no idea whats going on beyond IF arguments and these plans as I just don't understand them.
But I do like @Derpmind IF plan.
absolutelyShould I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
I would whole heartedly support that change.Should I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
By taking a budget increase instead of spinning-off the PS expensive Light Industry Grants, both plans could save 20 or 10 PS while gaining 60 or 55 RpT in budget.
Go for it. income line go up is something that's always good to do, one way or another.
Personally I'd prefer to promise arcologies but I won't refuse the switch to incomeShould I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
Should I replace the Socialist promise of [] Complete at least five phases of Blue Zone Arcologies with [] Increase GDI income by at least 1200 points?
Ah sorry you got mixed in by accident my bad.
I'm not sure about them, I consider 35% too much of an ask in the narrative, while also the spinoffs are effectively a permanent increase to our income, while the increased budget is only for the next 4 years. Granted, it takes about 4 plans to pay off, so it may well just get to that phase when we start the sequelquest.Something I don't get, and I'm not sure why no one's asked this, is why neither of the leading plans considers simply taking a bigger piece of the budget, rather than taking the Light Industry Grants. For only spending -10 PS for 30%, or -20 PS more for 35%, you could gain 115 RpT (or 110 RpT), compared to spending -30 PS taking the Light Industry Grants for 55 RpT. By taking a budget increase instead of spinning-off the PS expensive Light Industry Grants, both plans could save 20 or 10 PS while gaining 60 or 55 RpT in budget. (Heck, Plan All The Spinoffs could switch that grant out for a 35% budget cut and gain 170 RpT for no PS cost on net.) Why are you both paying more PS to get less RpT?