- Location
- USA
[X] Station Bay
[X] Gravitic Shipyard
[X] Fusion Shipyard
[X] Gravitic Shipyard
[X] Fusion Shipyard
I dunno. One huge advantage of cutting the station progress requirement is that we're less likely to be stuck at the end of the Plan desperately overspending dice at the last minute to be sure the things complete. That means we're more likely to be able to slow-walk them out to conclusion, which in turn means we're fairly likely to actually get those 4-ish die savings.Fair. That being said, a 220 point discount isn't much especially when you consider that it's only 220 points if everything is built 100% efficiently with 0 overrun. It's more likely to be something like 150 points saved.
We've been explicitly told that the population capacity (and other capabilities) of second and subsequent generation stations is going to increase quite rapidly. It won't take thousands of Progress to build another "town in space" if we have a factory like a fully developed Enterprise with its station bay, plus the prototyping and skill base of a fully developed Columbia.I think long term it's more important to build up the moon and mars than it is to build stations (I'm talking after Shala/Columbia) tbh. Columbia is getting a few thousand people into space, maybe tens of thousands if we build all the bays to max occupancy numbers. For any actually decent proportion of the population to get to space even without a hypothetical evacuation that's millions. I don't think stations are the way to go for that
I get where you're coming from. "Freed from the tyranny of the rocket equation" is frickin' huge.I will fight you, everyone and the squid on this I do not care.
There is no immediate solution to the problem of the Visitor remnants.I mean, yeah, obviously getting a gravship shipyard will make us better at gravships. However, it is not an immediate solution for the Visitors, merely one of the ways to address their problem in the medium-long term...
I'm guessing that dedicated yard stations wouldn't be phased projects, they'd be 1000-point megaprojects in their own right. I'm further guessing that they wouldn't be immediately available. I'm imagining something like:
My gut feeling is that the Station Bay is likely to go well with efforts to construct large station parts in lunar orbit too, even if it might involve some wacky maneuvers to get them there.My biggest concern with the Station Bay is that it doesn't actually give us any new capabilities. It even says it has limited synergies. It makes building Stations cheaper. But are we not intending to take our space operations a bit further than just Earth's orbit?
To maximise our investment on the opportunity cost, we'll likely end up building loads of orbital habitats. Which is good, but these could be lunar habitats, or Martian habitats instead.
A good short-term option is nothing to sneeze at, if it means you can do your short-term stuff faster and better so that you get higher up your exponential growth curve faster.Yes, this is the short term option, and I honestly would prefer us to build it after we are done with the first four stations, but looking at the votes, it and gravitic shipyard are pretty much locked in.