(Note: I continue to approval-vote
@F0lkL0re , whose plan I like)
[X] Plan Hello Civilian Are You Having A Satisfactory Day?
@tenchifew ,
@HousePet ,
@ramdomperson
@Commandandc ,
@IndustrialVice2 ,
@Kyr'am
@Shadowward
I apologize for the mass-tag, but I am trying to get some people's attention regarding the vote. By my reckoning, all of you have voted for
[X] Plan Attempting To Be Done By October with more Bogatyr and all dice activated
And not for the default
Attempting To Be Done By October plan, which has a total of 24 votes as of this writing (many of whom approval-voted the
Bogatyr and all version. Seven plus 24 would bring us to 31 votes, which would be at least within shouting distance of the lead. Since I strongly desire for
some Done By October plan to succeed because of the importance of getting our Military plan requirements out of the way, I am going to appeal for consensus.
As you see, I am approval-voting Tenchifew's version of the plan.
I am also going to edit my own to converge towards your clearly demonstrated desire to see the
Bogatyr project started, even though I have my own reservations about this course of action.
As detailed below, I would politely ask that you all consider approval-voting
my version of the plan, now that it is changed as you see below.
@MightbeaMimic ,
@Chlof ,
@Captainwolf ,
@Cerroneth
@RCNAnon ,
@Alonsis2 ,
@sunrise
I apologize, again, for the mass tag, but if you've read the above text, you know why I'm bringing you in on this. By my reckoning, you seven have voted for my baseline version of
Attempting To Be Done By October, without approval-voting Tenchifew's version. I am attempting to build a compromise unity platform with Tenchifew on the subject of "actually getting more than seven dice on Military plan goals this turn."
I would like to request that any of you who have not already approval-voted Tenchifew's plan consider doing so. However, I am also going to be editing my own plan, so for any people who really like
Interdepartmental Favors and don't want to see it go, do not worry! I will be taking one OSRCT die and moving it to the Bogatyr with no other changes.
This will supersede the old version of my plan.
If any of you want to withdraw your votes because of that, my apologies, please do so.
Anyone who didn't approval-vote my plan before, you have the Bogatyr now. Please consider approval-voting my plan alongside Tenchifew's, as the remaining difference is quite small (my version gives us a chance at PS through
Interdepartmental Favors, his gives us one more OSRCT die at the cost of using an AA die and getting reduced chance of completion on the Newark yard)
1120/1130 Resources
7/7 Free dice
ENERGY PLANNING (pessimistic)
+5 (baseline) -4 (Anadyr) +16 (fusion) -1 (fertilizer) -1 (freeze drying) -1 (mechanization) -3 (Mastodons) -2 (URLS) -5 (Newark)
->
+4 Energy (but with all power-hungry military Plan requirements finished, and only the frigate yard remaining)
FOOD PLANNING (pessimistic)
+26 (baseline) +4 (fertilizer) +6 (freeze drying) -12 (ELFS) -6 (Phase 3+4 granaries) -5 (refugees are hungry)
->
+13 Food (with mechanization on the way for +12 more next turn, and/or easy +6 from Aquaponics, in Q3)
(optimistically, could easily be +25 food if Phase 2 mechanization completes, which is more likely than not)
STORED FOOD PLANNING (target: 28 Stored Food)
+12 (baseline) +8 (ELFS) +2 (Phase 3 granaries)
->
22 Stored Food (or 24 if Phase 4 completes)
[X] Plan Attempting To Be Done By October
Infrastructure (+34) 6/6 Dice 90 R
-[X] Suborbital Shuttle Service (Phase 1) 156/200 (1 Die, 30 R) (100% chance)
-[X] Yellow Zone Fortress Towns (Phase 6) 220/300 (1 Die, 20 R) (70% chance)
-[X] Blue Zone Apartment Complexes (Phase 6+7) 0/320 (4 Dice, 40 R) (Phase 6, 71% chance Phase 7)
Heavy Industry (+29) 5/5 Dice + 1 Free Die + 1 AA Die 170 R
-[X] Isolinear Chip Foundry Anadyr 258/320 (1 Die, 50 R) (83% chance)
-[X] Continuous Cycle Fusion Plants (Phase 8) 243/300 (1 + AA Dice, 40 R) (99.4% chance of Phase 8)
-[X] Crystal Beam Industrial Laser Deployment 51/600 (4 Dice, 80 R) (4/7 median)
Light and Chemical Industry (+24) 5/5 Dice 95 R
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
-[X] Bergen Superconductor Foundry (Phase 3) 0/380 (2 Dice, 60 R) (2/5 median)
-[X] Civilian Drone Factories 104/380 (2 Dice, 20 R) (2/3.5 median)
Agriculture (+24) 4/4 Dice + 2 Free Dice + EREWHON!!! 75 R
-[X] Agriculture Mechanization Projects (Phase 2) 26/250 (3 Dice, 45 R) (61% chance)
-[X] Strategic Food Stockpile Construction (Phase 3+4) 85/375 (3 Dice, 30 R) (Phase 3, 16% chance of Phase 4)
-[X] Extra Large Food Stockpiles (E, 0 R) (autosuccess)
-[X] Freeze Dried Food Plants 181/200 (0 Dice, 0 R) (autocompletion)
Tiberium (+39) 7/7 Dice 160 R
-[X] Tiberium Harvesting Claw Deployment 0/380 (2 Dice, 30 R) (2/4.5 median)
-[X] RZ-7 Tiberium Inhibitor (North America) 0/120 (1 Die, 30 R) (35% chance)
-[X] Harvesting Tendril Deployment (Phase 2) 74/750 (2 Dice, 60 R) (2/7.5 median)
-[X] Improved Hewlett Gardener Process Development 0/160 (2 Dice, 40 R) (85% chance)
Orbital (+26) 6/6 + 2 Free Dice 160 R
-[X] GDSS Enterprise (Phase 5) 348/1535 (7 Dice, 140 R) (7/14.5 median)
-[X] Lunar Rare Metals Harvesting (Phase 2) 11/125 (1 Die, 20 R) (38% chance of Phase 2)
Services (+27) 5/5 Dice 180 R
-[X] Pinhole Portal Early Primitive Prototype Construction 56/180 (1 Die, 100 R) (19% chance)
-[X] Nod Research Initiatives (2 Dice, 60 R) (32% chance)
-[X] Professional Sports Programs 102/250 (2 Dice, 20 R) (46% chance)
Military (+26) 8/8 Dice + 2 Free Dice 190 R
-[X] Mastodon Heavy Assault Walker Deployment 113/225 (1 Die, 10 R) (30% chance)
-[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 (2 Dice, 30 R) (23% chance)
-[X] Escort Carrier Shipyards (Newark) 0/240 (3 Dice, 60 R) (54% chance)
-[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 (3 Dice, 60 R) (28% chance) (3/9 to Plan goal)
-[X] Bogatyr Research Projects 0/110 (1 Die, 30 R) (37% chance)
Bureaucracy 3/4
-[X] Administrative Assistance- Fusion Power (2 Dice)
-[X] Interdepartmental Favor (1 Die)