Late to the game.
Gonna do a tally to see what the plans are:
Its our seedcorn.
Gonna do a tally to see what the plans are:
Never skimp or drag your feet on your basic RnD in the middle of a decades-long global war.I gotta say, it is certainly bold of us to spend 90 Resources on Gachas this turn, and then to turn around a claim that we can't afford to build the programs that the people want, even though we have the spare capacity to do so.
Its our seedcorn.
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[X] Attempting To Supply The Canned Beans
-[X] Suborbital Shuttle Service (Phase 1) 92/200 (2 Dice, 60 R) (97% chance)
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (4 Dice, 40 R) (Phase 3, 97% chance of Phase 4, 18% chance of Phase 5)
-[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
-[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
-[X] Crystal Beam Industrial Laser Deployment 0/600 (1 Die, 20 R) (1/7.5 median)
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
-[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
-[X] Freeze Dried Food Plants 151/200 (1 Die, 20 R) (91% chance)
-[X] Agriculture Mechanization Projects (Phase 1) 0/150 (2 Dice, 30 R) (63% chance)
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/150 (3 Dice, 30 R) (99% chance of Phase 2, 18% chance of Phase 3)
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 (8 Dice, 240 R) (95% chance)
-[X] Tiberium Harvesting Claws Development 0/80 (1 Die, 15 R) (80% chance, with Seo bonus)
-[X] GDSS Enterprise (Phase 5) 102/1535 (3 Dice, 60 R) (3/17.5 median)
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 (2 Dice, 40 R) (96.5% chance of Phase 1, 12% chance of Phase 2)
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 (1 Die, 20 R) (98% chance)
-[X] Scrin Research Initiatives 0/400 (2 Dice, 60 R) (2/5 median)
-[X] Bogatyr Research Projects 0/120 (1 Die, 30 R) (27% chance with Seo's +5, 22% without)
-[X] Skywatch Telescope System 64/95 (1 Die, 10 R) (100% chance)
-[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
-[X] Railgun Munitions Development 38/60 (1 Die, 10 R) (100% chance)
-[X] Mastodon Heavy Assault Walker Deployment 0/225 (2 Dice, 20 R) (9.5% chance)
-[X] Escort Carrier Shipyards (Nagoya) 171/240 (1 Die, 20 R) (73% chance)
-[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
-[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
-[X] Conduct Economic Census DC 100/150/200/250 (4+E Dice) (88.5% chance of DC 250, 97.8% chance of DC 200, 99.8% chance of DC 150)- Simon_Jester
- doruma1920
- tenchifew
- Phht
- Shaper47
- Commandandc
- Oleg-14191
- Kyr'am
- liquidsnake4673
- Karugus
- kelgar04
- ninjakirito6
- Shadowward
- Forbidden knight
- Bharatavarsha
- F0lkL0re
- Hawkmoon
- CharlBaal
- Scarecrow
- Ace of Scarabs
- midnight77
- aledeth
- MagesticJACalope
- Nottheunmaker
- mayboro
- bigking321
- sunrise
- Cursix
- Oledoms
- DinoHank
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[X] Plan Canned Beans + Scrin Research
-[X] Suborbital Shuttle Service (Phase 1) 92/200 (1 Die, 30 R) (42% chance)
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (5 Dice, 50 R) (Phase 3, 99% chance of Phase 4, 67% chance of Phase 5)
-[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
-[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
-[X] Crystal Beam Industrial Laser Deployment 0/600 (1 Die, 20 R) (1/7.5 median)
-[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
-[X] Security Review
-[X] Freeze Dried Food Plants 151/200 (1 Die, 20 R) (91% chance)
-[X] Agriculture Mechanization Projects (Phase 1) 0/150 (2 Dice, 30 R) (63% chance)
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/150 (3 Dice, 30 R) (99% chance of Phase 2, 18% chance of Phase 3)
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 (8 Dice, 240 R) (95% chance)
-[X] Tiberium Harvesting Claws Development 0/80 (1 Die, 15 R) (80% chance, with Seo bonus)
-[X] GDSS Enterprise (Phase 5) 102/1535 (3 Dice, 60 R) (3/17.5 median)
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 (2 Dice, 40 R) (96.5% chance of Phase 1, 12% chance of Phase 2)
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 (1 Die, 20 R) (98% chance)
-[X] Professional Sports Programs 0/250 (1 Die, 10R) (1/3 median)
-[X] Scrin Research Initiatives 0/400 (4 Dice, 120 R) (18% chance)
-[X] Skywatch Telescope System 64/95 (1 Die, 10 R) (100% chance)
-[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
-[X] Railgun Munitions Development 38/60 (1 Die, 10 R) (100% chance)
-[X] Mastodon Heavy Assault Walker Deployment 0/225 (2 Dice, 20 R) (9.5% chance)
-[X] Escort Carrier Shipyards (Nagoya) 171/240 (1 Die, 20 R) (73% chance)
-[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
-[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
-[X] Conduct Economic Census DC 100/150/200/250 (4+E Dice) (93% chance of DC 250, 99% chance of DC 200)
-[X] Security Review L+CL (1 Die) (85% chance)
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[X] Plan Dawn of the Final Year
-[X]Infrastructure (6 dice) 90 Resources
--[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
--[X] Blue Zone Apartment Complexes (Phase 3): 72/160, 4 dice (40R) 100%
--[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
-[X]Heavy Industry (5 dice) 160 Resources
--[X] Continuous Cycle Fusion Plants (Phase 8): 67/300, 3 dice (60R) 65%
--[X] Isolinear Chip Foundry Anadyr: 85/320, 2 dice (100R) 8%
-[X]Light and Chemical Industry (5 dice + 1 Free) 55 Resources
--[X] Chemical Fertilizer Plants (Phase 2): 276/300, 1 die (15R) 100%
--[X] Civilian Drone Factories: 104/380, 3 dice (30R) 24%
--[X] Artificial Wood Development: 0/60, 1 die (10R) 85%
--[X] Security Reviews (LCI), unrolled
-[X]Agriculture (4 dice + 1 Free) 60 Resources
--[X] Blue Zone Aquaponics Bays (Phase 3): 75/140, 1 die (10R) 75%
--[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
--[X] Strategic Food Stockpile Construction (Phase 2): 38/150, 3 dice (30R) 99%
-[X]Tiberium (7 dice + 2 Free) 255 Resources
--[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
--[X] Tiberium Harvesting Claws Development: 0/80, 1 die (15R) 80%
-[X]Orbital (6 dice) 120 Resources
--[X] GDSS Enterprise (Phase 5): 102/1535, 3 dice (60R) 0%
--[X] Lunar Rare Metals Harvesting (Phase 1): 45/140, 2 dice (40R) 96%
--[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
-[X]Services (5 dice) 110 Resources
--[X] Professional Sports Programs: 0/250, 2 dice (20R) 2%
--[X] Scrin Research Institutions: 0/400, 3 dice (90R) 0%
-[X]Military (8 dice + 2 Free) 170 Resources
--[X] Orbital Strike Regimental Combat Team Stations (Phase 3): 5/295, 3 dice (60R) 28%
--[X] Skywatch Telescope System: 64/95, 1 die (10R) 100%
--[X] Escort Carrier Shipyards (Nagoya): 171/240, 1 die (20R) 73%
--[X] Shark Class Frigate Shipyards (Seattle): 0/300, 3 dice (60R) 14%
--[X] Mastodon Heavy Assault Walker Deployment: 0/225, 2 dice (20R) 9%
-[X]Bureaucracy (4 dice + 1 Free + Erewhon)
--[X] Conduct Economic Census, 4 dice + 1 Erewhon die: 93% vs. DC 250, 99% vs. DC 200
--[X] Security Reviews (LCI), 1 die: 85% vs. DC 50
-[X]Total Cost: 1020/1020 Resources
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[X] Plan Dawn of the Final Year, Carrier Focus
-[X]Infrastructure (6 dice) 90 Resources
--[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
--[X] Blue Zone Apartment Complexes (Phase 3): 72/160, 4 dice (40R) 100%
--[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
-[X]Heavy Industry (5 dice) 160 Resources
--[X] Continuous Cycle Fusion Plants (Phase 8): 67/300, 3 dice (60R) 65%
--[X] Isolinear Chip Foundry Anadyr: 85/320, 2 dice (100R) 8%
-[X]Light and Chemical Industry (5 dice + 1 Free) 55 Resources
--[X] Chemical Fertilizer Plants (Phase 2): 276/300, 1 die (15R) 100%
--[X] Civilian Drone Factories: 104/380, 3 dice (30R) 24%
--[X] Artificial Wood Development: 0/60, 1 die (10R) 85%
–[X] Security Reviews (LCI), unrolled
-[X]Agriculture (4 dice + 1 Free) 60 Resources
--[X] Blue Zone Aquaponics Bays (Phase 3): 75/140, 1 die (10R) 75%
--[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
--[X] Strategic Food Stockpile Construction (Phase 2): 38/150, 3 dice (30R) 99%
-[X]Tiberium (7 dice + 2 Free) 255 Resources
--[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
--[X] Tiberium Harvesting Claws Development: 0/80, 1 die (15R) 80%
-[X]Orbital (6 dice) 120 Resources
--[X] GDSS Enterprise (Phase 5): 102/1535, 3 dice (60R) 0%
--[X] Lunar Rare Metals Harvesting (Phase 1): 45/140, 2 dice (40R) 96%
--[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
-[X]Services (5 dice) 110 Resources
--[X] Professional Sports Programs: 0/250, 2 dice (20R) 2%
--[X] Scrin Research Institutions: 0/400, 3 dice (90R) 0%
-[X]Military (8 dice + 2 Free) 170 Resources
--[X] Orbital Strike Regimental Combat Team Stations (Phase 3): 5/295, 3 dice (60R) 28%
--[X] Skywatch Telescope System: 64/95, 1 die (10R) 100%
--[X] Escort Carrier Shipyards (Dublin): 0/240, 3 dice (60R) 54%
--[X] Escort Carrier Shipyards (Nagoya): 171/240, 1 die (20R) 73%
--[X] Mastodon Heavy Assault Walker Deployment: 0/225, 2 dice (20R) 9%
-[X]Bureaucracy (4 dice + 1 Free + Erewhon)
--[X] Conduct Economic Census, 4 dice + 1 Erewhon die: 93% vs. DC 250, 99% vs. DC 200
--[X] Security Reviews (LCI), 1 die: 85% vs. DC 50
-[X]Total Cost: 1020/1020 Resources
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[X] Plan Carriers, Goals and Food Reserves
-[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 70%
-[X] Blue Zone Apartment Complexes (Phase 3+4) (Updated) 72/320 3 dice 30R 65%
-[X] Suborbital Shuttle Service (Phase 1) 92/200 2 dice 60R 97%
-[X] Continuous Cycle Fusion Plants (Phase 8) (Updated) 67/300 2 dice 40R 9%
-[X] Crystal Beam Industrial Laser Deployment (New) 0/600 2 dice 40R 0%
-[X] Isolinear Chip Foundry Anadyr 85/320 2 dice 100R 8%
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
-[X] Civilian Drone Factories 104/380 3 dice 30R 24%
-[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
-[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 2 dice 20R 18%
-[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
-[X] Strategic Food Stockpile Construction (Phase 2) 38/150 2 dice 20R 89%
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 8 dice 240R 95%
-[X] Tiberium Harvesting Claws Development (New) 0/80 1 die 15R 80%
-[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R 0%
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/305 2 dice, 40R (96% chance of Phase 1, 12% chance of Phase 2)
-[X] Lunar Regolith Harvesting (Phase 2) 276/320 1 die 20R 98% chance
-[X] Hallucinogen Development 0/60 1 die 15R 88%
-[X] NOD Research Initiatives (New) 0/200 1 die 30R 0%
-[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 4 dice 80R 81%
-[X] Skywatch Telescope System 64/95 1 die 15R 100%
-[X] Railgun Munitions Development 38/60 1 die 10R 100%
-[X] GD-3 Rifle Development 0/30 1 die 10R 100%
-[X] Escort Carrier Shipyards (Dublin) 0/240 3 dice 60R 54%
-[X] Escort Carrier Shipyards (Nagoya) 171/240 1 die 20R 73%
-[X] Conduct Economic Census 4 dice 1 Erewhon die 93%
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[X] Plan Snappier Title
-[X] Infrastructure 6/6 90R
-[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 70%
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/320 4 dice 40R 97% Ph.4, 18% Ph.5
-[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
-[X] HEAVY INDUSTRY 5/5 + 2 170R
-[X] Continuous Cycle Fusion Plants (Phase 8) 67/300 3 dice 60R 65%
-[X] Isolinear Chip Foundry Anadyr 85/320 1 die 50R
-[X] Crystal Beam Industrial Laser Deployment 0/600 3 dice 60R
-[X] LIGHT & CHEMICAL INDUSTRY 4/5 (1 die allocated to Sec Review) 45R
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
-[X] Civilian Drone Factories 104/380 3 dice 30R 24%
-[X] AGRICULTURE 4/4 + 3 90R
-[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
-[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 1 die + Erewhon 20R 100%
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 5 dice 50R 94%
-[X]Tiberium 7/7 180R
-[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 1 die 10R 100%
-[X] Tiberium Processing Refits (Phase 5) 6/100 1 die 20R 61%
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 5 dice 150R 2%
-[X] Orbital 6/6 120R
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 0/265? 2 dice 40R 22%
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
-[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R
-[X] SERVICES 185R 5/5
-[X] Professional Sports Programs 0/250 1 die 10R
-[X] Hallucinogen Development 0/60 1 die 15R 83%
-[X] NOD Research Initiatives 0/160 2 dice 60R 60%
-[X] Pinhole Portal Early Primitive Prototype Construction 56/180 1 die 100R 19%
-[X] MILITARY 8/8 135R
-[X] Skywatch Telescope System 64/95 1 die 15R 100%
-[X] Railgun Munitions Development 38/60 1 die 10R 100%
-[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
-[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 2 dice 30R 23%
-[X] ASAT Defense System (Phase 4) 36/220 2 dice 40R 45%
-[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 1 die 20R
-[X] BUREAUCRACY 4/4 + 1
-[X] Conduct Economic Census DC 100/150/200/250, DC 250 4 dice + Erewhon 98%
-[X] Security Reviews (Light & Chemical Industry) 1 die 90%
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[X] Plan: Day of the Tendril, Crystal Beam Industrial Carriers
-[X] Infrastructure 6/6 90R
--[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
--[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 4 dice 40R 18%
--[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
-[X] Heavy Industry 7/5 140R
--[X] Continuous Cycle Fusion Plants (Phase 8): 67/300, 3 dice (60R) 65%
--[X] Crystal Beam Industrial Laser Deployment (New) 0/600 4 dice 80R 4/8 median
-[X] Light and Chemical Industry 5/5 55R
--[X] Chemical Fertilizer Plants (Phase 2): 276/300, 1 die (15R) 100%
--[X] Civilian Drone Factories 104/380 4 dice 40R 73%
-[X] Agriculture 6/4 80R
--[X] Agriculture Mechanization Projects (Phase 1) 0/150 2 dice 30R 63%
--[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
--[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
-[X] Tiberium 8/7 240R
--[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
-[X] Orbital 6/6 120R
--[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R 3/18 median
--[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 12%
--[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
-[X] Services 5/5 95R
--[X] Professional Sports Programs: 0/250, 2 dice (20R) 2%
--[X] Hallucinogen Development 0/60 1 die 15R 88%
--[X] NOD Research Initiatives (New) 0/200 2 dice 60R 32%
-[X] Military 10/8 195R
--[X] Skywatch Telescope System 64/95 1 die 15R 100%
--[X] Bogatyr Research Projects (New) 0/120 1 die 30R 27%
--[X] Railgun Munitions Development 38/60 1 die 10R 100%
--[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
--[X] Escort Carrier Shipyard (New York) 0/240 3 dice 60R 54%
--[X] Escort Carrier Shipyard (Dublin) 0/240 3 dice 60R 54%
-[X] Bureaucrecy 4+Erewhon/4 0R
--[X] Conduct Economic Census DC 250 4 dice 1 Erewhon die 93%
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[X] Plan Gives me Wood
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 5 dice 50R 67%
-[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
-[X] Improved Continuous Cycle Fusion Development (New) 1 dice 20R 30%
-[X] Crystal Beam Industrial Laser Deployment (New) 5 dice 100R .08%
-[X] Isolinear Chip Foundry Anadyr 85/320 1 die 50R
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
-[X] Civilian Drone Factories 104/380 4 dice 40R 73%
-[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
-[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 3 dice 30R 74% (30% Phase 6)
-[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 8 dice 240R 95%
-[X] GDSS Enterprise (Phase 5) 102/1535 2 dice 40R
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 3 dice 60R 68%
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
-[X] Professional Sports Programs 0/250 3 dice 30R 49%
-[X] Hallucinogen Development 0/60 1 die 15R 88%
-[X] Pinhole Portal Early Primitive Prototype Construction 56/180 1 die 100R 24%
-[X] Skywatch Telescope System 64/95 1 die 10R 100%
-[X] Railgun Munitions Development 38/60 1 die 10R 100%
-[X] Bogatyr Research Projects 0/120 1 die 30R 27%
-[X] Escort Carrier Shipyards (Dublin) 0/240 2 dice 40R 4%
-[X] Escort Carrier Shipyards (Nagoya) 171/240 1 die 20R 73%
-[X] Mastodon Heavy Assault Walker Deployment 0/225 20R 2 dice 20R 9.5%
-[X] Conduct Economic Census DC 100/150/200/250, DC 250 4+1 dice 92.5%
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[X] Attempting To Supply The Canned Beans
-
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[x] Attempting To Supply The Canned Beans with alloys
-
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[X]Plan Fully Operational Socialist Economy
-[X]Infrastructure (6 dice) 85 R
--[X] Bureau of Arcologies (1 dice, 15 r)
--[X] Yellow Zone Fortress Towns (Phase 6) (2 dice, 40 r)
--[X] Blue Zone Apartment Complexes (Phase 3) (Updated) (3 Dice, 30 r)
-[X]Heavy Industry (5 dice) 50 R
--[X] Personal Electric Vehicle Plants (New) 0/300 4 dice 40R
--[X] Division of Alternative Energy 1 HI die -10R
-[X]Light and Chemical Industry (5 dice) 55 R
--[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R
--[X] Civilian Support Expansion (New) 0/250 4 dice 40R
-[X]Agriculture (4 dice+6 Free dice) 165 R
--[X] Agriculture Mechanization Projects (Phase 1) 3 dice 45R
--[X] Ranching Domes 0/250 4 dice 80R
--[X] Blue Zone Aquaponics Bays (Phase 4) 2 dice 20R
--[X] Freeze Dried Food Plants 151/200 1 die 20R
-[X]Tiberium (7 dice) 155 R
--[X] Improved Hewlett Gardener Process Development (New) 0/160 2 dice 40R
--[X] Tiberium Harvesting Claws Development (New) 0/80 1 die 15R
--[X] Red Zone Containment Lines (Stage 6+7) (Updated) 54/450 4 dice 100R
-[X]Orbital (6 dice+1 Free Dice) 120 R
--[X] GDSS Shala (Phase 1) 2 Dice 40 R
--[X] GDSS Columbia (Phase 1) 0/80 2 dice 40 R
--[X] Orbital Cleanup (Stage 11) 32/85 2 dice 20R
--[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R
-[X]Services (5 dice) 135 R
--[X] Hallucinogen Development 0/60 1 die 15R
--[X] Scrin Research Institutions (New) 0/400 4 Die 120R
-[X]Military (8 dice) 125 R
--[X] Skywatch Telescope System 64/95 1 die 10R
--[X] Railgun Munitions Development 38/60 1 die 10R 100%
--[X] Hallucinogen Countermeasures Development 0/40 1 die 15R 100%
--[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R
--[X] Ground Forces Zone Armor (Set 1) London 3 dice 60R
--[x] Mastodon Heavy Assault Walker Deployment (New) 1 Dice 10 R
-[X]Bureaucracy (4 dice+1 ErewhonDice)
--[X] Conduct Economic Census DC 100/150/200/250, DC 250 4 dice 1 Erewhon die
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[X] Plan Space Progress Tendrils and Claws also Carriers
-[X]Infrastructure (6/6 dice) 90 Resources
--[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
--[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (4 Dice, 40 R) (Phase 3, 97% chance of Phase 4, 18% chance of Phase 5)
--[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
-[X]Heavy Industry (5/5 dice) 160 Resources
--[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
--[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
--[X] Crystal Beam Industrial Laser Deployment 0/600 (1 Die, 20 R) (1/7.5 median)
-[X]Light and Chemical Industry (5/5 dice) 55 Resources
--[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
--[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
-[X]Agriculture (4/4 dice + 1 Free) 60 Resources
--[X] Blue Zone Aquaponics Bays (Phase 3): 75/140, 1 die (10R) 75%
--[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
--[X] Strategic Food Stockpile Construction (Phase 2): 38/150, 3 dice (30R) 99%
-[X]Tiberium (7/7 dice + 2 Free) 255 Resources
--[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
--[X] Tiberium Harvesting Claws Development: 0/80, 1 die (15R) 80%
-[X]Orbital (6/6 dice + 3 Free) 180 Resources
--[X] GDSS Enterprise (Phase 5): 102/1535, 6 dice (120R) 0%
--[X] Lunar Rare Metals Harvesting (Phase 1): 45/140, 2 dice (40R) 96%
--[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
-[X]Services (3/5 dice) 90 Resources
--[X] Scrin Research Institutions: 0/400, 3 dice (90R) 0%
-[X]Military (8/8 dice) 130 Resources
--[X] Skywatch Telescope System: 64/95, 1 die (10R) 100%
--[X] Escort Carrier Shipyards (Nagoya): 171/240, 1 die (20R) 73%
--[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
--[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
--[X] Mastodon Heavy Assault Walker Deployment: 0/225, 2 dice (20R) 9%
-[X]Bureaucracy (4/4 dice + Erewhon)
--[X] Conduct Economic Census, 4 dice + 1 Erewhon die: 93% vs. DC 250, 99% vs. DC 200
-[X]Total Cost: 1020/1020 Resources
-[X]Free Dice 7/7
-[X]Erewhon: 1/1
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[X] Plan Running on Glass v1.5 Carrier:
-[X] Infrastructure 6/6 Dice 95 Resources:
--[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
--[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
--[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
--[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
-[X] Heavy Industry 5/5 Dice 140 Resources:
--[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
--[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
--[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
--[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
-[X] Light and Chemical Industry 5/5 55 Resources:
--[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
--[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
-[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
--[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
--[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
--[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
--[X] Extra Large Food Stockpiles 1 Die
-[X] Tiberium 7/7 Dice 150 Resources:
--[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
--[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
--[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
--[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
-[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
--[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
--[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
--[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
-[X] Services 5/5 Dice + 1 Free Die 250 Resources:
--[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
--[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
-[X] Military 8/8 Dice + 1 Free Die 130 Resources:
--[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
--[X] Skywatch Telescope System 64/95 10 Resources per Die, 1 Die = 10 Resources
--[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
--[X] Escort Carrier Shipyards (High Priority) New York 0/240 20 Resources per Die, 3 Dice = 60 Resources
--[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
-[X]Bureaucracy 4/4 Dice + 1 Free Die:
--[X] Conduct Economic Census 5 Dice DC 250
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[X] Plan Loads of Spent Dosh
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Progress 72/160: 10 resources per die) (-3 Logistics, +12 Housing) 6D
-[X] Isolinear Chip Foundry Anadyr (Progress 85/320: 50 resources per die) (+4 Capital Goods) (-2 Energy) 2D
-[X] Improved Continuous Cycle Fusion Development (New) (Progress 0/120: 20 resources per die) 1FD
-[X] Continuous Cycle Fusion Plants (Phase 8) (Updated)(Progress 67/300: 20 resources per Die) (+16 Energy) (-1 Labor) 3D
-[X] Chemical Fertilizer Plants (Phase 2) (Progress 276/300: 15 resources per die) (+4 Consumer Goods, +4 Food, -1 Energy) 1FD
-[X] Civilian Ultralight Factories (New) (Progress 0/190: 15 resources per die) (+8 consumer goods) (-1 Energy) 2D
-[X] Civilian Support Expansion (Phase 1) (New) (Progress 0/250: 10 resources per die) (+6 Consumer Goods) (-1 Labor) 2D
-[X] Blue Zone Aquaponics Bays (Phase 5)(Progress 75/140: 10 resources per die) (+6 Food) (-1 Labor, -1 Logistics) 1D
-[X] Agriculture Mechanization Projects (Phase 1) (Progress 0/150: 15 resources per die) (+8 Food, -1 Energy, -1 Capital Goods) 3D
-[X] Extra Large Food Stockpiles (+8 Food in reserve, -16 Food) 1ED
-[X] Tiberium Vein Mines (Stage 2+3) (Progress 5/395?: 20 resources per die) (Additional Income Trickle [20-30]) (+1 Yellow Zone Abatement) (-1 Capital Goods) 5D
-[X] Tiberium Processing Plants (Stage 2)(Progress 20/200: 30 resources per die) (+600 processing potential) (-4 Energy, -3 Logistics) 1D
-[X] Improved Hewlett Gardener Process Development (Tech) (New) (Progress 0/160: 20 resources per die) 1D
-[X] Tiberium Harvesting Claws Development (Tech) (New) (Progress 0/80: 15 resources per die) 1FD
-[X] Lunar Rare Metals Harvesting (Phase 1) (Progress 45/265: 20 resources per die) (+10 Resources per turn) 3D
-[X] Lunar Regolith Harvesting (Phase 2) (Progress 276/310: 20 resources per die) (+15 Resources per turn) 1D
-[X] Lunar Heavy Metals Mines (Phase 4) (Progress 25/365: 20 resources per die) (+20 Resources per turn) 2D+1FD
-[X] Professional Sports Programs (Progress 0/250: 10 resources per die) (+2 Consumer Goods, -1 Health, -1 Labor) (+10 Political Support) 3D
-[X] Human Genetic Engineering Programs (Tech) (Progress 0/120: 25 resources per die) (-5 Political Support) 2D
-[X] Universal Rocket Launch System Deployment (Phase 3) (Progress 0/200: 15 resources per die) (-2 Energy) 2D
-[X] ASAT Defense System (Phase 4)(Progress 36/220: 20 resources per die) (Station) (High Priority) 2D
-[X] Shark Class Frigate Shipyards (High Priority)
--[X] Seattle (Progress 0/300: 20 resources per die) (-6 Energy, -2 Capital Goods) 3D+1FD
-[X] Orbital Strike Regimental Combat Team Stations (Phase 3) (Progress 5/295: 20 resources per die) 1D
-[X] Mastodon Heavy Assault Walker Deployment (New) (High Priority) (Progress 0/225: 10 resources per die) (-3 Energy, -1 Capital Goods, -1 Labor, -1 STU) 2FD
-[X] Conduct Civil Satisfaction Surveys (DC 90/120/150/180) 4D
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[X] Plan: Mines, space, and food
-[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 dice 20R 70%
-[X] Blue Zone Apartment Complexes (Phase 3+4) 72/320 4 dice 40R 97%
-[X] Emergency Caloric Reclamation Processor Installations (Phase 1) (New) 0/80 1 dice 10R 70%
-[X] Continuous Cycle Fusion Plants (Phase 8) 67/300 4 dice 80R 96%
-[X] Isolinear Chip Foundry Anadyr 85/320 2 dice 100R 8%
-[X] Improved Continuous Cycle Fusion Development (New) 1 dice 20R 30%
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 dice 15R 100%
-[X] Civilian Drone Factories 104/380 4 dice 40R 73%
-[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 3 dice 30R 74%
-[X] Freeze Dried Food Plants 151/200? 1 dice 20R 91%
-[X] Extra Large Food Stockpiles 1 Admin dice auto
-[X] Tiberium Vein Mines (Stage 2+3) 5/385? 6 dice 120R 99%
-[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 1 dice 15R 100%
-[X] GDSS Enterprise (Phase 5) 102/1535 4+1 Erewhon dice 100R
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 12%
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 dice 20R 100%
-[X] Professional Sports Programs 0/250 2 dice 20R 2%
-[X] Hallucinogen Development 0/60 1 dice 15R 88%
-[X] NOD Research Initiatives (New) 0/200 2 dice 60R 32%
-[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 6 dice 120R 99%
-[X] Skywatch Telescope System: 64/95 1 dice, 10R 100%
-[X] Railgun Munitions Development 38/60 1 AdminDice 10R 94%
-[X] Hallucinogen Countermeasures Development 0/40 1 dice 15R 100%
-[X] Escort Carrier Shipyard (Nagoya) 171/240 1 dice 20R 73%
-[X] Escort Carrier Shipyards (New York) 0/240 3 dice 60R 54%
-[X] Administrative Assistance 2 die auto
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[X] Plan: All The Research!
-[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 70%
-[X] Blue Zone Apartment Complexes (Phase 3+4) 72/320 4 dice 40R 97% (18% phase 5)
-[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
-[X] Isolinear Chip Foundry Anadyr 85/320 1 dice 50R 0%
-[X] Personal Electric Vehicle Plants (New) (New) 4 dice 40R 71%
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
-[X] Civilian Drone Factories 104/380 4 dice 40R 73%
-[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 2 dice 20R 18%
-[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 4 dice 40R 67%
-[X] Harvesting Tendril Deployment (Phase 1) 7 dice 210R 71%
-[X] Tiberium Harvesting Claws Development (New) 0/80 1 Erewhon die 15R 36%
-[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 12%
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
-[X] Hallucinogen Development 0/60 1 dice 15R 88%
-[X] NOD Research Initiatives (New) 0/200 3 dice 90R 89%,
-[X] Scrin Research Institutions (New) 0/400 5 dice 150R 66%
-[X] Skywatch Telescope System: 64/95 1 dice, 10R 100%
-[X] Railgun Munitions Development 38/60 1 die 10R 100%
-[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 2 dice 30R 23%
-[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
-[X] Mastodon Heavy Assault Walker Deployment 0/225 2 dice 20R 9%
-[X] Conduct Civil Satisfaction Surveys DC 180, 4 dice 98%
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[X] Plan: Research and Vein Mining
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 4 dice 40R 18%, 5 dice 50R 67%
-[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
-[X] Advanced Alloys Development 1 die 15R 30%
-[X] Crystal Beam Industrial Laser Deployment (New) 0/600 2 dice 40R
-[X] Low Velocity Particle Applicator Development 0/120 1 die 20R 30%
-[X] Microfusion Cell Development (New) 0/60 1 die 20R 90%
-[X] Bergen Superconductor Foundry (Phase 3) 0/380 4 dice 120R 13%
-[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
-[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 1 die 10R 75%
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
-[X] Tiberium Vein Mines (Stage 2+3+4+5+6+7+8) 5/1275? 13 dice 260R ~18%, ~77% chance to complete phase 7?
-[X] Tiberium Harvesting Claws Development (New) 0/80 1 die 15R 80%
-[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 18%
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
-[X] Hallucinogen Development 0/60 1 die 15R 88%
-[X] Scrin Research Institutions (New) 0/400 4 dice 120R 18%
-[X] Skywatch Telescope System 64/95 1 die 10R 100%
-[X] Bogatyr Research Projects (New) 0/120 1 die 30R 27%
-[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 3 dice 45R 81%
-[X] Railgun Munitions Development 38/60 1 die 10R 100%
-[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
-[X] Shark Class Frigate Shipyard (Seattle) 0/300 1 die 20R
-[X] Conduct Economic Census DC 100/150/200/250, DC 250 4 dice 1 Erewhon die 93%
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[X] Plan Gives me Wood, moar Consoom edition
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 5 dice 50R 67%
-[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
-[X] Improved Continuous Cycle Fusion Development (New) 1 dice 20R 30%
-[X] Crystal Beam Industrial Laser Deployment (New) 5 dice 100R .08%
-[X] Isolinear Chip Foundry Anadyr 85/320 1 die 50R
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
-[X] Civilian Drone Factories 104/380 3 dice 30R 24%
-[X] Civilian Support Expansion (New) 0/250 1 die 10R
-[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
-[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 3 dice 30R 74% (30% Phase 6)
-[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 8 dice 240R 95%
-[X] GDSS Enterprise (Phase 5) 102/1535 2 dice 40R
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 3 dice 60R 68%
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
-[X] Professional Sports Programs 0/250 3 dice 30R 49%
-[X] Hallucinogen Development 0/60 1 die 15R 88%
-[X] Pinhole Portal Early Primitive Prototype Construction 56/180 1 die 100R 24%
-[X] Skywatch Telescope System 64/95 1 die 10R 100%
-[X] Railgun Munitions Development 38/60 1 die 10R 100%
-[X] Bogatyr Research Projects 0/120 1 die 30R 27%
-[X] Escort Carrier Shipyards (Dublin) 0/240 2 dice 40R 4%
-[X] Escort Carrier Shipyards (Nagoya) 171/240 1 die 20R 73%
-[X] Mastodon Heavy Assault Walker Deployment 0/225 20R 2 dice 20R 9.5%
-[X] Conduct Economic Census DC 100/150/200/250, DC 250 4+1 dice 92.5%
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[X] Plan Running on Glass v1.4 Carrier:
-[X] Infrastructure 6/6 Dice 115 Resources:
--[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
--[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 2 Die = 20 Resources
--[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 2 Die = 60 Resources
--[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
-[X] Heavy Industry 5/5 Dice + 3 Free Dice 210 Resources:
--[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 5 Dice = 100 Resources
--[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
--[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
-[X] Light and Chemical Industry 5/5 55 Resources:
--[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
--[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
-[X] Agriculture 4/4 Dice + 1 Free Dice 50 Resources:
--[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
--[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
--[X] Extra Large Food Stockpiles 1 Die
-[X] Tiberium 7/7 Dice 150 Resources:
--[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
--[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
--[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
--[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
-[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
--[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
--[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
--[X] Lunar Heavy Metals Mines (Phase 4) 25/365 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
-[X] Services 5/5 Dice 185 Resources:
--[X] Professional Sports Programs 0/250 10 Resources per Die, 1 Die = 10 Resources
--[X] Hallucinogen Development (Tech) 0/60 15 Resources per Die, 1 Die = 15 Resources
--[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
--[X] NOD Research Initiatives (New) 0/200 30 Resources per Die, 2 Die = 60 resources
-[X] Military 8/8 Dice + 2 Free Die 135 Resources:
--[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
--[X] Hallucinogen Countermeasures Development (Tech) 0/40 15 Resources per Die, 1 Die = 15 Resources
--[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
--[X] Escort Carrier Shipyards (High Priority) New York 0/240 20 Resources per Die, 3 Dice = 60 Resources
--[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
-[X]Bureaucracy 4/4 Dice + 1 Free Die:
--[X] Conduct Economic Census 5 Dice DC 250
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[x] Attempting To Supply The Canned Beans with alloys
-[X] Suborbital Shuttle Service (Phase 1) 92/200 (2 Dice, 60 R) (97% chance)
-[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (4 Dice, 40 R) (Phase 3, 97% chance of Phase 4, 18% chance of Phase 5)
-[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
-[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
-[X] Advanced Alloys Development 1 die 15R 30%
-[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
-[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
-[X] Freeze Dried Food Plants 151/200 (1 Die, 20 R) (91% chance)
-[X] Agriculture Mechanization Projects (Phase 1) 0/150 (2 Dice, 30 R) (63% chance)
-[X] Strategic Food Stockpile Construction (Phase 2+3) 38/150 (3 Dice, 30 R) (99% chance of Phase 2, 18% chance of Phase 3)
-[X] Harvesting Tendril Deployment (Phase 1) 0/600 (8 Dice, 240 R) (95% chance)
-[X] Tiberium Harvesting Claws Development 0/80 (1 Die, 15 R) (80% chance, with Seo bonus)
-[X] GDSS Enterprise (Phase 5) 102/1535 (3 Dice, 60 R) (3/17.5 median)
-[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 (2 Dice, 40 R) (96.5% chance of Phase 1, 12% chance of Phase 2)
-[X] Lunar Regolith Harvesting (Phase 2) 276/310 (1 Die, 20 R) (98% chance)
-[X] NOD Research Initiatives (2 Dice, 60 R) (31% chance if we get Seo's +5 to research, 23% chance if not)
-[X] Bogatyr Research Projects 0/120 (1 Die, 30 R) (27% chance with Seo's +5, 22% without)
-[X] Skywatch Telescope System 64/95 (1 Die, 10 R) (100% chance)
-[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
-[X] Railgun Munitions Development 38/60 (1 Die, 10 R) (100% chance)
-[X] Mastodon Heavy Assault Walker Deployment 0/225 (2 Dice, 20 R) (9.5% chance)
-[X] Escort Carrier Shipyards (Nagoya) 171/240 (1 Die, 20 R) (73% chance)
-[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
-[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
-[X] Conduct Economic Census DC 100/150/200/250 (4+E Dice) (88.5% chance of DC 250, 97.8% chance of DC 200, 99.8% chance of DC 150)
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[X] Plan Running on Glass v1.5 Frigate:
-[X] Infrastructure 6/6 Dice 95 Resources:
--[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
--[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
--[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
--[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
-[X] Heavy Industry 5/5 Dice 140 Resources:
--[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
--[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
--[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
--[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
-[X] Light and Chemical Industry 5/5 55 Resources:
--[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
--[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
-[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
--[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
--[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
--[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
--[X] Extra Large Food Stockpiles 1 Die
-[X] Tiberium 7/7 Dice 150 Resources:
--[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
--[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
--[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
--[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
-[X] Orbital Industry 6/6 Dice + Erewhon Die 110 Resources:
--[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 1 Die + Erewhon Die = 40 Resources
--[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
--[X] Outer System Survey Probes 0/190 15 Resources per Die, 2 Die = 30 Resources
--[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
-[X] Services 5/5 Dice + 1 Free Die 250 Resources:
--[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
--[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
-[X] Military 8/8 Dice + 1 Free Die 140 Resources:
--[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
--[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
--[X] Shark Class Frigate Shipyard (Seattle) 0/300 20 Resources per Die, 4 Dice = 80 Resources
--[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
-[X]Bureaucracy 4/4 Dice + 1 Free Die:
--[X] Conduct Economic Census 5 Dice DC 250
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[X] Plan Running on Glass v1.5 Intercept:
-[X] Infrastructure 6/6 Dice 95 Resources:
--[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
--[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
--[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
--[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
-[X] Heavy Industry 5/5 Dice 140 Resources:
--[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
--[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
--[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
--[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
-[X] Light and Chemical Industry 5/5 55 Resources:
--[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
--[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
-[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
--[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
--[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
--[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
--[X] Extra Large Food Stockpiles 1 Die
-[X] Tiberium 7/7 Dice 150 Resources:
--[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
--[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
--[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
--[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
-[X] Orbital Industry 6/6 Dice + Erewhon Die 110 Resources:
--[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 1 Die + Erewhon Die = 40 Resources
--[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
--[X] Outer System Survey Probes 0/190 15 Resources per Die, 2 Die = 30 Resources
--[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
-[X] Services 5/5 Dice + 1 Free Die 250 Resources:
--[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
--[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
-[X] Military 8/8 Dice + 1 Free Die 140 Resources:
--[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 20 Resources per Die, 4 Dice = 80 Resources
--[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
--[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
--[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
-[X]Bureaucracy 4/4 Dice + 1 Free Die:
--[X] Conduct Economic Census 5 Dice DC 250
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