- Location
- USA
[X]Plan No Middle East MARV 1.1
We have options though, doing the shock Kudzu rollout for one thing, BZ Power, and railgun harvesters are all dice cheap. It might be less efficient in that sense but it's not like we'd be forced to leave dice on the table.I am noticing a trend in some plans to ignore the incoming income requirements- we are getting 9 more dice next turn and need a big income increase to activate them. Avoiding that is a good way to put a squeeze on finishing the plan and reduces the number of projects overall that we push out.
...eh?I hope that everyone who's voting for both of Simon's plans is planning to come back later and prune your damn votes.
He has two plans that have a *pretty significant difference* in orbital activities. I would...appreciate it if we have people read the plans they are voting for and try to decide 'which of these would I rather win' if it turns out both of them are in the lead....eh?
He pulled the Make Political Promises action and there's nothing else really objectionable to my knowledge.
On the scale of the system's operations, I think that any large-scale* threat would have to be big enough that the very nature of the system would make it easy to catch. Globally integrating the transport chain makes it easier to catch someone who's systematically cooking the books in an attempt to steal supplies, not harder.I don't know how about we find out before any potential problems crop up rather then after we finish the complex global scale transport management system, after all the few times NOD infiltrators got past our security the results were pretty serious.
Ehh.I hope that everyone who's voting for both of Simon's plans is planning to come back later and prune your damn votes.
I'd be strongly hoping to avoid some of those. Blue Zone Power, in particular, arguably is leaving dice on the table, because if we spend a few dice on it in 2059Q4, then those dice become a useless sunk cost until and unless we also invest several more dice to finish the project. If we don't commit to finishing it, we'd have done better to never begin it at all, even if it meant leaving Heavy Industry dice fallow.We have options though, doing the shock Kudzu rollout for one thing, BZ Power, and railgun harvesters are all dice cheap. It might be less efficient in that sense but it's not like we'd be forced to leave dice on the table.
Again, pro-Columbia voters may well want to approval-vote for a plan that doesn't include Columbia but is otherwise identical, given the hostility some voters have towards Columbia that might well cause the "Fly, Columbia!" version of the plan to lose.He has two plans that have a *pretty significant difference* in orbital activities. I would...appreciate it if we have people read the plans they are voting for and try to decide 'which of these would I rather win' if it turns out both of them are in the lead.
Doing subpar project in the place of better projects when we have the opportunity to ensure we can push forward on projects that are useful is leaving dice on the table. Let alone if mil refits finish this turn as wellWe have options though, doing the shock Kudzu rollout for one thing, BZ Power, and railgun harvesters are all dice cheap. It might be less efficient in that sense but it's not like we'd be forced to leave dice on the table.
[Hover Chassis Development (New)
The Scrin made wide use of various forms of antigravity hover vehicles in their invasion of earth. Reverse engineering this into a set of repulsorplates, GDI has managed to reach a point where those plates can be mounted on a chassis and used across multiple fields. However, at least to begin with, they need a basic chassis.
(Progress 0/60: 20 resources per die