We have zone armor factories building suits by hand fixing that is a higher priority than keeping a capital goods reserve.
The new Orca's will provide support to ZOCOM and fly of the existing fleet carriers
[X] Plan Wartime Factory Refits and orca's
Infra 5/5 60R +21
-[X] Tidal Power Plants (Phase 3) 154/300 3 die 30R 95%
-[X] Blue Zone Arcologies (Stage 2) 549/650 2 dice 30R 91%
HI 4/4 80R +16
-[X] Automated Civilian Shipyards 139/250 2 dice 40R 80%
-[X] Continuous Cycle Fusion Plant (Phase 2) 22/300 2 dice 40R
LCI 1/4 0R +11
-[X] Security Review 1 die
Agri 1/3 10R +11
-[X] Perennial Aquaponics Bays (Stage 2)
-[X] Security Review 1 die
Tiberium 6/6 135R +24
-[X] Red Zone Tiberium Harvesting (Stage 11) 46/130 1 dice 25R 56%
-[X] Tiberium Glacier Mining (Stage 11) 30/180 3 Dice 90R 96%
-[X] Railgun Harvester Factories (Albany) 0/70 1 die 10R 70%
-[X] Railgun Harvester Factories (Maputo) 0/70 1 die 10R 70%
Orbital 5/5 75R +9
-[X] GDSS Philadelphia II (Phase 4) 100/715 3 dice 60R
-[X] Expand Orbital Communications Network (Phase 5) (Final) 79/135 1 die 10R 69%
-[X] Nanotube Hull Panelling Development (New) 0/30 1 die 5R 95%
Services 4/4 70R +16
-[X] Green Zone Teacher Colleges (New) 0/200 1 die 5R 0%
-[X] Remedial Education Program Expansions (New) 0/120 1 die 5R 12%
-[X] NOD Research Initiatives 124/160 1 die 30R 100%
-[X] Scrin Research Institutions 328/350 1 die 30R 100%
Military 6/6+4 free 155R +13
-[X] Wartime Factory Refits (Phase 2) 52/90 1 die 20R 91%
-[X] Shimmer Shield Development 0/60 1 die 20R 74%
-[X] Naval Point Defense 0/330 5 dice 75R 52%
-[X] Orca Refit Deployment 0/200 2 dice 30R 9%
-[X] Hydrofoil Shipyards (Busan-Ulsan) 69/85 1 die 10R 100%
Bureau 3/3+2 free +11
-[X] Security Reviews (LCI) 2 dice +1 LCI 98%
-[X] Lobby For Establishment of Negotiation Corps (New) 3 dice 91%
Free 6/6
4 bureau, 2 mil
585/585 + 5 reserve
You don't say how many dice you're putting in on the line for Perennials.
Did you forget to put the security review for Agriculture in the Bureaucracy section?
I also don't like going so all-in on Tidal Power plants, because the next phase is pretty garbage.
And, because I want to get the Negotiation Corps set up, a variant on Derpmind's plan.
[X] Plan All Into Mil, Diplomacy Edition
-[X] Infra 4/5 dice 55R
--[X] Tidal Power Plants (Phase 3) 154/300 1 die 10R (1/2 median)
--[X] Blue Zone Arcologies (Stage 2) 548/650 3 dice 45R 99% (3/10 median Stage 3)
-[X] Heavy Ind 4/4 dice 80R
--[X] Continuous Cycle Fusion Plant (Phase 2) 22/300 2 dice 40R (2/4 median)
--[X] Automated Civilian Shipyards 139/250 2 dice 40R 80%
-[X] L&CI 0/4 dice
-[X] Agri 0/3 dice
-[X] Tiberium 6/6 dice 130R
--[X] Red Zone Tiberium Harvesting (Stage 11) 46/130 2 dice 50R 98% (13% Stage 12)
--[X] Tiberium Glacier Mining (Stage 11) 30/180 2 dice 60R 63%
--[X] Railgun Harvester Factories Albany 0/70 1 die 10R 70%
--[X] Railgun Harvester Factories Porto 0/70 1 die 10R 70%
-[X] Orb Ind 5/5 dice 75R
--[X] GDSS Philadelphia II (Phase 4) 100/715 3 dice 60R (3/9 median)
--[X] Nanotube Hull Panelling Development 0/30 1 die 5R 95%
--[X] Expand Orbital Communications Network (Phase 5) 79/135 1 die 10R 69%
-[X] Services 4/4 dice 70R
--[X] Green Zone Teacher Colleges 0/200 1 die 5R (1/3 median)
--[X] Remedial Education Program Expansions 0/120 1 die 5R 12%
--[X] NOD Research Initiatives 124/160 1 die 30R 100%
--[X] Scrin Research Institutions 328/350 1 die 30R 100%
-[X] Military 6/6 +6 free dice 180R
--[X] Wartime Factory Refits (Phase 2) 52/90 1 die 20R 91%
--[X] Shimmer Shield Development 0/60 1 die 20R 74%
--[X] Sonic Mobile Artillery Vehicle Development 0/40 1 die 10R 94%
--[X] Tube Artillery Deployment 0/200 3 dice 45R 55%
--[X] Hydrofoil Shipyards (Busan-Ulsan) 69/85 1 die 10R 100%
--[X] Naval Defense Laser Refits (New) 0/330 5 dice 75R 52%
-[X] Bureau 3/3 dice
--[X] Lobby For Establishment of Negotiation Corps (New) DC 130 3 dice 15PS 91%
590R/590R 6/6 Free Dice
Edit: since plan changed to be identical,
[X] Plan All Into Mil