I'm seriously considering the fact that no one's bothering with the Orca. Before you can rule the ground, its best to rule the skies. We've got the Apollo fighter, but that's not enough. It's time to upgrade our close air support.
Lots of people want the Orca upgrades, but in any one turn we can only really work on about, oh, two things at any one time. Our ground force developments need a lot of support too, and it's generally seen that while the Air Force's situation isn't
GOOD yet, the Apollo deployment has given them a huge
relative improvement in conditions, enough to justify briefly turning away from them to take care of something else.
This is especially true if work in other areas may produce an objectively better Orca upgrade/successor craft to be developed a year or two from now, which is possible if, for instance, a Steel Talons rotary railgun can be installed in the new Orca model, or if work we do on anti-laser ablatives or missiles pays off.
In short, you're not wrong that it's important, but we simply cannot afford to focus all our policy through the lens of "but is this good for the Air Force though" when we have like five other branches of the armed forces and several major civilian initiatives all clamoring for our time. We already built two major aircraft production lines for them
just now that ate up half the full power output of a giant worlwide wave of nuclear reactor construction, so there's only so much more we can do for them in the short run without ludicrously favoring them at everyone else's expense.
oh so its a tease then
I mean, it's not a tease, it's just that we haven't chosen to invest in any significant Capital Goods production for a while so we're stuck leaving options like that on the table until we do.
I am not a fan of stopping work on Chicago its a small outpost on the beach with temporary defenses and a makeshift harbor leaving that way for 3 months might cause issues.
I would replace Durable Goods Libraries and Central Repositories with a cheaper project and free up the resources for the prospecting that way.
That would be a reasonable alternative. Personally I find it a bit less attractive, but I can respect others' opinions on the matter.
I object. Boston is our hopefully best source of YZ mitigation for the next few turns. Plus it's a shitty deal to leave the soldiers taking the place for us out to dry for 3 months. I consider one die on Boston to be mandatory and won't vote for any plan that doesn't do at least that.
@Derpmind , I respect your objection. What do you think of
@sunrise 's proposed alternative?
Also, I strongly suspect that the prospecting will lead to further YZ mitigation in its own right, because one big part of YZ mitigation is
stopping tiberium from encroaching onto existing Blue Zones. The better we get at making that happen, the easier it is to simply munch our way through the tiberium fields directly in front of the Blue Zone border, move the border fencing forward, and expand the Blue Zones.
Chicago opens up abatement and processing and we are going to be losing abatement soon so keeping abatement going both to push back tiberium as much as we can before we start losing ground gives us more breathing room for when the mutation hits (and we did not get another exploding dice).
I know that, but at the same time, the prospecting also has a fair chance of leading to abatement, and
in general we're unlikely to get optimal abatement results from fighting with three of our Tiberium dice tied behind our back.
The only reason I'm suggesting standing down continued Chicago expansion is because in
Lofty Skies,
@Crazycryodude only budgets 25 Resources
total for the entire Tiberium department. Given such a tight budget, it's arguably better to pick a cheap project that we can roll a ton of dice on, rather than a very expensive project we can roll
one die on. In other words, I think we can make more worldwide progress against tiberium with
four dice of Blue Zone prospecting than with
one die spent on Chicago, given how big our dice roll bonuses are and all that.
If we can free up 15 Resources from elsewhere in
@Crazycryodude 's plan to activate the remaining three Tiberium dice, I'm satisfied. My objection is not to Chicago
as a project, it's just that if we're going to shave the tiberium abatement budget that tight I'm not sure we can afford to keep working on it at great expense here, now, in this moment.
The goal of ambitiously rolling back tiberium as quickly as possible before it starts to mutate sits poorly with being willing to spend a paltry 25 Resources on activating Tiberium dice this turn. You can't do both at the same time without making sacrifices to do as much as possible with the very limited budget.