[X] Plan: Consumer Goods now not later
Infrastructure (3/5 dice)
-[X] Fiber-Optic Expansion (Progress 0/240), 3 dice (60 Resources)
Heavy Industry (4/5 dice)
-[X] Kure Machine Works (Progress 0/300), 4 dice (60 Resources)
Light and Chemical Industry (3/3 dice)(+5 Free dice)
-[X] Chemical Precursor Plants (Progress 36/200), 1 dice (15 Resources)
-[X] Blue Zone Light Industrial Sectors (Progress 0/350), 4 dice (40 Resources)
-[X] Civil Clothing Factories (Progress 150/200), 1 dice (10 Resources)
-[X] Edinburgh Electric Motor Plant (Progress 0/125), 2 dice (30 Resources)
Agriculture (2/3 dice)
-[X] Yellow Zone Aquaponics Bays (Phase 3) (Progress 15/80), 1 die (10 Resources)
-[X] Organic textiles farms (Progress 0/100), 1 dice (10 Resources)
Tiberium (5/5 dice)
-[X] Blue Zone Perimeter Fences (Phase 2) (Progress 36/400), 5 dice (75 Resources)
Orbital (1/3 dice) (2 Fusion Dice)
-[X] Orbital Shuttle Bays (Progress 0/70), 1 dice (20 Resources)
Services (4/4 dice)
-[X] Childcare and Preschool programs (Progress 0/230), 3 dice (15 Resources)
-[X] Multi Use Stadium Program (Progress 0/100), 1 dice (10 Resources)
Military (4/5 dice)
-[X] Super-MARVs (Red-2 North), 2 dice (40 Resources)
-[X] Hydrofoil Shipyards
--[X] Copenhagen (Progress 0/100), 2 dice (20 Resources)
Bureaucracy (3/3 dice)
-[X] Security Reviews(LCI), 3 dice
Resources Available: 420
Resources Used: 415
Resources Remaining: 5
One of what I think is one of the most important things to do is get Kure Machine Works option finished. Having advanced industrial tools when a lot of our actions are for industrial buildings means they will be higher quality.