[X] Plan Market and Heavy Industry
-[X] Graduates
--[X] Heavy Industry
--[X] Tiberium
-[X] Advanced Technical Laboratories
-[X] Dr. Joseph Takeda
-[X] Market Analysis Group

i want some working economy godammit!!
 
Heavy Industry should get more dice over Light and Chemical since it produces Electricity, Capital goods, and Consumer goods, while Light and Chemical focuses on only Consumer goods. So the options that can do more and is needed more should get more dice to use.
 
[X]Plan Screw extra graduates, Get more unique people
-[X] Graduates
--[X] Light and Chemical Industry
--[X] Tiberium
-[X] Advanced Technical Laboratories
-[X] Dr. Joseph Takeda
-[X] Major Maria Stavrakas

[X] Plan Miltary and Heavy Industry
 
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Made a version of my plan for heavy industry extra dice instead of LCI, since people were wanting it but for some reason didn't just make a version of the plan with it.
That's what plan Military and Heavy Industry did:
forums.sufficientvelocity.com

Attempting to Fulfill the Plan: GDI Edition

[X] Plan Miltary and Heavy Industry -[X] Graduates --[X] Heavy Industry --[X] Tiberium -[X] Advanced Technical Laboratories -[X] Dr. Joseph Takeda -[X] Major Maria Stavrakas [X] Plan Market and Heavy Industry -[X] Graduates --[X] Heavy Industry --[X] Tiberium -[X] Advanced Technical...
 
@Ithillid You've said in the past you don't do trap options but, I have to ask, will there be any hidden cost to taking More Graduates? I.e a delay in when a tech would be developed
 
[X]Plan Screw extra graduates, Get more unique people
-[X] Graduates
--[X] Light and Chemical Industry
--[X] Tiberium
-[X] Advanced Technical Laboratories
-[X] Dr. Joseph Takeda
-[X] Major Maria Stavrakas
 
@Ithillid You've said in the past you don't do trap options but, I have to ask, will there be any hidden cost to taking More Graduates? I.e a delay in when a tech would be developed
No. Most of them would have gone (in the case of Tib) to ZOCOM, and done RZ construction work for them. There is not some hidden cost so much as interdepartmental jockying.
 
[X]Plan Screw extra graduates, Get more unique people

Heavy Industry should get more dice over Light and Chemical since it produces Electricity, Capital goods, and Consumer goods, while Light and Chemical focuses on only Consumer goods. So the options that can do more and is needed more should get more dice to use.
It's biased towards consumer goods but there are multiple capital goods projects available in LCI right now and there's probably more in the future. LCI is a versatile enough sector that an extra die wouldn't go to waste, there's consumer goods but also cap goods and medicine and various miscellaneous shinies that don't quite fit into any other categories that we want nonetheless.
 
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