These next few turns should be fun watching everyone else sweat.

Also @Questor looks like were gonna need a map update soon.;)
Adhoc vote count started by Raptor580 on Jan 16, 2019 at 2:13 AM, finished with 50 posts and 35 votes.

  • [x]Plan: Unity Forever
    -[x] Replacing Losses: While you won a great victory in Wingbardy, it was not without its costs. Hundreds of your soldiers gave their lives on the battlefield, and now your army is a shadow of its former strength. Set up some recruitment drives to return your army to its pre-war status. Cost: 1600. Time: One Year. Reward: Army returned to pre-war numbers
    -[x] Dog Fighters: Diamond Dogs may not be capable of flight, but they can dig like nothing else, and their numerous raids against your territory in the past have proven their martial capabilities. Now that you have the loyalty of several packs, it might be a good idea to gather some volunteers willing to join your army and fight on your behalf, especially now that there's no risk of infighting between them and your regular units. Cost: 200. Time: One Year. Reward: Diamond Dog Soldiers Recruited
    -[x] Unity: Brochard is dead. Aquileia has pledged it's fealty to you. All that's left is to bring Wingbardy and the Feathersian League into the fold. Preferably without a war. You're on good terms with the league and great terms with Wingbardy, so you don't think it will be too difficult to get them to consider joining your kingdom and reuniting the Empire. The devil's in the details though, so you should set up a meeting between the Duke and the Feathersian Council to see if you can hash out an agreement. Cost: 200. Time: One Year. Reward: Diplomatic Summit Interlude, Chance to Reunite the Empire.
    -[x] Infrastructural Development: Brochard was a warrior king, with everything that that entails. He poured tons of funding into his military and generally left the finances and economic policy to his advisors, who didn't seem too interested in rocking the boat. As a result, much of the farming, mining, and trade infrastructure in Aquileia is well behind that of Griffonia. Open up the treasury and see if you can't fix that. Cost: 500. Time: Two Years. Reward: Aquileia and Griffonia achieve parity in development, increased income.
    -[x] Selective Breeding: By carefully controlling the reproductive processes of crops and food animals, desirable traits such as pest resistance, stronger immune systems, and greater size can become widespread across farm populations. At least, that's what Archimedes tells you. The difficulty lies in getting farmers to go along with the plan. Cost: 100. Time: Two Years. Reward: Increased Farming Income due to greater yields. Chance of Success: 80%
    -[x] Exploration Vessels: Once the Empire has been reunited, you and your people are going to have to venture beyond your current borders and see exactly how much the world has changed in the decades since Discord rearranged the Earth's geography. And if you're going to do that, you'll need ships suitable for long-range ocean voyages, ones equally at home on the sea as on a river. Cost: 100. Time: One Year. Reward: New Ship Type.
    -[x] Secrets of Aquileia: Even months after Brochard's death, there are still a lot of things you don't know. Why did he choose to invade Wingbardy? How did he manage to get those trolls to fight for him, or at least not fight against him? Where the hell is his treasury? Get Ravenburg on the case and see if he can dig anything up. Cost: 100. Time: One Year. Reward: Answers and Information. Chance of Success: 80%
    -[x] Family Time: You have a son now, an heir to your throne. Not only would it be a nice idea to spend some relaxing quality time with him, it would be sensible to start planning for his future. He's going to inherit your throne after all, best make sure he'll be prepared! Sure, he's young, but it's never too early to make plans! Cost: 0. Time: One Year. Reward: Quality Time with Family, Plans made for Son's future upbringing and education.
    -[x] Waxing Nostalgic: Just because Aquileia was eager to get out from Brochard's thumb doesn't mean the people of Wingbardy and the Feathersian League are going to be eager to give up their independence. It's been countless years since Discord's machinations split the Empire, and people have gotten used to doing their own thing. Different cultures and regional dialects have developed, and even if you can get their leaders to agree to reunification, it doesn't mean their subjects will just go along with it happily. You need to remind Griffons of the glory of the old Empire, show them the benefits of unification, and let them know that they share more in common with each other than they think. And failing that you can remind them that, for all you know there are legions of monsters just beyond your borders that could seek to exterminate you all at any time. Nothing brings people together like an existential threat after all! Cost: 200. Time: One Year. Reward: Eased Integration, less chance of political backlash and public resentment. Chance of Success: 65%
    [X] Plan: Rebuilding
    -[X] Replacing Losses: Cost: 1600. Time: One Year. Reward: Army returned to pre-war numbers.
    -[X] Mountain Militia: Cost: 100. Time: One Year. Reward: Village and town militias incorporated into military.
    -[X] First Contact Protocols: Cost: 100. Time: One Year. Reward: First Contact Protocols established, bonus to first impressions with other cultures.
    -[X] Infrastructural Development: Cost: 500. Time: Two Years. Reward: Aquileia and Griffonia achieve parity in development, increased income.
    -[X] Selective Breeding: Cost: 100. Time: Two Years. Reward: Increased Farming Income due to greater yields. Chance of Success: 80%
    -[X] Exploration Vessels: Cost: 100. Time: One Year. Reward: New Ship Type.
    -[X] Secrets of Aquileia: Cost: 100. Time: One Year. Reward: Answers and Information. Chance of Success: 80%
    -[X] Family Time: Cost: 0. Time: One Year. Reward: Quality Time with Family, Plans made for Son's future upbringing and education.
    -[X] Waxing Nostalgic: Cost: 200. Time: One Year. Reward: Eased Integration, less chance of political backlash and public resentment. Chance of Success: 65%
    [X] Plan Stabilize
    [X] Plan: Winning the Peace
    -[X] Replacing Losses: Cost: 1600. Time: One Year. Reward: Army returned to pre-war numbers.
    -[X] Dog Fighters: Cost: 200. Time: One Year. Reward: Diamond Dog Soldiers Recruited
    -[X] First Contact Protocols: Cost: 100. Time: One Year. Reward: First Contact Protocols established, bonus to first impressions with other cultures.
    -[X] Infrastructural Development: Cost: 500. Time: Two Years. Reward: Aquileia and Griffonia achieve parity in development, increased income.
    -[X] Mushroom Moonshine: Cost: 50. Time: One Year. Reward: New Source of Alcohol?
    -[X] Exploration Vessels: Cost: 100. Time: One Year. Reward: New Ship Type.
    -[X] Secrets of Aquileia: Cost: 100. Time: One Year. Reward: Answers and Information. Chance of Success: 80%
    -[X] Family Time: Cost: 0. Time: One Year. Reward: Quality Time with Family, Plans made for Son's future upbringing and education.
    -[X] Waxing Nostalgic: Cost: 200. Time: One Year. Reward: Eased Integration, less chance of political backlash and public resentment. Chance of Success: 65%
    [X] Plan Cheap and Groundwork
    [X]Imagine Dragons
    [X] Plan Moonshine and Diamond Dogs
    -[X] Replacing Losses: Cost: 1600. Time: One Year. Reward: Army returned to pre-war numbers.
    -[X] Dog Fighter: Cost: 200. Time: One Year. Reward: Diamond Dog Soldiers Recruited
    -[X] First Contact Protocols: Cost: 100. Time: One Year. Reward: First Contact Protocols established, bonus to first impressions with other cultures.
    -[X] Infrastructural Development: Cost: 500. Time: Two Years. Reward: Aquileia and Griffonia achieve parity in development, increased income.
    -[X] Selective Breeding: Cost: 100. Time: Two Years. Reward: Increased Farming Income due to greater yields. Chance of Success: 80%
    -[X] Mushroom Moonshine: Cost: 100. Time: One Year. Reward: New Source of Alcohol?
    -[X] Secrets of Aquileia: Cost: 100. Time: One Year. Reward: Answers and Information. Chance of Success: 80%
    -[X] Family Time: Cost: 0. Time: One Year. Reward: Quality Time with Family, Plans made for Son's future upbringing and education.
    -[X] Waxing Nostalgic: Cost: 200. Time: One Year. Reward: Eased Integration, less chance of political backlash and public resentment. Chance of Success: 65%
    [X] Plan: United Empire
    -[X] Mountain Militia
    -[X] Big Sticks
    -[X] Unity
    -[X] Infrastructural Development
    -[X] Selective Breeding
    -[X] Exploration Vessels
    -[X] Secrets of Aquileia
    -[X] Cracking an Egg
    -[X] Waxing Nostalgic
    [x] Replacing Losses
    [x] Dog Fighters
    [x] Unity
    [x] Infrastructural Development
    [x] Explorative Vessels
    [x] Explosive Seige Weapons
    [x] Secrets of Aquileia
    [x] Family Time
    [x] Cracking an Egg.
    [X]Imagine Dragons
    -[x] Dog Fighters: Diamond Dogs may not be capable of flight, but they can dig like nothing else, and their numerous raids against your territory in the past have proven their martial capabilities. Now that you have the loyalty of several packs, it might be a good idea to gather some volunteers willing to join your army and fight on your behalf, especially now that there's no risk of infighting between them and your regular units. Cost: 200. Time: One Year. Reward: Diamond Dog Soldiers Recruited
    -[X] Mountain Militia: As a result of living in such a dangerous region, many Griffons possess their own personal weapons to defend themselves, and will rally together to defend their homes should the creatures of the forests threaten them. Wouldn't it be nice if they did the same when the kingdom was faced with invasion by less beastly foes? Cost: 100. Time: One Year. Reward: Village and town militias incorporated into military.
    -[x] Unity: Brochard is dead. Aquileia has pledged it's fealty to you. All that's left is to bring Wingbardy and the Feathersian League into the fold. Preferably without a war. You're on good terms with the league and great terms with Wingbardy, so you don't think it will be too difficult to get them to consider joining your kingdom and reuniting the Empire. The devil's in the details though, so you should set up a meeting between the Duke and the Feathersian Council to see if you can hash out an agreement. Cost: 200. Time: One Year. Reward: Diplomatic Summit Interlude, Chance to Reunite the Empire.
    -[x] Infrastructural Development: Brochard was a warrior king, with everything that that entails. He poured tons of funding into his military and generally left the finances and economic policy to his advisors, who didn't seem too interested in rocking the boat. As a result, much of the farming, mining, and trade infrastructure in Aquileia is well behind that of Griffonia. Open up the treasury and see if you can't fix that. Cost: 500. Time: Two Years. Reward: Aquileia and Griffonia achieve parity in development, increased income.
    -[X] Mushroom Moonshine: During his research on fungal growth and nutrition, Archimedes discovered that a few particular species of mushroom could potentially be used to produce alcohol. It's...ok, it's a weird idea, but so was mushroom farming, and that turned out pretty well. Grant him some funds to investigate these...alcoholic mushrooms...further. Cost: 50. Time: One Year. Reward: New Source of Alcohol?
    -[x] Selective Breeding: By carefully controlling the reproductive processes of crops and food animals, desirable traits such as pest resistance, stronger immune systems, and greater size can become widespread across farm populations. At least, that's what Archimedes tells you. The difficulty lies in getting farmers to go along with the plan. Cost: 100. Time: Two Years. Reward: Increased Farming Income due to greater yields. Chance of Success: 80%
    -[x] Secrets of Aquileia: Even months after Brochard's death, there are still a lot of things you don't know. Why did he choose to invade Wingbardy? How did he manage to get those trolls to fight for him, or at least not fight against him? Where the hell is his treasury? Get Ravenburg on the case and see if he can dig anything up. Cost: 100. Time: One Year. Reward: Answers and Information. Chance of Success: 80%
    -[x] Waxing Nostalgic: Just because Aquileia was eager to get out from Brochard's thumb doesn't mean the people of Wingbardy and the Feathersian League are going to be eager to give up their independence. It's been countless years since Discord's machinations split the Empire, and people have gotten used to doing their own thing. Different cultures and regional dialects have developed, and even if you can get their leaders to agree to reunification, it doesn't mean their subjects will just go along with it happily. You need to remind Griffons of the glory of the old Empire, show them the benefits of unification, and let them know that they share more in common with each other than they think. And failing that you can remind them that, for all you know there are legions of monsters just beyond your borders that could seek to exterminate you all at any time. Nothing brings people together like an existential threat after all! Cost: 200. Time: One Year. Reward: Eased Integration, less chance of political backlash and public resentment. Chance of Success: 65%
    -[X] Cracking an Egg: The dragon egg you've acquired is currently stored in a specialized room of your castle, designed to ensure it is kept at the proper temperature. Archimedes, ever the problem-solver, claims he has a way to encourage the egg to hatch, or to prevent it from hatching, should you wish it. Honestly, you're not too sure what to do. Your people know little about dragons beyond the obvious; the closest thing to an expert you have is your wife, who only knows how to kill them. Still, it seems a waste to just leave it sitting in your palace as a glorified paper-weight. Fully grown dragons are forces of nature, capable of taking on entire battalions of Griffon warriors and burning whole villages to the ground in minutes. Then again, those also seem like good reasons not to allow the egg to hatch, now that you think of it. Cost: 0. Time: One Year. Reward: Hatched Dragon Egg.
    [X]Laying a Foundation
    [X] Mountain Militia: As a result of living in such a dangerous region, many Griffons possess their own personal weapons to defend themselves, and will rally together to defend their homes should the creatures of the forests threaten them. Wouldn't it be nice if they did the same when the kingdom was faced with invasion by less beastly foes? Cost: 100. Time: One Year. Reward: Village and town militias incorporated into military.
    [X] Dog Fighters: Diamond Dogs may not be capable of flight, but they can dig like nothing else, and their numerous raids against your territory in the past have proven their martial capabilities. Now that you have the loyalty of several packs, it might be a good idea to gather some volunteers willing to join your army and fight on your behalf, especially now that there's no risk of infighting between them and your regular units. Cost: 200. Time: One Year. Reward: Diamond Dog Soldiers Recruited
    [X] Unity: Brochard is dead. Aquileia has pledged it's fealty to you. All that's left is to bring Wingbardy and the Feathersian League into the fold. Preferably without a war. You're on good terms with the league and great terms with Wingbardy, so you don't think it will be too difficult to get them to consider joining your kingdom and reuniting the Empire. The devil's in the details though, so you should set up a meeting between the Duke and the Feathersian Council to see if you can hash out an agreement. Cost: 200. Time: One Year. Reward: Diplomatic Summit Interlude, Chance to Reunite the Empire.
    [X] Infrastructural Development: Brochard was a warrior king, with everything that that entails. He poured tons of funding into his military and generally left the finances and economic policy to his advisors, who didn't seem too interested in rocking the boat. As a result, much of the farming, mining, and trade infrastructure in Aquileia is well behind that of Griffonia. Open up the treasury and see if you can't fix that. Cost: 500. Time: Two Years. Reward: Aquileia and Griffonia achieve parity in development, increased income.
    [X] Selective Breeding: By carefully controlling the reproductive processes of crops and food animals, desirable traits such as pest resistance, stronger immune systems, and greater size can become widespread across farm populations. At least, that's what Archimedes tells you. The difficulty lies in getting farmers to go along with the plan. Cost: 100. Time: Two Years. Reward: Increased Farming Income due to greater yields. Chance of Success: 80%
    [X] Secrets of Aquileia: Even months after Brochard's death, there are still a lot of things you don't know. Why did he choose to invade Wingbardy? How did he manage to get those trolls to fight for him, or at least not fight against him? Where the hell is his treasury? Get Ravenburg on the case and see if he can dig anything up. Cost: 100. Time: One Year. Reward: Answers and Information. Chance of Success: 80%
    [X] Family Time: You have a son now, an heir to your throne. Not only would it be a nice idea to spend some relaxing quality time with him, it would be sensible to start planning for his future. He's going to inherit your throne after all, best make sure he'll be prepared! Sure, he's young, but it's never too early to make plans! Cost: 0. Time: One Year. Reward: Quality Time with Family, Plans made for Son's future upbringing and education.
    [X] Cracking an Egg: The dragon egg you've acquired is currently stored in a specialized room of your castle, designed to ensure it is kept at the proper temperature. Archimedes, ever the problem-solver, claims he has a way to encourage the egg to hatch, or to prevent it from hatching, should you wish it. Honestly, you're not too sure what to do. Your people know little about dragons beyond the obvious; the closest thing to an expert you have is your wife, who only knows how to kill them. Still, it seems a waste to just leave it sitting in your palace as a glorified paper-weight. Fully grown dragons are forces of nature, capable of taking on entire battalions of Griffon warriors and burning whole villages to the ground in minutes. Then again, those also seem like good reasons not to allow the egg to hatch, now that you think of it. Cost: 0. Time: One Year. Reward: Hatched Dragon Egg
 
So I say we spend the next few turns working on integration. That way we can cut off any possible issues that pop up. I have a few ideas on what we should do for that.

For Martial we are going to need to bring the army back up to full strength. We will also need to deploy our army in the newly acquired territory since they lost their old one and will need someone to patrol and keep the dangers at bay. This should also endear us to the people as well. We have the nobles on our side already so we need to get the common folk next.

For the diplomacy action we need to take one for Wingbardy. We need to convince them it is best if they joined us peacefully and with benefits. Still say we offer the Duke a upgrade to Archduke he is to be our strongest vassal and our closest ally. I doubt their will be too much of an issue getting them on our side anyways but it is best if we show the people and all other that we are generous in victory and not one to try for war when we don't get our way.

Stewardship with the war over we should get some new option back. For this I say go for the Alcohol option that disappeared last turn. It is a good industry to get into and nothing brings people together like booze. This way we get another trade good and we also get possible medical and industrial applications as well. After all until we get reliable water filtration technology or magic alcohol is the safest drink available might as well add some variety. That might be a good idea for an omake a future look at the many brands of mushroom drinks that came out of the new Griffon Empire. Anyone feel free to take that idea and run with it.

Learning I have no idea. With the black powder finished we might have some option for military applications but there should as be many options for using it as an industrial tool. Good for clearing areas of rocks and stumps. Useful for blasting through caves or for new mines as well.

Intrigue maybe it is time to take the Feathersian League action depending on how they are reacting to our victory. If noting seems off then we should take the book of secrets while the nobles are o our side right now we cant't be too careful.

Personal either spend time with our family, or try to hatch the egg. There should be some form of action to help integrate the new peoples same as with the Diamond Dog.

Also whatever action is need to bring down the tax rate to reasonable levels so our new subjects don't starve.
 
I think we're going to need to focus on rebuilding more than integration itself. By all accounts Brochard stripped his kingdom of all its wealth. I'm all for foreign outreach, but doing so while we have a weak economy is asking for trouble.
 
I think we're going to need to focus on rebuilding more than integration itself. By all accounts Brochard stripped his kingdom of all its wealth. I'm all for foreign outreach, but doing so while we have a weak economy is asking for trouble.
That's what integration means. Also our economy isn't weak at all. It is stronger than ever before. All the actions I put are meant to improve the situation. There is no foreign outreach it is all our people now.
 
For the diplomacy action we need to take one for Wingbardy. We need to convince them it is best if they joined us peacefully and with benefits. Still say we offer the Duke a upgrade to Archduke he is to be our strongest vassal and our closest ally.
I think that we shouldn't be to generous as we are legitimate ruler and it was expected from them to swear fealty to us from the start , right after Discordian era.
Allowing Wingbardy to keep his title and lands should be fine as a revard for keeping those lands safe from Discord but you do need to bear in mind that after that he didn't swear fealty to Griffonia and imperial family.
Giving them to much and making them higher than other nobles might leave a bad taste in nobles that were loyal from start, a precedent that disloyalty is revarded.

Especially now that we are in position of power and will be helping them to rebuild and protecting them (they should swear fealty for that as we do need keep in mind that we will be sending our Griffons to protect and die in those lands and will be giving a money that is earned hard by our people, we can do that only if they are our subjects ).
In Discordian era they had excuse for their disloyalty because of Discord.
In Aquileian era they had excuse that they wish to save life's and we can turn blind eye on that, but let's not forget that had Feathersia and Wingbardys respected their oaths of fealty like our loyal nobles Brochard wouldn't even have been a problem.

If someone thinks that we are inexperienced well state of our kingdom speak for itself.
Tyrant, we aproached everyone with respect and keept in mind their respective situations.
So there really is no legitimate reason for them to not swear fealty to us and deciding not to do it now would be seen as act of treason and us giving tk much can be used by any noble who wishes for something.
Basically if he can't get it he can simply break his oath until we give it to him.

Only situation in which i would have Archduke title is if we managed to integrate Brochard peacefully and that is because he would be stepping down from higher but illegitimate title of a King to lover but legitimate title of Archduke as revard for defending our subjects against Discord.
 
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That's what integration means. Also our economy isn't weak at all. It is stronger than ever before. All the actions I put are meant to improve the situation. There is no foreign outreach it is all our people now.
Griffonia's economy is stronger than ever.

Aquileia and Wingbardy are a different matter. (the former is a for-sure annexation and the latter is highly likely to be a de facto annexation at least).
Aquileia is broke and Wingbardy has been pillaged.
Wingbardy's army was reduced to a defending it's capital and Aquileia's was completely routed.
Both kingdoms are likely running out of food and are each missing a generation of young griffons.

Even being pre-industrial societies Garrick will need to spend a fair amount of time and money to keep the new western half of his Empire out of poverty.
 
I think that we shouldn't be to generous as we are legitimate ruler and it was expected from them to swear fealty to us from the start , right after Discordian era.
Allowing Wingbardy to keep his title and lands should be fine as a revard for keeping those lands safe from Discord but you do need to bear in mind that after that he didn't swear fealty to Griffonia and imperial family.
Giving them to much and making them higher than other nobles might leave a bad taste in nobles that were loyal from start, a precedent that disloyalty is revarded.

Especially now that we are in position of power and will be helping them to rebuild and protecting them (they should swear fealty for that as we do need keep in mind that we will be sending our Griffons to protect and die in those lands and will be giving a money that is earned hard by our people, we can do that only if they are our subjects ).
In Discordian era they had excuse for their disloyalty because of Discord.
In Aquileian era they had excuse that they wish to save life's and we can turn blind eye on that cuz let's not forget that had Feathersia and Wingbardys respected their oaths of fealty like our loyal nobles Brochard wouldn't even have been a problem.

If someone thinks that we are inexperienced well state of our kingdom speak for itself.
Tyrant, we aproached everyone with respect and keept in mind their respective situations.

Only situation in which i would hive Archduke title is if we managed to integrate Brochard peacefully and that is because he would be stepping down from higher but illegitimate title of a King to lover but legitimate title of Archduke as revard for defending our subjects against Discord.
They had no reason to swear fealty. The empire fell and was disbanded. We are the descendant of the royal house but the empire is gone and all the other are independent Kingdoms. We can claim they must swear to us but that is not true. The Empire has been gone since the start of the Discordian age and it lasted for a long time. Several generations in fact. There is no disloyalty they are not required to be our subjects. And pushing that kind of mentality will bite us in the rear.
 
They had no reason to swear fealty. The empire fell and was disbanded. We are the descendant of the royal house but the empire is gone and all the other are independent Kingdoms. We can claim they must swear to us but that is not true. The Empire has been gone since the start of the Discordian age and it lasted for a long time. Several generations in fact. There is no disloyalty they are not required to be our subjects. And pushing that kind of mentality will bite us in the rear.
My bad then, i thought that we are descendant of imperial family, but i guess that they are dead or something?
 
My bad then, i thought that we are descendant of imperial family, but i guess that they are dead or something?
We are descended from the Imperial family but that means nothing. The empire is broken and dissolved new kingdoms arose. Those kingdoms are independent from the Empire because it is gone. We are making a new Empire we're not refounding the old one. The Empire we make is a continuation of the legacy of the old one but is not a continuation of the Empire itself. Hence none of the other kingdoms have any obligation to swear to us. Just like none of the city states had any obligation to side with us or do anything during the war. No like I said that was a pretty stupid move on their part but they had the right to make it.
 
My bad then, i thought that we are descendant of imperial family, but i guess that they are dead or something?
honestly I can see the subject of Garrick's legitimacy to being related to the imperial line being a subject of debate for a long time, even after he dies I could still see this subject coming up through historians. I mean the last king dies with no heir and then they just happen to find some merchant who just so happens to be the last of the royal blood line in some bar. Yeah I can see that being brought up from time to time and people debating whether Garrick truly is of royal blood or just someone they grabbed and gave the crown to stop the kingdom from imploding on itself and hope for the best.

I mean so far Garrick has been doing a wonderful job at running his kingdom so regardless of if someone thought he was of royal blood or not I doubt few would argue that he was a good king, but I could see his legitimacy coming into question either by people who think it was just to convenient that a long lost blood relative just happened to be found so soon after the king died and that he just so happened to be the last of his line, people trying to talk down on him or his kingdom by insinuating that a commoner is on the thrown, and even some people actually praising the idea that not only could a commoner rule a kingdom but arguably run it better then a royal, and those who would swear up and down that Garrick is of royal blood sighting the evidence the knights used to find him that links him to the royal family and simply say they found him so fast because they kinda had to less the country devolve back into chaos, people saying he had to be of royal blood because he took to being a king so well, and simply claiming he is of royal blood to make him and his country seem more noble.
 
So I say we spend the next few turns working on integration. That way we can cut off any possible issues that pop up. I have a few ideas on what we should do for that.

For Martial we are going to need to bring the army back up to full strength. We will also need to deploy our army in the newly acquired territory since they lost their old one and will need someone to patrol and keep the dangers at bay. This should also endear us to the people as well. We have the nobles on our side already so we need to get the common folk next.

For the diplomacy action we need to take one for Wingbardy. We need to convince them it is best if they joined us peacefully and with benefits. Still say we offer the Duke a upgrade to Archduke he is to be our strongest vassal and our closest ally. I doubt their will be too much of an issue getting them on our side anyways but it is best if we show the people and all other that we are generous in victory and not one to try for war when we don't get our way.

Stewardship with the war over we should get some new option back. For this I say go for the Alcohol option that disappeared last turn. It is a good industry to get into and nothing brings people together like booze. This way we get another trade good and we also get possible medical and industrial applications as well. After all until we get reliable water filtration technology or magic alcohol is the safest drink available might as well add some variety. That might be a good idea for an omake a future look at the many brands of mushroom drinks that came out of the new Griffon Empire. Anyone feel free to take that idea and run with it.

Learning I have no idea. With the black powder finished we might have some option for military applications but there should as be many options for using it as an industrial tool. Good for clearing areas of rocks and stumps. Useful for blasting through caves or for new mines as well.

Intrigue maybe it is time to take the Feathersian League action depending on how they are reacting to our victory. If noting seems off then we should take the book of secrets while the nobles are o our side right now we cant't be too careful.

Personal either spend time with our family, or try to hatch the egg. There should be some form of action to help integrate the new peoples same as with the Diamond Dog.

Also whatever action is need to bring down the tax rate to reasonable levels so our new subjects don't starve.
Right reading this over and I mostly agree with everything let me go down the list though, I agree fully with the aim of integration but disagree partly in some agree about methods.

Martial: Getting the army back to patrolling a is a must but I don't think we will need an action rebuilding. Most of Brochard's troops surrendered and even after shifting out the unsuitable and letting those who want to go home we should have enough to replace the one we lost. Basically need to spend some time showing the flag in the new territories and crushing purging monster to show off the glory of our new reign. Now that Brochard is dead we don't even have a pressing need for a large military force the size we do now, we can safely downscale to a peacetime occupation force that keeps down monsters instead of the near max mobilization we have now.

Diplomacy: Yes, getting Wingbardy is needed, hopefully we won't need to press him and waste an action since he will see the way the wind is blowing but we can't depend on that.

Otherwise, I think we need to start planning our coronation ceremony. If we are going to be Emperor now we need to establish it properly, hold a big ceremony in our capital with all the major notables invited where we can have our victorious army march through, show our generosity to awarding those who served exceptionally, have our new nobles publicly swear themselves to us and generally send the message the Empire is back and we are the one running it now.

Maybe arrange some marriages between sperate parts of the kingdoms too? probably needed to get a feudal kingdom reunited and arraign it well should make some of our nobles happy.

Farther on start working toward peacefully getting the League back in line but that is after everything else.

Stewardship: Sorry but I disagree here, we have two new focuses now, rebuilding war damage and rebuilding connecting infrastructure.

Wingbrady just got invaded and Brochard drained his land for resource fixing that is critical to both integrating our lands, can't have the new subject feel neglected or they will get resentful, and raising our income long term by turning them in productive areas making us money.

On the other hand we need to start building, roads, canal, etc. to reconnect the empire and turn it back into a single unit.

Learning: I say maybe try and reverse engineer the catapult or war trolls but otherwise the actions that improve our income like alcohol or the black powder chain look good to me.

Intrigue: Time to take the noble blackmail action. Now that we have no pressing external great we should turn our eye internal. Better control of the nobles now that we are reestablishing ourselves as emperor is essential.

Plus spying on the league could backfire and make peaceful integration harder if discovered. Not worth it compared to better control of our nobles overall.

Personal: Yeah spend time with the family is definitely a good idea, can't be an absentee dad. Disagree on the egg it can wait a little no rush.

Otherwise I would like to spend some time with the army as it purges bandits and monsters. Helps keep our image boosted, lets us get a close up personal view of how things are going on the ground and lets us use our sword for something. Hell, maybe we can combine the two! Gabrielle seems like the kind of girl who would enjoy long nights walks killing foes with her husband.

Gawain might be a problem though, probably not the best idea to bring an infant heir on campaign...
 
Martial: Getting the army back to patrolling a is a must but I don't think we will need an action rebuilding. Most of Brochard's troops surrendered and even after shifting out the unsuitable and letting those who want to go home we should have enough to replace the one we lost. Basically need to spend some time showing the flag in the new territories and crushing purging monster to show off the glory of our new reign. Now that Brochard is dead we don't even have a pressing need for a large military force the size we do now, we can safely downscale to a peacetime occupation force that keeps down monsters instead of the near max mobilization we have now.

Actually we never did go max mobilisation like Brochard, we didn't even hire all the mercenaries , this is a natural size of our army that is needed to keep our lands safe and prosperous but we will need military expansion as now we need to keep both Aquileian and possibly Wingbardy's lands safe from bandits and monsters and avoid overextending our army. Good thing here is that Brochard at least hunted down all the monsters in Aquileia.
Plus it is better to have a decent army then having to build it up from the scratch when trouble comes.
 
honestly I can see the subject of Garrick's legitimacy to being related to the imperial line being a subject of debate for a long time, even after he dies I could still see this subject coming up through historians. I mean the last king dies with no heir and then they just happen to find some merchant who just so happens to be the last of the royal blood line in some bar. Yeah I can see that being brought up from time to time and people debating whether Garrick truly is of royal blood or just someone they grabbed and gave the crown to stop the kingdom from imploding on itself and hope for the best.

I mean so far Garrick has been doing a wonderful job at running his kingdom so regardless of if someone thought he was of royal blood or not I doubt few would argue that he was a good king, but I could see his legitimacy coming into question either by people who think it was just to convenient that a long lost blood relative just happened to be found so soon after the king died and that he just so happened to be the last of his line, people trying to talk down on him or his kingdom by insinuating that a commoner is on the thrown, and even some people actually praising the idea that not only could a commoner rule a kingdom but arguably run it better then a royal, and those who would swear up and down that Garrick is of royal blood sighting the evidence the knights used to find him that links him to the royal family and simply say they found him so fast because they kinda had to less the country devolve back into chaos, people saying he had to be of royal blood because he took to being a king so well, and simply claiming he is of royal blood to make him and his country seem more noble.

or the Knight's Knew Garrick was a bastard son of the old king, and with the lack of declared heir by the old king, they were keeping track of him even before the old king died.
 
But what will the future historians theorize?
Well if our family has a long and prosperous rule they will all learn in their schools that we are descendant from the imperial family.
There will be those who suspect it but majority will be with a family line that pretty much engraved it's self in their Empire.
 
That the records used to track him down were forgeries. We never said we were the descendants that was all the Knights and council that did all the checking every record and gene-line that lead them to us.
I believe that if they decided to do that they could go for someone who is more capable in running the kingdom instead of some random merchant guy.
 
I believe that if they decided to do that they could go for someone who is more capable in running the kingdom instead of some random merchant guy.
That is exactly how they found us. All the record still exist there is proof of our lineage the fact we turned out to be a merchant and happened to be near by was just a coincidence.
 
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