There is no good option. Moving to smash exposes us to "break the dam" scorched-earth super-attacks, while avoiding the possible trap exposes us to raids on our logistics. Pegacles (probably) knows we're not stupid - he should know that we'd deduce this if his forces were seen in that valley. The question, then, is whether he intended for his forces to be seen, and how much he expects us to overthink things. If seeing his forces wasn't something he intended, that boosts the odds of the valley being a trap. If it was intended, then it depends on whether he expects us to avoid the trap or whether he expects us to think that's what he wants and spring it.
Yeah while I support a direct confrontation Pegicles knows he's outnumbered and outmatched so no doubt he'll have that valley rigged with some sort of trap's. Like what we did with Sombra way back in the quest, So when we advance on him we need to keep a wary eye for any such traps.
Though I doubt he'll have any super spells ready for us there like the storm he summoned it seems to me that he didn't have the time to do so.
I'm kinda thinking that Pegicle will probably start guerrilla warfare plans if we smash him now so probably take his legitimacy by capturing his territories
~Oh he was just a rookie trooper and he surely shook with fright.
He checked all his equipment and made sure his armor straps were tight.
He had to sit and listen to those awesome cannons roar.
And he ain't gonna fly no more!~
The Canine contingent of your army had sought to contribute some of the songs of their people, but most of those either incorporated literal howls that the majority of your troops couldn't hope to mimic or had lyrics that could be summed up with the words "dogs digging holes". Though, to be fair, a couple of their mining songs had been fairly catchy.
And you really don't want the Imperial Cultists in the ranks singing your praises as you march through Maretonia. You wouldn't want the locals to get the wrong idea.
I completely agree. I don't mind too much what they think or believe, but having them sing our praise during what CAN be interpreted as an invasion might invite trouble.
Though it's not like your army's current musical performance is making a very good first impression. You can actually tell which Ponies speak Griffonese by the looks on their faces when your troops march past.
~He hit the ground, the sound was splat, his blood went spurting high;
His comrades they were heard to say, "A helluva way to die";
He lay there rolling 'round amidst the welter of his gore.
And he ain't gonna fly no more!~
...it's not admittedly the best first impression to ponies, but they've been through so much already that I'm not sure violent songs would actually rate that high.
If the Army brings food for the starving and medicines for the wounded, they'll just ignore that.
And last and most importantly, Gabriella was one of the first people to start singing this particular number, and is currently amongst the loudest and most cheerful voices in the chorus.
In it's wake, a second, smaller force of laborers, surveyors and engineers works feverishly to construct a rail-line through the countryside, a means of more rapidly and reliably supplying your forces as they venture further from home than they ever have before.
On the 12th day of march, you arrive at the final encampment site within Abolitionist territory, just before the vague, ever-shifting border of House Storm Territory. It is there you link up with your allies of convenience for this campaign: the Army of the Abolitionists, and the remnants of the Maretonian Royal Guard.
One of the brigands, braver, or perhaps stupider than the rest, steps forward with a snarl. He is a dirty, rough looking unicorn with a coat and mane the color of mud.
"We don't have to tell you shit!"
Hardbeak is upon him in an instant. Faster than any of the bandits can follow. Faster than any being in heavy plate armor has any right to be.
All that being said, both Ambrosia and Pranceus have committed the bulk of their forces to this offensive, what they hope will be the knock out blow that removes House Storm as a threat. As to what happens afterwards…well, you'll all cross that bridge when you come to it.
We have a LOT of good will to spend, and we're mostly reasonable. If they TRULY do not want us here, we'll probably give generous terms... but it's really also in their interest to accept their new gryphon overlord.
Rebuilding a nation destroyed by civil war isn't cheap, and we obviously have more incentives to help with that if we're also going to see benefits from it.
We HAVE a good record of keeping our promises, and helping conquered lands to rebuild. We did so both with the other gryphon kingdoms AND with the Crystal Empire, after all.
I think we actually gave them precedence over our core territory, actually, which is something empires usually don't do.
Being near the rear of the column, you and Gabriella are among the last Griffons to arrive in the encampment, and thus among the last to enter the command tent, where the meeting of the commanders of the Three Armies is already underway. You walk in just in time to catch a snippet of conversation between Colonel (formerly Captain) Nightail, and one Burro Delver, the commander of the Abolitionist contingent.
Prior to your decision to intervene directly, Oscar Nightail had been the highest ranked Imperial Soldier in Maretonia, charged with coordinating the supply and training of the Abolitionist forces and commanding the numerous military advisors that you had dispatched to help create the very army that will soon be marching alongside yours.
You look past the two veterans of the Civil War and take in the other inhabitants of the tent. The Grandmasters of the Knightly Orders, several of the highest ranking officers in your army, the Three Canterburian Mages, and, at the farthest end of the tent, glaring disdainfully down at the map of his homeland, Jewelius Pranceus, the defacto leader of the remnants of the Royal Guard. Though he has not taken the title of Captain-General, he might as well be.
eh, for just ah moment I thought Pranceus was glaring at US. I could even understand it, really. They probably still suspect us of killing Mareia, and we ARE a foreign King that stands to profit a LOT from their misery...
You nod contemplatively. It's likely that word of your arrival in Maretonia has reached Pegicles' ears by now. You'd tried to conceal your military buildup, but there's nothing in existence that can hide an army this size when it's on the warpath
It's a classic example of a blocking position, and it reminds you a great deal of the Redstone Pass where you had intercepted Sombra's army so very long ago.
The only canine more famous to the inhabitants of Gryphus at this point was Captain Kaboom himself, and the only reason he hadn't been placed in charge of the Dog Brigade was because he'd refused any promotion over the rank of Major. You reckon he didn't want to have to deal with the paperwork.
You drum your talons against the ground, silently considering. It seems that Pegicles is rolling out the red carpet for you. The only question is, do you choose to walk down it?
[ ] Direct Confrontation: You have the numbers. You have Cannons. You have your Knights. You have multiple battle mages and Orichalcum blades. You have almost every advantage possible, so you see no reason to avoid a fight. If you are to have a quick journey and a secure supply line you must travel through that valley. Besides, giving Pegicles extra time to rally his forces and reinforce Mare-A-Thon can only hurt you, and there's a possibility that if you bypass the force in the valley, they could try to attack you from behind, or launch an attack against your supply line. Best to take the most direct route and simply crush any resistance you encounter along the way.
[ ]The Long Way Around: You see no reason to let Pegicles choose the site of your first battle. Going around the mountains will take longer and stretch your supply lines, but it will be worth it to avoid what is likely to be a prepared and fortified force of Storm Soldiers. Mare-A-Thon will be where the real fight takes place. Best to conserve your strength for when you finally assault that floating fortress.
On one hand, attacking where the enemy is strongest and when he apparently WANTS US to attack is obviously a bad idea.
That's, like, lesson 1 from Sun Tzu's art of war!
On the other hand, modern armies rely on logistics, and we're far from home. Going around him gives him an extra target, as he could just avoid the actual army and attack our supply lines instead. He might also be faking the trap, hoping we'll avoid it.
Also also, he does NOT know about all of our tricks. He's especially very likely to NOT know about Orichalcum, and he might also underestimate the cannons.
We COULD try to split our army, I suppose. Get part of it to go around the enemy, and the other to threaten the valley as to not allow them to leave it undefended without leaving us free passage to hit them in the back once they retreat... but that might invite defeat in detail.
There's also some other advantages in attacking directly. For example, it would likely lead to a quicker war, which would likely mean less deaths among the civilians, and a good demonstration of superiority might lead enemy soldiers to riot, rebel, desert or surrender.
about the army, no joke, but I give good odds of our knights alone being able to defeat abolitionists + royal guard combined, depending on the location and conditions of engagement.
Two of our knight orders alone outnumber the royal knights, and while the abolitionists technically outnumber them, they're also much less experienced.
Sometimes we have to walk into the field an enemy has prepared that's just how war is, we just don't have many options here it'll help that we know it'll be trapped and we'll keep an eye out for it but it's this or letting him take a shot at our supply lines while we go around and I don't want to give him the opportunity to starve our army by cutting us off. Don't get me wrong I don't like the idea of walking into a potential trap as well but a decisive battle can win this in one fell swoop so it's a risk I say we take.
And since we're the aggressor here for once(first time I think) we have to advance on him since the longer we wait gives him more time to potentially pull off some more BS magic.
[ ] Split Avenue: Instead of walking into his trap, instead split yourself into two groups. Half will march to the trap and begin to set up a line against them, using their artillery to force them to confront us. The latter will go the long way, setting up a trail to use as the rest of the army is holding House Storm's troops in Hoof River Valley. Either they retreat, losing their advantageous position and allowing us passage, or we circle around and crush them from both sides. Our war horns will prove useful here if the latter comes to pass. Either way they won't be able to prevent our passage forward, and we won't end up the same way Sombra did. Numbers mean nothing if only a limited number can pass through.
I think the question boils down to is if we take more losses taking the direct path than the attrition from going around. The way I see things the logistics WILL be attacked regardless of either option, yet taking the direct path gives better strength to the logi line.
Hmm....food for thought lets say the direct path is taken without them managing to spring the trap, what exactly is stoping them of sending another attack latter down the line and blowing it once the army has become reliant on it?
One lesson we should remember from Sombra's second battle. His tactics that time were rather good.
It is possible we could have our diamond dog contingent dig underneath the entire army while they are at rest as a third part of the attack. A trump card that can then be blown sky high. It has the chance of collapsing something, but we can dig a path through the rubble afterward. The main goal should be to keep our casualties to a minimum while making things as disadvantageous as possible for them.
One question I have is this, does Pegasus magic even have any effect against black steel? We could just bypass most of their army to go for the throat.
It is possible we could have our diamond dog contingent dig underneath the entire army while they are at rest as a third part of the attack. A trump card that can then be blown sky high. It has the chance of collapsing something, but we can dig a path through the rubble afterward. The main goal should be to keep our casualties to a minimum while making things as disadvantageous as possible for them.
One question I have is this, does Pegasus magic even have any effect against black steel? We could just bypass most of their army to go for the throat.
as a reminder, we mostly use black steel only for the weapons of the knights, and the armours of our blackwatch (and they're only 24).
and we admittedly don't know if, say, the wind and lightning thrown by the pegasi would count as "natural" (triggered by magic, but the lightning itself is NOT magical), or actually magical.
That is not a teruble idea we could use dimond dogs to set explosives underneath the soldiers and blow them up at the start of battle. Though i have a question does pegicles have an army completly of pegasus or does he have any thing else
Slave soldiers maybe. But it's in question if Earth Ponies can sense the earth being dug like that.
Another major issue with an attack into the trap, they are going to put them on the front lines to die.. Moral is going to suffer, so digging explosives and placing it at the back of the army should hit the cowards.
Thats the question i whant answered as well can earth pony sense us diging underneath. We are not talking about put ear to ground here.fully sesning that there some tunling going on throu there houves(wanted to say feet but wanted to be acurate).Admitsbly thats a problem only if Pegicles has earth ponies slave mercenary or otherwise. Doubtful since he is a pegasus supremacist and unless you have S*mbra ways to keep slave soldiers loyal, they can surender quickly or even switch sides at the first chance.
Well, I'm fairly certain the Church of the Lady of the Lake doesn't have enough of a presence to have spot of the council of faiths. Also, aren't we kinda soft confining that entire religion, as its, yknow, a tool of power of a hive of hostile changelings?
I based the members of the Council on the list of religions in the State of the Nation post; figured that if they merited mention there, they're big enough to be on it
And you really don't want the Imperial Cultists in the ranks singing your praises as you march through Maretonia. You wouldn't want the locals to get the wrong idea.
Well, I always was against these people being allowed free-ish reign, but with them now being even part of our *military*, it´s too late anyway.
Anyway, since large parts of our army (any Pegasi as well as *all* Gryphons) is airborne, could be send out some fliers for quick scouting as well as maybe even *bombing* runs to assess Pegicles´loadout and possibly softening it up a bit? Maybe combine it with long-range attacks from our cannons? Because I am loathe to just barge into positions held by Mr. "Let´s Apocalypse the shit outta everyone who doesn´t bend the knee to me".
@Questor what´s the current weather forecast? I know that Pegasi can manipulate the weather, but it´ll be quite the strenous endeavour to clear so much skies even for a whole army.
@Questor a couple of questions, firstly what way does the river flow and would it be possible for us to magic it into a flood? And secondly would our cannons be able to cause a landslide on those mountains from a distance?
Just because we suspect something similar from Pegicles doesn't mean we shouldn't consider the tactics ourselves
@Questor what´s the current weather forecast? I know that Pegasi can manipulate the weather, but it´ll be quite the strenous endeavour to clear so much skies even for a whole army.
The foreseeable, natural forecast for the next few days calls for blue skies and moderate cloud cover...as far as you can tell. Meteorology is a bit of a crapshoot in this universe. Between Discord, Pegasi and the occasional Unicorn who insists that they can change the weather too, the laws of nature are frequently interrupted.
I suggest sending ahead a team of skilled scouts both in the air and underground. They are to scout for traps and enemy forces. Afterward report back while we hold position then make a decision based on their findings.