- Location
- NJ
I wonder what would've happened if we rolled a 100?True but in general success usual mean nothing happens but for some reason this success means something is going to happen.
I wonder what would've happened if we rolled a 100?True but in general success usual mean nothing happens but for some reason this success means something is going to happen.
Perhaps it passed some background threshold we don't know about and changed what's going to happen. Probably goes fail-pass(nothing happens)-success(positive event).True but in general success usual mean nothing happens but for some reason this success means something is going to happen.
Great omake but I can't unthink a future where the Emperor of Gryphus being referred to as Emperor Pregnant. Talk about an Unfortunate Name trope, from the state of the nation in the omake, maybe he's pregnant with... Bad Ideas.
Gravid
/ˈɡravəd/ - adjective - pregnant; carrying eggs or young.
(I mean I get that it's supposed to be a play on the name David but... Lol)
Woohoo! Guess we didn't need my bonus for that anyway!Required: 40. Rolled: 96+18+10(Hedging Your Bets Omake)=124. Super Crit!
Guys... mosquitos reproduce in still bodies of water. Lakes. Mosquitos are bugs. Like changelings. The Lady is likely their Queen.
<A Hive Queen has appeared!>
Remember the good ol' days when we used to have time to build up our economy and tech for at least a turn or two before the next shitstorm comes to ding dong ditch us before pelting us with paintballons and death the moment we open the door? Lol.
YES! At least one thing has gotten taken care of! No Yak Civil War! Yay!
Literally so many good things this turn! Lots of increases to our yearly income, tech increases, and infrastructure things. But...
OH FOR FUCK'S SAKE! (My money's on either a Changeling Hive... Or possibly displaced Hippogryphs/Transmogrified!Hippocampi like from the FIM movie, or Sirens...)
*Caribou PTSD* Oh no...No, no.
The Lady of the Lake is either part of the camelot myths, or Bretonnian faith from WHF.
The Land of Thousand Lakes, as the land next to Yaks, is one of the monikers for Finland. We have so many likes, bogs and marches for an European nation that you wouldn't believe.
This quest has taken a lot of details from the HOI 4 mod "Equestria at War"- The ones in that mod that have Finnish-style focuses and some personal techs are deer, alongside other stuff that depicts them as viking-style heritage
--
Clearly, we are going to either be meeting one of these possibilities:
1 - Fae-style nation.
2 - Chivalrous kingdom of the lakes.
3 - Chivalrous kingdom made out of techno-ludites
4 - Viking deer.
Mind you, I'm just guessing they are deer by the blurb of yaks calling that area to be full of lakes. I might be fully wrong.
Woohoo! Guess we didn't need my bonus for that anyway!
Edit:
Maybe the 82 is a griffon finding out that the changelings knew of our existence from the start, and have been subtly helping us the entire time!
Yak Modernization Efforts Assisted, +1 to all Gryphus/Yak Clan Relations, Yak Political Scene Stabilized, +200 Trade Income.
Required: 40. Rolled: 96+18+10(Hedging Your Bets Omake)=124. Super Crit!
+3000 Gold, Libertalia Terrified of You, New Options Unlocked.
Hazard/Random Event Rolls
18 (Fail, to be Continued in The Lady of the Lakes)
31 (Pass)
64 (Pass)
82 (Success, to be Continued in Rumor Mill)
I was actually under the impression libertalia was just some kind of client state of maretonia, where they could just point their problems to and be like 'it wasnt us, it was them! You should be angry at them, not us.' Something they could burn all relations with at a moments notice since it is kind of small. Apparenlty not so, and is just a nation of pirates...I admit I was actually Against negotiating with Libertalia, but an enemy less to fight is always a good thing.
I think...? I recall QM saying something like he had already rolled all the encounter rolls, so it might just be this, but I'm not sure if that still applies here or not.Well, it had to happen at some point. It's possible they won't be hostile, the roll is not too low so it might simply express how they found us before WE found them.
OH BOI TIME TO USE OMAKES.All in all, a decent turn. Next one we should go and free the slaves. The abolitionists can now support us, and if necessary we can even use an imperial order to speed up "The Good Kind of People Smuggling:".
Man, I'm afraid we really wont have the time to do something like this soon unless we dedicate an overtime action. I really do want it though.Who knows, maybe we'll even be able to start the airship! Garrick NEEDS a way to travel in style (also a vacation to Neighpon)!
I could see that as something like a 'build proper naval military shipyard' action.@Questor wouldn't it be possible to get an action to automate the building of a small number of ships/artillery every year?
While it makes sense for a MASSIVE expansion of our navy (especially when it's also a new type of ship/weapon) to take actions, I find it an bit strange no ship is EVER built without our personal attention (in the form of actions)
. I mean, certainly our shipyards can manage a couple of warships per year without our input?
Maybe something like 1 to 5 ships per year, up to a cap? You could even make it random, with the IC excuse being that the number built depends on the spare building capacity we get after building fishing/merchant/ships and repairing current ships. This also allows to recoup our losses slowly without actions if we like, and we can still use our actions if massive/fast expansion is deemed necessary.
EDIT Basically what I would like is creating something like our office of disease control, except dedicated to the establishment AND mantainance of a decent navy (and possibly artillery)
It went down! Our people are starting to doubt us!
CHAAAAARGE!Just noticed this!
It went down! Our people are starting to doubt us!
Quick, to the imperial ordered omake boosted slave rescue!
We did what we had to.CHAAAAARGE!
But yeah, they're really feeling the sting of their missing loved ones.... BUT NO LONGER. We've waited too long as is!
Wanna see me give +40 to an action?
Sadly bad advertisements don't count as omakesWanna see me give +40 to an action?
Wanna see me do it again?
But anyway, Really hoping for more people to try writing some omakes too. I'm curently writing another one, which I don't know when I'll be finished with it, if I finish it, but its always nice to see what other people come up with. That, and it seems we'll need ALL THE BONUSES soon.
Depending on what exactly the 18 on the Hazard Roll is, we might want to trigger a civil war in Maretonia in order to ensure that we're not distracted by them if we have to deal with a new crisis (aka if we have a new crisis, then we should go for The Indispensables and Throwing a Match on the Pile as our Intrigue actions).
Well, you could always try! Jokes can be omakes too.Sadly bad advertisements don't count as omakes
I'd gladly write an omake but I have no idea what I'm doing. My powers only allow me to create jokes, not sure how long my jokes can hold!
Name: Garrick Golden-Feather
Age: 47
Titles: Emperor of Gryphus, King of Griffonia, Inheritor of the Imperial House of Gryphus, The Unifier, Great Winged Alpha, The Lightbringer
Description: Before your wife got her talons on you, you were a fairly typical example of the Griffon species. An unmistakably masculine build, a strong, prominent beak, feathers and fur that seem to be perpetually well-groomed, and a pair of piercing amber eyes hiding a fierce intelligence. Not anymore though. Oh, you still have all those qualities, they're just overshadowed by the massive amount of muscle you've put on since you started your wife's "enhanced training regimen". Your wings can lift dumbbells, and your legs are like tree-trunks supporting a barrel chest rippling with abdominal muscles. In short, you have the build of a person who has been lifting heavy objects his entire life.
Martial: 9+2+1+2=14
Diplomacy: 14+2+2=18
Stewardship: 13+2=15
Learning: 16+2=18
Intrigue: 11+2=13
- Trait-Attractive: You are a very handsome fellow. +2 Diplomacy, better spousal relationship
- Trait-Genius: Smart doesn't even begin to describe you. +2 all skills
- Trait-Strong: Working out with your wife has done great things for your body. +2 Martial
Inventory:
- Blade of the King: an ornate and deadly sword you had forged for yourself after being crowned King of Griffonia. +1 Martial
- Royal Armor: Serving to protect you as well as display your royal status to onlookers, this armor is both durable and aesthetically pleasing.
- Orichalcum Sword: A blade made of an extremely durable, magic resistant metal
Wife: Gabriella Golden-Feather
Opinion of You: 10/10
Age: 46
Martial: 15+1+2=18
Diplomacy: 11+1=12
Stewardship: 8+1=9
Learning: 13+1=14
Intrigue: 10+1=11
Trait: Strong - Born stronger than most. (+2 Martial)
Trait: Experienced - Has been a mercenary for several years, ranging across the lands of the former Empire. Knows much about the world. (+1 All Stats)
Son: Gawain Golden-Feather
Age: 16
Martial: 14+2+2+1-5=14
Diplomacy: 13+2+2+2-5=14
Stewardship: 14+2-5=11
Learning: 10+2-5=7
Intrigue: 11+2-5=8
Status: Teenager-Malus to all Stats (-5 to all Stats)
Status: Designated Heir. Will become player character in event of Parent's Deaths.
Trait: Strong-Born stronger than most. (+2 Martial)
Trait: Attractive-A cute kid, and eventually a handsome fellow. (+2 Diplomacy, better spousal relationship)
Trait: Genius-Smart doesn't begin to describe him. (+2 All Stats)
Trait: Game Master-Years of playing games of strategy and wits with members of the Imperial Court has honed his sense of strategy and taught him how to read others. (+1 Martial, +2 Diplomacy)
(Adopted) Daughter: Gwyndlyn Golden-Feather
Age: 12
Status: Child-No Stats
Status-Designated Regent: In the event that no heir is capable of taking the throne, or in the event the rightful ruler is otherwise unavailable, she will take control of the kingdom until the situation can be resolved.
Trait: Dragon-A fire breathing reptile. (+4 Martial)
Daughter: Gilda Golden-Feather
Age: 9
Status: Child-No Stats
Daughter: Gleaming Pearl
Age: 10
Status: Child-No Stats
Adopted: Permanently last in the line of Royal Succession.
Economy
Treasury Reserves: 9517
Net Income: 7995
Yearly Income: 8700
-Tax Revenue: 4075
-Farming Income: 2225
-Mining Income: 1100
-Logging Income: 200
-Trade Income: 1100
Yearly Expenditures: 705
-Army Upkeep: 400
-Navy Upkeep: 175
-Office of Disease Control: 10
-Ministry of Foreign Affairs: 10
-Ministry of Information: 10
-Peregrine Line: 100
Military
Imperial Army: Professional soldiers, paid and supplied by you. 500 soldier battalions cost 100 gold each to raise or replace. Additionally, Imperial Army soldiers have an upkeep cost of 150 gold per every ten thousand soldiers.
Imperial Army Morale: 80/100 (Strong)
Imperial Army Numbers: 26,764
-12,500 Warriors: Armed with a sword or hand-axe and shield, these Griffons make up the bulk of your army.
-6250 Polearms: For keeping your enemy at arms length or taking down opponents larger than a Griffon.
-6250 Archers: Griffons with bows and some arrows. Not much else to say.
-1500 Diamond Dogs: Armed with a variety of swords, maces, war axes, and other weapons suitable for close-quarters, Diamond Dogs are masters of subterranean combat, and are well suited to ambush tactics.
-264 Artillerists: Responsible for the transport, maintenance and operation of heavy weaponry, these Gryphons and Dogs are highly trained in their chosen field of ranged combat.
-4 Mobile Ballistae: Massively oversized mechanical bows that fire bolts big enough to pierce through tree trunks from vast distances.
-19 Cannons: Firing iron balls through the power of explosive black powder, these metal siege engines are one of the most powerful weapons in your arsenal.
-10 Flame Projectors: A product of Archimedes's "liquid fire", these static contraptions can shoot jets of flaming liquid vast distances, burning all in their path.
Knightly Orders (Self Maintained): In the old Empire, Knightly Orders were typically made up of Griffons of noble birth who joined a fraternal militant organization dedicated to martial excellence, honor, and a number of various edicts of moral strength. These great warriors dedicated themselves to the Emperor and the protection of the common Gryph. Tragically, few of these brave souls survived the reign of Discord. But a new breed of Knights now seeks to serve as your sword and shield, and will rally to your banner whenever you may need them.
The Knights Lion
1 Grandmaster Konrad Hardbeak, "The Kingslayer"
35 Knights of the Inner Circle
180 Imperial Knights
60 Squires
400 Griffons-at-Arms
Citadel: The Lion's Den, Griffonia
The Knights Talon
1 Grandmaster Colombroni Pigeonio
25 Knights of the Inner Circle
200 Imperial Knights
75 Squires
330 Griffons-at-Arms
Citadel: The Crow's Nest, Wingbardy
The Knights Panther
1 Grandmaster Adrian Dawnquill
30 Knights of the Inner Circle
200 Imperial Knights
50 Squires
250 Griffons-at-Arms
Citadel: The Black Fortress, Aquileia
Royal Navy: The vessels that guard your coastlines and patrol the oceans. Crewed by career sailors, they have an upkeep of five gold per ship, per year.
20 Cogs (Bolt-Throwers)
15 Carracks (Cannons)
Auxiliaries: Auxiliary units are forces not part of a Knightly Order or the Royal Army and Navy that can be brought into battle alongside both of the former groups. They can be made up of allied nation units suborned to you, units drawn up from the militia, and mercenary outfits.
Politics
Nobility Opinion: 10/10 (All Hail the Glorious Emperor!).
General Public Opinion: 9/10 (Hail to the Emperor).
Protectorate Opinion: 9/10 (Hail Golden-Feather the Brave and Glorious!)
Roll Bonuses
Improved Army Communications: +3 on certain Army Rolls
Naval Navigation Tools: +5 on certain Naval and Exploration Rolls
Gun-Cotton: +5 to all Cannon Rolls
Pre-Discord Map: +10 to next Exploration Roll
Scatter-Shot: Bonus to Certain Cannon Rolls
Blasting Jelly: +5 to Certain Explosive Rolls
Camouflage 101: +5 to Certain Intrigue/Army Rolls
Firebender Designed Flamethrowers: +5 to all Flamethrower/Liquid Fire Rolls
Imperial War Memorial: Army Morale may not fall below 20, Militia count as Regulars when defending Core Territory
Diplomatic Relations
Kingdom of Neighpon: 8.0/10 (Steadfast Ally)
Yak Clans
Raw Hides: 8/10 (Trusted Neighbor)
River Walkers: 8/10 (Trusted Neighbor)
Broken Horns: 8/10 (Trusted Neighbor)
Thunder Warriors: 8/10 (Trusted Neighbor)
Persons of Interest
???: A friendly and strangely casual Griffon female you met at your inaugural ball. Despite having a wonderful evening chatting with her, you never got her name.
Garibaldi Talonuelli: Formerly the Duke of Wingbardy, now the Grand Duke of Wingbardy, Talonuelli is a beloved public figure in his home province and an experienced administrator. After saving his city and people from Brochard's attempted invasion and negotiating his province's vassalage over a few drinks, you'd like to think you can count him among your friends.
Federico Montefeathertro: Duke of the (former) City-State of Urbirdo, and your Father-in Law. He might just be the friendliest of the former Feathersians, having agreed to back you and your kingdom without question or condition during the Brochard Crisis, and hiring a mercenary outfit as a belated wedding gift. You're reasonably certain he likes you, as much as In-Laws can like each other anyway.
Koryū Ryuō: The draconic Emperor of the Island Kingdom of Neighpon. Having agreed to assist you in the war against the Shadow King and making fast friends with your adoptive daughter, you consider him a decent fellow who you can trust to keep his word, and a valuable ally against any destructive forces the world can throw at you.
Minamoto Tadakatsu: Shogun of Neighpon. Born to peasant farmers, he's more than earned his place as the most powerful Samurai amongst the Qilin. After he lead the Neighponese contingent during the Invasion of the Crystal Empire and kindly instructed you in the myriad varieties and intricacies of tea on the campaign trail, you've come to respect the more-than-century-old warrior.
Konrad Hardbeak, "The Kingslayer": Grandmaster of the Knights Lion and Hero of the Empire. Beheaded Brochard the pretender, crippled Sombra the shadow king twice over, and received the very first Imperial Medal of Honor. Despite it all, he is surprisingly humble, insisting in vain that he was, and is, merely doing his duty to the Empire, and to you. He is the very model of an Imperial Knight.
Ivory Rook: Consul of the Crystal Protectorate and head of the Crystal Assembly. One of the first of the Crystal Ponies to be freed from Sombra's mind control, Rook has taken to his position of authority reluctantly, more out of a desire to help his people than any desire for power. Nevertheless, he's proven a charismatic leader and an able administrator, dedicated to doing right by his people, no matter what the cost.
Isabelle Brissette: Relatives of the infamous Brochard dynasty, Isabelle and the Brissette family have been ostracized by the Imperial Nobility, reduced to a shadow of their former influence and prosperity, though by some miracle they still cling to some of their lands. Isabelle herself is a painfully shy little thing, unused to having friends willing to look past her lineage. Gawain hopes to show her that her ancestry does not define her, and that she is more than her uncle's legacy.
Ki Seong: Daughter of the Neighponese ambassador to the Empire of Gryphus, Ki Seong has spent the past several years living in a nation far from the land of her birth, and, much like her father, is committed to being a shining example of Neighpon and conducting herself in an honorable manner at all times. That being said, Gawain suspects she enjoys the opportunity to "let her hair down" amongst others of similarly elevated status, where she will not have to worry as much about what others think of her.
Sebastian Rainfeather: A quiet and somewhat socially awkward young Gryph, Sebastian is an avowed scholar and the heir to the noble house of Rainfeather. Due to his somewhat sheltered upbringing, he, like Gawain, has struggled to make friends, something that Gawain seeks to remedy. For his part, the young Rainfeather is simply glad to have a chess partner his own age who can keep up with him.