- Location
- USA
I'm kinda genuinely curious, for those who want to pay as to why? Not trying to be rude, just interested.
Nothing mysterious, just cost benefit like usual.
Like, I prefer our citizens be alive instead of dead. If we don't buy them they will suffer as slaves and most probably perish. (The talk about the intelligence service carrying out dozens of rescue operations against nobility in a foreign country at the same time is nonsense. No one has ever done anything remotely like that.)
I usually use the following 4 gates for starting wars in quests.
1. We have an objective that we can't get in a less horrific way
2. We are likely to win.
3. We have prepared as well as we possibly can.
4. Things are not getting better, such that we need a dramatic turnaround.
In our case we are 0 for four.
1. We can buy back the existing slaves and work with our allies to stop the piracy.
2. The notion that we can keep fighting immediately after fighting Sombra twice and then all our kingdom's beasts, while our economy rebuilds a nation that is...uh...ambitious I guess. Smacks of 'we'll be welcomed as liberators' to me.
3. There are many more preparations to make (work with abolitionists, make maps, learn about their sorcery...).
4. In a few years our military will be fresher and the Crystal Empire will go from a weight on our neck to a mighty ally.
I understand the appeal of Burden, and I'm not underestimating that particular factor. It will no doubt win, but I believe it is the worse choice for the citizens who were taken, and the worse choice for the future of the region.