I see what you did there
Ok so anyone wanna get a few more omakes in before the update comes out and we get into shit.
I love that flag already. Let us wave it high and proud against our foe.
whats crazy is how well what you just drew and said fits to this songLet the Blades of War be forged by the fires of a united Empire
whats crazy is how well what you just drew and said fits to this song
Name: Garrick Golden-Feather
Age: 39
Titles: Emperor of Gryphus, King of Griffonia, Inheritor of the Imperial House of Gryphus, The Unifier, Great Winged Alpha
Description: At first glance, you seem like a pretty average example of the Griffon race. Head of an eagle, body of a winged lion, standing perhaps a hair taller than most other quadrupedal species. It's not until one looks closer that they see the things that distinguish you from a crowd. An unmistakably masculine build, a strong, prominent beak, feathers and fur that seem to be perpetually well-groomed, and a pair of piercing amber eyes hiding a fierce intelligence. But you're no peacock, only known for your good looks; your talons are razor sharp, and though you are not as strong as your wife, you are still an apex predator, and your musculature reflects that. Your wife's workout regimen has also improved your physique, cords of taut muscle now visible across your body.
Martial: 9+2+1+1=13
Diplomacy: 14+2+2=18
Stewardship: 13+2=15
Learning: 16+2=18
Intrigue: 11+2=13
- Trait-Attractive: You are a very handsome fellow. +2 Diplomacy, better spousal relationship
- Trait-Genius: Smart doesn't even begin to describe you. +2 all skills
- Trait-Toned: Working out with your wife has done good things for your body. +1 Martial
Inventory:
- Blade of the King: an ornate and deadly sword you had forged for yourself after being crowned King of Griffonia. +1 Martial
- Royal Armor: Serving to protect you as well as display your royal status to onlookers, this armor is both durable and aesthetically pleasing.
Wife: Gabriella Golden-Feather
Opinion of You: 8/10
Age: 37
Martial: 15+1+2=18
Diplomacy: 11+1=12
Stewardship: 8+1=9
Learning: 13+1=14
Intrigue: 10+1=11
Trait: Strong - Born stronger than most. (+2 Martial)
Trait: Experienced - Has been a mercenary for several years, ranging across the lands of the former Empire. Knows much about the world. (+1 All Stats)
Son: Gawain Golden-Feather
Age: 7
Status: Child-No Stats
Status: Designated Heir. Will become player character in event of Parent's Deaths.
Trait: Strong-Born stronger than most. (+2 Martial)
Trait: Attractive-A cute kid, and eventually a handsome fellow. (+2 Diplomacy, better spousal relationship)
Trait: Genius-Smart doesn't begin to describe him. (+2 All Stats)
Trait: Game Master-Years of playing games of strategy and wits with members of the Imperial Court has honed his sense of strategy and taught him how to read others. (+1 Martial, +2 Diplomacy)
(Adopted) Daughter: Gwyndlyn Golden-Feather
Age: 3
Status: Infant-No Stats
Status-Designated Regent: In the event that no heir is capable of taking the throne, or in the event the rightful ruler is otherwise unavailable, she will take control of the kingdom until the situation can be resolved.
Trait: Dragon-A fire breathing reptile. (+4 Martial)
Economy
Treasury Reserves: 2710
Net Income: 3620
Yearly Income: 4150
-Tax Revenue: 2825
-Farming Income: 625
-Mining Income: 600
-Trade Income: 100
Yearly Expenditures: 530
-Army Upkeep: 420
-Navy Upkeep: 100
-Office of Disease Control: 10
Military
Imperial Army: Professional soldiers, paid and supplied by you. 500 soldier battalions cost 200 gold each to raise or replace. Additionally, Imperial Army soldiers have an upkeep cost of 200 gold per every ten thousand soldiers.
Imperial Army Morale: 65/100 (Above Average)
Imperial Army Numbers: 21,000
-10,000 Warriors: Armed with a sword or hand-axe and shield, these Griffons make up the bulk of your army.
-5000 Polearms: For keeping your enemy at arms length or taking down opponents larger than a Griffon.
-5000 Archers: Griffons with bows and some arrows. Not much else to say.
-1000 Diamond Dogs: Armed with a variety of swords, war axes, and other weapons suitable for close-quarters, Diamond Dogs are masters of subterranean combat, and are well suited to ambush tactics.
-5 Mobile Ballistae: Massively oversized mechanical bows that fire bolts big enough to pierce through tree trunks from vast distances.
-4 Cannons: Firing iron balls through the power of explosive black powder, these metal siege engines are one of the most powerful weapons in your arsenal.
-2 Flame Projectors: A product of Archimedes's "liquid fire", these static contraptions can shoot jets of flaming liquid vast distances, burning all in their path.
Knightly Orders (Self Maintained): In the old Empire, Knightly Orders were typically made up of Griffons of noble birth who joined a fraternal militant organization dedicated to martial excellence, honor, and a number of various edicts of moral strength. These great warriors dedicated themselves to the Emperor and the protection of the common Gryph. Tragically, few of these brave souls survived the reign of Discord. But a new breed of Knights now seeks to serve as your sword and shield, and will rally to your banner whenever you may need them.
The Knights Lion
1 Grandmaster Konrad Hardbeak, "The Kingslayer"
30 Knights of the Inner Circle
200 Imperial Knights
300 Squires
600 Griffons-at-Arms
Citadel: The Lion's Den, Griffonia
The Knights Talon
1 Grandmaster Colombroni Pigeonio
20 Knights of the Inner Circle
200 Imperial Knights
300 Squires
600 Griffons-at-Arms
Citadel: The Crow's Nest, Wingbardy
The Knights Panther
1 Grandmaster Adrian Dawnquill
20 Knights of the Inner Circle
200 Imperial Knights
300 Squires
600 Griffons-at-Arms
Citadel: The Black Fortress, Aquileia
Royal Navy: The vessels that guard your coastlines and patrol the oceans. Crewed by career sailors, they have an upkeep of five gold per ship, per year.
20 Cogs (Bolt-Throwers)
Auxiliaries: Auxiliary units are forces not part of a Knightly Order or the Royal Army and Navy that can be brought into battle alongside both of the former groups. They can be made up of allied nation units suborned to you, units drawn up from the militia, and mercenary outfits.
-15,000 Imperial Militia: Armed with a cobbled together assortment of spears, swords, axes and bows, the Gryphon militia aren't as disciplined, experienced, or well-armored as the professional soldiers typically entrusted to protect them. But when push comes to shove, they'll fight with everything they have to defend their homes.
-10,000 Yak Chargers: Massive quadrupeds from the Western Steepes, a single Yak is strong enough to wrestle a bear or grind rocks into gravel beneath their hooves. When hundreds of Yaks gather together and charge a foe, they become the living imbodiment of the phrase "unstoppable force".
-The War Wolves: A recently founded mercenary outfit that's attracted a lot of attention for being composed entirely of Diamond Dogs. They've built a reputation for reliability and tenacity, using their natural aptitude for digging to build pit traps and collapse the dens of monsters. They're no slouches in straight combat either, and seem to have perfected the art of rapid fortification. (Numbers: 500 Diamond Dogs)
-The Wood Stalkers: Experienced Archers/Scouts that specialize in Forest Combat, they have years of experience hunting Timberwolves and Feral Diamond Dogs throughout Griffonia. (Numbers: 200 Warriors, 300 Archers)
-The Black Pikes: A unit of heavily armored and stoic Gryphons skilled in the use of long thrusting spears, ground combat, and phalanx warfare. They're not very mobile or good in an aerial battle, but when defending a spot on the ground they're nearly impossible to dislodge. (Numbers: 500 Pikes)
-The Crimson Company: One of the most (in)famous mercenary companies of the Northern Mountains, the warriors of the Crimson Company fly into battle with nothing but steel claws and a coating of war-paint. Almost suicidally brave and determined to win glory in battle or die trying, their lack of armour gives them a significant speed advantage over most opponents. (Numbers: 500 Gryphon Berserkers)
-The Troll-busters: These eccentric exiles of Feathersian nobility are unusual even by mercenary standards. Wielding strange and unwieldy mechanical contraptions that spew streamers of fire like draconic maws, they've made a name for themselves burning down swathes of monster infested forest for the highest bidder. Despite their pitiful numbers, they charge absurdly high rates for their services; apparently those "flamethrowers" aren't cheap to operate or maintain. Still, they would doubtlessly be a valuable asset in battle. (Numbers: 4 Static Flamethrowers)
Politics
Nobility Opinion: 8/10 (Long Live the Emperor).
General Public Opinion: 8/10 (Long Live the Emperor).
Roll Bonuses
Improved Army Communications: +3 on certain Army Rolls
Naval Navigation Tools: +5 on certain Naval and Exploration Rolls
Diplomatic Relations
Persons of Interest
???: A friendly and strangely casual Griffon female you met at your inaugural ball. Despite having a wonderful evening chatting with her, you never got her name.
Garibaldi Talonuelli: Formerly the Duke of Wingbardy, now the Archduke of Wingbardy, Talonuelli is a beloved public figure in his home province and an experienced administrator. After saving his city and people from Brochard's attempted invasion and negotiating his province's vassalage over a few drinks, you'd like to think you can count him among your friends.
Federico Montefeathertro: Duke of the (former) City-State of Urbirdo, and your Father-in Law. He might just be the friendliest of the former Feathersians, having agreed to back you and your kingdom without question or condition during the Brochard Crisis, and hiring a mercenary outfit as a belated wedding gift. You're reasonably certain he likes you, as much as In-Laws can like each other anyway.
I swear that wasn't intentional.
Fine...
[
Created in the early days of the Somber War, the flag was a simplification of the early Imperial banner, that was a necessity as the various inks needed to make triple banners of the early Imperial flag were in shorter supply due to war efforts. The War Banner was composed of three colors and all of them decided on availability of materials. Blue Linen, Golden Canary thread, and Red Dye which combined with the Blue Linen turned that segment purple.
The emblem of the Imperial House is displayed in the middle with laurels.
The Fire was stitched into the design to indicated the importance of fire during the Somber War.
The clawprints indicate the major parties that took part in the war. Center print is oddly enough the Emperor's son pawprint, the right is one of the paw prints of a diamond dog leader, and the left is a pawprint of one of the young children of the yak clans. Signifying what all major parties are fighting in the Somber war for... the future of their children
@Questor Omake notification
Theres already a page for that click on informational at the bottom and go to Omake tally bonus. it shows what omakes bonuses we have.Well Anyone else want to compile together all the Omake bonuses together so we know what we are working with?
I know I have a +20, +15, and another +15...
<sneaks back to work on another project for next turn>
How about the "war of unification" since thats what it basically was.@Questor what was the last war called. I plan on doing two new Omake for my two characters Gondric Steel-Talon and Allister Bloodwing I made from that time and need something to call the last war?
Well it was more of a battle for Wingbardy. Or Wingbardy war.How about the "war of unification" since thats what it basically was.
True but through the war we aquired aquilias and wingbardy and the feather league so it does work.
Maybe but the war was a defensive one and unification was achieved through diplomacy and not war.How about the "war of unification" since thats what it basically was.
True but through the war we aquired aquilias and wingbardy and the feather league so it does work.
Maybe but the war was a defensive one and unification was achieved through diplomacy and not war.
You do realize a rule like that was already implemented as of now we can only have 2 bonuses also i find it funny you think were gonna get a 1v1 with him the fight. Hes a mind controlling magic juggernaut he has no reason to fight himself or even put himself in danger. We would need ungodly rolls to even get a 1v1 with him and even more ungodly rolls to win.@Questor I feel like for important rolls such as 1v1 versus sombra we can't have more then 1-2 bonus as a 10-15 can do a lot in those engagements.
Like i said ungodly rolls
There is only two per roll allowed. Also I very much doubt there will be any 1v1 with Sombra. Both because he is unlikely to get involved himslef and our people know not to fight him alone.@Questor I feel like for important rolls such as 1v1 versus sombra we can't have more then 1-2 bonus as a 10-15 can do a lot in those engagements.
Vote closed.[X] Rapid Entrenchment
-[x] Make preparations for starting an avalanche using explosives to cover a falling back and hopefully crushing some of the enemy army, should it be necessary.