- Location
- South Africa
Sorry for misunderstanding. Then vote for what you want to win most"What I am OK with winning" is different from "What I most prefer to be winning"
Sorry for misunderstanding. Then vote for what you want to win most"What I am OK with winning" is different from "What I most prefer to be winning"
Its shitty land now, but if we do our job right it won't be. And its not that she expects us to be doing it that long, its that the job is open until we say its done, regardless of how long it takes. If we showed up to her the day after and told her the jobs done, no vampires ever coming back, she'll probably ask how, and if we had actually done it, she'd be good with that. Then we could leave and go do something else. Markgraf isn't a permanent thing, its not really ruling the land. Its just get rid of the vampires. I totally understand not wanting to be a countess of sylvania but that's a completely different option.To sum up my issues with Markgraf:
That's it. It's rulling over shitty land, whacking against the same problem that realistically is only going to be "managed for now" rather than really gone because vampires are the true immortals of the setting.
Where do you grow from there? Sylvania just isn't worth much if you aren't interested in raising an army of the dead. Feels a lot like a dead end, thankless task.
Like Roswitta says, we might well be reporting to her grandkids and not be done.
It's just green-ish grey land and haunted woods as far as the eye can see. Again and again.
It's not "just because", a four way tie'd mean Bodyguard, my preferred option, would back in striking range of the lead.
Exactly. Like I just did. It's basically going to come down to a gamble as to when Boney ends voting.People see that something they don't like is in the lead, so they approval vote all the leaders besides it, causing something new to take the lead, causing new people to see that something they don't like is in the lead..
We aren't dumping the bodies in a field, we'd be assigning them to extremely heavily-guarded facilities.To sum up my issues with Markgraf:
That's it. It's rulling over shitty land, whacking against the same problem that realistically is only going to be "managed for now" rather than really gone because vampires are the true immortals of the setting.
Where do you grow from there? Sylvania just isn't worth much if you aren't interested in raising an army of the dead. Feels a lot like a dead end, thankless task.
Like Roswitta says, we might well be reporting to her grandkids and not be done.
It's just green-ish grey land and haunted woods as far as the eye can see. Again and again.
Maybe just the large vote having an unexpected network effect, causing more people to vote, causing yet more people to vote (to participate in the biggest vote ever), repeat ad infinitum..People see that something they don't like is in the lead, so they approval vote all the leaders besides it, causing something new to take the lead, causing new people to see that something they don't like is in the lead...
No-one wants the war with the Skaven to go hot. Meanwhile in a cold war, espionage is both the primary shield (tracking down Horned Rat cultists, finding the suborned members of various underworld groups etc.) and the primary sword (manipulating the undercity's perceptions, propaganda, setting various factions against one another, etc.)Frankly, I'm not sure why the job being offered is spymaster when he seems to want us more or less mainly for dealing with the skaven undercity. Having to spend time and effort also dealing with spy networks just...doesn't make sense.
Seriously, 4 pages in the time it took me to shower and have breakfast .This is honestly wild to watch. I might even hazard a guess that this is the most active quest on the internet.
Cult counter-espionage, specifically against any that might target Mandred and any in general that Heidi might ask us to take care of for the elector counts.but what sorts of jobs do you imagine us taking where we'd need to work with him?
Not the biggest fan of Markgraf myself, but I suspect that if Mathilde wants to retire from the position at some stage she can do it. Remember Markgraf is not hereditary so I imagine that if Mathilde has say halved the vampires, undead etc., she could decide that there are more pressing issues on her time and retire, leaving an easier job to her successor.Well, my chief issue with Markgraf is that it has no exit condition visibly.
Every other vote has some sort of an end in sight, after which we can go do something else - which was, for example, a big argument in favour of bodyguard: "we can do Waystones later, once Mandred is Emperor/etc".
I do not see this exit condition in Stirland. It seems closest by far to a lifelong appointment, because I really doubt we will run out of vampires to burn.
And so, because I want to do Waystones - and plenty of other adventures! - later on, I don't want for Stirland, even though I do not really mind other aspects of the job. There is no end in sight there.
It is shitty land. It was contaminated with warpstone like nothing else, the dead freaking spontaneously rise out of their graves.Its shitty land now, but if we do our job right it won't be. And its not that she expects us to be doing it that long, its that the job is open until we say its done, regardless of how long it takes. If we showed up to her the day after and told her the jobs done, no vampires ever coming back, she'll probably ask how, and if we had actually done it, she'd be good with that. Then we could leave and go do something else. Markgraf isn't a permanent thing, its not really ruling the land. Its just get rid of the vampires. I totally understand not wanting to be a countess of sylvania but that's a completely different option.
Fair enough.Not the biggest fan of Markgraf myself, but I suspect that if Mathilde wants to retire from the position at some stage she can do it. Remember Markgraf is not hereditary so I imagine that if Mathilde has say halved the vampires, undead etc., she could decide that there are more pressing issues on her time and retire, leaving an easier job to her successor.
Here's the thing though - that's the same for Loremaster and Waystones. Sylvania only becomes a forever job if you want to stamp out every last vampire. Boney won't let us lock ourselves in for 30 turns let alone 30 years simply because even he'll want a change of pace. Don't vote based on this, vote based on what is interesting.Well, my chief issue with Markgraf is that it has no exit condition visible.
Every other vote has some sort of an end in sight, after which we can go do something else - which was, for example, a big argument in favour of bodyguard: "we can do Waystones later, once Mandred is Emperor/etc".
I do not see this exit condition in Stirland. It seems closest by far to a lifelong appointment, because I really doubt we will run out of vampires to burn.
And so, because I want to do Waystones - and plenty of other adventures! - later on, I don't want for Stirland, even though I do not really mind other aspects of the job. There is no end in sight there.
Boney won't let us lock ourselves in for 30 turns let alone 30 years simply because even he'll want a change of pace.
You set up a system that can handle a returning Von Carstein and you are done. What form it takes would vary by person but fastest would be building a religious organization. Other options is building a loyal noble cadre and having a population that is anti-vampire, All three togather is pretty much iran clad as it gets. Plus whatever more creative ideas you come up with.I do not see this exit condition in Stirland. It seems closest by far to a lifelong appointment, because I really doubt we will run out of vampires to burn.
Those two things take decades, if not generations, if you want to make sure they can last.What form it takes would vary by person but fastest would be building a religious organization. Other options is building a loyal noble cadre and having a population that is anti-vampire, All three togather is pretty much iran clad as it gets.