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I'm guessing Asarnil has been feeling a mite cooped up with nothing to fight. Might be a bit of venting there as well, since Deathfang's most likely had no one to complain to but him about the loss of his pillows.

Eh he's a merc, I mean as much as people have been saying that the knights will be disappointed that there wasn't a lot of fighting, while these people are ready to fight, I don't think they actually hope to get in fights. Arsanil may be an exception but he gets paid whether or not he fights so, he's not going be unhappy.
 
Eh he's a merc, I mean as much as people have been saying that the knights will be disappointed that there wasn't a lot of fighting, while these people are ready to fight, I don't think they actually hope to get in fights. Arsanil may be an exception but he gets paid whether or not he fights so, he's not going be unhappy.
Asarnil's definitely in this particular job for the love of the game, not just the money:
"Sounds good to me," Asarnil says. "I like Marienburg's money, but this whole thing smells far too much like one of Finubar's schemes for my liking, and it's been too long since we've been able to test ourselves against the forces of Chaos. Which Dwarfhold?"
He got one high-profile fight, but only scored the assist on the VIP there, and he hasn't even been traveling in comfort for the last four weeks, so hopefully this little exercise of his services cheered him up.
 
Really? That would be cool. Vaul's Anvil is almost ridiculously magical too, so it could just be some magic metal that they have. Or obsidian with magical properties, which would be kind of awesome.

EDIT: The internet tells me that it sometimes means diamond. Which also be awesome.
There is such a thing as black diamond, so that would work. They have so many inclusions that they stop internally reflecting.
 
Eh he's a merc, I mean as much as people have been saying that the knights will be disappointed that there wasn't a lot of fighting, while these people are ready to fight, I don't think they actually hope to get in fights. Arsanil may be an exception but he gets paid whether or not he fights so, he's not going be unhappy.
The difference is, if the knights are feeling like they didn't get enough killing in, then they can just take a trip into any of the Empire's forests and they're doing their patriotic duty and their jobs.
If Asarnil just starts killing things without being paid first, then he's cheapening the value of his own labor.
 
Eh he's a merc, I mean as much as people have been saying that the knights will be disappointed that there wasn't a lot of fighting, while these people are ready to fight, I don't think they actually hope to get in fights. Arsanil may be an exception but he gets paid whether or not he fights so, he's not going be unhappy.
I mean, one of the reasons given for him being eager to join in the update where we recruited him is that it's been a long time since he fought Chaos. There was the skirmish with Slaaneshi, but since then this is the only other fight he's had. And ninja'd.

Jesus wept Asarnil. What did they do to piss you off? Was it the part where they insinuated you might be a Druchii? I bet it was the part where they insinuated you might be a Druchii.
Judging by his reaction, yeah, it was that part.
"Oh, I know what he means," Asarnil interrupts, his smile growing strained. "Tell him that I am a Fjallvættr of Álfheimr, and that at the slightest provocation I might decide it is my duty to wear the guise of Víðarr on behalf of the Dvergr."
 
Well that was a rather short pit stop on our car ride.
What's next on our list of sights to see on our way home?
 
These guys are going to be so confused when they see the Dwarf caravan rumble over the horizon.

A bunch of Ulricans coming down south? Weird, but okay.

And they have a shaman with them -- not too strange, it's good to have a shaman with you.

But then they call in an elf to duel? That's... weird. A dragon-riding elf, at that. But potentially explicable; Asarnil has been a mercenary for close to 2 centuries now, they might have heard of him, which means that they might make the connection or realization of 'Huh... the Ulricans hired Asarnil? Weird to combine wolfriders and a dragonrider into one force, but whatever.'

And then finally, the rest of the expedition comes into sight and -- and it's... It's a hundred demigryph outriders surrounding 4 steam-wagons driven by Dwarfs. What the hell?

... Wait.

I wonder if they're going to mistake them for Norscan Dwarfs?

Holy crap, that would be amusing. If they conclude that the Ulricans were here to rescue some Norscan Dwarfs and head south (and they somehow got an Elf involved too). Perhaps the Ulricans circled around from the east to the north via ship, and then could not return by ship and so had to go south. Or perhaps they went by some fabled Dwarf secret passage in order to get to the Dwarfs but again could not return that way and so had to head south on foot.

That... actually sounds like the sort of conclusion that somebody might come to, if they have very little information to go on and nothing but speculation. Huh.

Or maybe they'll assume that the Ulricans were buying steamtanks from Chaos Dwarfs, and had to take an alternate route back home, perhaps. Especially if the Dwarfs aren't seen at all (as they don't come out of their steamwagons at all). Though then again, the steamwagons probably don't look very Chaos Dwarf-y, so perhaps not.

---

Anyway, I'm relieved the rolls went our way -- and dramatically so, at that. Now that the decision turned out to not have a horrible surprise, I'm just glad and happy that Asarnil got to show off and style on somebody. After the battle against the Slaaneshi, there hadn't been much for him to do. So it's nice to be able to add a little bit of excitement and interest to his life this way.

And diving off a dragon in order to drive his flag into the ground (stone, even?) was pretty dramatic. And cool.

Anyway, I want to talk to him in the next turn.

I want to see what he's thought of the expedition and journey. Boring except for one major notable part? Not as much fame as he was hoping for? More than he expected, less than he expected, what?
 
On the matter of dedication while Khaine and Khorne are technically separate gods I don't think it's a coincidence that he replicated Vaul's crippling against a follower of the God of murder.
 
Judging by his reaction, yeah, it was that part.
Considering that was when he threatened to kill them all and tear down the town, I'd agree.

It's from the 1st RPG edition, so canonicity is dubious but Adamant is apparently a further refined form of gromril that's inert to magic.
True, but I find it unlikely that the greatest Elven forge/temple to their maker god was built by Dwarfs. Not to mention they'd have had to destroy the Temple they had on the site beforehand.
 
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Asarnil's definitely in this particular job for the love of the game, not just the money:

He got one high-profile fight, but only scored the assist on the VIP there, and he hasn't even been traveling in comfort for the last four weeks, so hopefully this little exercise of his services cheered him up.
It's not Mathilde's fault the only horde of demons was one she had to wrangle up herself. And that Lil's lack of sharing meant that Mathilde didn't know to bring him to the party.
 
Fjallvættr of Álfheimr
Ulthuani Mountain spirit? Huh.

which gives an opportunity for more of the Winter Wolves to arrive
What are the Knights of Taal's Fury doing?
[Asarnil vs Völundr, round 1: 26 vs 29.]
Stat wise, was Asarnil holding back or were they actually evenly matched? The rolls at the end mask any advantages.
"Vaul. You mean Vallich? Nordlander God of Shipwrights? Not much, really."

"They do get around a bit, don't they?
Do the Nordlanders consider Vaul an alternative name for Vallich or did that Nordlander just guess we were talking about a god and spew out the first one that came to mind that goes V[vowel]L###.
You wince as Asarnil's blade flicks out twice, faster than the eye can see, and a scream of pain rises from Norscan. "Most notably," you continue, "he was blinded..." Asarnil circles his foe, and you wince again as the Elf's greaved leg lashes out with a crack of shattering bone. "And crippled by Khaine," you finish, almost drowned out by the second crack.
I'm not sure if Asarnil made sure to blind and cripple his foe before killing him or if he himself fought with his eyes closed while using his limbs inefficiently or both. Dedicating a kill to Vaul by making the victim live through the same tortures seems as sensible to me as removing someone's liver in the name of Prometheus, but what do I know about Elven kinks.
 
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It's not Mathilde's fault the only horde of demons was one she had to wrangle up herself. And that Lil's lack of sharing meant that Mathilde didn't know to bring him to the party.
It's a little bit Mathilde's fault that we kept doing things like "negotiate safe passage with the Kurgan" and "not attack one of the other warcamps at Karag Dum."

But yeah, it's mostly Ranald's fault. I wonder if Asarnil wants to sign on to the Karaz Ankor's Grudge against Him as a co-litigant?
 
So was that a dedication to Vaul or Khaine, given Asarnil's circumstances and background?
Since he was... pretty much acting in imitation of Khaine I think he was playing silly buggers with the definition of the word "dedicate."
I think he was essentially doing on to a representation of a blood god, what Khaine did to Vaul.

This was clearly a dedication to Vaul. Asarnil outright states it.
"I suppose the natural response would be to dedicate the kill to Khaine," Asarnil says with artful casualness, "but we Caledorians have our differences with the Bloody-Handed God." He draws his blade, which would seem precariously thin if you didn't know it was made of Ithilmar, and examines the tip of it. "Instead, I shall dedicate this victory to Vaul."

The blinding and crippling was ritualistic vengeance. He, a Caledonian Prince, garbed in the work of the smiths of Vaul (who are based in Caledor), humiliating a devotee of Khorne, the closest thing to Khaine, and paying back the wrongs Khaine committed onto Vaul.

Ironic payback, basically. An eye for an eye, a pair of legs for a pair of legs.

Ulthuani Mountain spirit? Huh.


What are the Knights of Taal's Fury doing?

Stat wise, was Asarnil holding back or were they actually evenly matched? The rolls at the end mask any advantages.

Do the Nordlanders consider Vaul an alternative name for Vallich or did that Nordlander just guess we were talking about a god and spew out the first one that came to mind that goes V[vowel]L###.

I'm not sure if Asarnil made sure to blind and cripple his foe before killing him or if he himself fought with his eyes closed while using his limbs inefficiently or both. Dedicating a kill to Vaul by making the victim live through the same tortures seems as sensible to me as removing someone's liver in the name of Prometheus, but what do I know about Elven kinks.
Well, he certainly did the crippling, since we have mentions of his sword lashing out twice, which was likely the blinding, followed by two sets of painful cracks.

The lack of modifiers might suggest closed eyes and no footwork, but the Norscan also got none, even though he certainly wouldn't mess around. Probably divine shenanigans.
 
Mm, fair enough. Overall the argument for "grand theft mammoth will surely be a cakewalk in both the execution and the aftermath" still feels like a manifestation of the thread's tendency to sometimes trivialize opposition Mathilde might face, but I'll give you that one at least. Still not keen on generating more drama in the home stretch regardless, tho.
Look, I was one of the biggest antagonists of doing anything with Morghur, because he is scary as all hell. I'm not one to risk everything for the memes.

But first, this isn't a chaos Warband, this is a chaos aligned village, and that's not nearly as scary, especially when we almost certainly don't have to run through the village, but are just running away. The village calculation was for a worst case scenario. The illusion on top of the mammoth with the ride spell from the Ambers probably covers our problem completely. Basically, this isn't nearly as scary as raiding a Skaven lair when they are next door to Eshin.

The second reason is that a Mammoth is a huge, battle changing mount (not even necessarily for us, it's a strategic resource for the Colleges). Basically, a battle altar, if not destroyed/neutralized, should win you the battle (remember, battle magic is the type of thing that shifts battles, and a battle altar allows for much more than just reliable battle magic, but some real heavy duty bullshit.

The problem with a battle altar is that exception: If not destoyed/neutralized. Battle altars face the same problems that all artillery traditionally have faced.

First, they are immobile, or at best, immobile while operational. A bouncing cart is not where one wants to carefully cast. From what I can tell, elephants are remarkably steady to ride, even at a swift pace, because of their unusual gait, where they never actually run (defined as having no point of contact with the earth at some point in the gait). Instead, their center of mass stays at a constant height. Is this perfect? No, but it is a lot better, and can likely be made better with dwarven help with suspension.

Second, like artillery, they are very vulnerable to melee, either from cavalry or by infantry, and thus need to be defended themselves, meaning that they must operate from range, while also being defended by troops that might be needed elsewhere. In contrast, a Mammoth defends itself.

A mammoth with a battle altar is basically the tank of the warhammer world. It's mobile artillery that's infantry destroying. This allows for it to be used to spearhead charges against enemy lines, where the mammoth breaks the lines, then the cavalry charging with it destroy the rest. It's a completely huge deal.
 
It's a little bit Mathilde's fault that we kept doing things like "negotiate safe passage with the Kurgan" and "not attack one of the other warcamps at Karag Dum."

If Asarnil and Deathfang are interested there is a perfectly good opportunity to pick a fight shortly.

After all, if you're going to commit Grand Theft Mammoth, a dragon sized distraction would be a big help.
 
Just d100s? I figured it would be a little more lopsided in Asarnils favor. Huh.
Huh, no modifiers. Perhaps there were some behind the scenes?

They weren't playing the same game. Völundr was fighting to win, Asarnil was lining himself up for the dunk. If Völundr got the upper hand Asarnil might have had to start taking the fight seriously and then the proper modifiers would have come out.

I'm not quite sure how to read this. Did Asarnil blind and cripple his opponent before he executed him as a mirror of what Khaine did to Vaul?

Yes, tweaked it a bit to make the blinding clearer. Caledorian Priest-Smiths at the Anvil of Vaul ritually blind themselves in dedication to Vaul, so Asarnil did the same to Völundr to dedicate his death to Vaul.

What are the Knights of Taal's Fury doing?

Staying mobile. Demigryphs are less tolerant of the cold than the wolves so the Knights didn't want to subject them to standing around watching a duel.

Do the Nordlanders consider Vaul an alternative name for Vallich or did that Nordlander just guess we were talking about a god and spew out the first one that came to mind that goes V[vowel]L###.

Asarnil was speaking Reikspiel. Mathilde hasn't really researched the Cult of Vallich, but she assumed He was Vaul in a false moustache.

Dedicating a kill to Vaul by making the victim live through the same tortures seems as sensible to me as removing someone's liver in the name of Prometheus.

Works for Odin.
 
In current canon, do Elves even know how to work Gromril?
Someone might have survived from the War of the Beard who was good friends and colleagues with a dwarf smith? I can imagine the Dwarfs would want to keep that knowledge on the down low, but I can't really think of why the elf wouldn't have trumpeted that to the skies
 
Do the Nordlanders consider Vaul an alternative name for Vallich or did that Nordlander just guess we were talking about a god and spew out the first one that came to mind that goes V[vowel]L###.
The human nations have an odd lack of Gods related to crafting of any kind. The Empire has Vallich for shipbuilding but he isn't big. The old world seems to make up for it by using the ancestor gods when they need a crafting god.
 
Someone might have survived from the War of the Beard who was good friends and colleagues with a dwarf smith? I can imagine the Dwarfs would want to keep that knowledge on the down low, but I can't really think of why the elf wouldn't have trumpeted that to the skies
The War of the Beard ended four thousand years ago. While it's possible, I doubt any potential gromril smiths have survived that long.

The human nations have an odd lack of Gods related to crafting of any kind. The Empire has Vallich for shipbuilding but he isn't big. The old world seems to make up for it by using the ancestor gods when they need a crafting god.
Possibly reflective of the Dwarfen influence on the early human tribes. Or just something built into humans in Warhammer, I don't think the Nehekharans had a crafting god either.
 
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Asarnil was speaking Reikspiel. Mathilde hasn't really researched the Cult of Vallich, but she assumed He was Vaul in a false moustache.
Ranald: "Dude, you can't just change your name and expect the mortals to think you're a different god who happens to look and sound the same as the other guy. Here, I've got just the thing. Glue this to your lip."
 
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