Sinsystems
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I much enjoyed this, especially in light of what I have in mind for the Cabal's plan once I get around to writing the campaign cinematics.
I much enjoyed this, especially in light of what I have in mind for the Cabal's plan once I get around to writing the campaign cinematics.
Point. We are kind of loading her up with close-range options though. Something at range would be nice.Jack of all trades, master of none.
Mathilda has no training with long-arms. She doesn't own a long-arm. The long-arm she doesn't currently have isn't enchanted. Meaning we would need to invest an absolute minimum of three actions to become a sniper. The skill and enchanting mechanics being what they are we would probably have to invest nearer to ten actions to become a good sniper.
Magic? I don't know any long range spells, but I assume some exist?Point. We are kind of front-loading her with close-range options though. Something at range would be nice.
A well-used Burning Shadow for now, later Battle Magic.Point. We are kind of front-loading her with close-range options though. Something at range would be nice.
Magic? I don't know any long range spells, but I assume some exist?
Not much honestly.
Theres always magic dart. Except got a mastery way back so rather than physical damage, it to deals damage directly to peoples career prospects.
Try tallying by Task here, not by Line, to count the sub-choices properly under their primaries.
I'm willing.So I want a second opinion on my idea for the Dusk and Dawn Part 3 omake, anyone willing to hear my idea and give me their feedback?
Great I'll PM you the details.
Show me if you want to.So I want a second opinion on my idea for the Dusk and Dawn Part 3 omake, anyone willing to hear my idea and give me their feedback?
I will add you to the PM.
That's an option?It'd be easier to Substance of Shadow a corpse and shove it into the ground.
D&D is in a much friendlier universe for wizards than Warhammer.
Substance of Shadow is a fiendishly complex magic spell. Which means that only those who have reached the level of Magister lords or are battle wizards have the ability to use it reliably. It's meant to be really strong. A small percentage of a small percentage will ever be able to cast it reliably.That's an option?
D&D spells with a similar effect always violently shunt their contents into the nearest open space when they end, specifically to prevent various kinds of telefragging and object-hiding (and unintended suicide).
I mean it's cool, but sounds like it would open a big can of worms.