He looks at you, snorts, and produces a clipboard from behind his beard. "Name, alias, or pseudonym?" he asks, sounding as bored as any gate guard you've ever met.
You scramble for anything that's not your actual name or 'Grey'. "Gabriella," you land on. "Gabriella von, er, Nachthafen."
"Gabriella von Ernachthafen," he repeats, carefully scrawling runes with a quill. He looks you up and down. "Grey, Black, Thrall, or incognito?"
You blink at him. "Incognito," you say.
"Buying, selling, or both?"
"Buying."
"Have you brought any of the following goods to Uzkulak: bound Daemons, precious stones or metals from Nehekhara, any seed, bud, fruit, or cutting from Athel Loren, unshielded warpstone, spherical devices made of brass, Vampire body parts, any item created or possessed by the Skaven Clan Pestilens, gilded skulls made of black bone, anything from the Temple-City of Zlatlan, any mummified bodies of large, frog-like beings, unshielded wyrdstone, any kind of projectile capable of moving on its own, any of Kadon's Scrolls of Binding, golden whistles, instruments stringed with unicorn hair, keys made of crystal, or any sort of stone that glows with a green light?"
"No."
"Have you brought any slaves with you with any of the following qualities," he looks up at you, "well, do you have any slaves at all?"
"No."
The Dwarf scans down the page to the next section, and sighs before looking back up. "Gabriella von Ernachthafen from no organization in particular, welcome to Uzkulak," he says, his tone droning and his gaze boring into yours and making it clear he resents you very much for being here and making him do this. "This place is a place of trade and profit. As long as you follow our rules, you may trade and you may profit. Rule One: All exchanges are to be witnessed by an Officiant, and a percentage of the price is to be paid to the Officiant. The percentages for each type of goods can be found on display in the Trade Hall. Rule Two: Do not attack other visitors within Uzkulak, nor within sight of the flames of Uzkulak, under any circumstances. Rule Three: If you stay for more than one day and night, you must rent accomodation. The list of available accomodations is available in the Trade Hall. Breach of any of these rules will result in your death or enslavement, and the forfeiture of all your property. Do you understand these rules?"
"Yes," is all you can say.
"You have entered at night. Dusk tomorrow is the limit of your stay without renting accomodation. When you exit Uzkulak, ensure that you are recorded by the attendent at that exit, or you may be incorrectly marked for death. Glory to Hashut."
"Glory to Hashut," echo the Hobgoblins.