Dude, Boney specifically warned us about the mental health risk:
...I hope they are not, that crystal keys are some other artifacts or even specifically Boney screwing with ones who know about this thing, and fucking "chaos gods of law" stay in the abyss of retcon where they belong.Crystal Keys, the Law god artefacts? Those are canon in Divided Loyalties? That's cool!
IC arguments aside, Oak of Ages acorns are apparently used by the wood elves to ward off chaos, so there's actually some serious utility for us in the short term.I'm voting to not buy the arm but this comes across as pretty disingenuous when you're voting to spend a 1000 GP on the acorn which is the same cost as both of the other items combined if you think the gold will be needed in the future then Surely you'd not be buying the acorn either? I mean it's of literally no known utility and isn't useful for potential lore/knowledge either. At least the arm via tale of metal can have some real information gleaned from it and the writings are admittedly a bit of a crap shoot but they're also relatively cheap.
Neat, thanks! I'll update the list.Looked it up:
Luthor Harkon gives these out to people, break it and you become a discount necomancer but get conscripted into his war with the Lizardmen.Ebony Skulls
"Mine emissaries make gifts to greedsome strangers; the skulls of the unliving carry soul-scum skimmings, brine-song echoing still. These they accept, for bauble and toy is all. In doing acceptance they make abasement, for debt is eternal, beyond mortal-man’s ken." —Luthor Harkon[2a] The Ebony...warhammerfantasy.fandom.com
Be advised that this just wiped out your previous vote, it didn't only change your Arm vote: you want all the things you're voting for to be in the same post.
What, and the literally 'only one of its kind has ever been mentioned in lore' Old One relic that is being sold at a lower price tag is somehow less worth the gold than a specific breed of acorn that Wood Elf wizards bring with them as a keepsake and lucky charm when they leave their forests?You're being just as disingenuous, the acorn is utterly packed with magic, and has an insane amount of power if it is what we think it is.
Golden Whistles are the summoning item for Gehenna's Golden Hounds.
Blowing on a glimmering golden whistle, the wizard summons a massive pair of clockwork hounds, which bound after his chosen prey and drag it screaming to its doom.
We've got two metal wizards back home and already were able to determine that it can project magic from the palm. Meanwhile, all we've got to go on for our one Jade wizard is that the seed has a lot of magic.We have a Ghyran user back home we can research it with and who might come up with cool applications for it. We don't even know where to start with the arm -- if it is what the thread thinks it is, it shoots Hysh at people, and in any event it's a magical prosthetic and not a gauntlet, so it requires an amputee to be used.
My thinking is that the barrier to researching the arm is higher than the seed and the potential use-value is lower.
I'll be much more open to doing something about slavery here on the way back, if there is option for it on the way back, which is not given.Or... maybe, we could do this on the way back instead and not drag them all the way into the wastes with us.
She's also a fervent Ranaldite, and not doing anything about the slavery she sees in front of her will mess her up, Grey Wizard or not.
Fucking up Mathilde's mental health on the way to the Chaos Wastes may not be certain suicide, but it is still a non-negligible threat to her survival.Yes, we'll probably get options to do risky things, we'll be depressed about it and probably get a malus on things. But we won't be forced to commit suicide.
Regardless, just closing our eyes from the problem is a shame. This is Warhammer, so there are things one should not know or see, but it's still a shame.
Now thats a question that tells a story. Or more likely eighteen. Or just one very chaotic invasion. I can hope."Have you brought any of the following goods to Uzkulak: bound Daemons, precious stones or metals from Nehekhara, any seed, bud, fruit, or cutting from Athel Loren, unshielded warpstone, spherical devices made of brass, Vampire body parts, any item created or possessed by the Skaven Clan Pestilens, gilded skulls made of black bone, anything from the Temple-City of Zlatlan, any mummified bodies of large, frog-like beings, unshielded wyrdstone, any kind of projectile capable of moving on its own, any of Kadon's Scrolls of Binding, golden whistles, instruments stringed with unicorn hair, keys made of crystal, or any sort of stone that glows with a green light?"
Alright guys, after the Elf-cation, Grand Theft Uzkulak sounds awesome.Try to match your skills at thievery and deception against the greed and paranoia of the worshippers of Hashut, who have spent millennia at Uzkulak honing and practicing their skills and procedures to prevent that exact occurrence?
...You think an acorn from the oak of ages is a "keepsake/lucky charm"What, and the literally 'only one of its kind has ever been mentioned in lore' Old One relic that is being sold at a lower price tag is somehow less worth the gold than a specific breed of acorn that Wood Elf wizards bring with them as a keepsake and lucky charm when they leave their forests?
When it says they take them as charms, that's not "lucky charm", that's "magic charm".a specific breed of acorn that Wood Elf wizards bring with them as a keepsake and lucky charm when they leave their forests?
I'm pointing out how many of them there are that Spellsingers can just bring one of them with them for that purpose when they're out on the road, with the option of using it for a power boost in an unforeseen emergency. As far as we know, the only example of the arm in the lore is the 'Hand of Gods' that Kroq-Gar has....You think an acorn from the oak of ages is a "keepsake/lucky charm"