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How does the Cult of the Horned Rat even express itself among Humans? I think I've seen the existence of such Cults mentioned in some canon source or wiki, but I've never seen anything like even a basic example.
Quislings. They think that when the Skaven inevitably rise up over the surface, they will gain positions of power as reward for their assistance.
 
Mmmm I'm so tempted by the idea of trying to squeeze in another stab at sword stylin' last minute but so many things to do and so few actions haha.

Really do need to finish that spell, but the temptation of overwork for another sword skill instead of a safety net!!! :cry:
 
I'm guessing that the mistake is that they're assuming that the K8P Wizards Guild is separate from the Altdorf Wizards Guild, similarly to how the K8P Engineering guild is separate from the Karaz-a-Karak or Zhufbar Engineering Guilds?
Hmm. If they find out that that isn't the case there might be quite a bit of grumbling. Each Karak having near independent Guild branches is a major cornerstone of Royal/Karak independence. Belegar's Loremaster being more beholden to Altdorf than Gotri is to Zhufbar might be something to gripe about.
 
Note that we asked about whether a magic battery would be useful on the trip to the Wastes, and were told no, so why would a battery that happens to be in the form of a mushroom be any different?
 
Hmm. If they find out that that isn't the case there might be quite a bit of grumbling. Each Karak having near independent Guild branches is a major cornerstone of Royal/Karak independence. Belegar's Loremaster being more beholden to Altdorf than Gotri is to Zhufbar might be something to gripe about.
I'm pretty sure that most would let it go with a quick grumble, since Manling Wizards doing Manling Wizard foolishness is to be expected.
 
But imagine if Mathilde had been under Substance of Shadows at the moment. Yikes!
We're actually covered there; because the sword itself is also under Substance of Shadow, which means it doesn't cause a cavitation bubble in that circumstance.

It does, however, makes me wonder about what happens if somebody submerges themselves in water and then casts Substance of Shadow.

Do they cause a cavitation bubble as the water immediately rushes in to where they were? And thus makes a light? And thus immediately dispels Substance of Shadow? And thus potentially splinches the wizard?

@BoneyM what happens if somebody casts Substance of Shadow on something underwater? Or if something dispels/ends Substance of Shadow while the object or person is under water?
 
The glow has more to do with the SPEED of the cavitation than the SIZE. You only get a shockwave with a large cavitation bubble, but you only get the glow with a fast bubble. The sword vanishes, undisplacing the water instantaneously.
Ok, shockwave was a bad word choice, that's terminlogy for super-sonic waves. Still, a sword sized vacuum would produce a very loud bang. Not as loud as it would get in the ocean, but that's still between one and two atmospheres (Depending on who deep in the water she was) of pressure slamming the water into itself.
Reminder that our belt also grants us supernatural toughness.
Sure, but It's not going to make her ear drums that much tougher, it's a thin piece of skin, and water transmits sound/force much more easily.
Getting your eardrums burst underwater is damn disorienting (also nausea), without even the full-body water punch. Getting suddenly disoriented in a fast moving river is not a fun time.
 
[X] Plan: SQUEAK.
-[X] MAX: Have him scour all the reference materials at his disposal for any other Dhar-radiating explosive, as well as how difficult it might be for non-Skaven to replicate their blackpowder. (NEW)
-[X] JOHANN: Have him investigate the metal evidence taken from the Skull River ambush. (NEW)
-[X] DUCK: Aid Hubert in his search for a Familiar.
-[X] EIC: Have the Hochlander investigate how feasible it would be for a non-Skaven to acquire warpstone-enhanced blackpowder. (NEW)
-[X] Attempt to complete your 'Fog Path' spell (NEW-ish)
-- [X] Use overwork if necessary
-[X] Join the Karag Dum Expedition in Praag, rather than at High Pass.
-[X] PENTHOUSE: Add security measures to your Penthouse to prevent forcible entry.
-[X] The Protector
 
[X] Plan Investigate and Go to Hell
-[X] MAX: Have him scour all the reference materials at his disposal for any other Dhar-radiating explosive, as well as how difficult it might be for non-Skaven to replicate their blackpowder. (NEW)
-[X] JOHANN: Have him investigate the metal evidence taken from the Skull River ambush. (NEW)
-[X] DUCK: Recruit Gretel and Adela for the Karag Dum Expedition.
-[X] EIC: Have the Hochlander investigate how feasible it would be for a non-Skaven to acquire warpstone-enhanced blackpowder. (NEW)
-[X] Join the Karag Dum Expedition in Praag, rather than at High Pass. (NEW)
-[X] Attempt to complete your 'Fog Path' spell (NEW-ish)
-[X] If first attempt to complete Fog Path fails, use Overwork action to repeat attempt to complete spell
-[X] COIN: The Protector
-[X] PENTHOUSE: Add security measures to your Penthouse to prevent forcible entry.

EDIT: Well, this isn't picking up many votes, so time for a tactical vote.

[X] Plan: SQUEAK.
 
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Note that we asked about whether a magic battery would be useful on the trip to the Wastes, and were told no, so why would a battery that happens to be in the form of a mushroom be any different?
We asked? Can you dig that up?

Anyway, I'm generally fine with all three subordinates investigating it, Fog Path + Conditional Overwork on it, recruiting ducklings or sparring with them, and actually dig down!

Come on folks, there were some cool rooms left over. Prevent forcible entry? It's as absurd as it was before, our penthouse is already finely secured by conventional defenses, plus an entire fortified mountain that's inside a fortified mountain range.

It's a matter of hundreds of years for it to be at any possible risk of forcible entry, assuming a massive siege started right now.

IIRC that action was to the tune of "set up a manned checkpoint at the sole entrance". That sounds downright inconvenient.
 
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[X] Plan Expedition preparation + Johann investigation.
-[X] MAX: Allow him to spend all his time on his own preparations.
-[X] JOHANN: Have him investigate the metal evidence taken from the Skull River ambush. (NEW)
-[X] DUCK: Recruit Gretel and Adela for the Karag Dum Expedition.
-[X] EIC: Have the Hochlander investigate how feasible it would be for a non-Skaven to acquire warpstone-enhanced blackpowder. (NEW)
-[X] Attempt to complete your 'Fog Path' spell (NEW-ish)
-[X] Join the Karag Dum Expedition in Praag, rather than at High Pass.
-[X] Overwork: Finish 'fog path' if we fail to in the first action.
-[X] The Protector
-[X] PENTHOUSE: Have additional rooms excavated underneath your Penthouse: -150gc for 6 rooms.
 
I'm trying to think of how that might be avoided by Kragg - and the things that come to mind is the blade fading out much more slowly (which means no captivation bubble) - orrr! the Rune of Unknown + Master Rune of Kragg the Grim applies a counterforce to the shockwave - we know that the Master Rune of Kragg the Grim has some sort of detection function from the fact it applies the correct amount of force to a target, maybe he considered the "tries to make sword disappear while underwater" edge case.

Or Atheric Armour meant the shockwave did no harm to her. Just spitballing.

But imagine if Mathilde had been under Substance of Shadows at the moment. Yikes!
The answer is simpler than you think.
The light is from intensity. At the instant of a cavitation bubble's collapse, all of the energy of the mass displacement is discharged onto one point. This, even for a small bubble is extremely intense at the center point, producing the light, and causing nasty damage to ship propellors when they go fast enough.. This light is diminished or nonexistent when the bubble fails to collapse fast enough, allowing the energy to disperse faster than it hits the critical point.

However, the total energy is determined by the size of the bubble. A sword sized bubble would be harmless to a human unless said human was at the epicenter.
 
Huh, I'd have thought a cavitation bubble of that size (enough to produce sonoluminescence) would have a shock wave strong enough to burst her eardrums at least, and probably do nasty things to any inner organs with air (lungs, especially). I guess the armor absorbed it.

That would've been a really dumb way to die.

There's a few types of shrimp that can achieve sonoluminescence without negative effects on themselves. As long as Mathilde isn't hugging the sword to herself while she disappears it underwater it doesn't seem like it should be a problem, though I admit I haven't got the level of knowledge required to sit down and math out the amount of energy an instant vacuum is dumping into the water.

@BoneyM when we unsummon Branulhune, be it in water or air, does it make a sound or suck things towards it?

Not that you've noticed. Kragg did design it to be compatible with stealth, though probably not underwater stealth.

What are their tasks? For the last ~6 turns you omitted telling us because all of them were constantly busy with keeping the Okral on task and tensions from exploding.

As Belegar said, getting settled in. Make sure there's no teething problems from getting everyone moved in and the new patrol schedules nailed down.

And if we were to hire the people and have them report to Belegar or Dreng? That would limit additional writing needed to a blurb at the Council meeting.

They're capable of hiring whoever they think can help them achieve their goal. Handing them an AP drain unasked is at best annoying and at worst insulting.

How does the Cult of the Horned Rat even express itself among Humans? I think I've seen the existence of such Cults mentioned in some canon source or wiki, but I've never seen anything like even a basic example.

Many of them think currying favour with the Skaven now will result in them having positions of authority when the Skaven conquer the surface.

@BoneyM Can we (or Max) ask Qrech whether he knows of any non-Skaven that can potentially create or gain access to their fabled high efficiency blackpowder? It doesn't seem like a secret to keep safe for the good of Moulder or the glory of the Horned Rat.

All he knows about it is that it makes bullets go.

Finding the bandits isn't his full time turn project?

It's a matter for Barak Varr and Karaz-a-Karak as the aggrieved parties.

I'm guessing that the mistake is that they're assuming that the K8P Wizards Guild is separate from the Altdorf Wizards Guild, similarly to how the K8P Engineering guild is separate from the Karaz-a-Karak or Zhufbar Engineering Guilds?

Yes, Dwarven Guilds are local so they're assuming that K8P's Wizards is a tiny guild in its own right.

@BoneyM what happens if somebody casts Substance of Shadow on something underwater? Or if something dispels/ends Substance of Shadow while the object or person is under water?

Bad things. That's why Mathilde avoided doing so.
 
[X] Plan: SQUEAK.
[X] Plan: Prepare and catch the bastards 1.1
[X] Plan: Prepare and catch the bastards 1.1 w/firing platforms

3x investigations and standard personals, only difference is the Duck action and the Penthouse action.

That said, I think basically all the plans on offer this vote are totally reasonable, and I cannot imagine myself being too fussed about which one wins.
 
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