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While some may take the update to mean that Karak Dum is much less likely to be tainted by chaos, consider the following:

You are a Runemaster of Karak Dum, already considered radical by your "fellows" in the greater Karaz Ankor, for the sacrifices and discoveries made in the name of fighting off Chaos. From what you've seen, Chaos will be beginning a big push in a handfull of decades. You arrive at the Runesmith Guild meeting, and make your case for the Greater Karaz Ankor to begin preparing for what is to come.

They refuse to listen, instead focusing on foolish things, petty rivalries and greed. It is clear to you that you cannot rely on them to help you. Karak Dum will have to stand alone against the forces of Oblivion, like Grimnir the once did. Like he still does as far as you believe. And you of all dwarves know how powerful belief is.

Chaos comes, engulfing the lands around the hold, potentially the entire world. It does not matter, Karak Dum may stand alone, but it stands tall, it stands strong thanks to your efforts. And as the years of siege continue, supplies slowly dwindling, warriors falling with no one to take their place, the Dawi of Karak Dum make sure that every centimeter lost is paid by the Enemy in an ocean of blood. Sadly, it is something they can afford to pay in the end. Even still, you are willing to go farther from tradition in the name of the survival of yourself and what could potentially be the last dawi on Mallus.

In such a desperate situation, what might you do in the name of protecting your people? When you are abandoned by those that stuck to tradition, how far will you go in the name of survival? The fire dwarves in the east faced this same question, they made their choice. What about you? You may have lines you think you'll never cross now, but can you say the same after decades of constant demonic incursions? What about centuries? When a quarter of the dawi in the hold are dead? Or half? Or only a quater are still alive?

I am not sure what we'll find in Karak Dum, but I know that any survivors will be ones who've had to make tough decisions in the name of survival, Runemaster or not.

I mean all that was true before except we thought they had taken up apparition binding, consensual runic necromancy or something. The fact that the core of the issue is other runesmiths slandering them to make themselves look better means the starting position of such a potential fall isn't already halfway down the slippery slope.
 
Though uh...could someone sell me on it as it currently is? Blowing up a tree stump doesn't seem like too big of a deal to me, though I think I'm probably perceiving it the wrong way.
2 major purposes I can see.
1. You are surrounded by foes, blow a hole in their formation and get away before the rest of them can see anything but the afterimage of the fire again.
2. A particularly dangerous enemy stands ahead of you and you propably can't assassinate him without notice, use Dragonbreath to make him not be there anymore.
 
Then we'll cover for that weakness by making the Empire and the dwarves more firmly joined at the hip. Together the two can weather almost anything. Thorek becoming the political lead for the Karaz-Ankor rune smiths and he would if this happens because Kragg detests politics and is basically a lone wolf when it comes rune smithing would mean that we have the best possible in roads into making this happen on a college-Rune smith level as well.

Also given how calcified tradition seems to make rune smiths and that these ones in particular are highly likely to be the kind that are essentially against innovation i'm not seeing the loss. Mind Thorek will probably have to make his army of apprentices even larger but like meh.
And if both Empire and the dwarves get hit by a threat at the same time?
Let's not exaggerate the power of the empire, or underestimate the importance of the runelords.

I don't see the destruction as likely, but it is possible.
I'd rather get Thorek get to work on influencing the next generation of Runelords, instead of just chucking out the old and potentially risking the whole Karaz Ankor.
 
On the plan front I think this new information makes it less of a problem to hire rune smiths but I want to hire Azul runesmiths given that you know the other kind are likely to be in hot water with Karak Dum.

And if both Empire and the dwarves get hit by a threat at the same time?
Let's not exaggerate the power of the empire, or underestimate the importance of the runelords.

I don't see the destruction as likely, but it is possible.
I'd rather get Thorek get to work on influencing the next generation of Runelords, instead of just chucking out the old and potentially risking the whole Karaz Ankor.

If Borek gets super lucky and gets what he wants (that Karak Dum is in one piece) it's literally not in our hands, if we evacuate Karak Dum and there are any runesmiths left then those guys will be tossed out regardless and taking the orange. Thorek himself will do it. He literally said as much, if he knew enough details to actually know who to level accusations at he himself said he would tear the guild apart.
 
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EIC is improving rather than expanding their river navy, I share a lot of the qualms people have regarding making a merchant company have its own armed forces, at the same time the banditry problem is incredibly severe. So lets bump up the quality of defences instead of trying to turn the company towards being an actual force in its own right.
Seconded. Improving quality has a longer way to go, because the sailors are in the end just part timer fighters in no armor, with an axe. We'd be probably buying more guns and better weapons for that, as well as probably upping pay and downtime training.

Improving quantity is riskier, because ships and marines need paying, and that means we'd have created an incentive to USE them, once the Marienburg situation fades, and theres not a lot of good ways without going into mercenary work(which is fine, but a cumulative risk factor).
:wtf:

Okay. So assuming I've understood this correctly, the Karag Dum runesmiths started getting a bit arrogant about themselves, and then started making claims that at the time were a little hard for the rest of the Karak Ankor to swallow. Because of that, the rest of the runesmiths ignored their claims in an attempt to chastise some humility into them, only to end up with huge amounts of egg on their faces when it turns out the KD runesmiths not only weren't exaggerating, they were dead on and their warnings might have saved huge numbers of dwarven lives if they'd been listened to. In an attempt to save face and shift the blame away from themselves, the more vocal members of the anti-KD brigade have been engaging in a smear campaign against KD ever since.

Does that sound about right?
A little more complex at the finish.
At the end you have a few crude blocs:
-The ultra traditionalists who disliked Karag Dum to begin with, would have little difficulty doublethinking themselves into this.
-Those who feel guilty, but suppress the guilt because even if they want to take the orange, it'd mean that all their fellows would have to acknowledge said guilt and join them. It'd destroy the Karaz Ankor.
-Those who are too young to know better and emulate their elders.
--To compound things, learning the truth would have no small number of the younger Runesmiths overreact to their offense in ignorance as well.

It's a bomb waiting to blow.
 
Does that sound about right?
"I don't know any of this for sure, or I'd already be levelling accusations and tearing the Guild asunder. But what I do know indicates that that's how it stands."
Yes and with the caveat that if Mathilde ever found any sort of evidence that clears Karak Dum of its Chaos-y nature — the ones that at the least exonerate them from being more than kick-flipping Runemasters before KD falls — and hand the evidences them to Thorek, well... suffice to say, it's a raising hell scenario.
 
For the guys who are doing the recruiting, I suggest you to try to hire some Ogre Mercenaries.

In the expedition, forces are comprised of Rangers, Slayers, and Engineers, and we have recruited wizards and a Knightly order BUT we are severely lacking heavy infantry, which once we enter the damned Karag will be essential...

So let´s hire ogres fo fill that essential niche, they can keep up with the rhythm of the expedition, they are extremely resistant to Chaos, strong, though and expendable...
 
Though uh...could someone sell me on it as it currently is? Blowing up a tree stump doesn't seem like too big of a deal to me, but I think I'm probably perceiving it the wrong way.
We didn't just blow it up, we reduced it and its root system to a cloud of supersonic burning splinters. And also turned the ground around it to glass so rapidly and with so much force it outright shattered in the process. That's... a lot of heat and fire at once.
 
Can we justify asking Belegar for permission to invite surviving Karag Dum Runelords to set up shop at K8P? If the muttering from the Karaz Ankor's Runelord community is loud enough for Gunnars to have heard of it it's probably justifiable that we'd want Belegar to sign off on, say, Gotri-level Radicality, but more than that I'm not sure we could get away with given our oath to keep what we learned under wraps.
 
We didn't just blow it up, we reduced it and its root system to a cloud of supersonic burning splinters. And also turned the ground around it to glass so rapidly and with so much force it outright shattered in the process. That's... a lot of heat and fire at once.
Like, my impression of the scale of effect was that if we had used it to assassinate the goblin warboss back then there wouldn't have been any pursuit, because the goblin would have exploded along with his personal guard and his room would have been shredded by high velocity warboss shrapnel
 
And if both Empire and the dwarves get hit by a threat at the same time?
Let's not exaggerate the power of the empire, or underestimate the importance of the runelords.

I don't see the destruction as likely, but it is possible.
I'd rather get Thorek get to work on influencing the next generation of Runelords, instead of just chucking out the old and potentially risking the whole Karaz Ankor.

At the end of the day Runelords are the equivalent of Battlemages, useful reliable battle mages who are really good at making enchantments, but not essential to the dwarf army roster anymore than the Empire would collapse if it would no longer be able to field battle mages. Now if Karaz Ankor somehow lost all runesmiths they would be dead since they need the rune of Valaya for so many things, but that is not what is at stake here.
 
And if both Empire and the dwarves get hit by a threat at the same time?
Let's not exaggerate the power of the empire, or underestimate the importance of the runelords.

I don't see the destruction as likely, but it is possible.
I'd rather get Thorek get to work on influencing the next generation of Runelords, instead of just chucking out the old and potentially risking the whole Karaz Ankor.
If something is powerful enough (and correctly positioned) to be threatening both the Karaz Ankor and the Empire, it's most likely a full blown Chaos Invasion and half a dozen Runelords would be nice, but are probably not gonna make the difference between defeat and victory.
 
Can we justify asking Belegar for permission to invite surviving Karag Dum Runelords to set up shop at K8P? If the muttering from the Karaz Ankor's Runelord community is loud enough for Gunnars to have heard of it it's probably justifiable that we'd want Belegar to sign off on, say, Gotri-level Radicality, but more than that I'm not sure we could get away with given our oath to keep what we learned under wraps.
Runesmith Guild Business. It'd be dangerous for Belegar to step into that. Better to let Thorek take the lead...and I'm FAIRLY sure Kragg may have been in the disapproving voices of yore so...
 
Can we justify asking Belegar for permission to invite surviving Karag Dum Runelords to set up shop at K8P? If the muttering from the Karaz Ankor's Runelord community is loud enough for Gunnars to have heard of it it's probably justifiable that we'd want Belegar to sign off on, say, Gotri-level Radicality, but more than that I'm not sure we could get away with given our oath to keep what we learned under wraps.
I don't wanna touch that with a 11' pole.

If they are alive, we uh, let things play out.
If they are dead, we let things play out.
 
Any of you guys have that uncle or cousin who super disdainful and judgemental and you dread having to deal with for holidays? Imagine your a dwarf and you've been dealing with that shitty Uncle for 900 years, and he's trying to convince you the market about to collapse and you should liquidate your stock. Do you listen, or not listen? Even if he's right, that doesn't mean you not listening is foolish.

Granted I find is rather shameful that they are still discrediting Karak Dum's runesmiths after they've all likely died. You'd think they'd be at least a bit conciliatory given that their(Dum's) prediction was right, but I can understand the initial skepticism.
 
We didn't just blow it up, we reduced it and its root system to a cloud of supersonic burning splinters. And also turned the ground around it to glass so rapidly and with so much force it outright shattered in the process. That's... a lot of heat and fire at once.
No kidding. Let's put it this way: You know what kinds of modern weapons systems vitrify earth like this? Not flamethrowers. Not normal incendiaries. Not even the good incendiaries. Vitrified earth is what you get in the fireball radius of a low-altitude nuclear airburst. That's how hot and energetic this is. Don't think of it as a small fireball or a flamethrower. We asked for a nuke and we got a nuke.
 
If Borek gets super lucky and gets what he wants (that Karak Dum is in one piece) it's literally not in our hands, if we evacuate Karak Dum and there are any runesmiths left then those guys will be tossed out regardless and taking the orange. Thorek himself will do it. He literally said as much, if he knew enough details to actually know who to level accusations at he himself said he would tear the guild apart.
And that will be out of our hands.
I'm just saying we should be hoping that the runelords do not collectively decide to go slayer, because that is a terrible situation for dwarves to be in.
Even if it would be the proper dwarven thing to do.
 
I say we back what ever Thorek would think is right. Unlike Kragg, Thorek has made political understanding part of his skill set so he's best placed to understand the further reaching consequences of doing what he almost certainly intends.

Also just thinking, would Thorek be interested in going to Karak Dum given the primer he gave us? It feels like that could be a natural jumping off point to trying to invite him.
 
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