Voted best in category in the Users' Choice awards.
Yeah but that looks creepy and not like a rainbow of stars in your eyes like a psychedelic sharingan, which is most of what the people asking for a obvious way to inconvenience the stealth wizard for a useless trait want.

Then again it's ulgu, maybe it just makes the eyes more boring. Mathilde's portrait has gold-brown eyes and Ulgu eyes turn it into into shade so boring no one can remember it.

Also i honestly can't imagine that filling someone's eyes with the wind of uncertainty would be good for their (all) winds-vision.
 
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To me anti-fate would be luck, though that may be the imagery of Discworld's game between Lady Luck and Fate leaking through me.
It really depends on how you interpret luck. For some worlds and people, it's the power to defy fate, to make things go your way no matter how much it really shouldn't, but For others it is the exact opposite, and a measure of how much Fate likes someone. Their karmic weight, if you will, tipping the scales of Fate to fall into place just right and for their benefit. Personally I'm of the former school of thought—when I bother to contemplate the possibility of a thing like Fate anyways—but that's just me.
 
@BoneyM, a question, do the Colleges have any artifacts enchanted with Qhaysh? Not necessarily anything powerful or useful, just a piece of trapped Qhaysh that the Colleges can study.
 
but it also boggled the mind that he would lend Mathilda's service into what the dwarfs would consider a suicidal run.

I fear if this expedition is our last, Gotrek would not be alone in becoming a Slayer.
Still, let's live to make it a moot point to discuss over ale, yeah?
Belegar only tasked us to help the Expedition prepare.

Volunteering to go- and to bring Journeymen along- is entirely on Mathilde.
 
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Digimon season 3 (Tamers) was some hardcore shit, proper heavy stuff. I watched it all, when I was 14-ish, and tried again when I was 24.

There were many elements that I no longer enjoy - the 'childish' comedic bits bored me, but the core of it - the themes and messages, the various character arcs; that story became a part of me in ways that I can not measure - and I had forgotten that it was one of the causes of who I am. Thank you for the reminder.

I'll come out with my point: Someone make a Digimon Tamers thread and @ me so that I can read other people's posts about it.

Do itttttttttt
Theres a Digimon Lets Watch currently active that's midway through Tamers right now. No spoilers to the OP please.
I wonder how that discussion went.

What's more radical, a brand new position or an Umgi in a traditional position? Creating a new one wouldn't offend the traditional position, so maybe that.

But what if that position is for Karak's Official Zhufokri? That sounds even more radical than letting a human occupy a traditional post.

But them being a Zhufokri regardless, wouldn't that mean it loops back to them occupying an old position being even more radical?

The grumblings are still ongoing. Expect a resolution in one to three business decades.
Look at it like this:
-Loremaster filled by high reputation Umgi - This is a precedent, and an eccentric one. It suggests that a Loremaster position can be filled by any reputable being with a mastery of lore and ability to solve unusual problems.

-New position of Court Wizard - This is a position that can exclusively be filled by a wizard. Which means Elgi or Umgi. It actively invites crazy people who fling molten metal with their bare hands into your court.

So when you cross reference across the spectrum, most of them would not be too concerned, though there may be some disbelief about how someone with less than three centuries and no beard could be an effective Loremaster.

Problem is, such problems seem to not matter for WHF hero units anyway. Where was the last time this was a problem for Mathilde, for example?
Mathilde got physically exhausted running up and down a Karak fighting the whole way once.
Here's the thing about the tireless robes: unless we find ourselves in the specific situation of truly unending combat, physical exhaustion is mostly a non issue. What I mean by truly is "stop swinging for a second and you lose", and she couldn't have had time to cast before and it needs to last a long time (for a fight) before it becomes a concern.

Because even if Mathild is dead tired and yet another round of enemies shows up, she can put up an Aethyric Armor manually regardless.

Shadowsteed's being mental more than physical, and us being able to throw up AA at a moments notice whenever we need to get through a fight while tired makes the Robes including our mastery being nice at best. The situations to which it applies are narrow, and the situations to which is applies and we can't solve it ourselves are very, very hard to explain.

The kind of "swarm enemy we must kill" situation is exactly where we should cast MMM to slow them down, throw our 20 CF fire item at it and maybe run away if that didn't do it.
Naw, the perk is less endurance and more that you could dead sprint and parkour everywhere. If we weren't using a sword that hits like a cannon it'd also let us use full power strikes continuously where it doesn't leave us wide open.

Also casting it doesn't remove existing fatigue IIRC, it just stops you getting more tired while it lasts?
That said, I'm not TOO worried if we don't get it.
 
So when you cross reference across the spectrum, most of them would not be too concerned, though there may be some disbelief about how someone with less than three centuries and no beard could be an effective Loremaster.
Well, as she's female, the lack of beard would not be a concern.
And, I imagine there are a lot of Dawi who are shaking their heads and saying they're glad it's Belegar, and not them, who have to deal with the weirdness that comes along with the Results that she provides. Because there's no denying the results, but also no denying it would make most dwarves lose sanity and/or beard-hair at an alarming rate.
 
I genuinely have no idea, but here's my core ideas in no particular order, as I assume at least some of them are helping:

<snip>

This is an incredible post, BoneyM. You took what I've previously described to people in hours, and boiled it down to a few minutes while also being easier to understand. I can't believe or emphasise enough how awesome this list is. I will be saving it and referring to in later projects.

Pretty much the only difference between us is that I don't follow 8) because I believe so much in 2). Not all secrets should be determined ahead of time, either because the players/readers won't ever end up engaging, or you can spend time really thinking about the secret's concept/idea and improving on it as you go.
 
I kind of think we need to be more purposeful with our trait choices. Windherder has been a mostly dead pick in theory nice and potent in practice unless belegar makes magic a project not something we will ever find time for our personal equipment is the only place where that might not have been true except our aa mastery is better than any of the other wind spell combos.

Xeno affinity was far more practical.
 
It's going to be super obvious, but I can't come up with which trait we're using to create Fog Path. Can someone tell me?
 
It's going to be super obvious, but I can't come up with which trait we're using to create Fog Path. Can someone tell me?
Warrior of Fog. It basically covers both physical fog and the conceptual fog of war - the difficulty and importance of getting information in battle. Fog path physically uses fog and it tricks the enemy strategically by letting an army move faster than they should.
 
It had slightly less than half the votes of Xeno-Affinity:
137 people have voted [X] Personal: Xeno-Affinity
66 people have voted [X] Personal: Mountain Mystic
Silly me. I dug around in my memory for a social option that did decently instead of the one that actually won.
Theres a Digimon Lets Watch currently active that's midway through Tamers right now. No spoilers to the OP please.
Link?
there may be some disbelief about how someone with less than three centuries and no beard could be an effective Loremaster
Female Dwarves don't have beards either, so that requirement is obviously waived as well for female Umgi.
Though now I'm curious. How are Johann, Max, Hubert and Francesco doing for facial hair these days? And has it become more common for members of the Undumgi to switch from shaving or even cutting to grooming since they got empowered by that runic buff?
 
Belegar only tasked us to help the Expedition prepare.

Volunteering to go- and to bring Journeymen along- is entirely on Mathilde.
On hindsight i was in melanconic mood after watching last chapter of my fav korean drama...

Belebro is one tough son of a rock and of course he will not be so short sighted.

The greatest payback he could do if something bad happens to Mathilda is to lead dwarven renaissanse, have lots of children and named the girls Mathilda.
 
The dwarves do. We can access the phoenix crown using dwarf favor.
Huh, fair point. Though, if it is enchanted in some way, I don't believe canon has ever said anything about it

It might actually be a divine artifact? Worn by Asuryan's chosen, probably crafted by a priest of Vaul.


@BoneyM, how much favor is it to get the chance to study the crown?
 
Though now I'm curious. How are Johann, Max, Hubert and Francesco doing for facial hair these days? And has it become more common for members of the Undumgi to switch from shaving or even cutting to grooming since they got empowered by that runic buff?
Epic facial hair has always been a empire aesthetic. (Because of dwarfs) to the point that Karl Frans is the only big name I can think of in the empire that doesn't facial hair at the top of my head.
 
The dwarves do. We can access the phoenix crown using dwarf favor.
Unless Boney has chosen to change something, the Phoenix Crown is a shiny bit of metal with a lot of cultural significance, and no magic.
It's also something that has been repeatedly placed upon the head of an elf who has stepped out of the Flame Of Asuryan. At the very least it's probably got some Asuryan-flavour divine magic lingering about it. Also the dwarfs would likely be more amenable to 'hey can I stress-test this elf-made trophy' than 'hey can I have an artifact of one of the Ancestor Gods so I can pour Zhuffjuice on it?'
 
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It's also something that has been repeatedly placed upon the head of an elf whose stepped out of the Flame Of Asuryan. At the very least it's probably got some Asuryan-flavour divine magic lingering about it.
That's gonna depend on a whole bunch of other things. For one, the only definitely confirmed person to have stepped into the Flame is Aenarion, who I suspect didn't wear the Crown all that much. For another, it's been four thousand years since then, at minimum. If there was any power it could have faded, especially as it's with the Dwarfs.
 
That's gonna depend on a whole bunch of other things. For one, the only definitely confirmed person to have stepped into the Flame is Aenarion, who I suspect didn't wear the Crown all that much. For another, it's been four thousand years since then, at minimum. If there was any power it could have faded, especially as it's with the Dwarfs.
One the other kings did step into the Flame, but with magical protection because they were cowards who didn't trust in the judgement of their god. Two, it's the power of the god of phoenixes. It would entirely fit the flavour and metanarrative for it to surge with power when fuel is added no matter how empty it looks.

EDIT: Actually can we just comment on that? Asur rulers won't expose themselves to divinity without magic protection. Asrai nobility sacrifice themselves on the altar of their god to incarnate him. I know who I respect more!
 
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IWIW: Digimon, Digital Monsters! Review

So, a couple weeks ago my college had a small convention between a few of the clubs on campus. you know, Gaming, Anime, Strategy Gaming, Society for Creative Anachronisms, that sort of thing. Part of it included watching the works of Steve Blum, because we had him come in to do a talk and sign...
One the other kings did step into the Flame, but with magical protection because they were cowards who didn't trust in the judgement of their god.
This always sounded rather fishy to me, like, when did the practice of magically subverting the divine test of worth even start up?
 
One the other kings did step into the Flame, but with magical protection because they were cowards who didn't trust in the judgement of their god. Two, it's the power of the god of phoenixes. It would entirely fit the flavour and metanarrative for it to surge with power when fuel is added no matter how empty it looks.

EDIT: Actually can we just comment on that? Asur rulers won't expose themselves to divinity without magic protection. Asrai nobility sacrifice themselves on the altar of their god to incarnate him. I know who I respect more!
Whether the Phoenix King actually is exposed to the judgement of Asuryan depends on author interpretation at this point, as the idea that they're shielded was something from End Times, which many people reject wholesale.

Preferably not the ones who hunt people for sport.

This always sounded rather fishy to me, like, when did the practice of magically subverting the divine test of worth even start up?
Canonically, it starts with Bel-Shanaar, the second Phoenix King.
 
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