Voted best in category in the Users' Choice awards.
Speaking of Mathilde and bullshit it struck me as odd that Melkoth was looking suspiciously at Wolf of all beings and then I realized why might be. He has taught that spell to a lot of people, in this own words three generations of Battle Wizards, he has taught to to people with favorable traits and people with high learning, he knows broadly what that looks like. From that perspective that Mathilde did might look odd:

[Learning Melkoth's Mystifying Miasma: Learning, 91+28+5(Library: Ulgu)+20(Coin)+20(Room of Dawn and Dusk)

+28 Learning: he would know how that look, this is Mathilde's ability to take in the information he is giving it to her
+5 Library: Ulgu: he knows what is in those books, he has used their like before, hell he may even have written them
+20 Room of Dawn and Dusk: he is used to working in such conditions the whole college is shrouded in it

So riddle me this, how did Mathilde roll 111 on a 1d100? She did not just get lucky, he got unnaturally impossibility lucky. If this were any other LM I would not think they would notice the subtle machinations of the gambler, but this is Melkoth teaching his signature spell.

So, something is off, she is learning too fast, too well. Is it the familiar? Suspicion comes naturally to Grey Wizards.
This is a clever theory, but has the snag that he looks suspiciously at Wolf before he starts teaching Mathilde.
He settles himself into your guest quarters, rummages through your library, side-eyes Wolf suspiciously, and spends a fair bit of time grumbling about Khazalid before he's good and ready to start teaching, but you wait patiently, confident his advice will be worth it.
My guess is that it has to do with the fact that you need the right mindset to cast MMM and a familiar's mindset is capable of "leaking" and polluting a spell the wizard is trying to cast:
"Okay, what am I doing wrong here? I know I've got the mental state right."

"You've got it exactly correct?"

"Yes!"

"And what's your dog doing?"

"...playing?"

"Either get him to cut it out, or overshoot to compensate. Actually, just overshoot. It's good training. Need to be able to do that on the fly when you don't have time to centre yourself."
And so he's giving the familiar a suspicious eye because he has an inkling that Wolf's happy-go-lucky nature is going to mess with the teaching.
 
Speaking of Mathilde and bullshit it struck me as odd that Melkoth was looking suspiciously at Wolf of all beings and then I realized why might be. He has taught that spell to a lot of people, in this own words three generations of Battle Wizards, he has taught to to people with favorable traits and people with high learning, he knows broadly what that looks like. From that perspective that Mathilde did might look odd:

[Learning Melkoth's Mystifying Miasma: Learning, 91+28+5(Library: Ulgu)+20(Coin)+20(Room of Dawn and Dusk)

+28 Learning: he would know how that look, this is Mathilde's ability to take in the information he is giving it to her
+5 Library: Ulgu: he knows what is in those books, he has used their like before, hell he may even have written them
+20 Room of Dawn and Dusk: he is used to working in such conditions the whole college is shrouded in it

So riddle me this, how did Mathilde roll 111 on a 1d100? She did not just get lucky, he got unnaturally impossibility lucky. If this were any other LM I would not think they would notice the subtle machinations of the gambler, but this is Melkoth teaching his signature spell.

So, something is off, she is learning too fast, too well. Is it the familiar? Suspicion comes naturally to Grey Wizards.

I think the Coin effect was to make Mathilde just so happen to understand Melkoth's explanations, when explaining high end spellcasting is usually incredibly difficult. He just so happened to pick explanations that she could relate to.

We also know that the machinations of the Coin are visible to people with the right kind of magical perception, so he may actually have felt the probabilities of his actions being reality warped - Familiars are known to have luck manipulation powers, so he may be incorrectly blaming Wolf.
 
This is a clever theory, but has the snag that he looks suspiciously at Wolf before he starts teaching Mathilde.

My guess is that it has to do with the fact that you need the right mindset to cast MMM and a familiar's mindset is capable of "leaking" and polluting a spell the wizard is trying to cast:

And so he's giving the familiar a suspicious eye because he has an inkling that Wolf's happy-go-lucky nature is going to mess with the teaching.

Maybe so, but 'side-eyed Wolf suspiciously' comes at the very beginning of the action and he only interferes with the learning three fragments later.
 
"I thought the Grey College was supposed to be subtle," he says, but with a smile. "Anyone else of note associated with the Expedition?"

"I've brought in a mercenary of some repute, by the name of Asarnil."

"Never paid much mind to-" he pauses. "Wait, the Dragon?"

"The Elf that rides him, but yes."
And here we have more evidence of Mathilde's subtleness. Barely even needed to present her arguments. Masterful work.
"This is beginning to sound like something that songs will be sung about," he says with a grin. "And I'm of the opinion that there ought to be a verse or two in glory of Ulric in those songs. The Winter Wolves will ride with this Expedition."
Immediately jumps past negotiation and straight to "Holy shit I want a piece of that". Truly Mathilde is the Ringmaster and everyone merely parts of her show.

He seems to intuitively grasp every twist and turn of the Grey Wind and has a knack for communicating what would normally be incommunicable.
I think this is not just a knack for communication, but also how fluent Mathilde is in wibbly wobbly shadowmancy talk,
[Learning Melkoth's Mystifying Miasma: Learning, 91+28+5(Library: Ulgu)+20(Coin)+20(Room of Dawn and Dusk)+???(Melkoth's tutoring)=???.]
mainly based on how well she rolled here.

otherwise that lack of financial outlay might give away the true motives of the owner. Completely justifiable.
Completely justifiable.

Wonder how many Greys have ever contemplated the circumstances required in them becoming Emperor/Empress for perfectly practical reasons. Honest.
 
I thought that petty magic was essentially eight different spells with an effect so simple and replicable that seven moderately talented Magisters can develop said spells using just the insights gained from the original developer.

It's sort of both. It's a result of Winds in small amounts being less differentiated than Winds in large amounts, so a spell that uses sufficiently low amounts of magic can be easily translated because of how similarly the Winds act at that level. But creating a spell within that limitation is very difficult.
 
I wonder if this exceptional role here potentially meaning that Mathilde 'gets' Melkoth's way of loking at Ulgu spills over into better ability to collaborate on battle magic development in general.
 
Maybe so, but 'side-eyed Wolf suspiciously' comes at the very beginning of the action and he only interferes with the learning three fragments later.
Right, but he's taught three generations of wizards how to cast this spell. If familiar mindstate leakage is a known issue, then he arrives at K8P, sees Mathilde's familiar being, well, a happy playful dog, and internally goes "ah, this might be a problem, better watch out for it screwing up her casting."
 
Estalia and Tilea both use Tylos as their origin myth, claiming that Myrmidia saved their ancestors from it. That genie is about as out of the bottle as it can possibly get.
What does "it" refer to in their legends? Does the Empire literally censor the official origin myths of two close by polities or is it more vague and allowing for plausible deniability?
 
Technically if you become Emperor the Articles no longer bind you since they exist under the authority of the Empire so I think that bit of practicality is an automatic nogo.
Yeah, but you are still bound to the Articles on your way to becoming Emperor/Empress.

Or heck, even marrying into the throne could work. Covert work romance novel style. Obviously framed towards the good of the Empire, and totally not due to them finding the Emperor/Empress or Prince/Princess to be someone who makes them all hot and bothered.
 
Rolling around with +73 to learning Ulgu spells (when we're Gambling, and we're always Gambling) does make picking up the other battle magic spells a lot more reasonable. Even with a critical as the base requirement, that's still only effectively DC 30: We faced harder when we were trying to pick up Invisibility in Sylvania.

And if the coin fires off twice, as I recall it doing:
- The Gambler: A +20 bonus to up to two dice rolls affiliated with a chosen action.
That's +28 + 20 + 5 to the DC 70 casting roll too (DC 50 to cast a spell we don't know, and -20 to our rolls because we don't know it), bringing it down to DC 17. I didn't include the tower bonus because we can't get that in the College, and we know that the College lowers DCs by around the same amount the tower raises our numbers, so it's about the same either way.

One might argue that the DCs for casting other spells for the first time might vary, but we're also two points of magic stronger than we were when we picked up Smoke and Mirrors, which is roughly the difference between barely being able to cast a spell and being able to cast it reliably. We know that Battle Magic doesn't hand out Reliability automatically, but it does somewhat respect the magic score of the caster, so I feel that the two factors should, if not cancel out, keep the situation theoretically reasonably possible.

Yeah, we'll get a magical disaster if we fail that roll, but if we roll that badly on anything else magical we'll get a magical disaster anyways.
How would we decide that. Usually we vote on what to do, not on how Mathilde justifies said actions to herself or how she feels about it while doing stuff.
If the thread makes choices because they're worried about the ominous warnings, BoneyM will write Mathilde making those choices for that reason. They read every post in the thread, so they're capable of getting a pretty good idea of that sort of thing.
 
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@BoneyM Given all the spellcrafting we are doing (and the risk of Forgetable showing up), could we commission a painting or two of Mathilde in the purchase turn?

Maybe a human one and a dwarf one, just so we can contrast them.

@edit: You've threadmarked this turn as 30 instead of 31.
 
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Does anyone remember when we learned Smoke and Mirrors?

I notice the dreaded -20 didn't show up, but I'm not sure if that's because Melkoth himself is here, or because that was on the Casting roll, and the staff applies when even attempting the spell, making it FC so we don't have to roll in the first place. In which case this was massively safer than I thought, even if still risking a bad crit fail.
 
What does "it" refer to in their legends? Does the Empire literally censor the official origin myths of two close by polities or is it more vague and allowing for plausible deniability?

The Doom of Kavzar tells of unending rains that turned fertile plains into swamp and swarms of rats that ate all their food and then, in the end, the people of the city. The Bellona Myrmidia says that Myrmidia led 'her people' (the ancestors of either Tilea or Estalia, depending who you ask) out of Tylos before all that started. Neither explicitly mention Skaven, just rats.

How would we decide that. Usually we vote on what to do, not on how Mathilde justifies said actions to herself or how she feels about it while doing stuff.

If I'd said one way or the other, it would make it so there was one set of actions that would be in character and one that would be out of character. Now that the subsequent votes had happened, from the preparations that Mathilde is taking, it seems clear that she is taking the warnings seriously. I also distil general thread consensus into Mathilde's inner monologue when appropriate.

@BoneyM Given all the spellcrafting we are doing (and the risk of Forgetable showing up), could we commission a painting or two of Mathilde in the purchase turn?

Maybe a human one and a dwarf one, just so we can contrast them.

The Mark makes it so her face can't be remembered, not that it can't be comprehended. It would be perfectly capable of being painted post-Mark.

Does anyone remember when we learned Smoke and Mirrors?

I notice the dreaded -20 didn't show up, but I'm not sure if that's because Melkoth himself is here, or because that was on the Casting roll, and the staff applies when even attempting the spell, making it FC so we don't have to roll in the first place. In which case this was massively safer than I thought, even if still risking a bad crit fail.

You obliterated the first roll. If you hadn't, things would have been different.
 
Rolling around with +73 to learning Ulgu spells (when we're Gambling, and we're always Gambling) does make picking up the other battle magic spells a lot more reasonable. Even with a critical as the base requirement, that's still only effectively DC 30: We faced harder when we were trying to pick up Invisibility in Sylvania.

And if the coin fires off twice, as I recall it doing:
There's also the teacher bonuses, which i imagine being at least ten for competent instructors, maybe twenty if Regimand didn't have any sort of extra bonus for being our Master. We didn't see Melkoth's, probably because it's fuck-off huge, but normal teachers would have at least something, I think.
 
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I'm not sure how but I kind of want our Shadow Dagger thing be a callback to this moment early on the quest
Thankfully, you encounter nobody further as you walk briskly through the stone corridors, and you peek out the door. The courtyard is bustling with activity, but none of it belonging to the greatswords you saw earlier. Servants are everywhere, some running errands but most of them just enjoying the sunlight and gossiping - with Anton and Herr Schultz out of the castle, they've got less to do than usual. Thankfully, Markus is still in the training field, sparring with Berthold.

You need a way to draw their attention without also drawing the attention of the dozens of servants loitering in the courtyard. You run through your limited repertoire of spells. Was there a sound you could make that would attract their attention, but not that of the servants? Maybe you should send some dancing lights over there and try to lead them back to you? Though that would draw just as much attention. You're casting around for something to throw when an idea occurs to you. They're in armour, right?

The first magic dart raises a puff of dirt from the ground they're circling each other on, going unnoticed by either of them. Okay. You line up for a moment, bring Ulgu into you, and unleash-

There's a mighty clang, and every head in the courtyard swivels to seek the source. Berthold sways for a moment and then collapses like a puppet with it's strings cut, and lays unmoving on the ground.

[DRAWING ATTENTION, Roll, Magic, 13+8=21. Miss.]
[DRAWING ATTENTION PART TWO, Roll, Magic, Natural One! Direct hit!]

Oh dear.
 
Generally good rolls this update.

I wonder if the very good roll on learning MMM had any effects we haven't seen.
If the only result of that roll is preventing a "You see that wibbly stuff?" "... What?" situation, I'll be happy.
I feel like Mathilde was one of the ones who spent several months missing classes for this.
Somehow, every missed class was Diplomacy. Regimand still isn't sure if that was intentional or not.
 
I'm keeping a list of total prep time for everyone and I'll do a round-up of what everyone's learned when the Expedition sets off.
Seeing how we don't micromanage the Ducklings and usually only cost our hired Gold Wizards a subset of their actions each turn, do you also have something like lists of their more general advancements that are/were unrelated to Karak Dum?
The Mark makes it so her face can't be remembered, not that it can't be comprehended. It would be perfectly capable of being painted post-Mark.
What is the state of art right now when it comes to things like portraits? Is accurate anatomy and depth already a thing among both Humans and Dwarves? Has realism already taken off?
 
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