Ahahahahaha poor MathildeMarkus is a great believer in the importance of fitness, and when you grumble, he throws on a pack twice the size of yours and literally runs circles around you for the entire day's march, which forces you to shut up.
tiny but fierce confirmedYou've always been somewhat on the small side and you doubt anything will change that, but beneath your robes the lean muscle of a warrior has replaced the soft flesh of a sheltered academic.
Let's stick to easier spells for a little while, shall we?You run your hand over the bare ground nearest to you, and feel blades of grass tickle your fingers, and thank Ranald that the only victims of your spell are innumerable blades of grass that are now completely cut off from life-giving sunlight. Though that's the least of their troubles, because you're going to cover this entire hilltop in lamp oil and set it alight, just in case.
This is really not how I expected things to go at the start of the quest with the 6 Martial.
That's a hilarious way of getting Dwarven artillery support.And, they say, they're calling for reinforcements from Zhufbar, apparently unwilling to let manlings so outdo them in heavy artillery.
... Let's not do this one. Just sayin.[ ] There is an awful lot of Dhar around. And it is, you've heard, easy to use and quite empowering...
Is this... legitimately an option? Like, actually?[ ] There is an awful lot of Dhar around. And it is, you've heard, easy to use and quite empowering...
Sure, it would certainly be helpful.
Calling for their help is always a bright idea.Maybe the bright order, they produce lots of battle wizards and more fire is always helpful.
You just had to think it didn't you?Still, it's been sitting there for at least three thousand years, it's not going anywhere.
Leichendämmerung maybe.The name is an entirely eyeballed attempt to say "Twilight of the Undead". Apologies to anyone who actually speaks German.
we'd have to phrase this really well, but if we could pull it off it'd be a MASSIVE force brought to bear[ ] Apparently there's dwarves gathering for some sort of revanchist crusade into the Badlands. Perhaps they could hone their edge against this fortress.
Alternately, perhaps this time could be better spent honing your own skills.
[ ] Last-minute combat training.
[ ] An even more hurried and slapdash attempt at weaponizing the Qhaysh Juice.
[ ] There is an awful lot of Dhar around. And it is, you've heard, easy to use and quite empowering...
Martial: 6+3+1+1+1+1+2=15 - You're no longer just a wizard that can wave a sword - you have become a warrior in your own right.
Fitness (Proficient): +2 Martial
Greatsword (Proficient): +1 Martial; +3 additional to wielding greatswords.
Advanced Greatsword (Beginner)
If we personally assist with this, we probably pick up some info on the Moot which we've been missing (it's Stirland's "nearest" neighbor being practically within Stirland), and it seems like the sort of thing that would also make the Moot happy to be helping with. Recall the first post on Stirland's descriptions. "A Moot Issue: It seems a second curse is on Stirland - an eternal inability for it's Elector Counts to let go of the rich farmlands that once belonged to them, and were handed over to the Halflings of the Moot." Helping to resolve Stirland's land issues by going in a completely different direction, and asking for the Moot's support in this, would send a message that the Moot doesn't need to worry about the Moot Issue.[ ] There's one neighbour that hasn't been asked for help. Maybe the Moot could contribute somehow?
If the Theogonist is talked into sending more Sigmarite priests in support, these priests will probably meet Kasmir on campaign and hear about Mathilde while her exploits with the Singing King are recent and first-hand. Great PR. Although I dunno if Kasmir might already be doing this on his own, or maybe we should suggest it to him rather than sending our own letter, or what.[ ] What purpose could be more holy than this? Request aid from the Grand Theogonist.
For extra faux-German, make it Lichedämmerung. (The ä is pronounced like e.)The name is an entirely eyeballed attempt to say "Twilight of the Undead".
Also we are now SWOLE.Martial: 6+3+1+1+1+1+2=15 - You're no longer just a wizard that can wave a sword - you have become a warrior in your own right.
So! It's starting to look like a good idea to train up the safter spells first next time. Not syaing it wasn't worth it to give this one a try right now, but during relatively safer times we can minimize risks by making that magic stat go from four to five first.
There are safe spells, and then there are riskless spells. It's the difference between going to the gym and getting the heaviest weights and not letting anybody sane talk you out of it, going to the gym and getting weights that you can handle but that will challenge you, and staying at home and lifting bags of marshmallows.Pretty sure the OP said that only using safe spells won't help with advancing our magic stat.