Voted best in category in the Users' Choice awards.
I use standard safari for mobile. No dice unless I reply the whole post, then toggle bbcode in the edit box, then scroll through to find the text.
Eh? I use that posting pattern too at times, so that's concerning. I just tried on mobile (firefox) just now and it seemed fine. Have you reported that bug to SV? I believe there's a forum section dedicated to that.


@Prime 2.0 Let's agree to shelve things for now? It's clear that we have different priorities on which model to build next and I don't think we're convincing the other any time soon. It also feels like we're talking past each other a little bit, like when I say 'X isn't impossible' and you say 'X isn't guaranteed' and it's the same fact just viewed differently.[/hr]
 
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@Prime 2.0 Let's agree to shelve things for now? It's clear that we have different priorities on which model to build next and I don't think we're convincing the other any time soon. It also feels like we're talking past each other a little bit, like when I say 'X isn't impossible' and you say 'X isn't guaranteed' and it's the same fact just viewed differently.
Yeah, I can do that. Maybe we could figure out where the core difference is if we were on discord or something, but we're not, so oh well.

Have a good one! 👍
 
The Reman Empire wiki page got a revamp. Federico da Remas was a primary and hugely beneficial contributor, providing all sources as well as insightful lore analysis and writing. Generally a cool dude who's very thorough in his research and believes in the importance of accuracy.

Ran a wordcount comparing the lore summary at the top (below the intro quote) and the Canon Conflict section, and I found that the Canon Conflict section is bigger. Warhammer is fun.
 
Is the vote still ongoing ? because we're running on more than 7000 posts since it started.
The vote is closed already, and has been for ~1300 posts/52 pages. See here:
For the sake of various sanities, I'm closing the vote here, exactly ten weeks (yikes) after it opened.

Adhoc vote count started by Boney on Apr 8, 2025 at 2:29 AM, finished with 6438 posts and 424 votes.
 
The Reman Empire wiki page got a revamp. Federico da Remas was a primary and hugely beneficial contributor, providing all sources as well as insightful lore analysis and writing. Generally a cool dude who's very thorough in his research and believes in the importance of accuracy.

Ran a wordcount comparing the lore summary at the top (below the intro quote) and the Canon Conflict section, and I found that the Canon Conflict section is bigger. Warhammer is fun.
Are you Killer110?
 
I suppose that works in a pinch, but it wouldn't really take that many dual channel waystones downstream to offload the boats' energy using transmission, I think?

Actually, there's a question. @Boney - would our existing dual channel waystones be able to receive energy sent downstream to it by spirit transmission, similar to how it does from our other existing dual-channel waystones? Seems plausible to me since there's a magical sapient being in the mix that could package up the energy and put it in, but I figure I should check.

If not - would it be plausible to design a stone that just serves as a linkage without any absorption capacity of its own to do that work? E.g. something that has enough storage to interface with leyline stones, and then nothing except the transmission methods it needs to connect two parts of the network that run on incompatible transmission styles.

You're asking for very specific details about something that hasn't even entered the design phase. How it would interface with the rest of the network is a matter that would need to have answers considered, trialed, and reconsidered as it goes through development and prototyping.

The Reman Empire wiki page got a revamp. Federico da Remas was a primary and hugely beneficial contributor, providing all sources as well as insightful lore analysis and writing. Generally a cool dude who's very thorough in his research and believes in the importance of accuracy.

Ran a wordcount comparing the lore summary at the top (below the intro quote) and the Canon Conflict section, and I found that the Canon Conflict section is bigger. Warhammer is fun.

This is a remarkable improvement. The previous incarnation would have been an impressive piece of writing as a fanwork but it definitely didn't belong as a wiki article.
 
You're asking for very specific details about something that hasn't even entered the design phase. How it would interface with the rest of the network is a matter that would need to have answers considered, trialed, and reconsidered as it goes through development and prototyping.
Is "ensuring they can interface is a valid design goal" something you meant to imply here, @Boney? I just want to make sure that having waystone boats be compatible with our other waystone infrastructure is something we could 'try and find out' about rather than, like, being something that Mathilde in-character knows is infeasible.
 
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Yes. Not one guaranteed to succeed, but it is something that can be attempted.
Hm. How would that be voted for in a turn plan, then? Would it be part of a waystone design action? A component design action? Something else? Trying to figure out how this would be added into a turn plan, and if it would be possible for us to discover that it's infeasible early enough for us to say, pivot from making a "waystone for boats" design to a "cheap leyline only waystone" design instead.
 
Hm. Would that be part of a waystone design action? A component design action? Something else? Trying to figure out how this would be added into a turn plan, and if it would be possible for us to discover that it's infeasible early enough for us to say, pivot from making a "waystone for boats" design to a "cheap leyline only waystone" design instead.

It would not be something that would need to be specified in a turn plan.
 
It would not be something that would need to be specified in a turn plan.
...Erm. So when does it happen? Just, "try to build a waystone, then during the waystone action you vote to make one with with spirit transmission, and then you find out if it can transmit to collegiate riverine"?

Like I said, I'm trying to figure out if the feasibility of using spirit transmission to send magic to our existing dual-channel waystone design can be established early enough to pivot to a different waystone design if it can't. E.g. by making a temp pact with a water spirit to send some magic to a dual channel waystone manually (that is, without a new waystone design doing the sending) and seeing if it works.
 
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I, for one, am glad that we achieved the lofty goal of being able to serially produce fully-capable waystones to deploy around the Old World. We went into the project with that being a "hope for this but don't expect to achieve it" and we knocked it out of the park. Not only can we directly interface with the existing Waystone Network, we can utilize riverine transmission independently of the network and developed multiple promising tributary expansion methods as well.

Laurelorn was something of an enticing mystery box choice when choosing which place to host the project, and in hindsight it turns out that it had a lot of superb magical talent and good lore, but a tenuous-at-best political situation that needed significant effort on our part to stabilize in our favor. Fortunately, we brought Thorek on board as a full partner, and he personally made efforts to also stabilize our political situation.

From a geopolitical standpoint, the project was an opportunity to greatly improve things for Laurelorn and the rest of the Old World indirectly. We've built ties and cultivated relationships between Laurelorn and the Empire, Karaz Ankor, and Kislev at (by elven standards) breakneck pace. We singlehandedly provided the means to establish a very practical trade route to Laurelorn that didn't compromise Laurelorn's security at all, and where profitable trade occurs, good relations tend to follow. Laurelorn now produces many of the components of new waystones that are being erected by three different polities. The Middenland-Nordland tensions are thankfully not worsening and the developments in the Cult of Ulric may force beneficial changes to the Cult to make it conform to the modern reality, with Eonir worship of Ulric all but requiring a more multipolar Cult.

And while we still have a ways to go--we have to delve into nexuses and determine what, exactly, we can do with them and what is needed to reclaim lost ones--the promise of being able to cleanse the likes of Mordheim, Mousillon, Praag, and the Black Water is too good to pass up. Waystones and tributaries to cleanse and revitalize Troll Country and make Kislev more of a bulwark against Chaos in the future is very important, and taming the darker corners of the Empire means fewer threats to be regularly defended against with blood and gold.
 
I just got to part where the EIC proposes the Black Water canal route and I had a few questions. Doesn't the Black Water need to be pacified, as I was taken to believe there were a lot of greenskins around it, lots of monsters in the lake itself? It seems like something that would have happened but the environment made it infeasible rather than something that would be overlooked. And isnt there an ancient dwarven artifact somewhere in said lake?

Did we ever find out what was going on in the tomb complex in the Haunted Hills at any point in the future?

Also does the EIC have a presence in Ulrikadrin?
 
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I just got to part where the EIC proposes the Black Water canal route and I had a few questions. Doesn't the Black Water need to be pacified, as I was taken to believe there were a lot of greenskins around it, lots of monsters in the lake itself? It seems like something that would have happened but the environment made it infeasible rather than something that would be overlooked. And isnt there an ancient dwarven artifact somewhere in said lake?

Did we ever find out what was going on in the tomb complex in the Haunted Hills at any point in the future?

Also does the EIC have a presence in Ulrikadrin?
In order:
1) I don't think the Black Water is surrounded by organized greenskin factions of a magnitude to disrupt ironclad ships traveling along the Black Water. Also, the Black Water is not exactly safe but as long as you skirt the edges of it you probably avoid the nastier stuff. And I'm not sure about an ancient dwarven artifact being in the lake.

2) The tomb complex became Roswita's problem after she took over. Presumably it got cleaned out over the years.

3) Yes, at least in the sense that they have part of their operations there. They run a lot of trade through Ulrikadrin, but I don't know if it's been explicitly stated if they've established, say, an office there.
 
1) I don't think the Black Water is surrounded by organized greenskin factions of a magnitude to disrupt ironclad ships traveling along the Black Water. Also, the Black Water is not exactly safe but as long as you skirt the edges of it you probably avoid the nastier stuff. And I'm not sure about an ancient dwarven artifact being in the lake.
The monsters are an actual concern but enough firepower keeps them at bay and dwarves have a navy there iirc.
 
Then nvm, I'll delete it if expressing frustration like that is going to get the mods involved

It sucks to be unable to get involved outside of asking questions about things that happened 14k pages ago
 
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