I'd note on the whole weapon thing, we don't need maximum combat lethality with the sword. We don't usually use it in open battle, we use it for assassinations and self defense while isolated. A sword is a good design for it, because its fairly versatile between cut, thrust, chop and pommel strikes. It works fine in most areas.
An axe or hammer is more of a straightforward weapon. Apply F=MA to the face, using a windup to add more power. Its very very good at smashing through resistance. But it has narrow use cases when you don't have time or space to wind up.
In our case, the weapon's main limitations that we're likely to encounter is:
-Armor penetration - Mathilde is pretty good, her weapon is pretty damaging, but she's still only human and not that big. She can't just hammer her way through something wearing slabs of iron plate, though to be fair theres Greatsword thrusts that convert it into an armor piercing spear, and it has enough mass that a full windup usually does the trick.
-Killing big things quickly - Hadn't been a problem yet, but when you're stabbing a 10ft tall Warboss you probably want something that adds more kick. Most Greatweapons are good at this.
-Keeping things dead - Like if somehow fighting Trolls, Mathilde wants a weapon which when it hits somebody, they STAY dead.
-Speed of action - As a tool of assassination, it needs to be suitable for killing several targets very quickly and quietly.
And thats about it. Stuff beyond that would be nice but strictly candy.
We don't need the best possible dwarf work bonuses because if we're using those with much frequency we're fighting as a stand up knight/bodyguard rather than the infiltrator.
Just let them know we're in the market for a good greatsword for Ranger-activities and they should be able to put the right stuff in.
I'd have to go back through to be 100% sure, but if memory serves he first tried to befriend the Karak Izor Dwarves on his own and failed, then with Mathilde's introduction he tried the unaffiliated Dwarves, but had a falling out with them recently. He finally succeeded with one of the Clan Angrund Dwarves - most of them aren't actually warriors but have their own professions, and are only the centerpiece of the army because they have more runes per person than lesser Holds have in an entire Throng. Gratitude at success outweighed Maximilian's apparently single-digit diplomacy score.
Well its a Gold College stereotyp I suppose.
(It's my opinion that in canon, Clan Angrund attacking K8P was basically one step below turning Slayer. They thought they'd die in the attempt, and even when they took the Citadel, they were without a supply line and only continued as long as they did because other Holds kept bailing them out. The entire Dwarven civilization is on a 'die with honour' kick with their Age of Vengeance, and I'm glad Mathilde has been able to allow a sliver of hope for a Second Silver Age - and a large part of that was not just allowing Belegar to succeed, but connecting him with younger Holds and races that still know the meaning of hope.)
I figured as much. Breaking out all their ancestral runeweapons for a small expedition like that IS basically "our clan has no future, either we win or we'd lose everything anyway"
Usually, but Taalite Knights are basically a perfect fit for Ambers.
Truth that.
An nontraditional Belegar might have headaches with diplomacy later, but for now it's paying dividends. I believe canon Belegar started his crusade at a similar age to this Belegar (not 100%, I've seen sources saying it's still decades away and others saying it was a few years ago) but by the time he appeared 'on-screen' he was firmly affiliated with older Holds and keeping to tradition.
Success speaks for itself I suppose?
I was basically rolling for his inventiveness, if he instantly cut it off I would have had to research how to make napalm out of early Renaissance ingredients and ended up on some government watchlist.
IIRC you could have a go with rendered lard, tallow and some metal shavings(the problem with the metal shavings would be how to smelt them but dwarfs could potentially be expected to have nodules of native metals even if they're rare and only really useful for alloying in trace amounts)
I rolled a D7 for their spell choices and that one still remained fixated on 'eadbutt. Sometimes I wonder if the Gods I'm writing are pulling strings through the fourth wall.
Mork: "GIT HER GIT HER!"
The Ulrican chapterhouse is in the Valley near the source of the Blood River, on the other end of that Underway tunnel from Death Pass. They'd still be firmly affiliated with K8P but politically independent.
That might turn into a political hot potato in the future. Knightly Orders declaring independence isn't the sort of precedent the Empire is likely to appreciate, especially if they take a few tens of thousands of taxpayers with them. That said they should focus more on the reason these guys left in the first place.
Hmm, my read of the Grey College's take on it is...Knightly Orders declaring independence is a dangerous precedent, but as long as someone keeps an eye on them its not really much different from running off to the Border Princes...and recent politics probably has disgust being a common sentiment.
Running off to the dwarfs is not preferred, but it could be a lot worse.