Voted best in category in the Users' Choice awards.
Interesting. And how quite unlike GW not to be inspired by the real world. Historically, insurance is quite ancient.

Old Rome had it, Ancient Greece too, and iirc even Mesopotamian civs (or Babylon at least) had a form of insurance as well.
I don't know the history of insurance, but the way Fooger does it, he has a program people can opt into by paying a fee, and if anyone of the people of the program suffer damages to their boats and shipments which are covered by the insurance, then Fooger spends the accumulated money from all those who paid the insurance to pay for the damages according to what the insurance covers. If the money's not enough he pays out of his own pocket.
 
Mathilda could go to the Gold College? They might want things from the elves other then cash, maybe knowledge or rare reagents or connections.

Edit: Does the Eonir-Druchii diplomacy change anything in regards to ilthimar trade?
The diplomacy doesn't really change anything. Unless the Druchii go around buying up the ithilmar themselves, and I don't think they're particularly welcome in Marienburg, so they'd miss at least some, and I'd say a fair chunk.
 
Eh, sort of. Insurance in the way of "a separate company insures your stuff" is much later than that though. 1300s or so. Before that it was mostly about general averages (everyone invested pays equally for lost cargo, not just the person whose cargo was lost).

Iirc you had a form of Roman companies ("societas") which would specialize in such things as speculations, loans as well as insurance.

Were there societas that were only doing insurance? Perhaps unlikely, but not impossible.
 
Hey! Checking back in. Thread seems back up to it's usual speed I see.

Do they want that? Because it bypass their buffer swamp.

I think this was laid out better a few posts after yours, but I'm on the side that says just revealing that we have the spell is where they'll see a threat if they are inclined so, but the bridge is actually a pretty nice practical bit of diplomacy. Plus I like the idea that we weaponize a mountain for the dwarves, then turn a swamp into a road for the elves. Shows range.

It's a shame that Hubert, Gretel, Johann, Max, and Adella's careers seem to have flatlined. If they'd had the drive and talent to teach Lord Magister we'd form quite the cross-College power block.

I think that in one sense you are right- the college academic organizations- but in the sense that they are acquiring power? Army artillery, elite mercenary unit, and knightly order are all places they could end up as the left hand of the commander while remaining journeymen. So I think that the careers are going places, it's just that we got ducklings who were adventurers at heart.

Plus I hold out hope for both Adella and Gretel- Adella because she seems to be fumbling towards a new artillery unit type like a modern mortar or rocket battery, and Gretel because she's off in Madison Dog Pass and that plotline hasn't been on screen in forever.

Max I think is split between his highly successful day job of writing well respected manuscripts and his love of hammering hot metal with the dream of transmutation in his heart. He could have a late blossoming.

Johann is set for being the ambassador to the elves as his next gig, probably going to get the same offer from the chancellor's office that we did as newly made lady magister. He's got the dwarf and elf experience, and if not the same sort of personal reputation as Mathilde, he isn't far behind.

Most descriptions of Beastform say you can't cast spells while it's active, so unless you have a version of the spell that allows that you'd need two Ambers to "cheese" it like that.

I kinda like the idea that it took an amber version of Mathilde's mystical matrix to enable this. But c'est la vie.

That's a pretty good reason for the library! I know this is a years ago longshot but does anyone remember the specific thread discussions so I can know the out of character reasons?

I wrote up the U-K8P apocrypha originally because I liked the idea of a combination library and diplomatic bolt-hole for the orders if the empire ever turned against mages again, all wrapped in the shell of a university to give it structure and plausiblity. Other contender I remember was a flying dreadnought, and of course the 'not now' faction. In the end, we settled on a slimmed down version that dropped the refuge aspects, but the discussion around the exact wording of the boon was a lot of fun.
 
Iirc you had a form of Roman companies ("societas") which would specialize in such things as speculations, loans as well as insurance.

Were there societas that were only doing insurance? Perhaps unlikely, but not impossible.
I'm unaware of any specific examples of such in Roman history (although my knowledge is admittedly not particularly broad). Societas themselves were just partnerships and didn't necessarily involve insurance (except for the earlier mentioned form, where everyone bore costs for the partnership's stuff).

So I think that the careers are going places, it's just that we got ducklings who were adventurers at heart.
Well, yeah. They traveled thousands of miles to come to an active battlefield. People who want safe academic careers don't tend to do that. I think Boney's said as much before, although I can't find a quote right now.
 
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You prevent an eyebrow from raising, knowing that the line of men had more than a little assistance in their actions, and instead of watching Codrin receive the praise for his men you're watching to catch the surly look Kragg shoots at King Belegar. Interesting.
I realize this is hasn't been relevant for three years, but what was the explanation for this? I think I've got a general picture in my head, but I was to be sure.
 
I realize this is hasn't been relevant for three years, but what was the explanation for this? I think I've got a general picture in my head, but I was to be sure.
The implication is that Kragg hitting the Undumgi (well, the assorted mercenaries that would later form the Undumgi) with the Ancestor Rune of Dwarfness had some kind of long-term impact on the men themselves.
 
I realize this is hasn't been relevant for three years, but what was the explanation for this? I think I've got a general picture in my head, but I was to be sure.
Kragg used a Rune to ensure the men held. Belegar gave the credit to Codrin and his troops, and left Kragg's contributions out for morale. Kragg was not particularly happy.
 
The implication is that Kragg hitting the Undumgi (well, the assorted mercenaries that would later form the Undumgi) with the Ancestor Rune of Dwarfness had some kind of long-term impact on the men themselves.
Yes? That's spelled out in the narration. That wasn't what I was talking about. To be more clear, I was asking why Belegar left out Kragg's contributions to the mercenaries holding the line.

Kragg used a Rune to ensure the men held. Belegar gave the credit to Codrin and his troops, and left Kragg's contributions out for morale. Kragg was not particularly happy.
Okay, that's along the lines of what I was thinking.
 
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Having the Colleges or the Empress invest money to buy ithilmar and sell it to the Eonir looks pretty dicey diplomacy wise. I wouldnt want to raise Nordland's hackles even more.
 
@Boney So Screaming Reichthard, first of the six former College members who got Pacified, has everything about him other than a few personal tidbits and his final fate redacted. Does that also apply to the five others, or do we have an idea of the kinds of things they did to get that punishment?
 
Having the Colleges or the Empress invest money to buy ithilmar and sell it to the Eonir looks pretty dicey diplomacy wise. I wouldnt want to raise Nordland's hackles even more.
You're not wrong, but a big part of me is tempted to tell Nordland to get dunked.

...I wonder if Wilhemina would be open to some investment in the matter, though. Would Nordland be less angry if the EIC does it, or less likely of acting on that anger?
 
I suppose that makes sense in retrospect. It feels like a very sudden character shift that you don't really have warning or reasoning for at the time, but taken as a whole it makes a bit more sense.

Panoramia really came into herself as a person after the initial expedition was over, when she started working with the Halflings who treated her with respect and as an authority, but most of this happened offscreen and Mathilde only got glimpses of how she was changing in the way she acted at meetings. There were something like five years between the Expedition and the first date between the two of them. It can be hard to keep in mind the passage of time during a reread because it's unusual for a story to have such a constant pace - they either stick to a relatively brief period of time or they bookend their timeskips with explicit opportunities to catch up with how people have changed. But Mathilde has to deal with people the way the rest of us do - you don't pay attention to someone for half a decade and they go and grow as a person on you without having the courtesy to warn you first. The Panoramia that Mathilde scolded was a much younger Panoramia than the one that she dated, the Roswita that banished Mathilde was a much younger Roswita than the one that Mathilde saved the life of, the Max that was a big ol' prima donna on the expedition was a much younger Max than the one that's a reliable workhorse that's comfortable with his day job because it gives him plenty of opportunities to pursue his true passion on the side, and so on. Everybody is a moving target and they're not going to stay the same person over the years just because they're off camera.

Khazalid quiestion: how exactly does the word "Thaggoraki" translate? It means Skaven, but we have seen just "Raki" used as well and the dictionary Mathilde wrote is named "Rakilid un Thaggorhun".

My best guess is that it's translated as "treacherous rats", would it be correct? And the book then would be "The rat-speech and the writings of treachery" if I grasped it right lmao.

The most straightforward translation is thag-rak-i, treacherous rat people. Another likely possibility is thag-gor-rak-i, treacherous rat beast people, explicitly labelling them a type of Beastman. Another possibility is thag-or-rak-i, rat people that kill me with treachery, but I'm not entirely sold on that because 'thaggutraki' or 'thaganoraki' would work better for that meaning.

@Boney So Screaming Reichthard, first of the six former College members who got Pacified, has everything about him other than a few personal tidbits and his final fate redacted. Does that also apply to the five others, or do we have an idea of the kinds of things they did to get that punishment?

No specifics, but a common rumour is that some of them pulled necromantic or daemonological tricks that made it questionable about whether a regular killing would stick, so Pacification was thought of as a safer bet.
 
Heh, with all the different ways we're breaking down the Khazalid words for Skaven-related things, you'd almost think it was Eltharin with all the multiple possible translations being floated if it weren't for the fact that all those translations mean similar things.
 
Did the airships back in the Dwarf Golden Age get used for military purposes? I ask because I am wondering if the Sky-Thane title is a revival of an old tradition.
 
The most straightforward translation is thag-rak-i, treacherous rat people. Another likely possibility is thag-gor-rak-i, treacherous rat beast people, explicitly labelling them a type of Beastman. Another possibility is thag-or-rak-i, rat people that kill me with treachery, but I'm not entirely sold on that because 'thaggutraki' or 'thaganoraki' would work better for that meaning.
I would also like to put forward a mention of thag-gorak-i, uncanny/greatly cunning people that slay through treachery.
 
Of course, realistically, an unmotivated slacker is very unlikely to ever make the rank of Lord Wizard, or for that matter Journeyman, at all, I would think...
There's a difference between not having the title and not having the skills, though, and a settled life can create opportunities a more conventional Wizard wouldn't have access to. I can imagine most bandits would refuse to hit anything that's too close to an apiary run by an Amber Wizard of any rank.
 
Of course, realistically, an unmotivated slacker is very unlikely to ever make the rank of Lord Wizard, or for that matter Journeyman, at all, I would think...
On the one hand, yeah it's unlikely that an unmotivated slacker would ever become a Wizard Lord.

On the other hand, an unmotivated slacker, as long as they do have one motivation, specifically: staying alive, could do very well for themselves by complete chance. People so far have mentioned staying in one place as a haberdasher, but I could see a character ending up as a kind-of wandering merchant (or just wandering vagabond) who gets into increasingly dangerous Ciaphas Cain-esque situations and it escalates. I haven't read the Gotrek and Felix books, but I've gathered that that's kind of how Felix starts off? An unmotivated slacker, or at least a coward, forced into increasingly deadly situations? That, but with added Magic.

Low chances of it actually happening. But then again, Anton exists, and while he's motivated and by no mean's a slacker... well. 'Nuff said.
 
I still want Mathilde to one day meet that vampire in Nuln with possible the largest dark art book collection. Mathilde's collection may rival his and I would like Mathilde to meet someone to start a book club with.
I definitely want to do that, and I'll vote for it if the option ever becomes available!
 
I've been reading Age of Sigmar, particularly to do with the Dawnbringer Crusades. And I was thinking about writing a story where Mathilde is a Collegiate Arcane journeywoman, attached to a Dawnbringer Crusade heading into Shyish... only to remember I already have her as a mysterious wanderer. Hmm.
 
I've been reading Age of Sigmar, particularly to do with the Dawnbringer Crusades. And I was thinking about writing a story where Mathilde is a Collegiate Arcane journeywoman, attached to a Dawnbringer Crusade heading into Shyish... only to remember I already have her as a mysterious wanderer. Hmm.
There's no reasons you can't write several versions of her as a mysterious wanderer 🙂
 
The diplomacy doesn't really change anything. Unless the Druchii go around buying up the ithilmar themselves, and I don't think they're particularly welcome in Marienburg, so they'd miss at least some, and I'd say a fair chunk.

The diplomacy changes things because it means that the Eonir know that if they refuse to trade knowledge we have an alternative in the form of the Druichi. So holding out on selling militarily valuable knowledge makes much less sense.
 
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