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That's why I'm so adamant about getting a melee weapon from the dwarves.

Creating a Mindrazor is stupidly difficult, and years and years and years in the future. And it's more or less a masterpiece as far as Ulgu weapon enchanting is concerned.

And Kragg can equal the very best Mindrazor effect (Ld10 -> S10) with one rune.
Well, we can only get one Master Rune, and I'd say Master Rune of Swiftness (Always Strikes First) is at least as good...

Edit: can be comboed with like double rune of cleaving or something for AP and S.
 
I'm just trying to invite some theorycrafting. I'm fully aware that no such spell is currently avaliable and that in order to attempt to create it (or similar downgraded battlemagics) one should, you know, know the battlemagic spell - with all the hoopjumping it entales. Hence, the question is about theoretical possibility and not about practicality or attainability within reasonable timeframe.
The trait is the big barrier here, Mathilde had done basically zero related activities for phantasmal weapons. She does a lot of information asymmetry, a lot of seizing chance opportunities(like, she went scouting, and headcapped a Warboss because fuck, she had a clear shot, then she went to disrupt a ritual and wound up headcapping another Warboss AND their casters AND their heretical ritual) and a lot about leveraging the right place at the right time.

And also a lot about getting the right outside help. God with God. Priest for spiritual aid. Life Wizard for poison. Beast Wizard for pet care. Runepriest with equipment.
 
Hey, our hat has an extra-wide brim and looks kinda like a Sombrero, so it clearly resonates with Shadow Magic. Let's enchant our hat instead of a staff.

This is certainly going to sit well with the Witch Hunters..
 

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Well, we can only get one Master Rune, and I'd say Master Rune of Swiftness (Always Strikes First) is at least as good...
IMO the Master Rune of "Yo Kragg I want to kill hard targets quickly and quietly whenever I wind up in melee" is the best!

Hey, our hat has an extra-wide brim and looks kinda like a Sombrero, so it clearly resonates with Shadow Magic. Let's enchant our hat instead of a staff.

This is certainly going to sit well with the Witch Hunters..
The casting focus's point is in part to have something that's NOT Mathilde to pass the energy through when she needs to dump energy into the ground really fast.

A hat means dumping the energy into her head.
 
Speaking of traits, with how much assassination we have done during this expedition I think it makes sense that we get an Assassination related trait.
 
IMO the Master Rune of "Yo Kragg I want to kill hard targets quickly and quietly whenever I wind up in melee" is the best!


The casting focus's point is in part to have something that's NOT Mathilde to pass the energy through when she needs to dump energy into the ground really fast.

A hat means dumping the energy into her head.
That sounds fun, if mildly dangerous :V
 
Anyone wanna bet that if we ever get another rune item from Kragg it'll include something anti-possession no matter what we ask for?

Seriously, while theorycrafting what runes from tabletop would be best for Mathilde is fine, at the end of the day we're not going to be asking for a sword with a specific rune combo.
 
Anyone wanna bet that if we ever get another rune item from Kragg it'll include something anti-possession no matter what we ask for?

Seriously, while theorycrafting what runes from tabletop would be best for Mathilde is fine, at the end of the day we're not going to be asking for a sword with a specific rune combo.
Well we could, but it'd be substantially less badass than if we let it rip
 
I suppose *theoretically* Mathilde could help pioneer a variation of it, but that would require:
1: becoming trusted, experienced, and perceived as down-to-earth enough for the college to trust a non-battle wizard with battle magic
You are mixing up requirements for becoming a Magister Lord, and spending favour to learn a Battle Spell as a Magister.

Former requires pretty specific traits due to being not merely strongest, baddest mages of the Empire but ideological and political leadership of the Colleges of Magic. The latter could be done by having a bunch of "general" rep points and spending a lot of favour points. It is, in truth, not too much different from spending a bunch of favours to get Seed of Regrowth. Only significantly more expensive.

Considering what kind of options Dorf rep at 20-ish and Dorf favour at "Unknown, but significantly higher" did for us, I suppose that somewhere in between that range option to spend favour to learn a single Battle Magic spell would become available without college pressing us into becoming a Battle Mage.
 
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Well, we can only get one Master Rune, and I'd say Master Rune of Swiftness (Always Strikes First) is at least as good...

Edit: can be comboed with like double rune of cleaving or something for AP and S.
ASF, +1S and AP is barely better than our standard greatsword, because Mathilde only has an Initiative of 4. Not going to be getting rerolls from that.

Mathilde faces the same problem every human would-by hero does: her base Strenght is capped at 4.

Hitting like a cannon forgives a great many sins. assuming Kragg's rune is just the S10 effect, that and two runes of fury means 4-5 S10 attacks (as, IIRC, our Attacks would be going up with WS). It's an amazing amount of dakka.
 
You are mixing up requirements for becoming a Magister Lord, and spending favour to learn a Battle Spell as a Magister.

Former requires pretty specific traits, the latter could be done by having a bunch of "general" rep points and spending a lot of favours.

Considering what kind of options Dorf rep at 20-ish and Dorf favour at "Unknown, but significantly higher" did for us, I suppose that somewhere in between that range option to spend favour to learn a single Battle Magic spell would become available without college pressing us into becoming a Battle Mage.
Eh, generally I don't find Battle Magic to be an important tool in her arsenal. They're more for field battles which are really uncommon for her to take front and center versus "whoops essential element sabotaged"
 
Considering what kind of options Dorf rep at 20-ish and Dorf favour at "Unknown, but significantly higher" did for us, I suppose that somewhere in between that range option to spend favour to learn a single Battle Magic spell would become available without college pressing us into becoming a Battle Mage.
Oh yeah, we went from "spend four favors to have a place a day's ride away" to "set up shop in East Valley, no problem".
 
Eh, generally I don't find Battle Magic to be an important tool in her arsenal. They're more for field battles which are really uncommon for her to take front and center versus "whoops essential element sabotaged"
You're right... but that makes her a lot more versatile.
Remember when we almost go trapped in the entry to Karag Lhune with a thousand goblins ready to rip us to pieces? Such a situation would be a lot more survivable with Battle Magic.
If only to summon a flying steed of shadows.
 
Eh, generally I don't find Battle Magic to be an important tool in her arsenal. They're more for field battles which are really uncommon for her to take front and center versus "whoops essential element sabotaged"
I think that getting the battle magic teleporting trait would be nice, and having like, 1 battle spell in case of last resort sounds nice.
 
Eh, generally I don't find Battle Magic to be an important tool in her arsenal. They're more for field battles which are really uncommon for her to take front and center versus "whoops essential element sabotaged"
Yeah, I am just nitpicking a single assumption about what is needed to learn it I saw when scrolling through discussion.

If we are doing Battle Magic at all, I'd say that Teleport signature spell that will allow us to blink with every Fiendishly Complex spell cast is where it's at for Mathilde. Should be less expensive in terms of favor compared to the Big Flashy Nukes and actually slots nicely into her current kit and preferred modus operandi far better when compared to flashy stuff like Pit of Shadows.
 
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