Voted best in category in the Users' Choice awards.
Mathilde needs a bit of a rest. Let's stay careful about things.

[X] This wealth is the future of Karak Eight Peaks. Stay here with the Hoard.

Incidentally, the Deceiver coin looks like the absolute best thing ever for infiltrating Skaven warrens.
That'll come in handy!
 
[X] Keep to the original plan. Find the invasion force and join them as they fight their way through Karag Nar.
 
[X] Keep to the original plan. Find the invasion force and join them as they fight their way through Karag Nar.

Even though we're tired, I think the small amount of enemies in here alongside the prior planning would let us finish this quickly. Plus the faster we do this, the quicker the people outside can retreat.

Hysh in the dawn, Ulgu from the banishment of night. Azyr in the clouds crackling overhead, Aqshy dormant but about to be unleashed in the firing of cannon. Chamon in arms and armour, Ghur in the steeds of the manling knights. Ghyran in the scattered plants clinging gamely to life, Shyish soon to blossom below. And centred on the Citadel, nascent but rapidly growing, the growing energies of an imminent Waaagh!

Kragg was as blind to the Winds of Magic as the rest of his kin, but he knew them all.
I would love the chance to get access to some of that lovely magical theory. We could probably send it back to the college for some more favor there too.
 
[X] This wealth is the future of Karak Eight Peaks. Stay here with the Hoard.

Let's get some rest for a bit. From the looks of it the fight will be there for days.
 
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vote tally
Adhoc vote count started by Alliterate on Sep 20, 2019 at 4:27 AM, finished with 78 posts and 37 votes.
 
[X] Keep to the original plan. Find the invasion force and join them as they fight their way through Karag Nar.
 
Random thought before going to bed. With Night Prowler wouldn't we basically be invisible in the Moot given they're loose idea of private property?
 
Bad and Dramatic: As per bad and all greenskins everywhere gain Hatred: Mathilde
Bad: Rogue Idol Of Only Gork wakes up about five feet away from Mathilde
Dramatic: Escalation, roll again except the results are even more so
Good and Dramatic: Global war between goblin and orc
And now i can't stop laughing about what would have happened if the GM rolled 3 times dramatic before another result.
Bad and Dramatic: All orks are now captain Ahab and Mathilde is their white whale: Yakety Sax is sure to play when Mathilde is around, as orks outright abandon what they are doing to pursue her.
Bad: Rogue Avatar Of Only Gork manifest about five feet away from Mathilde, The song 'X gonna give it to ya' play as a BGM.
Good: New aspect plus reinforcement of Ranald, Gork is seriously wounded.
Good and Dramatic: Global chain eadbang: Have you seen Kingsman ? Well, the scene where all politicans head explode ? Like that but with orks and goblins.
 
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I would have fleshed out an equivalent number of possibilities if any of the other options had won, but Dwarf option would have been doing harm to Gork and Mork and probably Karag Nar, Wizard option would have had a permanent effect (for good or ill) upon the local Winds, accepting Mork would have had all sorts of potential effects as you become at least slightly orky, and the human option would have avoided most of the 'better hope you don't roll 1' sorts of consequences.
So:
-Dwarf - Kragg says fuck you, Gork and Mork get punched in the face and Karag Nar maybe explodes from the resultant fire.

-Wizard - Mathilde rams vast amounts of energy into the Karag, most likely being Waagh > Dhar > Ulgu(if she somehow threaded the needle and converted it while dumping it), generating appropriate side effects. PROBABLY annoys the dwarfs though, since I don't think they'd enjoy most of those.

-Mork - Mutate. This was PROBABLY the obvious trap option(much like taking Dhar during the Drakenhof campaign), which MIGHT work but even if it does becoming more orky ranges from awkward(Mathilde gets tall and ripped), to various levels of disruption(Mathilde gets an orc alter ego when she's angry, or outright turns green)

-Human - "DUCK!". Mathilde comes out singed, possibly half naked, but no chance of fucking worse than dead

iirc

Bad and Dramatic: As per bad and all greenskins everywhere gain Hatred: Mathilde
Bad: Rogue Idol Of Only Gork wakes up about five feet away from Mathilde
Dramatic: Escalation, roll again except the results are even more so
Good and Dramatic: Global war between goblin and orc
Mathilde: "And now the important part: Look like I know what I'm doing."

...wonder what happens if we roll Dramatic then rerolled into Good and Dramatic.
It could be read either way. Gork and Mork are the second-strongest pantheon in existence after Chaos, so a small fraction of their power being a huge upgrade for Ranald isn't unfeasible.
Also Ranald is possibly the weakest major human god outside of local saints and spirits, who stretches his power thin because he personally attends to his followers, so he doesn't have a lot to throw around on the big events..

Hmm. Another thought. Now Mathilde is experienced at feeding Ranald raw Aethyric power I wonder if it would be possible to do the same with her backlog of snake juice to help create Ranald the Magician. She's just witnessed a god modification ritual, so may be aware it's the kind of thing that's possible.

Not easy, of course. She'd probably need to learn ritual magic and establish a public perception of him on that role.
I think the public perception is the harder part. She just plain doesn't have enough energy to create it instantly, and publicizing Ranald is itself inherently contradictory to some extent, making it harder.
Not to mention as a faithful of him, deliberately changing your chosen deity is rather hubristic without a sign that your god wants the change.

That said, we hadn't seen what Ranald is investing his loot into yet, so theres that.
 
I think the public perception is the harder part. She just plain doesn't have enough energy to create it instantly, and publicizing Ranald is itself inherently contradictory to some extent, making it harder.
If Skavens got any significant number of human slaves in their territories, we could leverage Ranald The Protector reasonably well. Doing a Spartacus is straight from his cookbook.

Ranald The Magician will follow as the fact that one of his primary champions is a mage comes out.

That ofc relies on K8P having significant human slave population to convert.
 
If Skavens got any significant number of human slaves in their territories, we could leverage Ranald The Protector reasonably well. Doing a Spartacus is straight from his cookbook.

Ranald The Magician will follow as the fact that one of his primary champions is a mage comes out.

That ofc relies on K8P having significant human slave population to convert.

That is a little optimistic, most human skaven slaves are broken past all capacity to resist. 'Rebellion' of a human in a skaven warren usually means finding somethign sharp enough to commit suicide with and end the nightmare.
 
I would have fleshed out an equivalent number of possibilities if any of the other options had won, but Dwarf option would have been doing harm to Gork and Mork and probably Karag Nar, Wizard option would have had a permanent effect (for good or ill) upon the local Winds, accepting Mork would have had all sorts of potential effects as you become at least slightly orky, and the human option would have avoided most of the 'better hope you don't roll 1' sorts of consequences.

Man, Dwarf option sounds so metal though.
Orky too - seeing literal gods and going for a swing.
 
The skaven warrens beneath the cities of the Empire will have human slaves, but there are basically no humans to enslave in the Southern World's Edge Mountains.

The local slaves will be goblins.
 
[X] Keep to the original plan. Find the invasion force and join them as they fight their way through Karag Nar.
 
Something tells me the Orcish Gods are far from pleased.. also what looks like a million orcs are heading straight for us/Temple.

Get of of dodge fast, but not by alarming unecessary orcs. Don't get cornerned as well.

[X] The enemy reaction is greater than expected. Make your way to join the imminent battle outside.
-[X] Carefully.
 
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Shouldn't Mathilde be helping, she did pissed off Gork and Mork enough for the citadel to go on a rampage .


Even if Mathilde is weakened she us still a huge threat to the orcs, right? With her guns magic and sword?

If she could assassinate the warboss it should demoralize the orks further right?

Plus their is the part of the journeymanlings being part of her responsibility?

Mathilde can provide a morale bonus right? She did one up the greenskibs gods
 
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[X] Keep to the original plan. Find the invasion force and join them as they fight their way through Karag Nar.
 
We saw good. We got good. Good was 63 and the Shanking of Skarsnik and what is happening now.
Right but we're not really clear on the status of the greenschism. Good and dramatic would have seen it expand around the world, but does Just Good have it end? Continue locally? That is what I was wondering
 
If Skavens got any significant number of human slaves in their territories, we could leverage Ranald The Protector reasonably well. Doing a Spartacus is straight from his cookbook.

Ranald The Magician will follow as the fact that one of his primary champions is a mage comes out.

That ofc relies on K8P having significant human slave population to convert.

If I may be the No Fun Allowed guy for a bit,

- no personal offense to Prospalz is intended, because several people have been collectively talking each other into this over time, but this quote strikes me as representative -

I think a chunk of the thread is drastically overestimating to the point of hubris how much deliberate god-re-engineering Mathilde is capable of. What just happened in the last update was a stroke of luck siphoning off power from someone else's ritual, building on another someone else's work, drawing on someone else's god.

Just because something has a short verbal description does not mean it is simple, easy, predictable, or within Mathilde's power at all. Saying things like "Ranald the Magician will follow" strikes me as highly optimistic speculation at best. Gods, in a word, are big. They don't change that easily. If Ranald got a new avatar or face from every event on par with a weirdo doing a Spartacus, the setting would be drowning in hundreds of ranaldfaces.
Imagine the difficulties involved in something like "Mathilde will build a city dedicated to Ranald". Easy enough to say, but with a lot of questions attached about where you're going to get the land, and the people, and the materials, and what the Empire will say, and what the Grey Order will say, and so on.
Unless Mathilde lucks into another thousand-year plan she can divert to Ranald, creating another ranaldface is probably going to require at least a city's worth of faith and power.
 
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