However, as it requires a good dice roll, I'll personally temper my expectations. Still, what we already got is still amazing. The follow-up tech for better Void Abacus is almost critical asset to get, sooner or later. I want both safer and faster warp travel, as we going to be doing a lot of exploring.
You've still got a microscopic navigator stashed away somewhere. A good navigator is nearly the top of the game for warp travel. You'd only get there with like 5 more upgrades to the abacus, and decent rolls.
We got our hands on some Inquisitorial documents and have machine spirits hacking technology, maybe that could be an avenue? Like, 'forge a Rosette, spend enough time giving the Marines the runaround to hack their systems to make them respond as if a valid Rosette is there?
That would be a
very extended runaround - months at least. You want better hacking tech for this to be more viable.
I believe you meant Victan continues.
Fixed, thanks.
Well shit, didn't expect Blood Angel successors to be the lucky pick for us.
Rolled 'em up randomly.
Is there meant to be a word like "grin" or "smile" between "The" and "remains" in this sentence?
Yup. Fixed.
Secondly, is Vita referring to the Imperium as "the Empire" an in-character choice/flavour (reflecting her internal perception of the Imperium), or is the term unintentionally being used interchangeably?
She (by which I mean I) am doing it interchangably. It's probably fine but it's a bit of a bad habit. I'll fix it.
Thirdly, I was wondering - has the population count of Denva Secundus changed significantly (increasing/declining/stagnating) since we initially awoke? Since it was initially approx. ~4 billion, and the population is still described as "several billion", I'm guessing it almost certainly couldn't have exceeded 10 billion people and is probably closer to 4, 5 or 6 billion than 7, 8 or 9 billion given the implied value of "several".
It's only been a couple of generations since you woke up, but it's increased maybe ~30%? Mostly due to better technology, but is starting to level off. You have no idea what will happen when they start going to space.
I was mostly wondering because it seems to me that they will almost certainly need much more dramatic population growth to colonise the wider Denva system, let alone surrounding (new/uninhabited/"virgin" or inhabited pre-Rift) systems, even if we assume many orders of magnitude greater ratios of automation to humanity than almost anywhere else in (or has been in) the Imperium.
Perhaps we can do some joint research collaboration on cloning? 🤔
Yeah, they'll run into manpower issues as they expand. A few ways to solve that:
1. Cloning, like you mention.
2. Finding more human/Xeno populations to integrate.
3. Other technologies that increase the amount of work one person can do. OMC & follow-on techs would let a single person run manufactories and ships. All of a sudden a few billion goes a
lot further.
For the second, for all research Anexa gives an additional +4 currently at level 11, a +5 at level 14, a +6 at level 17, and a +7 at level 20. (And more later on, but that's after the level 20 bonus.) If this stacks with the +5 to her two specialties, then she'll be immediately giving a +9 in her specialties in addition to +4 everywhere else, which will eventually grow to a +11 and larger. She won't be able to acquire any more specialties, but will have an increasingly large bonus to every research. And even if it doesn't stack, it's still overall a huge boost to everything. (If the bonus doesn't stack somehow, would mean she'd have a flat +6 to everything at level 17? Or would it work some other way?)
Yeah, it stacks.
Fixed.
Did that involve them overcoming the stagnant orthodoxy of the Imperium/Mechanicus on Research, too?
Or would they still need a diplo Action to start researching on their own in a reasonable timeframe?
They're working on it. The mechanicus is still being a bit of a stick in the mud, but they're starting to get assimilated by the simple expedience of young people getting trained without believing quite as hard in the Cult Mechanicus as their teachers.
Could we diplo to trade with them for mutually beneficial manufactories?
Depends on what you mean - as in you run manufactories and give them some of the output? Probably.
I agree with you on the wiggle room for CP, but with the sudden space marine interrupt I don't think we can skip diplomacy this turn. We only get one first impression and all that.
I'm trying to make it such that a diplomacy action isn't required. If you really want to make a strong impression on the Space Marines/control what they do while in Denva/learn anything in particular from them then maybe, but if you want to tell them to leave (with whatever justification) or tell them to stay away from Denva Secundus or just let them do whatever then it's not necessary.
The biggest Problem is that the Planet we have set up for a stable port is Kiiinda heretical... Just a bit. I mean, Their trading with Xeno's right now.
They're not trading yet. They just want to. And it would actually take a somewhat detailed analysis of the planet's datanet to figure that out. That would probably require them to spend some time in orbit.
On the topic of Anexa's abilities, Jack of all Knowledge is almost strictly better than Master of Many Talents, which kind of annoys me, but oh well.
Oh right, I forgot to add: something. Edited the update to add:
For the first three vote options Anexa's passive action is going to be replaced by her rolling to discount random techs by an amount that scales with level. She'll only level on a crit, in which case she'll probably also unlock a bonus tech from her specialties.
[] Anexa: Master of Many Talents
Doubles specialty capacity & bonuses (so will be able to have 4 specialties, and each give +10 to the dice roll and potentially unlock new technologies when she uses them). This bonus will apply to her passive action.
So, Master of Many Talents means that she'll discover new techs from her specialties more often/better.
Sorry, let me be more clear: What in-game actions would be acceptable to solve that thread this turn?
-[] Further Scrapcode research (150 RP) probably. That's what you got for keeping it, and you'll receive another vote to toss it into the sun after that.
Ask
@Neablis . I think they accept write-ins.
Generally the thread consensus is to keep Bongo in a cage so we can continue unethical daemon testing.
I was so tempted to have vita start calling the Scrapcode Generator Bongo. But that seems unnecessarily silly.
That itself opens a whole box of worms... I wish we knew more. We're missing a lot of information here. Like, where did these Spehs Mahreens come from? What resources do they have access too? What problems are they facing? Can we keep them out of communication range of the planet without causing bigger problems?
All things that would be nice to know, yes. But sometimes you need to make decisions with limited information. You can attempt to learn more from them if you want. This diplomatic effort wouldn't be a bad way to do it, though it comes with its own risks. Mainly in that if you prove to be a strategic asset the Knights might decide they want a permanent presence here.
Diplomatic Action: Establishing Formal Relations with the Knights of the Crimson Vigil
I would also caution against any warp research while the astartes are right there.
Vita's smart enough to wait until they've left or are very far away to do anything wonky, so don't feel like you're shooting yourself in the foot unless you roll a 1. But then your foot's getting blown off anyway, and exactly
how will be for me to determine.
How common is listening equipment? i.e. How likely is it that this frigate can/will capture stray packets from the planet and get information on whom we've told them we are?
They'd need to get into orbit, and spend some time there.
There's been a lot of discussion as to what the broader state of the Galaxy looks like, and if the Galaxy would be destroyed if big E got off his throne. Suffice it to say you don't know, but you
do know that this place is pretty cut off from whatever's going on in the Imperium. Not only is this Imperium Nhilus, but you're on the far side of the Eye of Terror from Terra, and the 13th Black Crusade wasn't
that long ago (and in some ways never ended). The Imperium exists as a concept, but you're not sure how much that concept is rooted in reality. Anybody claiming to be Imperial at this point hasn't spoken to Terra in a long time.
But suffice it to say that the game isn't going to suddenly end because of events on the far side of the Galaxy. That would be Dumb. You might get invasions coming through from outside the sector, and I make no promises to hold to canon in that regard.
Also, with a significant amount of help from
@Prime 2.0 I've gone through and edited turns 6, 7, 8, 12, 13, 14 & 19 to replace the "% convention for Binaric with the more standard ++. I'll try to remember to use it going forward, please drop a comment if anything's messed up!